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-rw-r--r--platform/windows/SCsub1
-rw-r--r--platform/windows/camera_win.cpp98
-rw-r--r--platform/windows/camera_win.h46
-rwxr-xr-xplatform/windows/os_windows.cpp3
-rw-r--r--platform/windows/os_windows.h2
5 files changed, 0 insertions, 150 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 8426ccbb89..892d734734 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -8,7 +8,6 @@ import platform_windows_builders
common_win = [
"godot_windows.cpp",
- "camera_win.cpp",
"context_gl_windows.cpp",
"crash_handler_windows.cpp",
"os_windows.cpp",
diff --git a/platform/windows/camera_win.cpp b/platform/windows/camera_win.cpp
deleted file mode 100644
index 10787d0d0a..0000000000
--- a/platform/windows/camera_win.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*************************************************************************/
-/* camera_win.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "camera_win.h"
-
-///@TODO sorry guys, I got about 80% through implementing this using DirectShow only
-// to find out Microsoft deprecated half the API and its replacement is as confusing
-// as they could make it. Joey suggested looking into libuvc which offers a more direct
-// route to webcams over USB and this is very promising but it wouldn't compile on
-// windows for me...I've gutted the classes I implemented DirectShow in just to have
-// a skeleton for someone to work on, mail me for more details or if you want a copy....
-
-//////////////////////////////////////////////////////////////////////////
-// CameraFeedWindows - Subclass for our camera feed on windows
-
-/// @TODO need to implement this
-
-class CameraFeedWindows : public CameraFeed {
-private:
-protected:
-public:
- CameraFeedWindows();
- virtual ~CameraFeedWindows();
-
- bool activate_feed();
- void deactivate_feed();
-};
-
-CameraFeedWindows::CameraFeedWindows(){
- ///@TODO implement this, should store information about our available camera
-};
-
-CameraFeedWindows::~CameraFeedWindows() {
- // make sure we stop recording if we are!
- if (is_active()) {
- deactivate_feed();
- };
-
- ///@TODO free up anything used by this
-};
-
-bool CameraFeedWindows::activate_feed() {
- ///@TODO this should activate our camera and start the process of capturing frames
-
- return true;
-};
-
-///@TODO we should probably have a callback method here that is being called by the
-// camera API which provides frames and call back into the CameraServer to update our texture
-
-void CameraFeedWindows::deactivate_feed(){
- ///@TODO this should deactivate our camera and stop the process of capturing frames
-};
-
-//////////////////////////////////////////////////////////////////////////
-// CameraWindows - Subclass for our camera server on windows
-
-void CameraWindows::add_active_cameras(){
- ///@TODO scan through any active cameras and create CameraFeedWindows objects for them
-};
-
-CameraWindows::CameraWindows() {
- // Find cameras active right now
- add_active_cameras();
-
- // need to add something that will react to devices being connected/removed...
-};
-
-CameraWindows::~CameraWindows(){
-
-};
diff --git a/platform/windows/camera_win.h b/platform/windows/camera_win.h
deleted file mode 100644
index 22ce9aa43f..0000000000
--- a/platform/windows/camera_win.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*************************************************************************/
-/* camera_win.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef CAMERAWIN_H
-#define CAMERAWIN_H
-
-#include "servers/camera/camera_feed.h"
-#include "servers/camera_server.h"
-
-class CameraWindows : public CameraServer {
-private:
- void add_active_cameras();
-
-public:
- CameraWindows();
- ~CameraWindows();
-};
-
-#endif /* CAMERAWIN_H */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 429657f332..9c1514f541 100755
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1494,8 +1494,6 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
power_manager = memnew(PowerWindows);
- camera_server = memnew(CameraWindows);
-
AudioDriverManager::initialize(p_audio_driver);
TRACKMOUSEEVENT tme;
@@ -1649,7 +1647,6 @@ void OS_Windows::finalize() {
memdelete(joypad);
memdelete(input);
- memdelete(camera_server);
touch_state.clear();
cursors_cache.clear();
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index ce279fb033..28fec27216 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -31,7 +31,6 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
-#include "camera_win.h"
#include "context_gl_windows.h"
#include "core/os/input.h"
#include "core/os/os.h"
@@ -175,7 +174,6 @@ class OS_Windows : public OS {
ContextGL_Windows *gl_context;
#endif
VisualServer *visual_server;
- CameraWindows *camera_server;
int pressrc;
HINSTANCE hInstance; // Holds The Instance Of The Application
HWND hWnd;