diff options
Diffstat (limited to 'platform/windows')
27 files changed, 2242 insertions, 1717 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index daffe59f34..76234c3065 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -15,7 +15,7 @@ common_win = [ "joypad_windows.cpp", "windows_terminal_logger.cpp", "vulkan_context_win.cpp", - "context_gl_windows.cpp", + "gl_manager_windows.cpp", ] res_file = "godot_res.rc" @@ -26,11 +26,11 @@ prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGS # Microsoft Visual Studio Project Generation if env["vsproj"]: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + res_file] - env.vs_srcs = env.vs_srcs + ["platform/windows/godot.natvis"] + env.vs_srcs += ["platform/windows/" + res_file] + env.vs_srcs += ["platform/windows/godot.natvis"] for x in common_win: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)] + env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: + if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp deleted file mode 100644 index 1c32639a38..0000000000 --- a/platform/windows/context_gl_windows.cpp +++ /dev/null @@ -1,219 +0,0 @@ -/*************************************************************************/ -/* context_gl_windows.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) - -// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 - -#include "context_gl_windows.h" - -#include <dwmapi.h> - -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 - -#if defined(__GNUC__) -// Workaround GCC warning from -Wcast-function-type. -#define wglGetProcAddress (void *)wglGetProcAddress -#endif - -typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); - -void ContextGL_Windows::release_current() { - wglMakeCurrent(hDC, nullptr); -} - -void ContextGL_Windows::make_current() { - wglMakeCurrent(hDC, hRC); -} - -int ContextGL_Windows::get_window_width() { - return OS::get_singleton()->get_video_mode().width; -} - -int ContextGL_Windows::get_window_height() { - return OS::get_singleton()->get_video_mode().height; -} - -bool ContextGL_Windows::should_vsync_via_compositor() { - if (OS::get_singleton()->is_window_fullscreen() || !OS::get_singleton()->is_vsync_via_compositor_enabled()) { - return false; - } - - // Note: All Windows versions supported by Godot have a compositor. - // It can be disabled on earlier Windows versions. - BOOL dwm_enabled; - - if (SUCCEEDED(DwmIsCompositionEnabled(&dwm_enabled))) { - return dwm_enabled; - } - - return false; -} - -void ContextGL_Windows::swap_buffers() { - SwapBuffers(hDC); - - if (use_vsync) { - bool vsync_via_compositor_now = should_vsync_via_compositor(); - - if (vsync_via_compositor_now && wglGetSwapIntervalEXT() == 0) { - DwmFlush(); - } - - if (vsync_via_compositor_now != vsync_via_compositor) { - // The previous frame had a different operating mode than this - // frame. Set the 'vsync_via_compositor' member variable and the - // OpenGL swap interval to their proper values. - set_use_vsync(true); - } - } -} - -void ContextGL_Windows::set_use_vsync(bool p_use) { - vsync_via_compositor = p_use && should_vsync_via_compositor(); - - if (wglSwapIntervalEXT) { - int swap_interval = (p_use && !vsync_via_compositor) ? 1 : 0; - wglSwapIntervalEXT(swap_interval); - } - - use_vsync = p_use; -} - -bool ContextGL_Windows::is_using_vsync() const { - return use_vsync; -} - -#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 - -Error ContextGL_Windows::initialize() { - static PIXELFORMATDESCRIPTOR pfd = { - sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor - 1, - PFD_DRAW_TO_WINDOW | // Format Must Support Window - PFD_SUPPORT_OPENGL | // Format Must Support OpenGL - PFD_DOUBLEBUFFER, - (BYTE)PFD_TYPE_RGBA, - (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24), - (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored - (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer - (BYTE)0, // Shift Bit Ignored - (BYTE)0, // No Accumulation Buffer - (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored - (BYTE)24, // 24Bit Z-Buffer (Depth Buffer) - (BYTE)0, // No Stencil Buffer - (BYTE)0, // No Auxiliary Buffer - (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer - (BYTE)0, // Reserved - 0, 0, 0 // Layer Masks Ignored - }; - - hDC = GetDC(hWnd); - if (!hDC) { - return ERR_CANT_CREATE; // Return FALSE - } - - pixel_format = ChoosePixelFormat(hDC, &pfd); - if (!pixel_format) // Did Windows Find A Matching Pixel Format? - { - return ERR_CANT_CREATE; // Return FALSE - } - - BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd); - if (!ret) // Are We Able To Set The Pixel Format? - { - return ERR_CANT_CREATE; // Return FALSE - } - - hRC = wglCreateContext(hDC); - if (!hRC) // Are We Able To Get A Rendering Context? - { - return ERR_CANT_CREATE; // Return FALSE - } - - wglMakeCurrent(hDC, hRC); - - if (opengl_3_context) { - int attribs[] = { - WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context - WGL_CONTEXT_MINOR_VERSION_ARB, 3, - //and it shall be forward compatible so that we can only use up to date functionality - WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, - WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, - 0 - }; //zero indicates the end of the array - - PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method - wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); - - if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported - { - wglDeleteContext(hRC); - return ERR_CANT_CREATE; - } - - HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); - if (!new_hRC) { - wglDeleteContext(hRC); - return ERR_CANT_CREATE; // Return false - } - wglMakeCurrent(hDC, nullptr); - wglDeleteContext(hRC); - hRC = new_hRC; - - if (!wglMakeCurrent(hDC, hRC)) // Try To Activate The Rendering Context - { - return ERR_CANT_CREATE; // Return FALSE - } - } - - wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); - wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT"); - //glWrapperInit(wrapper_get_proc_address); - - return OK; -} - -ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { - opengl_3_context = p_opengl_3_context; - hWnd = hwnd; - use_vsync = false; - vsync_via_compositor = false; -} - -ContextGL_Windows::~ContextGL_Windows() { -} - -#endif diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 02031ef6bb..1b4dae207f 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +30,15 @@ #include "crash_handler_windows.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" +#include "core/version.h" +#include "core/version_hash.gen.h" #include "main/main.h" #ifdef CRASH_HANDLER_EXCEPTION -// Backtrace code code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app +// Backtrace code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app #include <algorithm> #include <iterator> @@ -57,7 +59,7 @@ struct module_data { std::string image_name; std::string module_name; - void *base_address; + void *base_address = nullptr; DWORD load_size; }; @@ -127,6 +129,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { return EXCEPTION_CONTINUE_SEARCH; } + fprintf(stderr, "\n================================================================\n"); fprintf(stderr, "%s: Program crashed\n", __FUNCTION__); if (OS::get_singleton()->get_main_loop()) @@ -175,6 +178,12 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { msg = proj_settings->get("debug/settings/crash_handler/message"); } + // Print the engine version just before, so that people are reminded to include the version in backtrace reports. + if (String(VERSION_HASH).length() != 0) { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); + } else { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); + } fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); int n = 0; @@ -200,6 +209,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { } while (frame.AddrReturn.Offset != 0 && n < 256); fprintf(stderr, "-- END OF BACKTRACE --\n"); + fprintf(stderr, "================================================================\n"); SymCleanup(process); diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h index 66a4cac296..5cdc6d3e05 100644 --- a/platform/windows/crash_handler_windows.h +++ b/platform/windows/crash_handler_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,7 @@ #ifndef CRASH_HANDLER_WINDOWS_H #define CRASH_HANDLER_WINDOWS_H +#define WIN32_LEAN_AND_MEAN #include <windows.h> // Crash handler exception only enabled with MSVC diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 6b503c1561..aaaa50e729 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -64,23 +64,23 @@ def get_opts(): # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), - EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("console", "gui")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), + EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), - BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False), + BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False), BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), + BoolVariable("use_asan", "Use address sanitizer (ASAN)", False), ] def get_flags(): - return [] def build_res_file(target, source, env): - if env["bits"] == "32": cmdbase = env["mingw_prefix_32"] else: @@ -94,7 +94,7 @@ def build_res_file(target, source, env): out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() if len(out[1]): return 1 - except: + except Exception: return 1 return 0 @@ -152,7 +152,7 @@ def setup_msvc_auto(env): env["TARGET_ARCH"] = None if env["bits"] != "default": env["TARGET_ARCH"] = {"32": "x86", "64": "x86_64"}[env["bits"]] - if env.has_key("msvc_version"): + if "msvc_version" in env: env["MSVC_VERSION"] = env["msvc_version"] env.Tool("msvc") env.Tool("mssdk") # we want the MS SDK @@ -171,39 +171,47 @@ def setup_mingw(env): """Set up env for use with mingw""" # Nothing to do here print("Using MinGW") - pass def configure_msvc(env, manual_msvc_config): """Configure env to work with MSVC""" # Build type + if env["tests"]: env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["/O2"]) - else: # optimize for size + env.Append(LINKFLAGS=["/OPT:REF"]) + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["/O1"]) + env.Append(LINKFLAGS=["/OPT:REF"]) env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"]) - env.Append(LINKFLAGS=["/OPT:REF"]) elif env["target"] == "release_debug": if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["/O2"]) - else: # optimize for size + env.Append(LINKFLAGS=["/OPT:REF"]) + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["/O1"]) - env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) - env.Append(LINKFLAGS=["/OPT:REF"]) + env.Append(LINKFLAGS=["/OPT:REF"]) elif env["target"] == "debug": - env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"]) - env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) + env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) + # Allow big objects. Only needed for debug, see MinGW branch for rationale. + env.AppendUnique(CCFLAGS=["/bigobj"]) env.Append(LINKFLAGS=["/DEBUG"]) - if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": - env.AppendUnique(CCFLAGS=["/Z7"]) + if env["debug_symbols"]: + env.AppendUnique(CCFLAGS=["/Zi", "/FS"]) env.AppendUnique(LINKFLAGS=["/DEBUG"]) if env["windows_subsystem"] == "gui": @@ -214,10 +222,15 @@ def configure_msvc(env, manual_msvc_config): ## Compile/link flags - env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"]) - if int(env["MSVC_VERSION"].split(".")[0]) >= 14: # vs2015 and later - env.AppendUnique(CCFLAGS=["/utf-8"]) + if env["use_static_cpp"]: + env.AppendUnique(CCFLAGS=["/MT"]) + else: + env.AppendUnique(CCFLAGS=["/MD"]) + + env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"]) + env.AppendUnique(CCFLAGS=["/utf-8"]) # Force to use Unicode encoding. env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++ + if manual_msvc_config: # should be automatic if SCons found it if os.getenv("WindowsSdkDir") is not None: env.Prepend(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"]) @@ -265,12 +278,10 @@ def configure_msvc(env, manual_msvc_config): ] env.AppendUnique(CPPDEFINES=["VULKAN_ENABLED"]) - if not env["builtin_vulkan"]: + if not env["use_volk"]: LIBS += ["vulkan"] - else: - LIBS += ["cfgmgr32"] - # env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED']) + env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"]) LIBS += ["opengl32"] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) @@ -295,6 +306,12 @@ def configure_msvc(env, manual_msvc_config): env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) + # Sanitizers + if env["use_asan"]: + env.extra_suffix += ".s" + env.Append(LINKFLAGS=["/INFERASANLIBS"]) + env.Append(CCFLAGS=["/fsanitize=address"]) + # Incremental linking fix env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"] env["BUILDERS"]["Program"] = methods.precious_program @@ -304,13 +321,19 @@ def configure_msvc(env, manual_msvc_config): def configure_mingw(env): # Workaround for MinGW. See: - # http://www.scons.org/wiki/LongCmdLinesOnWin32 + # https://www.scons.org/wiki/LongCmdLinesOnWin32 env.use_windows_spawn_fix() ## Build type if env["tests"]: env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" if env["target"] == "release": env.Append(CCFLAGS=["-msse2"]) @@ -323,17 +346,12 @@ def configure_mingw(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2"]) @@ -342,7 +360,10 @@ def configure_mingw(env): elif env["target"] == "debug": env.Append(CCFLAGS=["-g3"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + # Allow big objects. It's supposed not to have drawbacks but seems to break + # GCC LTO, so enabling for debug builds only (which are not built with LTO + # and are the only ones with too big objects). + env.Append(CCFLAGS=["-Wa,-mbig-obj"]) if env["windows_subsystem"] == "gui": env.Append(LINKFLAGS=["-Wl,--subsystem,windows"]) @@ -364,28 +385,29 @@ def configure_mingw(env): mingw_prefix = "" if env["bits"] == "32": - env.Append(LINKFLAGS=["-static"]) - env.Append(LINKFLAGS=["-static-libgcc"]) - env.Append(LINKFLAGS=["-static-libstdc++"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) + env.Append(LINKFLAGS=["-static-libgcc"]) + env.Append(LINKFLAGS=["-static-libstdc++"]) mingw_prefix = env["mingw_prefix_32"] else: - env.Append(LINKFLAGS=["-static"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) mingw_prefix = env["mingw_prefix_64"] if env["use_llvm"]: env["CC"] = mingw_prefix + "clang" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "clang++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "ar" env["RANLIB"] = mingw_prefix + "ranlib" - env["LINK"] = mingw_prefix + "clang++" else: env["CC"] = mingw_prefix + "gcc" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "g++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "gcc-ar" env["RANLIB"] = mingw_prefix + "gcc-ranlib" - env["LINK"] = mingw_prefix + "g++" + env["x86_libtheora_opt_gcc"] = True if env["use_lto"]: @@ -434,13 +456,10 @@ def configure_mingw(env): ) env.Append(CPPDEFINES=["VULKAN_ENABLED"]) - if not env["builtin_vulkan"]: + if not env["use_volk"]: env.Append(LIBS=["vulkan"]) - else: - env.Append(LIBS=["cfgmgr32"]) - ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!! - # env.Append(CPPDEFINES=['OPENGL_ENABLED']) + env.Append(CPPDEFINES=["GLES3_ENABLED"]) env.Append(LIBS=["opengl32"]) env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index dfbb734ee4..9fe15366f4 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,15 @@ #include <avrt.h> -#ifdef DEBUG_ENABLED +#if defined(GLES3_ENABLED) +#include "drivers/gles3/rasterizer_gles3.h" +#endif + +#if defined(__GNUC__) +// Workaround GCC warning from -Wcast-function-type. +#define GetProcAddress (void *)GetProcAddress +#endif + static String format_error_message(DWORD id) { LPWSTR messageBuffer = nullptr; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, @@ -50,7 +58,6 @@ static String format_error_message(DWORD id) { return msg; } -#endif // DEBUG_ENABLED bool DisplayServerWindows::has_feature(Feature p_feature) const { switch (p_feature) { @@ -79,12 +86,9 @@ String DisplayServerWindows::get_name() const { return "Windows"; } -void DisplayServerWindows::alert(const String &p_alert, const String &p_title) { - MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); -} - void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { - if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) { + if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) { + // Mouse is grabbed (captured or confined). WindowData &wd = windows[MAIN_WINDOW_ID]; RECT clipRect; @@ -100,11 +104,12 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { SetCapture(wd.hWnd); } } else { + // Mouse is free to move around (not captured or confined). ReleaseCapture(); ClipCursor(nullptr); } - if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) { + if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) { if (hCursor == nullptr) { hCursor = SetCursor(nullptr); } else { @@ -120,8 +125,10 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) { _THREAD_SAFE_METHOD_ - if (mouse_mode == p_mode) + if (mouse_mode == p_mode) { + // Already in the same mode; do nothing. return; + } mouse_mode = p_mode; @@ -136,7 +143,7 @@ void DisplayServerWindows::mouse_warp_to_position(const Point2i &p_to) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return; //no window focused? + return; // No focused window? } if (mouse_mode == MOUSE_MODE_CAPTURED) { @@ -156,10 +163,9 @@ Point2i DisplayServerWindows::mouse_get_position() const { POINT p; GetCursorPos(&p); return Point2i(p.x, p.y); - //return Point2(old_x, old_y); } -int DisplayServerWindows::mouse_get_button_state() const { +MouseButton DisplayServerWindows::mouse_get_button_state() const { return last_button_state; } @@ -167,12 +173,12 @@ void DisplayServerWindows::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return; //no window focused? + return; // No focused window? } - // Convert LF line endings to CRLF in clipboard content - // Otherwise, line endings won't be visible when pasted in other software - String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // avoid \r\r\n + // Convert LF line endings to CRLF in clipboard content. + // Otherwise, line endings won't be visible when pasted in other software. + String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // Avoid \r\r\n. if (!OpenClipboard(windows[last_focused_window].hWnd)) { ERR_FAIL_MSG("Unable to open clipboard."); @@ -189,7 +195,7 @@ void DisplayServerWindows::clipboard_set(const String &p_text) { SetClipboardData(CF_UNICODETEXT, mem); - // set the CF_TEXT version (not needed?) + // Set the CF_TEXT version (not needed?). CharString utf8 = text.utf8(); mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); @@ -208,7 +214,7 @@ String DisplayServerWindows::clipboard_get() const { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return String(); //no window focused? + return String(); // No focused window? } String ret; @@ -332,7 +338,7 @@ static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonito EnumRectData *data = (EnumRectData *)dwData; if (data->count == data->screen) { MONITORINFO minfo; - zeromem(&minfo, sizeof(MONITORINFO)); + memset(&minfo, 0, sizeof(MONITORINFO)); minfo.cbSize = sizeof(MONITORINFO); GetMonitorInfoA(hMonitor, &minfo); @@ -455,8 +461,8 @@ Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const { _THREAD_SAFE_METHOD_ Vector<DisplayServer::WindowID> ret; - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - ret.push_back(E->key()); + for (const KeyValue<WindowID, WindowData> &E : windows) { + ret.push_back(E.key); } return ret; } @@ -466,19 +472,19 @@ DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(cons p.x = p_position.x; p.y = p_position.y; HWND hwnd = WindowFromPoint(p); - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (E->get().hWnd == hwnd) { - return E->key(); + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (E.value.hWnd == hwnd) { + return E.key; } } return INVALID_WINDOW_ID; } -DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { +DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { _THREAD_SAFE_METHOD_ - WindowID window_id = _create_window(p_mode, p_flags, p_rect); + WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect); ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window."); WindowData &wd = windows[window_id]; @@ -500,16 +506,18 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod } void DisplayServerWindows::show_window(WindowID p_id) { + ERR_FAIL_COND(!windows.has(p_id)); + WindowData &wd = windows[p_id]; if (p_id != MAIN_WINDOW_ID) { _update_window_style(p_id); } - ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window + ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window. if (!wd.no_focus) { - SetForegroundWindow(wd.hWnd); // Slightly Higher Priority - SetFocus(wd.hWnd); // Sets Keyboard Focus To + SetForegroundWindow(wd.hWnd); // Slightly higher priority. + SetFocus(wd.hWnd); // Set keyboard focus. } } @@ -534,8 +542,13 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { context_vulkan->window_destroy(p_window); } #endif +#ifdef GLES3_ENABLED + if (rendering_driver == "opengl3") { + gl_manager->window_destroy(p_window); + } +#endif - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { wintab_WTClose(windows[p_window].wtctx); windows[p_window].wtctx = 0; } @@ -543,6 +556,12 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { windows.erase(p_window); } +void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) { +#if defined(GLES3_ENABLED) + gl_manager->window_make_current(p_window_id); +#endif +} + void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { _THREAD_SAFE_METHOD_ @@ -608,6 +627,8 @@ void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p } void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + if (windows[p_window].mpath.size() == 0) { SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE); } else { @@ -666,16 +687,11 @@ Point2i DisplayServerWindows::window_get_position(WindowID p_window) const { ClientToScreen(wd.hWnd, &point); return Point2i(point.x, point.y); - -#if 0 - //do not use this method, as it includes windows decorations - RECT r; - GetWindowRect(wd.hWnd, &r); - return Point2(r.left, r.top); -#endif } void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + POINT mouse_pos; if (GetCursorPos(&mouse_pos) && ScreenToClient(windows[p_window].hWnd, &mouse_pos)) { if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= windows[p_window].width && mouse_pos.y <= windows[p_window].height) { @@ -693,14 +709,9 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - if (wd.fullscreen) + if (wd.fullscreen) { return; -#if 0 - //wrong needs to account properly for decorations - RECT r; - GetWindowRect(wd.hWnd, &r); - MoveWindow(wd.hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE); -#else + } RECT rc; rc.left = p_position.x; @@ -713,9 +724,9 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window AdjustWindowRectEx(&rc, style, false, exStyle); MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE); -#endif - // Don't let the mouse leave the window when moved - if (mouse_mode == MOUSE_MODE_CONFINED) { + + // Don't let the mouse leave the window when moved. + if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT rect; GetClientRect(wd.hWnd, &rect); ClientToScreen(wd.hWnd, (POINT *)&rect.left); @@ -731,16 +742,15 @@ void DisplayServerWindows::window_set_transient(WindowID p_window, WindowID p_pa _THREAD_SAFE_METHOD_ ERR_FAIL_COND(p_window == p_parent); - ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd_window = windows[p_window]; ERR_FAIL_COND(wd_window.transient_parent == p_parent); - ERR_FAIL_COND_MSG(wd_window.always_on_top, "Windows with the 'on top' can't become transient."); if (p_parent == INVALID_WINDOW_ID) { - //remove transient + // Remove transient. ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); @@ -822,6 +832,11 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo context_vulkan->window_resize(p_window, w, h); } #endif +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + gl_manager->window_resize(p_window, w, h); + } +#endif if (wd.fullscreen) { return; @@ -840,8 +855,8 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE); - // Don't let the mouse leave the window when resizing to a smaller resolution - if (mouse_mode == MOUSE_MODE_CONFINED) { + // Don't let the mouse leave the window when resizing to a smaller resolution. + if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT crect; GetClientRect(wd.hWnd, &crect); ClientToScreen(wd.hWnd, (POINT *)&crect.left); @@ -856,12 +871,13 @@ Size2i DisplayServerWindows::window_get_size(WindowID p_window) const { ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; + // GetClientRect() returns a zero rect for a minimized window, so we need to get the size in another way. if (wd.minimized) { return Size2(wd.width, wd.height); } RECT r; - if (GetClientRect(wd.hWnd, &r)) { // Only area inside of window border + if (GetClientRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); @@ -874,13 +890,17 @@ Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const { const WindowData &wd = windows[p_window]; RECT r; - if (GetWindowRect(wd.hWnd, &r)) { // Includes area of the window border + if (GetWindowRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); } void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) { + // Windows docs for window styles: + // https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles + // https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles + r_style = 0; r_style_ex = WS_EX_WINDOWEDGE; if (p_main_window) { @@ -888,10 +908,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre } if (p_fullscreen || p_borderless) { - r_style |= WS_POPUP; - //if (p_borderless) { - // r_style_ex |= WS_EX_TOOLWINDOW; - //} + r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past. } else { if (p_resizable) { if (p_maximized) { @@ -903,6 +920,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU; } } + if (!p_borderless) { + r_style |= WS_VISIBLE; + } if (p_no_activate_focus) { r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE; @@ -910,7 +930,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS; } -void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint, bool p_maximized) { +void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); @@ -943,6 +963,7 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) RECT rect; wd.fullscreen = false; + wd.maximized = wd.was_maximized; if (wd.pre_fs_valid) { rect = wd.pre_fs_rect; @@ -951,13 +972,21 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) rect.right = wd.width; rect.top = 0; rect.bottom = wd.height; + wd.pre_fs_valid = true; } - _update_window_style(p_window, false, wd.was_maximized); + _update_window_style(p_window, false); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); - wd.pre_fs_valid = true; + if (restore_mouse_trails > 1) { + SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); + restore_mouse_trails = 0; + } + } else if (p_mode == WINDOW_MODE_WINDOWED) { + ShowWindow(wd.hWnd, SW_RESTORE); + wd.maximized = false; + wd.minimized = false; } if (p_mode == WINDOW_MODE_MAXIMIZED) { @@ -966,12 +995,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) wd.minimized = false; } - if (p_mode == WINDOW_MODE_WINDOWED) { - ShowWindow(wd.hWnd, SW_RESTORE); - wd.maximized = false; - wd.minimized = false; - } - if (p_mode == WINDOW_MODE_MINIMIZED) { ShowWindow(wd.hWnd, SW_MINIMIZE); wd.maximized = false; @@ -999,6 +1022,13 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) _update_window_style(false); MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE); + + // If the user has mouse trails enabled in windows, then sometimes the cursor disappears in fullscreen mode. + // Save number of trails so we can restore when exiting, then turn off mouse trails + SystemParametersInfoA(SPI_GETMOUSETRAILS, 0, &restore_mouse_trails, 0); + if (restore_mouse_trails > 1) { + SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, 0, 0); + } } } @@ -1026,7 +1056,7 @@ bool DisplayServerWindows::window_is_maximize_allowed(WindowID p_window) const { // FIXME: Implement this, or confirm that it should always be true. - return true; //no idea + return true; } void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { @@ -1118,14 +1148,14 @@ bool DisplayServerWindows::window_can_draw(WindowID p_window) const { ERR_FAIL_COND_V(!windows.has(p_window), false); const WindowData &wd = windows[p_window]; - return wd.minimized; + return !wd.minimized; } bool DisplayServerWindows::can_any_window_draw() const { _THREAD_SAFE_METHOD_ - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (!E->get().minimized) { + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (!E.value.minimized) { return true; } } @@ -1171,8 +1201,9 @@ void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowI void DisplayServerWindows::console_set_visible(bool p_enabled) { _THREAD_SAFE_METHOD_ - if (console_visible == p_enabled) + if (console_visible == p_enabled) { return; + } ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE); console_visible = p_enabled; } @@ -1186,8 +1217,9 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - if (cursor_shape == p_shape) + if (cursor_shape == p_shape) { return; + } if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { cursor_shape = p_shape; @@ -1197,11 +1229,11 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { static const LPCTSTR win_cursors[CURSOR_MAX] = { IDC_ARROW, IDC_IBEAM, - IDC_HAND, //finger + IDC_HAND, // Finger. IDC_CROSS, IDC_WAIT, IDC_APPSTARTING, - IDC_ARROW, + IDC_SIZEALL, IDC_ARROW, IDC_NO, IDC_SIZENS, @@ -1228,49 +1260,49 @@ DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const { } void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) { - // Get the system display DC + // Get the system display DC. HDC hDC = GetDC(nullptr); - // Create helper DC + // Create helper DC. HDC hMainDC = CreateCompatibleDC(hDC); HDC hAndMaskDC = CreateCompatibleDC(hDC); HDC hXorMaskDC = CreateCompatibleDC(hDC); - // Get the dimensions of the source bitmap + // Get the dimensions of the source bitmap. BITMAP bm; GetObject(hSourceBitmap, sizeof(BITMAP), &bm); - // Create the mask bitmaps - hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color - hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color + // Create the mask bitmaps. + hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. + hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. - // Release the system display DC + // Release the system display DC. ReleaseDC(nullptr, hDC); - // Select the bitmaps to helper DC + // Select the bitmaps to helper DC. HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap); HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); - // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap - // with 'clrTransparent' will be white pixels of the monochrome bitmap + // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap + // with 'clrTransparent' will be white pixels of the monochrome bitmap. SetBkColor(hMainDC, clrTransparent); BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); - // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap + // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap // with 'clrTransparent' will be black and rest the pixels same as corresponding - // pixels of the source bitmap + // pixels of the source bitmap. SetBkColor(hXorMaskDC, RGB(0, 0, 0)); SetTextColor(hXorMaskDC, RGB(255, 255, 255)); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND); - // Deselect bitmaps from the helper DC + // Deselect bitmaps from the helper DC. SelectObject(hMainDC, hOldMainBitmap); SelectObject(hAndMaskDC, hOldAndMaskBitmap); SelectObject(hXorMaskDC, hOldXorMaskBitmap); - // Delete the helper DC + // Delete the helper DC. DeleteDC(hXorMaskDC); DeleteDC(hAndMaskDC); DeleteDC(hMainDC); @@ -1298,7 +1330,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh Rect2 atlas_rect; if (texture.is_valid()) { - image = texture->get_data(); + image = texture->get_image(); } if (!image.is_valid() && atlas_texture.is_valid()) { @@ -1321,13 +1353,13 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - image = texture->get_data(); + image = texture->get_image(); ERR_FAIL_COND(!image.is_valid()); UINT image_size = texture_size.width * texture_size.height; - // Create the BITMAP with alpha channel + // Create the BITMAP with alpha channel. COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); for (UINT index = 0; index < image_size; index++) { @@ -1342,11 +1374,11 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); } - // Using 4 channels, so 4 * 8 bits + // Using 4 channels, so 4 * 8 bits. HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer); COLORREF clrTransparent = -1; - // Create the AND and XOR masks for the bitmap + // Create the AND and XOR masks for the bitmap. HBITMAP hAndMask = nullptr; HBITMAP hXorMask = nullptr; @@ -1358,7 +1390,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh return; } - // Finally, create the icon + // Finally, create the icon. ICONINFO iconinfo; iconinfo.fIcon = FALSE; iconinfo.xHotspot = p_hotspot.x; @@ -1366,8 +1398,9 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh iconinfo.hbmMask = hAndMask; iconinfo.hbmColor = hXorMask; - if (cursors[p_shape]) + if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); + } cursors[p_shape] = CreateIconIndirect(&iconinfo); @@ -1393,7 +1426,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh memfree(buffer); DeleteObject(bitmap); } else { - // Reset to default system cursor + // Reset to default system cursor. if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); cursors[p_shape] = nullptr; @@ -1418,13 +1451,13 @@ void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) { } int DisplayServerWindows::keyboard_get_layout_count() const { - return GetKeyboardLayoutList(0, NULL); + return GetKeyboardLayoutList(0, nullptr); } int DisplayServerWindows::keyboard_get_current_layout() const { HKL cur_layout = GetKeyboardLayout(0); - int layout_count = GetKeyboardLayoutList(0, NULL); + int layout_count = GetKeyboardLayoutList(0, nullptr); HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); GetKeyboardLayoutList(layout_count, layouts); @@ -1439,7 +1472,7 @@ int DisplayServerWindows::keyboard_get_current_layout() const { } void DisplayServerWindows::keyboard_set_current_layout(int p_index) { - int layout_count = GetKeyboardLayoutList(0, NULL); + int layout_count = GetKeyboardLayoutList(0, nullptr); ERR_FAIL_INDEX(p_index, layout_count); @@ -1450,7 +1483,7 @@ void DisplayServerWindows::keyboard_set_current_layout(int p_index) { } String DisplayServerWindows::keyboard_get_layout_language(int p_index) const { - int layout_count = GetKeyboardLayoutList(0, NULL); + int layout_count = GetKeyboardLayoutList(0, nullptr); ERR_FAIL_INDEX_V(p_index, layout_count, ""); @@ -1466,6 +1499,42 @@ String DisplayServerWindows::keyboard_get_layout_language(int p_index) const { return String::utf16((const char16_t *)buf).substr(0, 2); } +Key DisplayServerWindows::keyboard_get_keycode_from_physical(Key p_keycode) const { + Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK; + Key keycode_no_mod = (Key)(p_keycode & KeyModifierMask::CODE_MASK); + + if (keycode_no_mod == Key::PRINT || + keycode_no_mod == Key::KP_ADD || + keycode_no_mod == Key::KP_5 || + (keycode_no_mod >= Key::KEY_0 && keycode_no_mod <= Key::KEY_9)) { + return p_keycode; + } + + unsigned int scancode = KeyMappingWindows::get_scancode(keycode_no_mod); + if (scancode == 0) { + return p_keycode; + } + + HKL current_layout = GetKeyboardLayout(0); + UINT vk = MapVirtualKeyEx(scancode, MAPVK_VSC_TO_VK, current_layout); + if (vk == 0) { + return p_keycode; + } + + UINT char_code = MapVirtualKeyEx(vk, MAPVK_VK_TO_CHAR, current_layout) & 0x7FFF; + // Unlike a similar Linux/BSD check which matches full Latin-1 range, + // we limit these to ASCII to fix some layouts, including Arabic ones + if (char_code >= 32 && char_code <= 127) { + // Godot uses 'braces' instead of 'brackets' + if (char_code == (unsigned int)Key::BRACKETLEFT || char_code == (unsigned int)Key::BRACKETRIGHT) { + char_code += 32; + } + return (Key)(char_code | (unsigned int)modifiers); + } + + return (Key)(KeyMappingWindows::get_keysym(vk) | modifiers); +} + String _get_full_layout_name_from_registry(HKL p_layout) { String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0"); String ret; @@ -1480,7 +1549,7 @@ String _get_full_layout_name_from_registry(HKL p_layout) { DWORD buffer = 1024; DWORD vtype = REG_SZ; - if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) { + if (RegQueryValueExW(hkey, L"Layout Text", nullptr, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) { ret = String::utf16((const char16_t *)layout_text); } RegCloseKey(hkey); @@ -1488,7 +1557,7 @@ String _get_full_layout_name_from_registry(HKL p_layout) { } String DisplayServerWindows::keyboard_get_layout_name(int p_index) const { - int layout_count = GetKeyboardLayoutList(0, NULL); + int layout_count = GetKeyboardLayoutList(0, nullptr); ERR_FAIL_INDEX_V(p_index, layout_count, ""); @@ -1528,7 +1597,7 @@ void DisplayServerWindows::process_events() { if (!drop_events) { _process_key_events(); - Input::get_singleton()->flush_accumulated_events(); + Input::get_singleton()->flush_buffered_events(); } } @@ -1547,6 +1616,9 @@ void DisplayServerWindows::make_rendering_thread() { } void DisplayServerWindows::swap_buffers() { +#if defined(GLES3_ENABLED) + gl_manager->swap_buffers(); +#endif } void DisplayServerWindows::set_native_icon(const String &p_filename) { @@ -1575,9 +1647,9 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY)); f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY)); - int small_icon_index = -1; // Select 16x16 with largest color count + int small_icon_index = -1; // Select 16x16 with largest color count. int small_icon_cc = 0; - int big_icon_index = -1; // Select largest + int big_icon_index = -1; // Select largest. int big_icon_width = 16; int big_icon_cc = 0; @@ -1607,7 +1679,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { small_icon_cc = big_icon_cc; } - // Read the big icon + // Read the big icon. DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes; Vector<uint8_t> data_big; data_big.resize(bytecount_big); @@ -1617,7 +1689,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - // Read the small icon + // Read the small icon. DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes; Vector<uint8_t> data_small; data_small.resize(bytecount_small); @@ -1627,7 +1699,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - // Online tradition says to be sure last error is cleared and set the small icon first + // Online tradition says to be sure last error is cleared and set the small icon first. int err = 0; SetLastError(err); @@ -1648,12 +1720,13 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { ERR_FAIL_COND(!p_icon.is_valid()); Ref<Image> icon = p_icon->duplicate(); - if (icon->get_format() != Image::FORMAT_RGBA8) + if (icon->get_format() != Image::FORMAT_RGBA8) { icon->convert(Image::FORMAT_RGBA8); + } int w = icon->get_width(); int h = icon->get_height(); - /* Create temporary bitmap buffer */ + // Create temporary bitmap buffer. int icon_len = 40 + h * w * 4; Vector<BYTE> v; v.resize(icon_len); @@ -1687,18 +1760,28 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); - /* Set the icon for the window */ + // Set the icon for the window. SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon); - /* Set the icon in the task manager (should we do this?) */ + // Set the icon in the task manager (should we do this?). SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon); } -void DisplayServerWindows::vsync_set_use_via_compositor(bool p_enable) { +void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { + _THREAD_SAFE_METHOD_ +#if defined(VULKAN_ENABLED) + // TODO disabling for now + //context_vulkan->set_vsync_mode(p_window, p_vsync_mode); +#endif } -bool DisplayServerWindows::vsync_is_using_via_compositor() const { - return false; +DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const { + _THREAD_SAFE_METHOD_ +#if defined(VULKAN_ENABLED) + //TODO disabling for now + //return context_vulkan->get_vsync_mode(p_window); +#endif + return DisplayServer::VSYNC_ENABLED; } void DisplayServerWindows::set_context(Context p_context) { @@ -1709,13 +1792,13 @@ void DisplayServerWindows::set_context(Context p_context) { // Keeping the name suggested by Microsoft, but this macro really answers: // Is this mouse event emulated from touch or pen input? #define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) -// This one tells whether the event comes from touchscreen (and not from pen) +// This one tells whether the event comes from touchscreen (and not from pen). #define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) { - // Defensive - if (touch_state.has(idx) == p_pressed) + if (touch_state.has(idx) == p_pressed) { return; + } if (p_pressed) { touch_state.insert(idx, Vector2(p_x, p_y)); @@ -1724,32 +1807,33 @@ void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float } Ref<InputEventScreenTouch> event; - event.instance(); + event.instantiate(); event->set_index(idx); event->set_window_id(p_window); event->set_pressed(p_pressed); event->set_position(Vector2(p_x, p_y)); - Input::get_singleton()->accumulate_input_event(event); + Input::get_singleton()->parse_input_event(event); } void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) { Map<int, Vector2>::Element *curr = touch_state.find(idx); - // Defensive - if (!curr) + if (!curr) { return; + } - if (curr->get() == Vector2(p_x, p_y)) + if (curr->get() == Vector2(p_x, p_y)) { return; + } Ref<InputEventScreenDrag> event; - event.instance(); + event.instantiate(); event->set_window_id(p_window); event->set_index(idx); event->set_position(Vector2(p_x, p_y)); event->set_relative(Vector2(p_x, p_y) - curr->get()); - Input::get_singleton()->accumulate_input_event(event); + Input::get_singleton()->parse_input_event(event); curr->get() = Vector2(p_x, p_y); } @@ -1782,8 +1866,11 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) Ref<InputEventFromWindow> event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { - //send to a window - ERR_FAIL_COND(!windows.has(event_from_window->get_window_id())); + // Send to a single window. + if (!windows.has(event_from_window->get_window_id())) { + in_dispatch_input_event = false; + ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event."); + } Callable callable = windows[event_from_window->get_window_id()].input_event_callback; if (callable.is_null()) { in_dispatch_input_event = false; @@ -1791,9 +1878,9 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) } callable.call((const Variant **)&evp, 1, ret, ce); } else { - //send to all windows - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - Callable callable = E->get().input_event_callback; + // Send to all windows. + for (const KeyValue<WindowID, WindowData> &E : windows) { + const Callable callable = E.value.input_event_callback; if (callable.is_null()) { continue; } @@ -1804,6 +1891,9 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) in_dispatch_input_event = false; } +// Our default window procedure to handle processing of window-related system messages/events. +// Also known as DefProc or DefWindowProc. +// See: https://docs.microsoft.com/en-us/windows/win32/winmsg/window-procedures LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (drop_events) { if (user_proc) { @@ -1816,27 +1906,28 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA WindowID window_id = INVALID_WINDOW_ID; bool window_created = false; - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - if (E->get().hWnd == hWnd) { - window_id = E->key(); + // Check whether window exists. + for (const KeyValue<WindowID, WindowData> &E : windows) { + if (E.value.hWnd == hWnd) { + window_id = E.key; window_created = true; break; } } + // Window doesn't exist or creation in progress, don't handle messages yet. if (!window_created) { - // Window creation in progress. window_id = window_id_counter; ERR_FAIL_COND_V(!windows.has(window_id), 0); } - switch (uMsg) // Check For Windows Messages - { + // Process window messages. + switch (uMsg) { case WM_SETFOCUS: { windows[window_id].window_has_focus = true; last_focused_window = window_id; - // Restore mouse mode + // Restore mouse mode. _set_mouse_mode_impl(mouse_mode); if (!app_focused) { @@ -1845,18 +1936,17 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } app_focused = true; } - break; - } + } break; case WM_KILLFOCUS: { windows[window_id].window_has_focus = false; last_focused_window = window_id; - // Release capture unconditionally because it can be set due to dragging, in addition to captured mode + // Release capture unconditionally because it can be set due to dragging, in addition to captured mode. ReleaseCapture(); - // Release every touch to avoid sticky points - for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) { - _touch_event(window_id, false, E->get().x, E->get().y, E->key()); + // Release every touch to avoid sticky points. + for (const KeyValue<int, Vector2> &E : touch_state) { + _touch_event(window_id, false, E.value.x, E.value.y, E.key); } touch_state.clear(); @@ -1872,35 +1962,24 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } app_focused = false; } + } break; + case WM_ACTIVATE: { // Watch for window activate message. + if (!windows[window_id].window_focused) { + _process_activate_event(window_id, wParam, lParam); + } else { + windows[window_id].saved_wparam = wParam; + windows[window_id].saved_lparam = lParam; - break; - } - case WM_ACTIVATE: // Watch For Window Activate Message - { - windows[window_id].minimized = HIWORD(wParam) != 0; - - if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN); - windows[window_id].window_focused = true; - alt_mem = false; - control_mem = false; - shift_mem = false; - } else { // WM_INACTIVE - Input::get_singleton()->release_pressed_events(); - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT); - windows[window_id].window_focused = false; - alt_mem = false; - }; - - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { - wintab_WTEnable(windows[window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + // Run a timer to prevent event catching warning if the focused window is closing. + windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } - - return 0; // Return To The Message Loop - } + return 0; // Return to the message loop. + } break; case WM_GETMINMAXINFO: { if (windows[window_id].resizable && !windows[window_id].fullscreen) { - Size2 decor = window_get_size(window_id) - window_get_real_size(window_id); // Size of window decorations + // Size of window decorations. + Size2 decor = window_get_real_size(window_id) - window_get_size(window_id); + MINMAXINFO *min_max_info = (MINMAXINFO *)lParam; if (windows[window_id].min_size != Size2()) { min_max_info->ptMinTrackSize.x = windows[window_id].min_size.x + decor.x; @@ -1911,34 +1990,31 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA min_max_info->ptMaxTrackSize.y = windows[window_id].max_size.y + decor.y; } return 0; - } else { - break; } - } - case WM_PAINT: - + } break; + case WM_PAINT: { Main::force_redraw(); - break; - - case WM_SYSCOMMAND: // Intercept System Commands + } break; + case WM_SYSCOMMAND: // Intercept system commands. { - switch (wParam) // Check System Calls + switch (wParam) // Check system calls. { - case SC_SCREENSAVE: // Screensaver Trying To Start? - case SC_MONITORPOWER: // Monitor Trying To Enter Powersave? - return 0; // Prevent From Happening + case SC_SCREENSAVE: // Screensaver trying to start? + case SC_MONITORPOWER: // Monitor trying to enter powersave? + return 0; // Prevent from happening. case SC_KEYMENU: if ((lParam >> 16) <= 0) return 0; } - break; // Exit - } - - case WM_CLOSE: // Did We Receive A Close Message? + } break; + case WM_CLOSE: // Did we receive a close message? { + if (windows[window_id].focus_timer_id != 0U) { + KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); + } _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); - return 0; // Jump Back + return 0; // Jump back. } case WM_MOUSELEAVE: { old_invalid = true; @@ -1967,12 +2043,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA if (raw->header.dwType == RIM_TYPEMOUSE) { Ref<InputEventMouseMotion> mm; - mm.instance(); + mm.instantiate(); mm->set_window_id(window_id); - mm->set_control(control_mem); - mm->set_shift(shift_mem); - mm->set_alt(alt_mem); + mm->set_ctrl_pressed(control_mem); + mm->set_shift_pressed(shift_mem); + mm->set_alt_pressed(alt_mem); mm->set_pressure((raw->data.mouse.ulButtons & RI_MOUSE_LEFT_BUTTON_DOWN) ? 1.0f : 0.0f); @@ -1980,7 +2056,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); - // centering just so it works as before + // Centering just so it works as before. POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(windows[window_id].hWnd, &pos); SetCursorPos(pos.x, pos.y); @@ -2003,7 +2079,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft, (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop); - POINT coords; //client coords + POINT coords; // Client coords. coords.x = abs_pos.x; coords.y = abs_pos.y; @@ -2012,20 +2088,17 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y)); old_x = coords.x; old_y = coords.y; - - /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth)); - Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight)); - */ } - if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) - Input::get_singleton()->accumulate_input_event(mm); + if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) { + Input::get_singleton()->parse_input_event(mm); + } } delete[] lpb; } break; case WT_CSRCHANGE: case WT_PROXIMITY: { - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { AXIS pressure; if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { windows[window_id].min_pressure = int(pressure.axMin); @@ -2039,7 +2112,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } break; case WT_PACKET: { - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { PACKET packet; if (wintab_WTPacket(windows[window_id].wtctx, wParam, &packet)) { float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure); @@ -2064,11 +2137,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; Ref<InputEventMouseMotion> mm; - mm.instance(); + mm.instantiate(); mm->set_window_id(window_id); - mm->set_control(GetKeyState(VK_CONTROL) < 0); - mm->set_shift(GetKeyState(VK_SHIFT) < 0); - mm->set_alt(alt_mem); + mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0); + mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0); + mm->set_alt_pressed(alt_mem); mm->set_pressure(windows[window_id].last_pressure); mm->set_tilt(windows[window_id].last_tilt); @@ -2108,7 +2181,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus) - Input::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->parse_input_event(mm); } return 0; } @@ -2118,7 +2191,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) { + if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } @@ -2144,7 +2217,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) { + if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } @@ -2164,7 +2237,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation + // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2172,7 +2245,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (outside) { - //mouse enter + // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); @@ -2183,7 +2256,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA cursor_set_shape(c); outside = false; - //Once-Off notification, must call again.... + // Once-off notification, must call again. TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; @@ -2193,11 +2266,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. - if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) + if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) { break; + } Ref<InputEventMouseMotion> mm; - mm.instance(); + mm.instantiate(); mm->set_window_id(window_id); if (pen_info.penMask & PEN_MASK_PRESSURE) { @@ -2209,13 +2283,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90)); } - mm->set_control(GetKeyState(VK_CONTROL) < 0); - mm->set_shift(GetKeyState(VK_SHIFT) < 0); - mm->set_alt(alt_mem); + mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0); + mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0); + mm->set_alt_pressed(alt_mem); mm->set_button_mask(last_button_state); - POINT coords; //client coords + POINT coords; // Client coords. coords.x = GET_X_LPARAM(lParam); coords.y = GET_Y_LPARAM(lParam); @@ -2254,10 +2328,10 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus) { - Input::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->parse_input_event(mm); } - return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event + return 0; // Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event. } break; case WM_MOUSEMOVE: { if (windows[window_id].block_mm) { @@ -2269,7 +2343,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation + // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2277,7 +2351,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (outside) { - //mouse enter + // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); @@ -2288,7 +2362,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA cursor_set_shape(c); outside = false; - //Once-Off notification, must call again.... + // Once-off notification, must call again. TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; @@ -2298,18 +2372,19 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. - if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) + if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) { break; + } Ref<InputEventMouseMotion> mm; - mm.instance(); + mm.instantiate(); mm->set_window_id(window_id); - mm->set_control((wParam & MK_CONTROL) != 0); - mm->set_shift((wParam & MK_SHIFT) != 0); - mm->set_alt(alt_mem); + mm->set_ctrl_pressed((wParam & MK_CONTROL) != 0); + mm->set_shift_pressed((wParam & MK_SHIFT) != 0); + mm->set_alt_pressed(alt_mem); - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { - // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not update recently. + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not updated recently. if (windows[window_id].last_pressure_update < 10) { windows[window_id].last_pressure_update++; } else { @@ -2359,13 +2434,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus) - Input::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->parse_input_event(mm); } break; case WM_LBUTTONDOWN: case WM_LBUTTONUP: if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translations for left button + // Universal translation enabled; ignore OS translations for left button. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2385,110 +2460,116 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_XBUTTONDOWN: case WM_XBUTTONUP: { Ref<InputEventMouseButton> mb; - mb.instance(); + mb.instantiate(); mb->set_window_id(window_id); switch (uMsg) { case WM_LBUTTONDOWN: { mb->set_pressed(true); - mb->set_button_index(1); + mb->set_button_index(MouseButton::LEFT); } break; case WM_LBUTTONUP: { mb->set_pressed(false); - mb->set_button_index(1); + mb->set_button_index(MouseButton::LEFT); } break; case WM_MBUTTONDOWN: { mb->set_pressed(true); - mb->set_button_index(3); + mb->set_button_index(MouseButton::MIDDLE); } break; case WM_MBUTTONUP: { mb->set_pressed(false); - mb->set_button_index(3); + mb->set_button_index(MouseButton::MIDDLE); } break; case WM_RBUTTONDOWN: { mb->set_pressed(true); - mb->set_button_index(2); + mb->set_button_index(MouseButton::RIGHT); } break; case WM_RBUTTONUP: { mb->set_pressed(false); - mb->set_button_index(2); + mb->set_button_index(MouseButton::RIGHT); } break; case WM_LBUTTONDBLCLK: { mb->set_pressed(true); - mb->set_button_index(1); - mb->set_doubleclick(true); + mb->set_button_index(MouseButton::LEFT); + mb->set_double_click(true); } break; case WM_RBUTTONDBLCLK: { mb->set_pressed(true); - mb->set_button_index(2); - mb->set_doubleclick(true); + mb->set_button_index(MouseButton::RIGHT); + mb->set_double_click(true); } break; case WM_MBUTTONDBLCLK: { mb->set_pressed(true); - mb->set_button_index(3); - mb->set_doubleclick(true); + mb->set_button_index(MouseButton::MIDDLE); + mb->set_double_click(true); } break; case WM_MOUSEWHEEL: { mb->set_pressed(true); int motion = (short)HIWORD(wParam); - if (!motion) + if (!motion) { return 0; + } - if (motion > 0) - mb->set_button_index(BUTTON_WHEEL_UP); - else - mb->set_button_index(BUTTON_WHEEL_DOWN); - + if (motion > 0) { + mb->set_button_index(MouseButton::WHEEL_UP); + } else { + mb->set_button_index(MouseButton::WHEEL_DOWN); + } + mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } break; case WM_MOUSEHWHEEL: { mb->set_pressed(true); int motion = (short)HIWORD(wParam); - if (!motion) + if (!motion) { return 0; + } if (motion < 0) { - mb->set_button_index(BUTTON_WHEEL_LEFT); - mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); + mb->set_button_index(MouseButton::WHEEL_LEFT); } else { - mb->set_button_index(BUTTON_WHEEL_RIGHT); - mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); + mb->set_button_index(MouseButton::WHEEL_RIGHT); } + mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } break; case WM_XBUTTONDOWN: { mb->set_pressed(true); - if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); - else - mb->set_button_index(BUTTON_XBUTTON2); + if (HIWORD(wParam) == XBUTTON1) { + mb->set_button_index(MouseButton::MB_XBUTTON1); + } else { + mb->set_button_index(MouseButton::MB_XBUTTON2); + } } break; case WM_XBUTTONUP: { mb->set_pressed(false); - if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); - else - mb->set_button_index(BUTTON_XBUTTON2); + if (HIWORD(wParam) == XBUTTON1) { + mb->set_button_index(MouseButton::MB_XBUTTON1); + } else { + mb->set_button_index(MouseButton::MB_XBUTTON2); + } } break; case WM_XBUTTONDBLCLK: { mb->set_pressed(true); - if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); - else - mb->set_button_index(BUTTON_XBUTTON2); - mb->set_doubleclick(true); + if (HIWORD(wParam) == XBUTTON1) { + mb->set_button_index(MouseButton::MB_XBUTTON1); + } else { + mb->set_button_index(MouseButton::MB_XBUTTON2); + } + mb->set_double_click(true); } break; default: { return 0; } } - mb->set_control((wParam & MK_CONTROL) != 0); - mb->set_shift((wParam & MK_SHIFT) != 0); - mb->set_alt(alt_mem); - //mb->get_alt()=(wParam&MK_MENU)!=0; - if (mb->is_pressed()) - last_button_state |= (1 << (mb->get_button_index() - 1)); - else - last_button_state &= ~(1 << (mb->get_button_index() - 1)); + mb->set_ctrl_pressed((wParam & MK_CONTROL) != 0); + mb->set_shift_pressed((wParam & MK_SHIFT) != 0); + mb->set_alt_pressed(alt_mem); + // mb->is_alt_pressed()=(wParam&MK_MENU)!=0; + if (mb->is_pressed()) { + last_button_state |= mouse_button_to_mask(mb->get_button_index()); + } else { + last_button_state &= ~mouse_button_to_mask(mb->get_button_index()); + } mb->set_button_mask(last_button_state); mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); @@ -2510,7 +2591,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } else { - // for reasons unknown to mankind, wheel comes in screen coordinates + // For reasons unknown to mankind, wheel comes in screen coordinates. POINT coords; coords.x = mb->get_position().x; coords.y = mb->get_position().y; @@ -2522,19 +2603,18 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mb->set_global_position(mb->get_position()); - Input::get_singleton()->accumulate_input_event(mb); - if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) { - //send release for mouse wheel + Input::get_singleton()->parse_input_event(mb); + if (mb->is_pressed() && mb->get_button_index() >= MouseButton::WHEEL_UP && mb->get_button_index() <= MouseButton::WHEEL_RIGHT) { + // Send release for mouse wheel. Ref<InputEventMouseButton> mbd = mb->duplicate(); mbd->set_window_id(window_id); - last_button_state &= ~(1 << (mbd->get_button_index() - 1)); + last_button_state &= ~mouse_button_to_mask(mbd->get_button_index()); mbd->set_button_mask(last_button_state); mbd->set_pressed(false); - Input::get_singleton()->accumulate_input_event(mbd); + Input::get_singleton()->parse_input_event(mbd); } } break; - case WM_MOVE: { if (!IsIconic(windows[window_id].hWnd)) { int x = int16_t(LOWORD(lParam)); @@ -2550,12 +2630,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } break; - case WM_SIZE: { - // Ignore size when a SIZE_MINIMIZED event is triggered + // Ignore window size change when a SIZE_MINIMIZED event is triggered. if (wParam != SIZE_MINIMIZED) { + // The new width and height of the client area. int window_w = LOWORD(lParam); int window_h = HIWORD(lParam); + + // Set new value to the size if it isn't preserved. if (window_w > 0 && window_h > 0 && !windows[window_id].preserve_window_size) { windows[window_id].width = window_w; windows[window_id].height = window_h; @@ -2566,27 +2648,38 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } #endif - } else { + } else { // If the size is preserved. windows[window_id].preserve_window_size = false; + + // Restore the old size. window_set_size(Size2(windows[window_id].width, windows[window_id].height), window_id); } + } else { // When the window has been minimized, preserve its size. + windows[window_id].preserve_window_size = true; } + // Call windows rect change callback. if (!windows[window_id].rect_changed_callback.is_null()) { Variant size = Rect2i(windows[window_id].last_pos.x, windows[window_id].last_pos.y, windows[window_id].width, windows[window_id].height); - Variant *sizep = &size; + Variant *size_ptr = &size; Variant ret; Callable::CallError ce; - windows[window_id].rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); + windows[window_id].rect_changed_callback.call((const Variant **)&size_ptr, 1, ret, ce); } + // The window has been maximized. if (wParam == SIZE_MAXIMIZED) { windows[window_id].maximized = true; windows[window_id].minimized = false; - } else if (wParam == SIZE_MINIMIZED) { + } + // The window has been minimized. + else if (wParam == SIZE_MINIMIZED) { windows[window_id].maximized = false; windows[window_id].minimized = true; - } else if (wParam == SIZE_RESTORED) { + windows[window_id].preserve_window_size = false; + } + // The window has been resized, but neither the SIZE_MINIMIZED nor SIZE_MAXIMIZED value applies. + else if (wParam == SIZE_RESTORED) { windows[window_id].maximized = false; windows[window_id].minimized = false; } @@ -2613,25 +2706,26 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA ZeroMemory(dib_data, dib_size.x * dib_size.y * 4); } #endif - //return 0; // Jump Back } break; - case WM_ENTERSIZEMOVE: { Input::get_singleton()->release_pressed_events(); - move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); + windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } break; case WM_EXITSIZEMOVE: { - KillTimer(windows[window_id].hWnd, move_timer_id); + KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id); } break; case WM_TIMER: { - if (wParam == move_timer_id) { + if (wParam == windows[window_id].move_timer_id) { _process_key_events(); if (!Main::is_iterating()) { Main::iteration(); } + } else if (wParam == windows[window_id].focus_timer_id) { + _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam); + KillTimer(windows[window_id].hWnd, wParam); + windows[window_id].focus_timer_id = 0U; } } break; - case WM_SYSKEYDOWN: case WM_SYSKEYUP: case WM_KEYUP: @@ -2683,7 +2777,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_INPUTLANGCHANGEREQUEST: { // FIXME: Do something? } break; - case WM_TOUCH: { BOOL bHandled = FALSE; UINT cInputs = LOWORD(wParam); @@ -2697,7 +2790,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA TOUCH_COORD_TO_PIXEL(ti.y), }; ScreenToClient(hWnd, &touch_pos); - //do something with each touch input entry + // Do something with each touch input entry. if (ti.dwFlags & TOUCHEVENTF_MOVE) { _drag_event(window_id, touch_pos.x, touch_pos.y, ti.dwID); } else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) { @@ -2706,11 +2799,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } bHandled = TRUE; } else { - /* handle the error here */ + // TODO: Handle the error here. } memdelete_arr(pInputs); } else { - /* handle the error here, probably out of memory */ + // TODO: Handle the error here, probably out of memory. } if (bHandled) { CloseTouchInputHandle((HTOUCHINPUT)lParam); @@ -2718,14 +2811,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA }; } break; - case WM_DEVICECHANGE: { joypad->probe_joypads(); } break; case WM_SETCURSOR: { if (LOWORD(lParam) == HTCLIENT) { - if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) { - //Hide the cursor + if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) { + // Hide the cursor. if (hCursor == nullptr) { hCursor = SetCursor(nullptr); } else { @@ -2740,7 +2832,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } - } break; case WM_DROPFILES: { HDROP hDropInfo = (HDROP)wParam; @@ -2764,9 +2855,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Callable::CallError ce; windows[window_id].drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } - } break; - default: { if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); @@ -2785,66 +2874,121 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return DefWindowProcW(hWnd, uMsg, wParam, lParam); } +void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) { + if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN); + windows[p_window_id].window_focused = true; + alt_mem = false; + control_mem = false; + shift_mem = false; + } else { // WM_INACTIVE. + Input::get_singleton()->release_pressed_events(); + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); + windows[p_window_id].window_focused = false; + alt_mem = false; + } + + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) { + wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + } +} + void DisplayServerWindows::_process_key_events() { for (int i = 0; i < key_event_pos; i++) { KeyEvent &ke = key_event_buffer[i]; switch (ke.uMsg) { case WM_CHAR: { - // extended keys should only be processed as WM_KEYDOWN message. + // Extended keys should only be processed as WM_KEYDOWN message. if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { + static char32_t prev_wc = 0; + char32_t unicode = ke.wParam; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } Ref<InputEventKey> k; - k.instance(); + k.instantiate(); k->set_window_id(ke.window_id); - k->set_shift(ke.shift); - k->set_alt(ke.alt); - k->set_control(ke.control); - k->set_metakey(ke.meta); + k->set_shift_pressed(ke.shift); + k->set_alt_pressed(ke.alt); + k->set_ctrl_pressed(ke.control); + k->set_meta_pressed(ke.meta); k->set_pressed(true); - k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam)); - k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); - k->set_unicode(ke.wParam); + k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam)); + k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)))); + k->set_unicode(unicode); if (k->get_unicode() && gr_mem) { - k->set_alt(false); - k->set_control(false); + k->set_alt_pressed(false); + k->set_ctrl_pressed(false); } if (k->get_unicode() < 32) k->set_unicode(0); - Input::get_singleton()->accumulate_input_event(k); + Input::get_singleton()->parse_input_event(k); + } else { + // Do nothing. } - - //do nothing } break; case WM_KEYUP: case WM_KEYDOWN: { Ref<InputEventKey> k; - k.instance(); + k.instantiate(); k->set_window_id(ke.window_id); - k->set_shift(ke.shift); - k->set_alt(ke.alt); - k->set_control(ke.control); - k->set_metakey(ke.meta); + k->set_shift_pressed(ke.shift); + k->set_alt_pressed(ke.alt); + k->set_ctrl_pressed(ke.control); + k->set_meta_pressed(ke.meta); k->set_pressed(ke.uMsg == WM_KEYDOWN); if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) { - // Special case for Numpad Enter key - k->set_keycode(KEY_KP_ENTER); + // Special case for Numpad Enter key. + k->set_keycode(Key::KP_ENTER); } else { - k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam)); + k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam)); } - k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); + k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)))); if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { - k->set_unicode(key_event_buffer[i + 1].wParam); + char32_t unicode = key_event_buffer[i + 1].wParam; + static char32_t prev_wck = 0; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wck != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wck = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wck == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wck = 0; + } else { + prev_wck = 0; + } + k->set_unicode(unicode); } if (k->get_unicode() && gr_mem) { - k->set_alt(false); - k->set_control(false); + k->set_alt_pressed(false); + k->set_ctrl_pressed(false); } if (k->get_unicode() < 32) @@ -2852,7 +2996,7 @@ void DisplayServerWindows::_process_key_events() { k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30)))); - Input::get_singleton()->accumulate_input_event(k); + Input::get_singleton()->parse_input_event(k); } break; } @@ -2862,8 +3006,8 @@ void DisplayServerWindows::_process_key_events() { } void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const String &p_new_driver) { - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - WindowData &wd = E->get(); + for (KeyValue<WindowID, WindowData> &E : windows) { + WindowData &wd = E.value; wd.block_mm = false; if ((p_old_driver == "wintab") && wintab_available && wd.wtctx) { wintab_WTEnable(wd.wtctx, false); @@ -2900,7 +3044,7 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const } } -DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { +DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { DWORD dwExStyle; DWORD dwStyle; @@ -2920,7 +3064,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, Rect2i r; r.position = screen_get_position(i); r.size = screen_get_size(i); - Rect2 inters = r.clip(p_rect); + Rect2 inters = r.intersection(p_rect); int area = inters.size.width * inters.size.height; if (area >= nearest_area) { screen_rect = r; @@ -2956,10 +3100,13 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, windows.erase(id); return INVALID_WINDOW_ID; } -#ifdef VULKAN_ENABLED + if (p_mode != WINDOW_MODE_FULLSCREEN) { + wd.pre_fs_valid = true; + } +#ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { - if (context_vulkan->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) { + if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) { memdelete(context_vulkan); context_vulkan = nullptr; windows.erase(id); @@ -2968,6 +3115,13 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, } #endif +#ifdef GLES3_ENABLED + if (rendering_driver == "opengl3") { + Error err = gl_manager->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Failed to create an OpenGL window."); + } +#endif + RegisterTouchWindow(wd.hWnd, 0); TRACKMOUSEEVENT tme; @@ -2979,7 +3133,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, DragAcceptFiles(wd.hWnd, true); - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available) { + if ((tablet_get_current_driver() == "wintab") && wintab_available) { wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); wd.wtlc.lcOptions |= CXO_MESSAGES; wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; @@ -3012,7 +3166,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, wd.last_pressure_update = 0; wd.last_tilt = Vector2(); - // IME + // IME. wd.im_himc = ImmGetContext(wd.hWnd); ImmReleaseContext(wd.hWnd, wd.im_himc); @@ -3027,7 +3181,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, return id; } -// WinTab API +// WinTab API. bool DisplayServerWindows::wintab_available = false; WTOpenPtr DisplayServerWindows::wintab_WTOpen = nullptr; WTClosePtr DisplayServerWindows::wintab_WTClose = nullptr; @@ -3035,7 +3189,7 @@ WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr; WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; -// Windows Ink API +// Windows Ink API. bool DisplayServerWindows::winink_available = false; GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr; GetPointerPenInfoPtr DisplayServerWindows::win8p_GetPointerPenInfo = nullptr; @@ -3046,7 +3200,41 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS { SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 } SHC_PROCESS_DPI_AWARENESS; -DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +int DisplayServerWindows::tablet_get_driver_count() const { + return tablet_drivers.size(); +} + +String DisplayServerWindows::tablet_get_driver_name(int p_driver) const { + if (p_driver < 0 || p_driver >= tablet_drivers.size()) { + return ""; + } else { + return tablet_drivers[p_driver]; + } +} + +String DisplayServerWindows::tablet_get_current_driver() const { + return tablet_driver; +} + +void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) { + if (tablet_get_driver_count() == 0) { + return; + } + bool found = false; + for (int i = 0; i < tablet_get_driver_count(); i++) { + if (p_driver == tablet_get_driver_name(i)) { + found = true; + } + } + if (found) { + _update_tablet_ctx(tablet_driver, p_driver); + tablet_driver = p_driver; + } else { + ERR_PRINT("Unknown tablet driver " + p_driver + "."); + } +} + +DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { drop_events = false; key_event_pos = 0; @@ -3064,6 +3252,37 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win outside = true; + rendering_driver = p_rendering_driver; + + // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. + HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); + if (wintab_lib) { + wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); + wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); + wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); + wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); + wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); + + wintab_available = wintab_WTOpen && wintab_WTClose && wintab_WTInfo && wintab_WTPacket && wintab_WTEnable; + } + + if (wintab_available) { + tablet_drivers.push_back("wintab"); + } + + // Note: Windows Ink API for pen input, available on Windows 8+ only. + HMODULE user32_lib = LoadLibraryW(L"user32.dll"); + if (user32_lib) { + win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); + win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); + + winink_available = win8p_GetPointerType && win8p_GetPointerPenInfo; + } + + if (winink_available) { + tablet_drivers.push_back("winink"); + } + if (OS::get_singleton()->is_hidpi_allowed()) { HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); @@ -3084,7 +3303,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win wc.lpfnWndProc = (WNDPROC)::WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; - //wc.hInstance = hInstance; wc.hInstance = hInstance ? hInstance : GetModuleHandle(nullptr); wc.hIcon = LoadIcon(nullptr, IDI_WINLOGO); wc.hCursor = nullptr; //LoadCursor(nullptr, IDC_ARROW); @@ -3108,12 +3326,10 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win Rid[0].hwndTarget = 0; if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { - //registration failed. + // Registration failed. use_raw_input = false; } - rendering_driver = "vulkan"; - #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { context_vulkan = memnew(VulkanContextWindows); @@ -3125,34 +3341,31 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } #endif -#if defined(OPENGL_ENABLED) - if (rendering_driver_index == VIDEO_DRIVER_GLES2) { - context_gles2 = memnew(ContextGL_Windows(hWnd, false)); - - if (context_gles2->initialize() != OK) { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); - } + // Init context and rendering device +#if defined(GLES3_ENABLED) - context_gles2->set_use_vsync(video_mode.use_vsync); - set_vsync_via_compositor(video_mode.vsync_via_compositor); + if (rendering_driver == "opengl3") { + GLManager_Windows::ContextType opengl_api_type = GLManager_Windows::GLES_3_0_COMPATIBLE; - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - } else { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); + gl_manager = memnew(GLManager_Windows(opengl_api_type)); + + if (gl_manager->initialize() != OK) { + memdelete(gl_manager); + gl_manager = nullptr; + r_error = ERR_UNAVAILABLE; + return; } + + // gl_manager->set_use_vsync(current_videomode.use_vsync); + RasterizerGLES3::make_current(); } #endif + Point2i window_position( (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); - WindowID main_window = _create_window(p_mode, 0, Rect2i(window_position, p_resolution)); + WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution)); ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window."); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { @@ -3169,16 +3382,13 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif - move_timer_id = 1; - //set_ime_active(false); if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { - //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); DWORD index = 0; HANDLE handle = AvSetMmThreadCharacteristics("Games", &index); @@ -3186,7 +3396,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL); // This is needed to make sure that background work does not starve the main thread. - // This is only setting priority of this thread, not the whole process. + // This is only setting the priority of this thread, not the whole process. SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); } @@ -3208,18 +3418,18 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() { #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); #endif -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif return drivers; } -DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { - ds->alert("Your video card driver does not support any of the supported Vulkan versions.\n" - "Please update your drivers or if you have a very old or integrated GPU upgrade it.", + OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.\n" + "Please update your drivers or if you have a very old or integrated GPU upgrade it.", "Unable to initialize Video driver"); } return ds; @@ -3239,6 +3449,10 @@ DisplayServerWindows::~DisplayServerWindows() { SetWindowLongPtr(windows[MAIN_WINDOW_ID].hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); }; +#ifdef GLES3_ENABLED + // destroy windows .. NYI? +#endif + if (windows.has(MAIN_WINDOW_ID)) { #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { @@ -3263,4 +3477,14 @@ DisplayServerWindows::~DisplayServerWindows() { memdelete(context_vulkan); } #endif + + if (restore_mouse_trails > 1) { + SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); + } +#ifdef GLES3_ENABLED + if (gl_manager) { + memdelete(gl_manager); + gl_manager = nullptr; + } +#endif } diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 0fca2589ae..a59f8ebb44 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,9 +33,9 @@ #include "servers/display_server.h" +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" @@ -43,26 +43,27 @@ #include "joypad_windows.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif -#if defined(OPENGL_ENABLED) -#include "context_gl_windows.h" -#endif - #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/windows/vulkan_context_win.h" #endif +#if defined(GLES3_ENABLED) +#include "gl_manager_windows.h" +#endif + #include <fcntl.h> #include <io.h> #include <stdio.h> +#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <windowsx.h> @@ -264,7 +265,6 @@ class DisplayServerWindows : public DisplayServer { _THREAD_SAFE_CLASS_ -public: // WinTab API static bool wintab_available; static WTOpenPtr wintab_WTOpen; @@ -279,8 +279,9 @@ public: static GetPointerPenInfoPtr win8p_GetPointerPenInfo; void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver); + String tablet_driver; + Vector<String> tablet_drivers; -private: void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap); enum { @@ -303,8 +304,8 @@ private: int old_x, old_y; Point2i center; -#if defined(OPENGL_ENABLED) - ContextGL_Windows *context_gles2; +#if defined(GLES3_ENABLED) + GLManager_Windows *gl_manager; #endif #if defined(VULKAN_ENABLED) @@ -339,6 +340,14 @@ private: bool no_focus = false; bool window_has_focus = false; + // Used to transfer data between events using timer. + WPARAM saved_wparam; + LPARAM saved_lparam; + + // Timers. + uint32_t move_timer_id = 0U; + uint32_t focus_timer_id = 0U; + HANDLE wtctx; LOGCONTEXTW wtlc; int min_pressure; @@ -381,14 +390,12 @@ private: JoypadWindows *joypad; - WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect); + WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect); WindowID window_id_counter = MAIN_WINDOW_ID; Map<WindowID, WindowData> windows; WindowID last_focused_window = INVALID_WINDOW_ID; - uint32_t move_timer_id; - HCURSOR hCursor; WNDPROC user_proc = nullptr; @@ -397,12 +404,13 @@ private: void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex); MouseMode mouse_mode; + int restore_mouse_trails = 0; bool alt_mem = false; bool gr_mem = false; bool shift_mem = false; bool control_mem = false; bool meta_mem = false; - uint32_t last_button_state = 0; + MouseButton last_button_state = MouseButton::NONE; bool use_raw_input = false; bool drop_events = false; bool in_dispatch_input_event = false; @@ -411,19 +419,20 @@ private: WNDCLASSEXW wc; HCURSOR cursors[CURSOR_MAX] = { nullptr }; - CursorShape cursor_shape; + CursorShape cursor_shape = CursorShape::CURSOR_ARROW; Map<CursorShape, Vector<Variant>> cursors_cache; void _drag_event(WindowID p_window, float p_x, float p_y, int idx); void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx); - void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false); + void _update_window_style(WindowID p_window, bool p_repaint = true); void _update_window_mouse_passthrough(WindowID p_window); void _update_real_mouse_position(WindowID p_window); void _set_mouse_mode_impl(MouseMode p_mode); + void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam); void _process_key_events(); static void _dispatch_input_events(const Ref<InputEvent> &p_event); @@ -432,130 +441,135 @@ private: public: LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); - virtual bool has_feature(Feature p_feature) const; - virtual String get_name() const; + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); + virtual void mouse_set_mode(MouseMode p_mode) override; + virtual MouseMode mouse_get_mode() const override; - virtual void mouse_set_mode(MouseMode p_mode); - virtual MouseMode mouse_get_mode() const; + virtual void mouse_warp_to_position(const Point2i &p_to) override; + virtual Point2i mouse_get_position() const override; + virtual MouseButton mouse_get_button_state() const override; - virtual void mouse_warp_to_position(const Point2i &p_to); - virtual Point2i mouse_get_position() const; - virtual int mouse_get_button_state() const; + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; - virtual void clipboard_set(const String &p_text); - virtual String clipboard_get() const; + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - virtual int get_screen_count() const; - virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override; + virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); - ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver + virtual bool screen_is_kept_on() const override; - virtual void screen_set_keep_on(bool p_enable); //disable screensaver - virtual bool screen_is_kept_on() const; + virtual Vector<DisplayServer::WindowID> get_window_list() const override; - virtual Vector<DisplayServer::WindowID> get_window_list() const; + virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override; + virtual void show_window(WindowID p_window) override; + virtual void delete_sub_window(WindowID p_window) override; - virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); - virtual void show_window(WindowID p_window); - virtual void delete_sub_window(WindowID p_window); + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; - virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void gl_window_make_current(DisplayServer::WindowID p_window_id); - virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); - virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID); + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; - virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; - virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; - virtual void window_set_transient(WindowID p_window, WindowID p_parent); + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name - virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); - virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); - virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); - virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool can_any_window_draw() const override; - virtual bool can_any_window_draw() const; + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; - virtual void console_set_visible(bool p_enabled); - virtual bool is_console_visible() const; + virtual void console_set_visible(bool p_enabled) override; + virtual bool is_console_visible() const override; - virtual void cursor_set_shape(CursorShape p_shape); - virtual CursorShape cursor_get_shape() const; - virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + virtual void cursor_set_shape(CursorShape p_shape) override; + virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; - virtual bool get_swap_cancel_ok(); + virtual bool get_swap_cancel_ok() override; - virtual void enable_for_stealing_focus(OS::ProcessID pid); + virtual void enable_for_stealing_focus(OS::ProcessID pid) override; - virtual int keyboard_get_layout_count() const; - virtual int keyboard_get_current_layout() const; - virtual void keyboard_set_current_layout(int p_index); - virtual String keyboard_get_layout_language(int p_index) const; - virtual String keyboard_get_layout_name(int p_index) const; + virtual int keyboard_get_layout_count() const override; + virtual int keyboard_get_current_layout() const override; + virtual void keyboard_set_current_layout(int p_index) override; + virtual String keyboard_get_layout_language(int p_index) const override; + virtual String keyboard_get_layout_name(int p_index) const override; + virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; - virtual void process_events(); + virtual int tablet_get_driver_count() const override; + virtual String tablet_get_driver_name(int p_driver) const override; + virtual String tablet_get_current_driver() const override; + virtual void tablet_set_current_driver(const String &p_driver) override; - virtual void force_process_and_drop_events(); + virtual void process_events() override; - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); + virtual void force_process_and_drop_events() override; - virtual void set_native_icon(const String &p_filename); - virtual void set_icon(const Ref<Image> &p_icon); + virtual void release_rendering_thread() override; + virtual void make_rendering_thread() override; + virtual void swap_buffers() override; - virtual void vsync_set_use_via_compositor(bool p_enable); - virtual bool vsync_is_using_via_compositor() const; + virtual void set_native_icon(const String &p_filename) override; + virtual void set_icon(const Ref<Image> &p_icon) override; - virtual void set_context(Context p_context); + virtual void set_context(Context p_context) override; - static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_windows_driver(); - DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); ~DisplayServerWindows(); }; diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index c2436e8b64..4ff42f3f62 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,306 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/os/file_access.h" -#include "core/os/os.h" -#include "editor/editor_export.h" -#include "editor/editor_node.h" -#include "editor/editor_settings.h" -#include "platform/windows/logo.gen.h" +#include "export.h" -static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size); - -class EditorExportPlatformWindows : public EditorExportPlatformPC { - void _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path); - Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); - -public: - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); - virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path); - virtual void get_export_options(List<ExportOption> *r_options); -}; - -Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) { - if (p_preset->get("codesign/enable")) { - return _code_sign(p_preset, p_path); - } else { - return OK; - } -} - -Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { - Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, p_path, p_flags); - - if (err != OK) { - return err; - } - - _rcedit_add_data(p_preset, p_path); - - if (p_preset->get("codesign/enable") && err == OK) { - err = _code_sign(p_preset, p_path); - } - - return err; -} - -void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) { - EditorExportPlatformPC::get_export_options(r_options); - - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false)); -#ifdef WINDOWS_ENABLED - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0)); -#endif - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); - - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); -} - -void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) { - String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit"); - - if (rcedit_path == String()) { - return; - } - - if (!FileAccess::exists(rcedit_path)) { - ERR_PRINT("Could not find rcedit executable at " + rcedit_path + ", no icon or app information data will be included."); - return; - } - -#ifndef WINDOWS_ENABLED - // On non-Windows we need WINE to run rcedit - String wine_path = EditorSettings::get_singleton()->get("export/windows/wine"); - - if (wine_path != String() && !FileAccess::exists(wine_path)) { - ERR_PRINT("Could not find wine executable at " + wine_path + ", no icon or app information data will be included."); - return; - } - - if (wine_path == String()) { - wine_path = "wine"; // try to run wine from PATH - } -#endif - - String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon")); - String file_verion = p_preset->get("application/file_version"); - String product_version = p_preset->get("application/product_version"); - String company_name = p_preset->get("application/company_name"); - String product_name = p_preset->get("application/product_name"); - String file_description = p_preset->get("application/file_description"); - String copyright = p_preset->get("application/copyright"); - String trademarks = p_preset->get("application/trademarks"); - String comments = p_preset->get("application/comments"); - - List<String> args; - args.push_back(p_path); - if (icon_path != String()) { - args.push_back("--set-icon"); - args.push_back(icon_path); - } - if (file_verion != String()) { - args.push_back("--set-file-version"); - args.push_back(file_verion); - } - if (product_version != String()) { - args.push_back("--set-product-version"); - args.push_back(product_version); - } - if (company_name != String()) { - args.push_back("--set-version-string"); - args.push_back("CompanyName"); - args.push_back(company_name); - } - if (product_name != String()) { - args.push_back("--set-version-string"); - args.push_back("ProductName"); - args.push_back(product_name); - } - if (file_description != String()) { - args.push_back("--set-version-string"); - args.push_back("FileDescription"); - args.push_back(file_description); - } - if (copyright != String()) { - args.push_back("--set-version-string"); - args.push_back("LegalCopyright"); - args.push_back(copyright); - } - if (trademarks != String()) { - args.push_back("--set-version-string"); - args.push_back("LegalTrademarks"); - args.push_back(trademarks); - } - -#ifdef WINDOWS_ENABLED - OS::get_singleton()->execute(rcedit_path, args, true); -#else - // On non-Windows we need WINE to run rcedit - args.push_front(rcedit_path); - OS::get_singleton()->execute(wine_path, args, true); -#endif -} - -Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { - List<String> args; - -#ifdef WINDOWS_ENABLED - String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool"); - if (signtool_path != String() && !FileAccess::exists(signtool_path)) { - ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting."); - return ERR_FILE_NOT_FOUND; - } - if (signtool_path == String()) { - signtool_path = "signtool"; // try to run signtool from PATH - } -#else - String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode"); - if (signtool_path != String() && !FileAccess::exists(signtool_path)) { - ERR_PRINT("Could not find osslsigncode executable at " + signtool_path + ", aborting."); - return ERR_FILE_NOT_FOUND; - } - if (signtool_path == String()) { - signtool_path = "osslsigncode"; // try to run signtool from PATH - } -#endif - - args.push_back("sign"); - - //identity -#ifdef WINDOWS_ENABLED - int id_type = p_preset->get("codesign/identity_type"); - if (id_type == 0) { //auto select - args.push_back("/a"); - } else if (id_type == 1) { //pkcs12 - if (p_preset->get("codesign/identity") != "") { - args.push_back("/f"); - args.push_back(p_preset->get("codesign/identity")); - } else { - EditorNode::add_io_error("codesign: no identity found"); - return FAILED; - } - } else if (id_type == 2) { //Windows certificate store - if (p_preset->get("codesign/identity") != "") { - args.push_back("/sha1"); - args.push_back(p_preset->get("codesign/identity")); - } else { - EditorNode::add_io_error("codesign: no identity found"); - return FAILED; - } - } else { - EditorNode::add_io_error("codesign: invalid identity type"); - return FAILED; - } -#else - if (p_preset->get("codesign/identity") != "") { - args.push_back("-pkcs12"); - args.push_back(p_preset->get("codesign/identity")); - } else { - EditorNode::add_io_error("codesign: no identity found"); - return FAILED; - } -#endif - - //password - if (p_preset->get("codesign/password") != "") { -#ifdef WINDOWS_ENABLED - args.push_back("/p"); -#else - args.push_back("-pass"); -#endif - args.push_back(p_preset->get("codesign/password")); - } - - //timestamp - if (p_preset->get("codesign/timestamp")) { - if (p_preset->get("codesign/timestamp_server") != "") { -#ifdef WINDOWS_ENABLED - args.push_back("/tr"); - args.push_back(p_preset->get("codesign/timestamp_server_url")); - args.push_back("/td"); - if ((int)p_preset->get("codesign/digest_algorithm") == 0) { - args.push_back("sha1"); - } else { - args.push_back("sha256"); - } -#else - args.push_back("-ts"); - args.push_back(p_preset->get("codesign/timestamp_server_url")); -#endif - } else { - EditorNode::add_io_error("codesign: invalid timestamp server"); - return FAILED; - } - } - - //digest -#ifdef WINDOWS_ENABLED - args.push_back("/fd"); -#else - args.push_back("-h"); -#endif - if ((int)p_preset->get("codesign/digest_algorithm") == 0) { - args.push_back("sha1"); - } else { - args.push_back("sha256"); - } +#include "export_plugin.h" - //description - if (p_preset->get("codesign/description") != "") { -#ifdef WINDOWS_ENABLED - args.push_back("/d"); -#else - args.push_back("-n"); -#endif - args.push_back(p_preset->get("codesign/description")); - } - - //user options - PackedStringArray user_args = p_preset->get("codesign/custom_options"); - for (int i = 0; i < user_args.size(); i++) { - String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { - args.push_back(user_arg); - } - } - -#ifndef WINDOWS_ENABLED - args.push_back("-in"); -#endif - args.push_back(p_path); -#ifndef WINDOWS_ENABLED - args.push_back("-out"); - args.push_back(p_path); -#endif - - String str; - Error err = OS::get_singleton()->execute(signtool_path, args, true, nullptr, &str, nullptr, true); - ERR_FAIL_COND_V(err != OK, err); - - print_line("codesign (" + p_path + "): " + str); -#ifndef WINDOWS_ENABLED - if (str.find("SignTool Error") != -1) { -#else - if (str.find("Failed") != -1) { -#endif - return FAILED; - } - - return OK; -} +static Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size); void register_windows_exporter() { EDITOR_DEF("export/windows/rcedit", ""); @@ -344,11 +49,11 @@ void register_windows_exporter() { #endif Ref<EditorExportPlatformWindows> platform; - platform.instance(); + platform.instantiate(); Ref<Image> img = memnew(Image(_windows_logo)); Ref<ImageTexture> logo; - logo.instance(); + logo.instantiate(); logo->create_from_image(img); platform->set_logo(logo); platform->set_name("Windows Desktop"); diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index d669192831..110e1439e2 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,4 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef WINDOWS_EXPORT_H +#define WINDOWS_EXPORT_H + void register_windows_exporter(); + +#endif diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp new file mode 100644 index 0000000000..165e86c066 --- /dev/null +++ b/platform/windows/export/export_plugin.cpp @@ -0,0 +1,323 @@ +/*************************************************************************/ +/* export_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "export_plugin.h" + +Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) { + if (p_preset->get("codesign/enable")) { + return _code_sign(p_preset, p_path); + } else { + return OK; + } +} + +Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { + Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, p_path, p_flags); + + if (err != OK) { + return err; + } + + _rcedit_add_data(p_preset, p_path); + + if (p_preset->get("codesign/enable") && err == OK) { + err = _code_sign(p_preset, p_path); + } + + return err; +} + +void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) { + EditorExportPlatformPC::get_export_options(r_options); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false)); +#ifdef WINDOWS_ENABLED + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0)); +#endif + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); +} + +void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit"); + + if (rcedit_path == String()) { + return; + } + + if (!FileAccess::exists(rcedit_path)) { + ERR_PRINT("Could not find rcedit executable at " + rcedit_path + ", no icon or app information data will be included."); + return; + } + +#ifndef WINDOWS_ENABLED + // On non-Windows we need WINE to run rcedit + String wine_path = EditorSettings::get_singleton()->get("export/windows/wine"); + + if (wine_path != String() && !FileAccess::exists(wine_path)) { + ERR_PRINT("Could not find wine executable at " + wine_path + ", no icon or app information data will be included."); + return; + } + + if (wine_path == String()) { + wine_path = "wine"; // try to run wine from PATH + } +#endif + + String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon")); + String file_verion = p_preset->get("application/file_version"); + String product_version = p_preset->get("application/product_version"); + String company_name = p_preset->get("application/company_name"); + String product_name = p_preset->get("application/product_name"); + String file_description = p_preset->get("application/file_description"); + String copyright = p_preset->get("application/copyright"); + String trademarks = p_preset->get("application/trademarks"); + String comments = p_preset->get("application/comments"); + + List<String> args; + args.push_back(p_path); + if (icon_path != String()) { + args.push_back("--set-icon"); + args.push_back(icon_path); + } + if (file_verion != String()) { + args.push_back("--set-file-version"); + args.push_back(file_verion); + } + if (product_version != String()) { + args.push_back("--set-product-version"); + args.push_back(product_version); + } + if (company_name != String()) { + args.push_back("--set-version-string"); + args.push_back("CompanyName"); + args.push_back(company_name); + } + if (product_name != String()) { + args.push_back("--set-version-string"); + args.push_back("ProductName"); + args.push_back(product_name); + } + if (file_description != String()) { + args.push_back("--set-version-string"); + args.push_back("FileDescription"); + args.push_back(file_description); + } + if (copyright != String()) { + args.push_back("--set-version-string"); + args.push_back("LegalCopyright"); + args.push_back(copyright); + } + if (trademarks != String()) { + args.push_back("--set-version-string"); + args.push_back("LegalTrademarks"); + args.push_back(trademarks); + } + +#ifdef WINDOWS_ENABLED + OS::get_singleton()->execute(rcedit_path, args); +#else + // On non-Windows we need WINE to run rcedit + args.push_front(rcedit_path); + OS::get_singleton()->execute(wine_path, args); +#endif +} + +Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + List<String> args; + +#ifdef WINDOWS_ENABLED + String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool"); + if (signtool_path != String() && !FileAccess::exists(signtool_path)) { + ERR_PRINT("Could not find signtool executable at " + signtool_path + ", aborting."); + return ERR_FILE_NOT_FOUND; + } + if (signtool_path == String()) { + signtool_path = "signtool"; // try to run signtool from PATH + } +#else + String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode"); + if (signtool_path != String() && !FileAccess::exists(signtool_path)) { + ERR_PRINT("Could not find osslsigncode executable at " + signtool_path + ", aborting."); + return ERR_FILE_NOT_FOUND; + } + if (signtool_path == String()) { + signtool_path = "osslsigncode"; // try to run signtool from PATH + } +#endif + + args.push_back("sign"); + + //identity +#ifdef WINDOWS_ENABLED + int id_type = p_preset->get("codesign/identity_type"); + if (id_type == 0) { //auto select + args.push_back("/a"); + } else if (id_type == 1) { //pkcs12 + if (p_preset->get("codesign/identity") != "") { + args.push_back("/f"); + args.push_back(p_preset->get("codesign/identity")); + } else { + EditorNode::add_io_error("codesign: no identity found"); + return FAILED; + } + } else if (id_type == 2) { //Windows certificate store + if (p_preset->get("codesign/identity") != "") { + args.push_back("/sha1"); + args.push_back(p_preset->get("codesign/identity")); + } else { + EditorNode::add_io_error("codesign: no identity found"); + return FAILED; + } + } else { + EditorNode::add_io_error("codesign: invalid identity type"); + return FAILED; + } +#else + if (p_preset->get("codesign/identity") != "") { + args.push_back("-pkcs12"); + args.push_back(p_preset->get("codesign/identity")); + } else { + EditorNode::add_io_error("codesign: no identity found"); + return FAILED; + } +#endif + + //password + if (p_preset->get("codesign/password") != "") { +#ifdef WINDOWS_ENABLED + args.push_back("/p"); +#else + args.push_back("-pass"); +#endif + args.push_back(p_preset->get("codesign/password")); + } + + //timestamp + if (p_preset->get("codesign/timestamp")) { + if (p_preset->get("codesign/timestamp_server") != "") { +#ifdef WINDOWS_ENABLED + args.push_back("/tr"); + args.push_back(p_preset->get("codesign/timestamp_server_url")); + args.push_back("/td"); + if ((int)p_preset->get("codesign/digest_algorithm") == 0) { + args.push_back("sha1"); + } else { + args.push_back("sha256"); + } +#else + args.push_back("-ts"); + args.push_back(p_preset->get("codesign/timestamp_server_url")); +#endif + } else { + EditorNode::add_io_error("codesign: invalid timestamp server"); + return FAILED; + } + } + + //digest +#ifdef WINDOWS_ENABLED + args.push_back("/fd"); +#else + args.push_back("-h"); +#endif + if ((int)p_preset->get("codesign/digest_algorithm") == 0) { + args.push_back("sha1"); + } else { + args.push_back("sha256"); + } + + //description + if (p_preset->get("codesign/description") != "") { +#ifdef WINDOWS_ENABLED + args.push_back("/d"); +#else + args.push_back("-n"); +#endif + args.push_back(p_preset->get("codesign/description")); + } + + //user options + PackedStringArray user_args = p_preset->get("codesign/custom_options"); + for (int i = 0; i < user_args.size(); i++) { + String user_arg = user_args[i].strip_edges(); + if (!user_arg.is_empty()) { + args.push_back(user_arg); + } + } + +#ifndef WINDOWS_ENABLED + args.push_back("-in"); +#endif + args.push_back(p_path); +#ifndef WINDOWS_ENABLED + args.push_back("-out"); + args.push_back(p_path + "_signed"); +#endif + + String str; + Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true); + ERR_FAIL_COND_V(err != OK, err); + + print_line("codesign (" + p_path + "): " + str); +#ifndef WINDOWS_ENABLED + if (str.find("SignTool Error") != -1) { +#else + if (str.find("Failed") != -1) { +#endif + return FAILED; + } + +#ifndef WINDOWS_ENABLED + DirAccessRef tmp_dir = DirAccess::create_for_path(p_path.get_base_dir()); + + err = tmp_dir->remove(p_path); + ERR_FAIL_COND_V(err != OK, err); + + err = tmp_dir->rename(p_path + "_signed", p_path); + ERR_FAIL_COND_V(err != OK, err); +#endif + + return OK; +} diff --git a/platform/windows/context_gl_windows.h b/platform/windows/export/export_plugin.h index 046e3437ea..11d3826410 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/export/export_plugin.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* context_gl_windows.h */ +/* export_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,52 +28,24 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) +#ifndef WINDOWS_EXPORT_PLUGIN_H +#define WINDOWS_EXPORT_PLUGIN_H -// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 - -#ifndef CONTEXT_GL_WIN_H -#define CONTEXT_GL_WIN_H - -#include "core/error_list.h" +#include "core/io/file_access.h" #include "core/os/os.h" +#include "editor/editor_export.h" +#include "editor/editor_node.h" +#include "editor/editor_settings.h" +#include "platform/windows/logo.gen.h" -#include <windows.h> - -typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); -typedef int(APIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void); - -class ContextGL_Windows { - HDC hDC; - HGLRC hRC; - unsigned int pixel_format; - HWND hWnd; - bool opengl_3_context; - bool use_vsync; - bool vsync_via_compositor; - - PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; - PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT; - - static bool should_vsync_via_compositor(); +class EditorExportPlatformWindows : public EditorExportPlatformPC { + void _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path); + Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); public: - void release_current(); - - void make_current(); - - int get_window_width(); - int get_window_height(); - void swap_buffers(); - - Error initialize(); - - void set_use_vsync(bool p_use); - bool is_using_vsync() const; - - ContextGL_Windows(HWND hwnd, bool p_opengl_3_context); - ~ContextGL_Windows(); + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); + virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path); + virtual void get_export_options(List<ExportOption> *r_options); }; #endif -#endif diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp new file mode 100644 index 0000000000..1ce8b0b040 --- /dev/null +++ b/platform/windows/gl_manager_windows.cpp @@ -0,0 +1,346 @@ +/*************************************************************************/ +/* gl_manager_windows.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gl_manager_windows.h" + +#ifdef WINDOWS_ENABLED +#ifdef GLES3_ENABLED + +#include <stdio.h> +#include <stdlib.h> + +#include <dwmapi.h> + +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 + +#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 + +#if defined(__GNUC__) +// Workaround GCC warning from -Wcast-function-type. +#define wglGetProcAddress (void *)wglGetProcAddress +#endif + +typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); + +int GLManager_Windows::_find_or_create_display(GLWindow &win) { + // find display NYI, only 1 supported so far + if (_displays.size()) + return 0; + + // for (unsigned int n = 0; n < _displays.size(); n++) { + // const GLDisplay &d = _displays[n]; + // if (d.x11_display == p_x11_display) + // return n; + // } + + // create + GLDisplay d_temp = {}; + _displays.push_back(d_temp); + int new_display_id = _displays.size() - 1; + + // create context + GLDisplay &d = _displays[new_display_id]; + Error err = _create_context(win, d); + + if (err != OK) { + // not good + // delete the _display? + _displays.remove(new_display_id); + return -1; + } + + return new_display_id; +} + +Error GLManager_Windows::_create_context(GLWindow &win, GLDisplay &gl_display) { + static PIXELFORMATDESCRIPTOR pfd = { + sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor + 1, + PFD_DRAW_TO_WINDOW | // Format Must Support Window + PFD_SUPPORT_OPENGL | // Format Must Support OpenGL + PFD_DOUBLEBUFFER, + (BYTE)PFD_TYPE_RGBA, + (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24), + (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored + (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer + (BYTE)0, // Shift Bit Ignored + (BYTE)0, // No Accumulation Buffer + (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored + (BYTE)24, // 24Bit Z-Buffer (Depth Buffer) + (BYTE)0, // No Stencil Buffer + (BYTE)0, // No Auxiliary Buffer + (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer + (BYTE)0, // Reserved + 0, 0, 0 // Layer Masks Ignored + }; + + // alias + HDC hDC = win.hDC; + + int pixel_format = ChoosePixelFormat(hDC, &pfd); + if (!pixel_format) // Did Windows Find A Matching Pixel Format? + { + return ERR_CANT_CREATE; // Return FALSE + } + + BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd); + if (!ret) // Are We Able To Set The Pixel Format? + { + return ERR_CANT_CREATE; // Return FALSE + } + + gl_display.hRC = wglCreateContext(hDC); + if (!gl_display.hRC) // Are We Able To Get A Rendering Context? + { + return ERR_CANT_CREATE; // Return FALSE + } + + wglMakeCurrent(hDC, gl_display.hRC); + + int attribs[] = { + WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context + WGL_CONTEXT_MINOR_VERSION_ARB, 3, + //and it shall be forward compatible so that we can only use up to date functionality + WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, + WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, + 0 + }; //zero indicates the end of the array + + PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method + wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); + + if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported + { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; + } + + HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); + if (!new_hRC) { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; // Return false + } + wglMakeCurrent(hDC, nullptr); + wglDeleteContext(gl_display.hRC); + gl_display.hRC = new_hRC; + + if (!wglMakeCurrent(hDC, gl_display.hRC)) // Try To Activate The Rendering Context + { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; // Return FALSE + } + + return OK; +} + +Error GLManager_Windows::window_create(DisplayServer::WindowID p_window_id, HWND p_hwnd, HINSTANCE p_hinstance, int p_width, int p_height) { + HDC hdc = GetDC(p_hwnd); + if (!hdc) { + return ERR_CANT_CREATE; // Return FALSE + } + + // make sure vector is big enough... + // we can mirror the external vector, it is simpler + // to keep the IDs identical for fast lookup + if (p_window_id >= (int)_windows.size()) { + _windows.resize(p_window_id + 1); + } + + GLWindow &win = _windows[p_window_id]; + win.in_use = true; + win.window_id = p_window_id; + win.width = p_width; + win.height = p_height; + win.hwnd = p_hwnd; + win.hDC = hdc; + + win.gldisplay_id = _find_or_create_display(win); + + if (win.gldisplay_id == -1) { + // release DC? + _windows.remove(_windows.size() - 1); + return FAILED; + } + + // make current + window_make_current(_windows.size() - 1); + + return OK; +} + +void GLManager_Windows::_internal_set_current_window(GLWindow *p_win) { + _current_window = p_win; +} + +void GLManager_Windows::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { + get_window(p_window_id).width = p_width; + get_window(p_window_id).height = p_height; +} + +int GLManager_Windows::window_get_width(DisplayServer::WindowID p_window_id) { + return get_window(p_window_id).width; +} + +int GLManager_Windows::window_get_height(DisplayServer::WindowID p_window_id) { + return get_window(p_window_id).height; +} + +void GLManager_Windows::window_destroy(DisplayServer::WindowID p_window_id) { + GLWindow &win = get_window(p_window_id); + win.in_use = false; + + if (_current_window == &win) { + _current_window = nullptr; + } +} + +void GLManager_Windows::release_current() { + if (!_current_window) + return; + + wglMakeCurrent(_current_window->hDC, nullptr); +} + +void GLManager_Windows::window_make_current(DisplayServer::WindowID p_window_id) { + if (p_window_id == -1) + return; + + GLWindow &win = _windows[p_window_id]; + if (!win.in_use) + return; + + // noop + if (&win == _current_window) + return; + + const GLDisplay &disp = get_display(win.gldisplay_id); + wglMakeCurrent(win.hDC, disp.hRC); + + _internal_set_current_window(&win); +} + +void GLManager_Windows::make_current() { + if (!_current_window) + return; + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + const GLDisplay &disp = get_current_display(); + wglMakeCurrent(_current_window->hDC, disp.hRC); +} + +void GLManager_Windows::swap_buffers() { + // NO NEED TO CALL SWAP BUFFERS for each window... + // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml + + if (!_current_window) + return; + if (!_current_window->in_use) { + WARN_PRINT("current window not in use!"); + return; + } + + // print_line("\tswap_buffers"); + + // only for debugging without drawing anything + // glClearColor(Math::randf(), 0, 1, 1); + //glClear(GL_COLOR_BUFFER_BIT); + + // const GLDisplay &disp = get_current_display(); + SwapBuffers(_current_window->hDC); +} + +Error GLManager_Windows::initialize() { + wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); + wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT"); + //glWrapperInit(wrapper_get_proc_address); + + return OK; +} + +void GLManager_Windows::set_use_vsync(bool p_use) { + /* + static bool setup = false; + static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr; + + if (!setup) { + setup = true; + String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); + if (extensions.find("GLX_EXT_swap_control") != -1) + glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT"); + if (extensions.find("GLX_MESA_swap_control") != -1) + glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA"); + if (extensions.find("GLX_SGI_swap_control") != -1) + glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI"); + } + int val = p_use ? 1 : 0; + if (glXSwapIntervalMESA) { + glXSwapIntervalMESA(val); + } else if (glXSwapIntervalSGI) { + glXSwapIntervalSGI(val); + } else if (glXSwapIntervalEXT) { + GLXDrawable drawable = glXGetCurrentDrawable(); + glXSwapIntervalEXT(x11_display, drawable, val); + } else + return; + use_vsync = p_use; + */ +} + +bool GLManager_Windows::is_using_vsync() const { + return use_vsync; +} + +GLManager_Windows::GLManager_Windows(ContextType p_context_type) { + context_type = p_context_type; + + direct_render = false; + glx_minor = glx_major = 0; + use_vsync = false; + _current_window = nullptr; +} + +GLManager_Windows::~GLManager_Windows() { + release_current(); +} + +#endif // GLES3_ENABLED +#endif // WINDOWS diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h new file mode 100644 index 0000000000..9733a57420 --- /dev/null +++ b/platform/windows/gl_manager_windows.h @@ -0,0 +1,127 @@ +/*************************************************************************/ +/* gl_manager_windows.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GL_MANAGER_WINDOWS_H +#define GL_MANAGER_WINDOWS_H + +#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED) + +#include "core/error/error_list.h" +#include "core/os/os.h" +#include "core/templates/local_vector.h" +#include "servers/display_server.h" + +#include <windows.h> + +typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); +typedef int(APIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void); + +class GLManager_Windows { +public: + enum ContextType { + GLES_3_0_COMPATIBLE, + }; + +private: + // any data specific to the window + struct GLWindow { + GLWindow() { in_use = false; } + bool in_use; + + // the external ID .. should match the GL window number .. unused I think + DisplayServer::WindowID window_id; + int width; + int height; + + // windows specific + HDC hDC; + HWND hwnd; + + int gldisplay_id; + }; + + struct GLDisplay { + // windows specific + HGLRC hRC; + }; + + LocalVector<GLWindow> _windows; + LocalVector<GLDisplay> _displays; + + GLWindow *_current_window; + + PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; + PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT; + + // funcs + void _internal_set_current_window(GLWindow *p_win); + + GLWindow &get_window(unsigned int id) { return _windows[id]; } + const GLWindow &get_window(unsigned int id) const { return _windows[id]; } + + const GLDisplay &get_current_display() const { return _displays[_current_window->gldisplay_id]; } + const GLDisplay &get_display(unsigned int id) { return _displays[id]; } + + bool direct_render; + int glx_minor, glx_major; + bool use_vsync; + ContextType context_type; + +private: + int _find_or_create_display(GLWindow &win); + Error _create_context(GLWindow &win, GLDisplay &gl_display); + +public: + Error window_create(DisplayServer::WindowID p_window_id, HWND p_hwnd, HINSTANCE p_hinstance, int p_width, int p_height); + void window_destroy(DisplayServer::WindowID p_window_id); + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); + + // get directly from the cached GLWindow + int window_get_width(DisplayServer::WindowID p_window_id = 0); + int window_get_height(DisplayServer::WindowID p_window_id = 0); + + void release_current(); + void make_current(); + void swap_buffers(); + + void window_make_current(DisplayServer::WindowID p_window_id); + + Error initialize(); + + void set_use_vsync(bool p_use); + bool is_using_vsync() const; + + GLManager_Windows(ContextType p_context_type); + ~GLManager_Windows(); +}; + +#endif // defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED) + +#endif // GL_MANAGER_WINDOWS_H diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index 90f0b55d0a..bb855e4ac8 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -10,12 +10,12 @@ </Expand> </Type> - <Type Name="PoolVector<*>"> + <Type Name="LocalVector<*>"> <Expand> - <Item Name="[size]">alloc ? (alloc->size / sizeof($T1)) : 0</Item> + <Item Name="[size]">count</Item> <ArrayItems> - <Size>alloc ? (alloc->size / sizeof($T1)) : 0</Size> - <ValuePointer>alloc ? (($T1 *)alloc->mem) : 0</ValuePointer> + <Size>count</Size> + <ValuePointer>data</ValuePointer> </ArrayItems> </Expand> </Type> @@ -36,75 +36,79 @@ <DisplayString Condition="type == Variant::NIL">nil</DisplayString> <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString> <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString> - <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString> + <DisplayString Condition="type == Variant::FLOAT">{_data._float}</DisplayString> <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString> <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString> <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString> - <DisplayString Condition="type == Variant::TRANSFORM">{_data._transform}</DisplayString> + <DisplayString Condition="type == Variant::TRANSFORM3D">{_data._transform}</DisplayString> <DisplayString Condition="type == Variant::STRING">{*(String *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::QUATERNION">{*(Quaternion *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString> - <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView> + <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView> <Expand> <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item> <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item> - <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item> + <Item Name="[value]" Condition="type == Variant::FLOAT">_data._float</Item> <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item> <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item> <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item> - <Item Name="[value]" Condition="type == Variant::TRANSFORM">_data._transform</Item> + <Item Name="[value]" Condition="type == Variant::TRANSFORM3D">_data._transform</Item> <Item Name="[value]" Condition="type == Variant::STRING">*(String *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::RECT2">*(Rect2 *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::PLANE">*(Plane *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::QUATERNION">*(Quaternion *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT64_ARRAY">*(PackedFloat64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_STRING_ARRAY">*(PackedStringArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR2_ARRAY">*(PackedVector2Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR3_ARRAY">*(PackedVector3Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_COLOR_ARRAY">*(PackedColorArray *)_data._mem</Item> </Expand> </Type> <Type Name="String"> <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString> - <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString> - <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView> + <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,s32}</DisplayString> + <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView> </Type> <Type Name="StringName"> <DisplayString Condition="_data && _data->cname">{_data->cname}</DisplayString> - <DisplayString Condition="_data && !_data->cname">{_data->name,su}</DisplayString> + <DisplayString Condition="_data && !_data->cname">{_data->name,s32}</DisplayString> <DisplayString Condition="!_data">[empty]</DisplayString> <StringView Condition="_data && _data->cname">_data->cname</StringView> - <StringView Condition="_data && !_data->cname">_data->name,su</StringView> + <StringView Condition="_data && !_data->cname">_data->name,s32</StringView> </Type> <Type Name="Vector2"> @@ -124,8 +128,8 @@ </Expand> </Type> - <Type Name="Quat"> - <DisplayString>Quat {{{x},{y},{z},{w}}}</DisplayString> + <Type Name="Quaternion"> + <DisplayString>Quaternion {{{x},{y},{z},{w}}}</DisplayString> <Expand> <Item Name="x">x</Item> <Item Name="y">y</Item> diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index add559a717..22e2e5f7e5 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index d1454c9096..1d3761ee83 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -110,12 +110,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { if (GetRawInputDeviceList(nullptr, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) { return false; } - dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); - if (!dev_list) - return false; + dev_list = (PRAWINPUTDEVICELIST)memalloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); + ERR_FAIL_NULL_V_MSG(dev_list, false, "Out of memory."); if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) { - free(dev_list); + memfree(dev_list); return false; } for (unsigned int i = 0; i < dev_list_count; i++) { @@ -130,11 +129,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) && (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) && (strstr(dev_name, "IG_") != nullptr)) { - free(dev_list); + memfree(dev_list); return true; } } - free(dev_list); + memfree(dev_list); return false; } @@ -151,7 +150,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const DWORD devtype = (instance->dwDevType & 0xFF); - if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { + if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON) && (devtype != DI8DEVTYPE_DRIVING)) { return false; } @@ -194,7 +193,7 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ HRESULT res; DIPROPRANGE prop_range; DIPROPDWORD dilong; - DWORD ofs; + LONG ofs; if (ob->guidType == GUID_XAxis) ofs = DIJOFS_X; else if (ob->guidType == GUID_YAxis) @@ -331,16 +330,16 @@ void JoypadWindows::process_joypads() { if (joy.state.dwPacketNumber != joy.last_packet) { int button_mask = XINPUT_GAMEPAD_DPAD_UP; for (int j = 0; j <= 16; j++) { - input->joy_button(joy.id, j, joy.state.Gamepad.wButtons & button_mask); + input->joy_button(joy.id, (JoyButton)j, joy.state.Gamepad.wButtons & button_mask); button_mask = button_mask * 2; } - input->joy_axis(joy.id, JOY_AXIS_LEFT_X, axis_correct(joy.state.Gamepad.sThumbLX, true)); - input->joy_axis(joy.id, JOY_AXIS_LEFT_Y, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); - input->joy_axis(joy.id, JOY_AXIS_RIGHT_X, axis_correct(joy.state.Gamepad.sThumbRX, true)); - input->joy_axis(joy.id, JOY_AXIS_RIGHT_Y, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); - input->joy_axis(joy.id, JOY_AXIS_TRIGGER_LEFT, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); - input->joy_axis(joy.id, JOY_AXIS_TRIGGER_RIGHT, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); + input->joy_axis(joy.id, JoyAxis::LEFT_X, axis_correct(joy.state.Gamepad.sThumbLX, true)); + input->joy_axis(joy.id, JoyAxis::LEFT_Y, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); + input->joy_axis(joy.id, JoyAxis::RIGHT_X, axis_correct(joy.state.Gamepad.sThumbRX, true)); + input->joy_axis(joy.id, JoyAxis::RIGHT_Y, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); + input->joy_axis(joy.id, JoyAxis::TRIGGER_LEFT, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); + input->joy_axis(joy.id, JoyAxis::TRIGGER_RIGHT, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); joy.last_packet = joy.state.dwPacketNumber; } uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); @@ -382,12 +381,12 @@ void JoypadWindows::process_joypads() { for (int j = 0; j < 128; j++) { if (js.rgbButtons[j] & 0x80) { if (!joy->last_buttons[j]) { - input->joy_button(joy->id, j, true); + input->joy_button(joy->id, (JoyButton)j, true); joy->last_buttons[j] = true; } } else { if (joy->last_buttons[j]) { - input->joy_button(joy->id, j, false); + input->joy_button(joy->id, (JoyButton)j, false); joy->last_buttons[j] = false; } } @@ -395,13 +394,13 @@ void JoypadWindows::process_joypads() { // on mingw, these constants are not constants int count = 8; - unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) }; + LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) }; int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] }; for (int j = 0; j < joy->joy_axis.size(); j++) { for (int k = 0; k < count; k++) { if (joy->joy_axis[j] == axes[k]) { - input->joy_axis(joy->id, j, axis_correct(values[k])); + input->joy_axis(joy->id, (JoyAxis)j, axis_correct(values[k])); break; }; }; @@ -411,44 +410,44 @@ void JoypadWindows::process_joypads() { } void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { - int dpad_val = 0; + HatMask dpad_val = (HatMask)0; // Should be -1 when centered, but according to docs: // "Some drivers report the centered position of the POV indicator as 65,535. Determine whether the indicator is centered as follows: // BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);" // https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks if (LOWORD(p_dpad) == 0xFFFF) { - dpad_val = Input::HAT_MASK_CENTER; + dpad_val = (HatMask)HatMask::CENTER; } if (p_dpad == 0) { - dpad_val = Input::HAT_MASK_UP; + dpad_val = (HatMask)HatMask::UP; } else if (p_dpad == 4500) { - dpad_val = (Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT); + dpad_val = (HatMask)(HatMask::UP | HatMask::RIGHT); } else if (p_dpad == 9000) { - dpad_val = Input::HAT_MASK_RIGHT; + dpad_val = (HatMask)HatMask::RIGHT; } else if (p_dpad == 13500) { - dpad_val = (Input::HAT_MASK_RIGHT | Input::HAT_MASK_DOWN); + dpad_val = (HatMask)(HatMask::RIGHT | HatMask::DOWN); } else if (p_dpad == 18000) { - dpad_val = Input::HAT_MASK_DOWN; + dpad_val = (HatMask)HatMask::DOWN; } else if (p_dpad == 22500) { - dpad_val = (Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT); + dpad_val = (HatMask)(HatMask::DOWN | HatMask::LEFT); } else if (p_dpad == 27000) { - dpad_val = Input::HAT_MASK_LEFT; + dpad_val = (HatMask)HatMask::LEFT; } else if (p_dpad == 31500) { - dpad_val = (Input::HAT_MASK_LEFT | Input::HAT_MASK_UP); + dpad_val = (HatMask)(HatMask::LEFT | HatMask::UP); } input->joy_hat(p_device, dpad_val); }; -Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - Input::JoyAxis jx; +Input::JoyAxisValue JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { + Input::JoyAxisValue jx; if (Math::abs(p_val) < MIN_JOY_AXIS) { jx.min = p_trigger ? 0 : -1; jx.value = 0.0f; diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index c961abf0a5..757fb54fb3 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,7 +77,7 @@ private: DWORD last_pad; LPDIRECTINPUTDEVICE8 di_joy; - List<DWORD> joy_axis; + List<LONG> joy_axis; GUID guid; dinput_gamepad() { @@ -92,21 +92,13 @@ private: }; struct xinput_gamepad { - int id; - bool attached; - bool vibrating; - DWORD last_packet; + int id = 0; + bool attached = false; + bool vibrating = false; + DWORD last_packet = 0; XINPUT_STATE state; - uint64_t ff_timestamp; - uint64_t ff_end_timestamp; - - xinput_gamepad() { - attached = false; - vibrating = false; - ff_timestamp = 0; - ff_end_timestamp = 0; - last_packet = 0; - } + uint64_t ff_timestamp = 0; + uint64_t ff_end_timestamp = 0; }; typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState); @@ -140,7 +132,7 @@ private: void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); - Input::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; + Input::JoyAxisValue axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; XInputSetState_t xinput_set_state; }; diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index d8d0b13068..65ee5dd46b 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,201 +33,200 @@ #include <stdio.h> struct _WinTranslatePair { - unsigned int keysym; + Key keysym; unsigned int keycode; }; static _WinTranslatePair _vk_to_keycode[] = { - - { KEY_BACKSPACE, VK_BACK }, // (0x08) // backspace - { KEY_TAB, VK_TAB }, //(0x09) + { Key::BACKSPACE, VK_BACK }, // (0x08) // backspace + { Key::TAB, VK_TAB }, //(0x09) //VK_CLEAR (0x0C) - { KEY_ENTER, VK_RETURN }, //(0x0D) + { Key::ENTER, VK_RETURN }, //(0x0D) - { KEY_SHIFT, VK_SHIFT }, //(0x10) + { Key::SHIFT, VK_SHIFT }, //(0x10) - { KEY_CONTROL, VK_CONTROL }, //(0x11) + { Key::CTRL, VK_CONTROL }, //(0x11) - { KEY_ALT, VK_MENU }, //(0x12) + { Key::ALT, VK_MENU }, //(0x12) - { KEY_PAUSE, VK_PAUSE }, //(0x13) + { Key::PAUSE, VK_PAUSE }, //(0x13) - { KEY_CAPSLOCK, VK_CAPITAL }, //(0x14) + { Key::CAPSLOCK, VK_CAPITAL }, //(0x14) - { KEY_ESCAPE, VK_ESCAPE }, //(0x1B) + { Key::ESCAPE, VK_ESCAPE }, //(0x1B) - { KEY_SPACE, VK_SPACE }, //(0x20) + { Key::SPACE, VK_SPACE }, //(0x20) - { KEY_PAGEUP, VK_PRIOR }, //(0x21) + { Key::PAGEUP, VK_PRIOR }, //(0x21) - { KEY_PAGEDOWN, VK_NEXT }, //(0x22) + { Key::PAGEDOWN, VK_NEXT }, //(0x22) - { KEY_END, VK_END }, //(0x23) + { Key::END, VK_END }, //(0x23) - { KEY_HOME, VK_HOME }, //(0x24) + { Key::HOME, VK_HOME }, //(0x24) - { KEY_LEFT, VK_LEFT }, //(0x25) + { Key::LEFT, VK_LEFT }, //(0x25) - { KEY_UP, VK_UP }, //(0x26) + { Key::UP, VK_UP }, //(0x26) - { KEY_RIGHT, VK_RIGHT }, //(0x27) + { Key::RIGHT, VK_RIGHT }, //(0x27) - { KEY_DOWN, VK_DOWN }, // (0x28) + { Key::DOWN, VK_DOWN }, // (0x28) //VK_SELECT (0x29) - { KEY_PRINT, VK_PRINT }, // (0x2A) + { Key::PRINT, VK_PRINT }, // (0x2A) //VK_EXECUTE (0x2B) - { KEY_PRINT, VK_SNAPSHOT }, // (0x2C) - - { KEY_INSERT, VK_INSERT }, // (0x2D) - - { KEY_DELETE, VK_DELETE }, // (0x2E) - - { KEY_HELP, VK_HELP }, // (0x2F) - - { KEY_0, (0x30) }, ////0 key - { KEY_1, (0x31) }, ////1 key - { KEY_2, (0x32) }, ////2 key - { KEY_3, (0x33) }, ////3 key - { KEY_4, (0x34) }, ////4 key - { KEY_5, (0x35) }, ////5 key - { KEY_6, (0x36) }, ////6 key - { KEY_7, (0x37) }, ////7 key - { KEY_8, (0x38) }, ////8 key - { KEY_9, (0x39) }, ////9 key - { KEY_A, (0x41) }, ////A key - { KEY_B, (0x42) }, ////B key - { KEY_C, (0x43) }, ////C key - { KEY_D, (0x44) }, ////D key - { KEY_E, (0x45) }, ////E key - { KEY_F, (0x46) }, ////F key - { KEY_G, (0x47) }, ////G key - { KEY_H, (0x48) }, ////H key - { KEY_I, (0x49) }, ////I key - { KEY_J, (0x4A) }, ////J key - { KEY_K, (0x4B) }, ////K key - { KEY_L, (0x4C) }, ////L key - { KEY_M, (0x4D) }, ////M key - { KEY_N, (0x4E) }, ////N key - { KEY_O, (0x4F) }, ////O key - { KEY_P, (0x50) }, ////P key - { KEY_Q, (0x51) }, ////Q key - { KEY_R, (0x52) }, ////R key - { KEY_S, (0x53) }, ////S key - { KEY_T, (0x54) }, ////T key - { KEY_U, (0x55) }, ////U key - { KEY_V, (0x56) }, ////V key - { KEY_W, (0x57) }, ////W key - { KEY_X, (0x58) }, ////X key - { KEY_Y, (0x59) }, ////Y key - { KEY_Z, (0x5A) }, ////Z key - - { KEY_MASK_META, VK_LWIN }, //(0x5B) - { KEY_MASK_META, VK_RWIN }, //(0x5C) - { KEY_MENU, VK_APPS }, //(0x5D) - { KEY_STANDBY, VK_SLEEP }, //(0x5F) - { KEY_KP_0, VK_NUMPAD0 }, //(0x60) - { KEY_KP_1, VK_NUMPAD1 }, //(0x61) - { KEY_KP_2, VK_NUMPAD2 }, //(0x62) - { KEY_KP_3, VK_NUMPAD3 }, //(0x63) - { KEY_KP_4, VK_NUMPAD4 }, //(0x64) - { KEY_KP_5, VK_NUMPAD5 }, //(0x65) - { KEY_KP_6, VK_NUMPAD6 }, //(0x66) - { KEY_KP_7, VK_NUMPAD7 }, //(0x67) - { KEY_KP_8, VK_NUMPAD8 }, //(0x68) - { KEY_KP_9, VK_NUMPAD9 }, //(0x69) - { KEY_KP_MULTIPLY, VK_MULTIPLY }, // (0x6A) - { KEY_KP_ADD, VK_ADD }, // (0x6B) + { Key::PRINT, VK_SNAPSHOT }, // (0x2C) + + { Key::INSERT, VK_INSERT }, // (0x2D) + + { Key::KEY_DELETE, VK_DELETE }, // (0x2E) + + { Key::HELP, VK_HELP }, // (0x2F) + + { Key::KEY_0, (0x30) }, ////0 key + { Key::KEY_1, (0x31) }, ////1 key + { Key::KEY_2, (0x32) }, ////2 key + { Key::KEY_3, (0x33) }, ////3 key + { Key::KEY_4, (0x34) }, ////4 key + { Key::KEY_5, (0x35) }, ////5 key + { Key::KEY_6, (0x36) }, ////6 key + { Key::KEY_7, (0x37) }, ////7 key + { Key::KEY_8, (0x38) }, ////8 key + { Key::KEY_9, (0x39) }, ////9 key + { Key::A, (0x41) }, ////A key + { Key::B, (0x42) }, ////B key + { Key::C, (0x43) }, ////C key + { Key::D, (0x44) }, ////D key + { Key::E, (0x45) }, ////E key + { Key::F, (0x46) }, ////F key + { Key::G, (0x47) }, ////G key + { Key::H, (0x48) }, ////H key + { Key::I, (0x49) }, ////I key + { Key::J, (0x4A) }, ////J key + { Key::K, (0x4B) }, ////K key + { Key::L, (0x4C) }, ////L key + { Key::M, (0x4D) }, ////M key + { Key::N, (0x4E) }, ////N key + { Key::O, (0x4F) }, ////O key + { Key::P, (0x50) }, ////P key + { Key::Q, (0x51) }, ////Q key + { Key::R, (0x52) }, ////R key + { Key::S, (0x53) }, ////S key + { Key::T, (0x54) }, ////T key + { Key::U, (0x55) }, ////U key + { Key::V, (0x56) }, ////V key + { Key::W, (0x57) }, ////W key + { Key::X, (0x58) }, ////X key + { Key::Y, (0x59) }, ////Y key + { Key::Z, (0x5A) }, ////Z key + + { (Key)KeyModifierMask::META, VK_LWIN }, //(0x5B) + { (Key)KeyModifierMask::META, VK_RWIN }, //(0x5C) + { Key::MENU, VK_APPS }, //(0x5D) + { Key::STANDBY, VK_SLEEP }, //(0x5F) + { Key::KP_0, VK_NUMPAD0 }, //(0x60) + { Key::KP_1, VK_NUMPAD1 }, //(0x61) + { Key::KP_2, VK_NUMPAD2 }, //(0x62) + { Key::KP_3, VK_NUMPAD3 }, //(0x63) + { Key::KP_4, VK_NUMPAD4 }, //(0x64) + { Key::KP_5, VK_NUMPAD5 }, //(0x65) + { Key::KP_6, VK_NUMPAD6 }, //(0x66) + { Key::KP_7, VK_NUMPAD7 }, //(0x67) + { Key::KP_8, VK_NUMPAD8 }, //(0x68) + { Key::KP_9, VK_NUMPAD9 }, //(0x69) + { Key::KP_MULTIPLY, VK_MULTIPLY }, // (0x6A) + { Key::KP_ADD, VK_ADD }, // (0x6B) //VK_SEPARATOR (0x6C) - { KEY_KP_SUBTRACT, VK_SUBTRACT }, // (0x6D) - { KEY_KP_PERIOD, VK_DECIMAL }, // (0x6E) - { KEY_KP_DIVIDE, VK_DIVIDE }, // (0x6F) - { KEY_F1, VK_F1 }, // (0x70) - { KEY_F2, VK_F2 }, // (0x71) - { KEY_F3, VK_F3 }, // (0x72) - { KEY_F4, VK_F4 }, // (0x73) - { KEY_F5, VK_F5 }, // (0x74) - { KEY_F6, VK_F6 }, // (0x75) - { KEY_F7, VK_F7 }, // (0x76) - { KEY_F8, VK_F8 }, // (0x77) - { KEY_F9, VK_F9 }, // (0x78) - { KEY_F10, VK_F10 }, // (0x79) - { KEY_F11, VK_F11 }, // (0x7A) - { KEY_F12, VK_F12 }, // (0x7B) - { KEY_F13, VK_F13 }, // (0x7C) - { KEY_F14, VK_F14 }, // (0x7D) - { KEY_F15, VK_F15 }, // (0x7E) - { KEY_F16, VK_F16 }, // (0x7F) - { KEY_NUMLOCK, VK_NUMLOCK }, // (0x90) - { KEY_SCROLLLOCK, VK_SCROLL }, // (0x91) - { KEY_SHIFT, VK_LSHIFT }, // (0xA0) - { KEY_SHIFT, VK_RSHIFT }, // (0xA1) - { KEY_CONTROL, VK_LCONTROL }, // (0xA2) - { KEY_CONTROL, VK_RCONTROL }, // (0xA3) - { KEY_MENU, VK_LMENU }, // (0xA4) - { KEY_MENU, VK_RMENU }, // (0xA5) + { Key::KP_SUBTRACT, VK_SUBTRACT }, // (0x6D) + { Key::KP_PERIOD, VK_DECIMAL }, // (0x6E) + { Key::KP_DIVIDE, VK_DIVIDE }, // (0x6F) + { Key::F1, VK_F1 }, // (0x70) + { Key::F2, VK_F2 }, // (0x71) + { Key::F3, VK_F3 }, // (0x72) + { Key::F4, VK_F4 }, // (0x73) + { Key::F5, VK_F5 }, // (0x74) + { Key::F6, VK_F6 }, // (0x75) + { Key::F7, VK_F7 }, // (0x76) + { Key::F8, VK_F8 }, // (0x77) + { Key::F9, VK_F9 }, // (0x78) + { Key::F10, VK_F10 }, // (0x79) + { Key::F11, VK_F11 }, // (0x7A) + { Key::F12, VK_F12 }, // (0x7B) + { Key::F13, VK_F13 }, // (0x7C) + { Key::F14, VK_F14 }, // (0x7D) + { Key::F15, VK_F15 }, // (0x7E) + { Key::F16, VK_F16 }, // (0x7F) + { Key::NUMLOCK, VK_NUMLOCK }, // (0x90) + { Key::SCROLLLOCK, VK_SCROLL }, // (0x91) + { Key::SHIFT, VK_LSHIFT }, // (0xA0) + { Key::SHIFT, VK_RSHIFT }, // (0xA1) + { Key::CTRL, VK_LCONTROL }, // (0xA2) + { Key::CTRL, VK_RCONTROL }, // (0xA3) + { Key::MENU, VK_LMENU }, // (0xA4) + { Key::MENU, VK_RMENU }, // (0xA5) - { KEY_BACK, VK_BROWSER_BACK }, // (0xA6) + { Key::BACK, VK_BROWSER_BACK }, // (0xA6) - { KEY_FORWARD, VK_BROWSER_FORWARD }, // (0xA7) + { Key::FORWARD, VK_BROWSER_FORWARD }, // (0xA7) - { KEY_REFRESH, VK_BROWSER_REFRESH }, // (0xA8) + { Key::REFRESH, VK_BROWSER_REFRESH }, // (0xA8) - { KEY_STOP, VK_BROWSER_STOP }, // (0xA9) + { Key::STOP, VK_BROWSER_STOP }, // (0xA9) - { KEY_SEARCH, VK_BROWSER_SEARCH }, // (0xAA) + { Key::SEARCH, VK_BROWSER_SEARCH }, // (0xAA) - { KEY_FAVORITES, VK_BROWSER_FAVORITES }, // (0xAB) + { Key::FAVORITES, VK_BROWSER_FAVORITES }, // (0xAB) - { KEY_HOMEPAGE, VK_BROWSER_HOME }, // (0xAC) + { Key::HOMEPAGE, VK_BROWSER_HOME }, // (0xAC) - { KEY_VOLUMEMUTE, VK_VOLUME_MUTE }, // (0xAD) + { Key::VOLUMEMUTE, VK_VOLUME_MUTE }, // (0xAD) - { KEY_VOLUMEDOWN, VK_VOLUME_DOWN }, // (0xAE) + { Key::VOLUMEDOWN, VK_VOLUME_DOWN }, // (0xAE) - { KEY_VOLUMEUP, VK_VOLUME_UP }, // (0xAF) + { Key::VOLUMEUP, VK_VOLUME_UP }, // (0xAF) - { KEY_MEDIANEXT, VK_MEDIA_NEXT_TRACK }, // (0xB0) + { Key::MEDIANEXT, VK_MEDIA_NEXT_TRACK }, // (0xB0) - { KEY_MEDIAPREVIOUS, VK_MEDIA_PREV_TRACK }, // (0xB1) + { Key::MEDIAPREVIOUS, VK_MEDIA_PREV_TRACK }, // (0xB1) - { KEY_MEDIASTOP, VK_MEDIA_STOP }, // (0xB2) + { Key::MEDIASTOP, VK_MEDIA_STOP }, // (0xB2) //VK_MEDIA_PLAY_PAUSE (0xB3) - { KEY_LAUNCHMAIL, VK_LAUNCH_MAIL }, // (0xB4) + { Key::LAUNCHMAIL, VK_LAUNCH_MAIL }, // (0xB4) - { KEY_LAUNCHMEDIA, VK_LAUNCH_MEDIA_SELECT }, // (0xB5) + { Key::LAUNCHMEDIA, VK_LAUNCH_MEDIA_SELECT }, // (0xB5) - { KEY_LAUNCH0, VK_LAUNCH_APP1 }, // (0xB6) + { Key::LAUNCH0, VK_LAUNCH_APP1 }, // (0xB6) - { KEY_LAUNCH1, VK_LAUNCH_APP2 }, // (0xB7) + { Key::LAUNCH1, VK_LAUNCH_APP2 }, // (0xB7) - { KEY_SEMICOLON, VK_OEM_1 }, // (0xBA) + { Key::SEMICOLON, VK_OEM_1 }, // (0xBA) - { KEY_EQUAL, VK_OEM_PLUS }, // (0xBB) // Windows 2000/XP: For any country/region, the '+' key - { KEY_COMMA, VK_OEM_COMMA }, // (0xBC) // Windows 2000/XP: For any country/region, the ',' key - { KEY_MINUS, VK_OEM_MINUS }, // (0xBD) // Windows 2000/XP: For any country/region, the '-' key - { KEY_PERIOD, VK_OEM_PERIOD }, // (0xBE) // Windows 2000/XP: For any country/region, the '.' key - { KEY_SLASH, VK_OEM_2 }, // (0xBF) //Windows 2000/XP: For the US standard keyboard, the '/?' key + { Key::EQUAL, VK_OEM_PLUS }, // (0xBB) // Windows 2000/XP: For any country/region, the '+' key + { Key::COMMA, VK_OEM_COMMA }, // (0xBC) // Windows 2000/XP: For any country/region, the ',' key + { Key::MINUS, VK_OEM_MINUS }, // (0xBD) // Windows 2000/XP: For any country/region, the '-' key + { Key::PERIOD, VK_OEM_PERIOD }, // (0xBE) // Windows 2000/XP: For any country/region, the '.' key + { Key::SLASH, VK_OEM_2 }, // (0xBF) //Windows 2000/XP: For the US standard keyboard, the '/?' key - { KEY_QUOTELEFT, VK_OEM_3 }, // (0xC0) - { KEY_BRACELEFT, VK_OEM_4 }, // (0xDB) - { KEY_BACKSLASH, VK_OEM_5 }, // (0xDC) - { KEY_BRACERIGHT, VK_OEM_6 }, // (0xDD) - { KEY_APOSTROPHE, VK_OEM_7 }, // (0xDE) + { Key::QUOTELEFT, VK_OEM_3 }, // (0xC0) + { Key::BRACELEFT, VK_OEM_4 }, // (0xDB) + { Key::BACKSLASH, VK_OEM_5 }, // (0xDC) + { Key::BRACERIGHT, VK_OEM_6 }, // (0xDD) + { Key::APOSTROPHE, VK_OEM_7 }, // (0xDE) /* {VK_OEM_8 (0xDF) {VK_OEM_102 (0xE2) // Windows 2000/XP: Either the angle bracket key or the backslash key on the RT 102-key keyboard */ - //{ KEY_PLAY, VK_PLAY},// (0xFA) + //{ Key::PLAY, VK_PLAY},// (0xFA) - { KEY_UNKNOWN, 0 } + { Key::UNKNOWN, 0 } }; /* @@ -238,105 +237,104 @@ VK_OEM_CLEAR (0xFE) */ static _WinTranslatePair _scancode_to_keycode[] = { - - { KEY_ESCAPE, 0x01 }, - { KEY_1, 0x02 }, - { KEY_2, 0x03 }, - { KEY_3, 0x04 }, - { KEY_4, 0x05 }, - { KEY_5, 0x06 }, - { KEY_6, 0x07 }, - { KEY_7, 0x08 }, - { KEY_8, 0x09 }, - { KEY_9, 0x0A }, - { KEY_0, 0x0B }, - { KEY_MINUS, 0x0C }, - { KEY_EQUAL, 0x0D }, - { KEY_BACKSPACE, 0x0E }, - { KEY_TAB, 0x0F }, - { KEY_Q, 0x10 }, - { KEY_W, 0x11 }, - { KEY_E, 0x12 }, - { KEY_R, 0x13 }, - { KEY_T, 0x14 }, - { KEY_Y, 0x15 }, - { KEY_U, 0x16 }, - { KEY_I, 0x17 }, - { KEY_O, 0x18 }, - { KEY_P, 0x19 }, - { KEY_BRACELEFT, 0x1A }, - { KEY_BRACERIGHT, 0x1B }, - { KEY_ENTER, 0x1C }, - { KEY_CONTROL, 0x1D }, - { KEY_A, 0x1E }, - { KEY_S, 0x1F }, - { KEY_D, 0x20 }, - { KEY_F, 0x21 }, - { KEY_G, 0x22 }, - { KEY_H, 0x23 }, - { KEY_J, 0x24 }, - { KEY_K, 0x25 }, - { KEY_L, 0x26 }, - { KEY_SEMICOLON, 0x27 }, - { KEY_APOSTROPHE, 0x28 }, - { KEY_QUOTELEFT, 0x29 }, - { KEY_SHIFT, 0x2A }, - { KEY_BACKSLASH, 0x2B }, - { KEY_Z, 0x2C }, - { KEY_X, 0x2D }, - { KEY_C, 0x2E }, - { KEY_V, 0x2F }, - { KEY_B, 0x30 }, - { KEY_N, 0x31 }, - { KEY_M, 0x32 }, - { KEY_COMMA, 0x33 }, - { KEY_PERIOD, 0x34 }, - { KEY_SLASH, 0x35 }, - { KEY_SHIFT, 0x36 }, - { KEY_PRINT, 0x37 }, - { KEY_ALT, 0x38 }, - { KEY_SPACE, 0x39 }, - { KEY_CAPSLOCK, 0x3A }, - { KEY_F1, 0x3B }, - { KEY_F2, 0x3C }, - { KEY_F3, 0x3D }, - { KEY_F4, 0x3E }, - { KEY_F5, 0x3F }, - { KEY_F6, 0x40 }, - { KEY_F7, 0x41 }, - { KEY_F8, 0x42 }, - { KEY_F9, 0x43 }, - { KEY_F10, 0x44 }, - { KEY_NUMLOCK, 0x45 }, - { KEY_SCROLLLOCK, 0x46 }, - { KEY_HOME, 0x47 }, - { KEY_UP, 0x48 }, - { KEY_PAGEUP, 0x49 }, - { KEY_KP_SUBTRACT, 0x4A }, - { KEY_LEFT, 0x4B }, - { KEY_KP_5, 0x4C }, - { KEY_RIGHT, 0x4D }, - { KEY_KP_ADD, 0x4E }, - { KEY_END, 0x4F }, - { KEY_DOWN, 0x50 }, - { KEY_PAGEDOWN, 0x51 }, - { KEY_INSERT, 0x52 }, - { KEY_DELETE, 0x53 }, - //{ KEY_???, 0x56 }, //NON US BACKSLASH - { KEY_F11, 0x57 }, - { KEY_F12, 0x58 }, - { KEY_META, 0x5B }, - { KEY_META, 0x5C }, - { KEY_MENU, 0x5D }, - { KEY_F13, 0x64 }, - { KEY_F14, 0x65 }, - { KEY_F15, 0x66 }, - { KEY_F16, 0x67 }, - { KEY_UNKNOWN, 0 } + { Key::ESCAPE, 0x01 }, + { Key::KEY_1, 0x02 }, + { Key::KEY_2, 0x03 }, + { Key::KEY_3, 0x04 }, + { Key::KEY_4, 0x05 }, + { Key::KEY_5, 0x06 }, + { Key::KEY_6, 0x07 }, + { Key::KEY_7, 0x08 }, + { Key::KEY_8, 0x09 }, + { Key::KEY_9, 0x0A }, + { Key::KEY_0, 0x0B }, + { Key::MINUS, 0x0C }, + { Key::EQUAL, 0x0D }, + { Key::BACKSPACE, 0x0E }, + { Key::TAB, 0x0F }, + { Key::Q, 0x10 }, + { Key::W, 0x11 }, + { Key::E, 0x12 }, + { Key::R, 0x13 }, + { Key::T, 0x14 }, + { Key::Y, 0x15 }, + { Key::U, 0x16 }, + { Key::I, 0x17 }, + { Key::O, 0x18 }, + { Key::P, 0x19 }, + { Key::BRACELEFT, 0x1A }, + { Key::BRACERIGHT, 0x1B }, + { Key::ENTER, 0x1C }, + { Key::CTRL, 0x1D }, + { Key::A, 0x1E }, + { Key::S, 0x1F }, + { Key::D, 0x20 }, + { Key::F, 0x21 }, + { Key::G, 0x22 }, + { Key::H, 0x23 }, + { Key::J, 0x24 }, + { Key::K, 0x25 }, + { Key::L, 0x26 }, + { Key::SEMICOLON, 0x27 }, + { Key::APOSTROPHE, 0x28 }, + { Key::QUOTELEFT, 0x29 }, + { Key::SHIFT, 0x2A }, + { Key::BACKSLASH, 0x2B }, + { Key::Z, 0x2C }, + { Key::X, 0x2D }, + { Key::C, 0x2E }, + { Key::V, 0x2F }, + { Key::B, 0x30 }, + { Key::N, 0x31 }, + { Key::M, 0x32 }, + { Key::COMMA, 0x33 }, + { Key::PERIOD, 0x34 }, + { Key::SLASH, 0x35 }, + { Key::SHIFT, 0x36 }, + { Key::PRINT, 0x37 }, + { Key::ALT, 0x38 }, + { Key::SPACE, 0x39 }, + { Key::CAPSLOCK, 0x3A }, + { Key::F1, 0x3B }, + { Key::F2, 0x3C }, + { Key::F3, 0x3D }, + { Key::F4, 0x3E }, + { Key::F5, 0x3F }, + { Key::F6, 0x40 }, + { Key::F7, 0x41 }, + { Key::F8, 0x42 }, + { Key::F9, 0x43 }, + { Key::F10, 0x44 }, + { Key::NUMLOCK, 0x45 }, + { Key::SCROLLLOCK, 0x46 }, + { Key::HOME, 0x47 }, + { Key::UP, 0x48 }, + { Key::PAGEUP, 0x49 }, + { Key::KP_SUBTRACT, 0x4A }, + { Key::LEFT, 0x4B }, + { Key::KP_5, 0x4C }, + { Key::RIGHT, 0x4D }, + { Key::KP_ADD, 0x4E }, + { Key::END, 0x4F }, + { Key::DOWN, 0x50 }, + { Key::PAGEDOWN, 0x51 }, + { Key::INSERT, 0x52 }, + { Key::KEY_DELETE, 0x53 }, + //{ Key::???, 0x56 }, //NON US BACKSLASH + { Key::F11, 0x57 }, + { Key::F12, 0x58 }, + { Key::META, 0x5B }, + { Key::META, 0x5C }, + { Key::MENU, 0x5D }, + { Key::F13, 0x64 }, + { Key::F14, 0x65 }, + { Key::F15, 0x66 }, + { Key::F16, 0x67 }, + { Key::UNKNOWN, 0 } }; -unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) { - for (int i = 0; _vk_to_keycode[i].keysym != KEY_UNKNOWN; i++) { +Key KeyMappingWindows::get_keysym(unsigned int p_code) { + for (int i = 0; _vk_to_keycode[i].keysym != Key::UNKNOWN; i++) { if (_vk_to_keycode[i].keycode == p_code) { //printf("outcode: %x\n",_vk_to_keycode[i].keysym); @@ -344,12 +342,22 @@ unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) { } } - return KEY_UNKNOWN; + return Key::UNKNOWN; +} + +unsigned int KeyMappingWindows::get_scancode(Key p_keycode) { + for (int i = 0; _scancode_to_keycode[i].keysym != Key::UNKNOWN; i++) { + if (_scancode_to_keycode[i].keysym == p_keycode) { + return _scancode_to_keycode[i].keycode; + } + } + + return 0; } -unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) { - unsigned int keycode = KEY_UNKNOWN; - for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { +Key KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) { + Key keycode = Key::UNKNOWN; + for (int i = 0; _scancode_to_keycode[i].keysym != Key::UNKNOWN; i++) { if (_scancode_to_keycode[i].keycode == p_code) { keycode = _scancode_to_keycode[i].keysym; break; @@ -358,54 +366,58 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended if (p_extended) { switch (keycode) { - case KEY_ENTER: { - keycode = KEY_KP_ENTER; + case Key::ENTER: { + keycode = Key::KP_ENTER; } break; - case KEY_SLASH: { - keycode = KEY_KP_DIVIDE; + case Key::SLASH: { + keycode = Key::KP_DIVIDE; } break; - case KEY_CAPSLOCK: { - keycode = KEY_KP_ADD; + case Key::CAPSLOCK: { + keycode = Key::KP_ADD; } break; + default: + break; } } else { switch (keycode) { - case KEY_NUMLOCK: { - keycode = KEY_PAUSE; + case Key::NUMLOCK: { + keycode = Key::PAUSE; } break; - case KEY_HOME: { - keycode = KEY_KP_7; + case Key::HOME: { + keycode = Key::KP_7; } break; - case KEY_UP: { - keycode = KEY_KP_8; + case Key::UP: { + keycode = Key::KP_8; } break; - case KEY_PAGEUP: { - keycode = KEY_KP_9; + case Key::PAGEUP: { + keycode = Key::KP_9; } break; - case KEY_LEFT: { - keycode = KEY_KP_4; + case Key::LEFT: { + keycode = Key::KP_4; } break; - case KEY_RIGHT: { - keycode = KEY_KP_6; + case Key::RIGHT: { + keycode = Key::KP_6; } break; - case KEY_END: { - keycode = KEY_KP_1; + case Key::END: { + keycode = Key::KP_1; } break; - case KEY_DOWN: { - keycode = KEY_KP_2; + case Key::DOWN: { + keycode = Key::KP_2; } break; - case KEY_PAGEDOWN: { - keycode = KEY_KP_3; + case Key::PAGEDOWN: { + keycode = Key::KP_3; } break; - case KEY_INSERT: { - keycode = KEY_KP_0; + case Key::INSERT: { + keycode = Key::KP_0; } break; - case KEY_DELETE: { - keycode = KEY_KP_PERIOD; + case Key::KEY_DELETE: { + keycode = Key::KP_PERIOD; } break; - case KEY_PRINT: { - keycode = KEY_KP_MULTIPLY; + case Key::PRINT: { + keycode = Key::KP_MULTIPLY; } break; + default: + break; } } @@ -414,13 +426,13 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended bool KeyMappingWindows::is_extended_key(unsigned int p_code) { return p_code == VK_INSERT || - p_code == VK_DELETE || - p_code == VK_HOME || - p_code == VK_END || - p_code == VK_PRIOR || - p_code == VK_NEXT || - p_code == VK_LEFT || - p_code == VK_UP || - p_code == VK_RIGHT || - p_code == VK_DOWN; + p_code == VK_DELETE || + p_code == VK_HOME || + p_code == VK_END || + p_code == VK_PRIOR || + p_code == VK_NEXT || + p_code == VK_LEFT || + p_code == VK_UP || + p_code == VK_RIGHT || + p_code == VK_DOWN; } diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h index f64f1feb9f..0454be7310 100644 --- a/platform/windows/key_mapping_windows.h +++ b/platform/windows/key_mapping_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,16 +33,17 @@ #include "core/os/keyboard.h" +#define WIN32_LEAN_AND_MEAN #include <windows.h> - #include <winuser.h> class KeyMappingWindows { KeyMappingWindows() {} public: - static unsigned int get_keysym(unsigned int p_code); - static unsigned int get_scansym(unsigned int p_code, bool p_extended); + static Key get_keysym(unsigned int p_code); + static unsigned int get_scancode(Key p_keycode); + static Key get_scansym(unsigned int p_code, bool p_extended); static bool is_extended_key(unsigned int p_code); }; diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index f81bab13a4..51583cc11e 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index f73516b370..d8d4e92d9d 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,26 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -// Must include Winsock before windows.h (included by os_windows.h) -#include "drivers/unix/net_socket_posix.h" - #include "os_windows.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" #include "core/io/marshalls.h" #include "core/version_generated.gen.h" +#include "drivers/unix/net_socket_posix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" -#include "drivers/windows/rw_lock_windows.h" -#include "drivers/windows/thread_windows.h" #include "joypad_windows.h" #include "lang_table.h" #include "main/main.h" #include "platform/windows/display_server_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rendering_server_raster.h" -#include "servers/rendering/rendering_server_wrap_mt.h" +#include "servers/rendering/rendering_server_default.h" #include "windows_terminal_logger.h" #include <avrt.h> @@ -78,7 +73,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; #define GetProcAddress (void *)GetProcAddress #endif -#ifdef DEBUG_ENABLED static String format_error_message(DWORD id) { LPWSTR messageBuffer = nullptr; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, @@ -90,7 +84,6 @@ static String format_error_message(DWORD id) { return msg; } -#endif // DEBUG_ENABLED void RedirectIOToConsole() { int hConHandle; @@ -168,6 +161,10 @@ BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) { } } +void OS_Windows::alert(const String &p_alert, const String &p_title) { + MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); +} + void OS_Windows::initialize_debugging() { SetConsoleCtrlHandler(HandlerRoutine, TRUE); } @@ -177,13 +174,9 @@ void OS_Windows::initialize() { //RedirectIOToConsole(); - ThreadWindows::make_default(); - RWLockWindows::make_default(); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); @@ -211,7 +204,7 @@ void OS_Windows::initialize() { current_pi.pi.hProcess = GetCurrentProcess(); process_map->insert(GetCurrentProcessId(), current_pi); - IP_Unix::make_default(); + IPUnix::make_default(); main_loop = nullptr; } @@ -244,7 +237,7 @@ void OS_Windows::finalize_core() { } Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String path = p_path; + String path = p_path.replace("/", "\\"); if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dll files from within the executable path @@ -297,12 +290,13 @@ String OS_Windows::get_name() const { return "Windows"; } -OS::Date OS_Windows::get_date(bool utc) const { +OS::Date OS_Windows::get_date(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) + if (p_utc) { GetSystemTime(&systemtime); - else + } else { GetLocalTime(&systemtime); + } Date date; date.day = systemtime.wDay; @@ -313,17 +307,18 @@ OS::Date OS_Windows::get_date(bool utc) const { return date; } -OS::Time OS_Windows::get_time(bool utc) const { +OS::Time OS_Windows::get_time(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) + if (p_utc) { GetSystemTime(&systemtime); - else + } else { GetLocalTime(&systemtime); + } Time time; time.hour = systemtime.wHour; - time.min = systemtime.wMinute; - time.sec = systemtime.wSecond; + time.minute = systemtime.wMinute; + time.second = systemtime.wSecond; return time; } @@ -341,7 +336,7 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { } // Bias value returned by GetTimeZoneInformation is inverted of what we expect - // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180 + // For example, on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180 ret.bias = -info.Bias; return ret; } @@ -411,22 +406,23 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const { return p_text; } -Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { - if (p_blocking && r_pipe) { - String argss = _quote_command_line_argument(p_path); - for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { - argss += " " + _quote_command_line_argument(E->get()); - } +Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const String &E : p_arguments) { + command += " " + _quote_command_line_argument(E); + } + if (r_pipe) { if (read_stderr) { - argss += " 2>&1"; // Read stderr too + command += " 2>&1"; // Include stderr } - // Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command. - argss = _quote_command_line_argument(argss); - - FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r"); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + // Add extra quotes around the full command, to prevent it from stripping quotes in the command, + // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly + command = _quote_command_line_argument(command); + FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r"); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command); char buf[65535]; while (fgets(buf, 65535, f)) { if (p_pipe_mutex) { @@ -437,20 +433,40 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, p_pipe_mutex->unlock(); } } - int rv = _pclose(f); + if (r_exitcode) { *r_exitcode = rv; } - return OK; } - String cmdline = _quote_command_line_argument(p_path); - const List<String>::Element *I = p_arguments.front(); - while (I) { - cmdline += " " + _quote_command_line_argument(I->get()); - I = I->next(); + ProcessInfo pi; + ZeroMemory(&pi.si, sizeof(pi.si)); + pi.si.cb = sizeof(pi.si); + ZeroMemory(&pi.pi, sizeof(pi.pi)); + LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; + + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); + + WaitForSingleObject(pi.pi.hProcess, INFINITE); + if (r_exitcode) { + DWORD ret2; + GetExitCodeProcess(pi.pi.hProcess, &ret2); + *r_exitcode = ret2; + } + CloseHandle(pi.pi.hProcess); + CloseHandle(pi.pi.hThread); + + return OK; +}; + +Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const String &E : p_arguments) { + command += " " + _quote_command_line_argument(E); } ProcessInfo pi; @@ -459,25 +475,15 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why. - int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); - ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); - - if (p_blocking) { - DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE); - if (r_exitcode) { - *r_exitcode = ret2; - } + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); - CloseHandle(pi.pi.hProcess); - CloseHandle(pi.pi.hThread); - } else { - ProcessID pid = pi.pi.dwProcessId; - if (r_child_id) { - *r_child_id = pid; - } - process_map->insert(pid, pi); + ProcessID pid = pi.pi.dwProcessId; + if (r_child_id) { + *r_child_id = pid; } + process_map->insert(pid, pi); + return OK; }; @@ -509,7 +515,7 @@ Error OS_Windows::set_cwd(const String &p_cwd) { String OS_Windows::get_executable_path() const { WCHAR bufname[4096]; GetModuleFileNameW(nullptr, bufname, 4096); - String s = String::utf16((const char16_t *)bufname); + String s = String::utf16((const char16_t *)bufname).replace("\\", "/"); return s; } @@ -549,8 +555,27 @@ String OS_Windows::get_stdin_string(bool p_block) { } Error OS_Windows::shell_open(String p_uri) { - ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL); - return OK; + INT_PTR ret = (INT_PTR)ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL); + if (ret > 32) { + return OK; + } else { + switch (ret) { + case ERROR_FILE_NOT_FOUND: + case SE_ERR_DLLNOTFOUND: + return ERR_FILE_NOT_FOUND; + case ERROR_PATH_NOT_FOUND: + return ERR_FILE_BAD_PATH; + case ERROR_BAD_FORMAT: + return ERR_FILE_CORRUPT; + case SE_ERR_ACCESSDENIED: + return ERR_UNAUTHORIZED; + case 0: + case SE_ERR_OOM: + return ERR_OUT_OF_MEMORY; + default: + return FAILED; + } + } } String OS_Windows::get_locale() const { @@ -558,21 +583,21 @@ String OS_Windows::get_locale() const { LANGID langid = GetUserDefaultUILanguage(); String neutral; - int lang = langid & ((1 << 9) - 1); - int sublang = langid & ~((1 << 9) - 1); + int lang = PRIMARYLANGID(langid); + int sublang = SUBLANGID(langid); while (wl->locale) { if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) neutral = wl->locale; if (lang == wl->main_lang && sublang == wl->sublang) - return wl->locale; + return String(wl->locale).replace("-", "_"); wl++; } if (neutral != "") - return neutral; + return String(neutral).replace("-", "_"); return "en"; } @@ -611,7 +636,7 @@ void OS_Windows::run() { if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); while (!force_quit) { DisplayServer::get_singleton()->process_events(); // get rid of pending events @@ -619,7 +644,7 @@ void OS_Windows::run() { break; }; - main_loop->finish(); + main_loop->finalize(); } MainLoop *OS_Windows::get_main_loop() const { @@ -627,31 +652,54 @@ MainLoop *OS_Windows::get_main_loop() const { } String OS_Windows::get_config_path() const { - if (has_environment("XDG_CONFIG_HOME")) { // unlikely, but after all why not? - return get_environment("XDG_CONFIG_HOME"); - } else if (has_environment("APPDATA")) { - return get_environment("APPDATA"); - } else { - return "."; + // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well. + if (has_environment("XDG_CONFIG_HOME")) { + if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) { + return get_environment("XDG_CONFIG_HOME").replace("\\", "/"); + } else { + WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `%APPDATA%` or `.` per the XDG Base Directory specification."); + } } + if (has_environment("APPDATA")) { + return get_environment("APPDATA").replace("\\", "/"); + } + return "."; } String OS_Windows::get_data_path() const { + // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well. if (has_environment("XDG_DATA_HOME")) { - return get_environment("XDG_DATA_HOME"); - } else { - return get_config_path(); + if (get_environment("XDG_DATA_HOME").is_absolute_path()) { + return get_environment("XDG_DATA_HOME").replace("\\", "/"); + } else { + WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification."); + } } + return get_config_path(); } String OS_Windows::get_cache_path() const { - if (has_environment("XDG_CACHE_HOME")) { - return get_environment("XDG_CACHE_HOME"); - } else if (has_environment("TEMP")) { - return get_environment("TEMP"); - } else { - return get_config_path(); + static String cache_path_cache; + if (cache_path_cache.is_empty()) { + // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well. + if (has_environment("XDG_CACHE_HOME")) { + if (get_environment("XDG_CACHE_HOME").is_absolute_path()) { + cache_path_cache = get_environment("XDG_CACHE_HOME").replace("\\", "/"); + } else { + WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `%LOCALAPPDATA%\\cache`, `%TEMP%` or `get_config_path()` per the XDG Base Directory specification."); + } + } + if (cache_path_cache.is_empty() && has_environment("LOCALAPPDATA")) { + cache_path_cache = get_environment("LOCALAPPDATA").replace("\\", "/"); + } + if (cache_path_cache.is_empty() && has_environment("TEMP")) { + cache_path_cache = get_environment("TEMP").replace("\\", "/"); + } + if (cache_path_cache.is_empty()) { + cache_path_cache = get_config_path(); + } } + return cache_path_cache; } // Get properly capitalized engine name for system paths @@ -659,7 +707,7 @@ String OS_Windows::get_godot_dir_name() const { return String(VERSION_SHORT_NAME).capitalize(); } -String OS_Windows::get_system_dir(SystemDir p_dir) const { +String OS_Windows::get_system_dir(SystemDir p_dir, bool p_shared_storage) const { KNOWNFOLDERID id; switch (p_dir) { @@ -692,7 +740,7 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const { PWSTR szPath; HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath); ERR_FAIL_COND_V(res != S_OK, String()); - String path = String::utf16((const char16_t *)szPath); + String path = String::utf16((const char16_t *)szPath).replace("\\", "/"); CoTaskMemFree(szPath); return path; } @@ -712,7 +760,7 @@ String OS_Windows::get_user_data_dir() const { } } - return ProjectSettings::get_singleton()->get_resource_path(); + return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file("[unnamed project]"); } String OS_Windows::get_unique_id() const { @@ -761,71 +809,11 @@ Error OS_Windows::move_to_trash(const String &p_path) { return OK; } -int OS_Windows::get_tablet_driver_count() const { - return tablet_drivers.size(); -} - -String OS_Windows::get_tablet_driver_name(int p_driver) const { - if (p_driver < 0 || p_driver >= tablet_drivers.size()) { - return ""; - } else { - return tablet_drivers[p_driver]; - } -} - -String OS_Windows::get_current_tablet_driver() const { - return tablet_driver; -} - -void OS_Windows::set_current_tablet_driver(const String &p_driver) { - if (get_tablet_driver_count() == 0) { - return; - } - bool found = false; - for (int i = 0; i < get_tablet_driver_count(); i++) { - if (p_driver == get_tablet_driver_name(i)) { - found = true; - } - } - if (found) { - if (DisplayServerWindows::get_singleton()) { - ((DisplayServerWindows *)DisplayServerWindows::get_singleton())->_update_tablet_ctx(tablet_driver, p_driver); - } - tablet_driver = p_driver; - } else { - ERR_PRINT("Unknown tablet driver " + p_driver + "."); - } -} - OS_Windows::OS_Windows(HINSTANCE _hInstance) { - //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. - HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); - if (wintab_lib) { - DisplayServerWindows::wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); - DisplayServerWindows::wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); - DisplayServerWindows::wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); - DisplayServerWindows::wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); - DisplayServerWindows::wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); - - DisplayServerWindows::wintab_available = DisplayServerWindows::wintab_WTOpen && DisplayServerWindows::wintab_WTClose && DisplayServerWindows::wintab_WTInfo && DisplayServerWindows::wintab_WTPacket && DisplayServerWindows::wintab_WTEnable; - } - - if (DisplayServerWindows::wintab_available) { - tablet_drivers.push_back("wintab"); - } - - //Note: Windows Ink API for pen input, available on Windows 8+ only. - HMODULE user32_lib = LoadLibraryW(L"user32.dll"); - if (user32_lib) { - DisplayServerWindows::win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); - DisplayServerWindows::win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); - - DisplayServerWindows::winink_available = DisplayServerWindows::win8p_GetPointerType && DisplayServerWindows::win8p_GetPointerPenInfo; - } - - if (DisplayServerWindows::winink_available) { - tablet_drivers.push_back("winink"); - } + ticks_per_second = 0; + ticks_start = 0; + main_loop = nullptr; + process_map = nullptr; force_quit = false; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 910a83539a..1342d95575 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,25 +31,21 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif -#if defined(OPENGL_ENABLED) -#include "context_gl_windows.h" -#endif - #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/windows/vulkan_context_win.h" @@ -57,7 +53,9 @@ #include <fcntl.h> #include <io.h> +#include <shellapi.h> #include <stdio.h> +#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <windowsx.h> @@ -73,9 +71,6 @@ class OS_Windows : public OS { HINSTANCE hInstance; MainLoop *main_loop; - String tablet_driver; - Vector<String> tablet_drivers; - #ifdef WASAPI_ENABLED AudioDriverWASAPI driver_wasapi; #endif @@ -93,14 +88,14 @@ class OS_Windows : public OS { // functions used by main to initialize/deinitialize the OS protected: - virtual void initialize(); + virtual void initialize() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); - virtual void finalize_core(); - virtual String get_stdin_string(bool p_block); + virtual void finalize() override; + virtual void finalize_core() override; + virtual String get_stdin_string(bool p_block) override; String _quote_command_line_argument(const String &p_text) const; @@ -111,66 +106,64 @@ protected: Map<ProcessID, ProcessInfo> *process_map; public: - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; - virtual MainLoop *get_main_loop() const; + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual String get_name() const; + virtual MainLoop *get_main_loop() const override; - virtual int get_tablet_driver_count() const; - virtual String get_tablet_driver_name(int p_driver) const; - virtual String get_current_tablet_driver() const; - virtual void set_current_tablet_driver(const String &p_driver); + virtual String get_name() const override; - virtual void initialize_joypads() {} + virtual void initialize_joypads() override {} - virtual Date get_date(bool utc) const; - virtual Time get_time(bool utc) const; - virtual TimeZoneInfo get_time_zone_info() const; - virtual double get_unix_time() const; + virtual Date get_date(bool p_utc) const override; + virtual Time get_time(bool p_utc) const override; + virtual TimeZoneInfo get_time_zone_info() const override; + virtual double get_unix_time() const override; - virtual Error set_cwd(const String &p_cwd); + virtual Error set_cwd(const String &p_cwd) override; - virtual void delay_usec(uint32_t p_usec) const; - virtual uint64_t get_ticks_usec() const; + virtual void delay_usec(uint32_t p_usec) const override; + virtual uint64_t get_ticks_usec() const override; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + virtual Error kill(const ProcessID &p_pid) override; + virtual int get_process_id() const override; - virtual bool has_environment(const String &p_var) const; - virtual String get_environment(const String &p_var) const; - virtual bool set_environment(const String &p_var, const String &p_value) const; + virtual bool has_environment(const String &p_var) const override; + virtual String get_environment(const String &p_var) const override; + virtual bool set_environment(const String &p_var, const String &p_value) const override; - virtual String get_executable_path() const; + virtual String get_executable_path() const override; - virtual String get_locale() const; + virtual String get_locale() const override; - virtual int get_processor_count() const; + virtual int get_processor_count() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_godot_dir_name() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_godot_dir_name() const override; - virtual String get_system_dir(SystemDir p_dir) const; - virtual String get_user_data_dir() const; + virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override; + virtual String get_user_data_dir() const override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; void run(); - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; - void disable_crash_handler(); - bool is_disable_crash_handler() const; - virtual void initialize_debugging(); + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; + virtual void initialize_debugging() override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; void set_main_window(HWND p_main_window) { main_window = p_main_window; } diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 09a16614e0..dace0f86af 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,3 +29,5 @@ /*************************************************************************/ #include <malloc.h> + +#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h" diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp index 2c63281c49..db5e6466be 100644 --- a/platform/windows/vulkan_context_win.cpp +++ b/platform/windows/vulkan_context_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,24 +29,27 @@ /*************************************************************************/ #include "vulkan_context_win.h" -#include <vulkan/vulkan_win32.h> +#ifdef USE_VOLK +#include <volk.h> +#else +#include <vulkan/vulkan.h> +#endif const char *VulkanContextWindows::_get_platform_surface_extension() const { return VK_KHR_WIN32_SURFACE_EXTENSION_NAME; } -int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) { +int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) { VkWin32SurfaceCreateInfoKHR createInfo; createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; createInfo.pNext = nullptr; createInfo.flags = 0; createInfo.hinstance = p_instance; createInfo.hwnd = p_window; - VkSurfaceKHR surface; - VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, nullptr, &surface); + VkResult err = vkCreateWin32SurfaceKHR(get_instance(), &createInfo, nullptr, &surface); ERR_FAIL_COND_V(err, -1); - return _window_create(p_window_id, surface, p_width, p_height); + return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height); } VulkanContextWindows::VulkanContextWindows() { diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h index 6e80db0286..61e66b8ae0 100644 --- a/platform/windows/vulkan_context_win.h +++ b/platform/windows/vulkan_context_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,13 +32,15 @@ #define VULKAN_DEVICE_WIN_H #include "drivers/vulkan/vulkan_context.h" + +#define WIN32_LEAN_AND_MEAN #include <windows.h> class VulkanContextWindows : public VulkanContext { virtual const char *_get_platform_surface_extension() const; public: - int window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height); + int window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height); VulkanContextWindows(); ~VulkanContextWindows(); diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 0938b65b04..e54a61fdfd 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,7 @@ #ifdef WINDOWS_ENABLED #include <stdio.h> +#define WIN32_LEAN_AND_MEAN #include <windows.h> void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_err) { @@ -53,7 +54,8 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er if (wlen < 0) return; - wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t)); + wchar_t *wbuf = (wchar_t *)memalloc((len + 1) * sizeof(wchar_t)); + ERR_FAIL_NULL_MSG(wbuf, "Out of memory."); MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen); wbuf[wlen] = 0; @@ -62,7 +64,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er else wprintf(L"%ls", wbuf); - free(wbuf); + memfree(wbuf); #ifdef DEBUG_ENABLED fflush(stdout); @@ -107,47 +109,47 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY); switch (p_type) { case ERR_ERROR: - logf("ERROR:"); + logf_error("ERROR:"); break; case ERR_WARNING: - logf("WARNING:"); + logf_error("WARNING:"); break; case ERR_SCRIPT: - logf("SCRIPT ERROR:"); + logf_error("SCRIPT ERROR:"); break; case ERR_SHADER: - logf("SHADER ERROR:"); + logf_error("SHADER ERROR:"); break; } SetConsoleTextAttribute(hCon, basecol); if (p_rationale && p_rationale[0]) { - logf(" %s\n", p_rationale); + logf_error(" %s\n", p_rationale); } else { - logf(" %s\n", p_code); + logf_error(" %s\n", p_code); } // `FOREGROUND_INTENSITY` alone results in gray text. SetConsoleTextAttribute(hCon, FOREGROUND_INTENSITY); switch (p_type) { case ERR_ERROR: - logf(" at: "); + logf_error(" at: "); break; case ERR_WARNING: - logf(" at: "); + logf_error(" at: "); break; case ERR_SCRIPT: - logf(" at: "); + logf_error(" at: "); break; case ERR_SHADER: - logf(" at: "); + logf_error(" at: "); break; } if (p_rationale && p_rationale[0]) { - logf("(%s:%i)\n", p_file, p_line); + logf_error("(%s:%i)\n", p_file, p_line); } else { - logf("%s (%s:%i)\n", p_function, p_file, p_line); + logf_error("%s (%s:%i)\n", p_function, p_file, p_line); } SetConsoleTextAttribute(hCon, sbi.wAttributes); diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h index d4443a707d..aacfe5869e 100644 --- a/platform/windows/windows_terminal_logger.h +++ b/platform/windows/windows_terminal_logger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |