diff options
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/SCsub | 6 | ||||
-rw-r--r-- | platform/windows/detect.py | 4 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 43 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 7 |
4 files changed, 55 insertions, 5 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 8965b80fb7..ed3827353d 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -9,9 +9,9 @@ def make_debug_mingw(target, source, env): mingw_prefix = env["mingw_prefix_32"] else: mingw_prefix = env["mingw_prefix_64"] - os.system(mingw_prefix + 'objcopy --only-keep-debug %s %s.debugsymbols' % (target[0], target[0])) - os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded %s' % (target[0])) - os.system(mingw_prefix + 'objcopy --add-gnu-debuglink=%s.debugsymbols %s' % (target[0], target[0])) + os.system(mingw_prefix + 'objcopy --only-keep-debug {0} {0}.debugsymbols'.format(target[0])) + os.system(mingw_prefix + 'strip --strip-debug --strip-unneeded {0}'.format(target[0])) + os.system(mingw_prefix + 'objcopy --add-gnu-debuglink={0}.debugsymbols {0}'.format(target[0])) common_win = [ "context_gl_win.cpp", diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 22d04153c8..b8a9ed482c 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -179,7 +179,7 @@ def configure(env): if env["bits"] == "64": env.Append(CCFLAGS=['/D_WIN64']) - LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid'] + LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32'] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) @@ -281,7 +281,7 @@ def configure(env): env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['-DWASAPI_ENABLED']) env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']]) - env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser']) + env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32']) env.Append(CPPFLAGS=['-DMINGW_ENABLED']) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index a2a51f10a7..20129299a1 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1075,6 +1075,10 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int } }; + if (video_mode.always_on_top) { + SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); + } + #if defined(OPENGL_ENABLED) gl_context = memnew(ContextGL_Win(hWnd, true)); gl_context->initialize(); @@ -1487,6 +1491,12 @@ Size2 OS_Windows::get_window_size() const { GetClientRect(hWnd, &r); return Vector2(r.right - r.left, r.bottom - r.top); } +Size2 OS_Windows::get_real_window_size() const { + + RECT r; + GetWindowRect(hWnd, &r); + return Vector2(r.right - r.left, r.bottom - r.top); +} void OS_Windows::set_window_size(const Size2 p_size) { video_mode.width = p_size.width; @@ -1608,6 +1618,19 @@ bool OS_Windows::is_window_maximized() const { return maximized; } +void OS_Windows::set_window_always_on_top(bool p_enabled) { + if (video_mode.always_on_top == p_enabled) + return; + + video_mode.always_on_top = p_enabled; + + _update_window_style(); +} + +bool OS_Windows::is_window_always_on_top() const { + return video_mode.always_on_top; +} + void OS_Windows::set_borderless_window(bool p_borderless) { if (video_mode.borderless_window == p_borderless) return; @@ -1632,6 +1655,8 @@ void OS_Windows::_update_window_style(bool repaint) { } } + SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); + if (repaint) { RECT rect; GetWindowRect(hWnd, &rect); @@ -2442,6 +2467,24 @@ String OS_Windows::get_user_data_dir() const { return ProjectSettings::get_singleton()->get_resource_path(); } +String OS_Windows::get_unique_id() const { + + HW_PROFILE_INFO HwProfInfo; + ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), ""); + return String(HwProfInfo.szHwProfileGuid); +} + +void OS_Windows::set_ime_position(const Point2 &p_pos) { + + HIMC himc = ImmGetContext(hWnd); + COMPOSITIONFORM cps; + cps.dwStyle = CFS_FORCE_POSITION; + cps.ptCurrentPos.x = p_pos.x; + cps.ptCurrentPos.y = p_pos.y; + ImmSetCompositionWindow(himc, &cps); + ImmReleaseContext(hWnd, himc); +} + bool OS_Windows::is_joy_known(int p_device) { return input->is_joy_mapped(p_device); } diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 7308650695..4c4fbcf8f0 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -201,6 +201,7 @@ public: virtual Point2 get_window_position() const; virtual void set_window_position(const Point2 &p_position); virtual Size2 get_window_size() const; + virtual Size2 get_real_window_size() const; virtual void set_window_size(const Size2 p_size); virtual void set_window_fullscreen(bool p_enabled); virtual bool is_window_fullscreen() const; @@ -210,6 +211,8 @@ public: virtual bool is_window_minimized() const; virtual void set_window_maximized(bool p_enabled); virtual bool is_window_maximized() const; + virtual void set_window_always_on_top(bool p_enabled); + virtual bool is_window_always_on_top() const; virtual void request_attention(); virtual void set_borderless_window(bool p_borderless); @@ -269,6 +272,10 @@ public: virtual String get_system_dir(SystemDir p_dir) const; virtual String get_user_data_dir() const; + virtual String get_unique_id() const; + + virtual void set_ime_position(const Point2 &p_pos); + virtual void release_rendering_thread(); virtual void make_rendering_thread(); virtual void swap_buffers(); |