diff options
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/SCsub | 2 | ||||
-rw-r--r-- | platform/windows/context_gl_win.cpp | 1 | ||||
-rw-r--r-- | platform/windows/detect.py | 6 | ||||
-rw-r--r-- | platform/windows/joypad.cpp (renamed from platform/windows/joystick.cpp) | 157 | ||||
-rw-r--r-- | platform/windows/joypad.h (renamed from platform/windows/joystick.h) | 39 | ||||
-rw-r--r-- | platform/windows/key_mapping_win.cpp | 2 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 48 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 6 | ||||
-rw-r--r-- | platform/windows/platform_config.h | 3 |
9 files changed, 125 insertions, 139 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 32c23b906a..ae8c07384f 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -11,7 +11,7 @@ common_win = [ "tcp_server_winsock.cpp", "packet_peer_udp_winsock.cpp", "stream_peer_winsock.cpp", - "joystick.cpp", + "joypad.cpp", ] restarget = "godot_res" + env["OBJSUFFIX"] diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 136ac310f6..6b60ade5f0 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -40,7 +40,6 @@ // // -#define WINVER 0x0500 #include "context_gl_win.h" //#include "drivers/opengl/glwrapper.h" diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 28030afa82..1f3c7a7654 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -207,6 +207,10 @@ def build_res_file(target, source, env): def configure(env): env.Append(CPPPATH=['#platform/windows']) + + # Targeted Windows version: Vista (and later) + env.Append(CPPFLAGS=['-D_WIN32_WINNT=0x0600']) + env['is_mingw'] = False if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # build using visual studio @@ -315,7 +319,7 @@ def configure(env): mingw_prefix = "" if (env["bits"] == "default"): - env["bits"] = "32" + env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" if (env["bits"] == "32"): env.Append(LINKFLAGS=['-static']) diff --git a/platform/windows/joystick.cpp b/platform/windows/joypad.cpp index 3fdf20a472..6ea23ebb28 100644 --- a/platform/windows/joystick.cpp +++ b/platform/windows/joypad.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* joystick.cpp */ +/* joypad.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -26,8 +26,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -//author: Andreas Haas <hondres, liugam3@gmail.com> -#include "joystick.h" +#include "joypad.h" #include <iostream> #include <wbemidl.h> #include <oleauto.h> @@ -39,15 +38,15 @@ DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE* pState) { return ERROR_DEVICE_NOT_CONNECTED; } DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration) { return ERROR_DEVICE_NOT_CONNECTED; } -joystick_windows::joystick_windows() { +JoypadWindows::JoypadWindows() { } -joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) { +JoypadWindows::JoypadWindows(InputDefault* _input, HWND* hwnd) { input = _input; hWnd = hwnd; - joystick_count = 0; + joypad_count = 0; dinput = NULL; xinput_dll = NULL; xinput_get_state = NULL; @@ -55,8 +54,8 @@ joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) { load_xinput(); - for (int i = 0; i < JOYSTICKS_MAX; i++) - attached_joysticks[i] = false; + for (int i = 0; i < JOYPADS_MAX; i++) + attached_joypads[i] = false; HRESULT result; @@ -64,35 +63,35 @@ joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) { if (FAILED(result)) { printf("failed init DINPUT: %ld\n", result); } - probe_joysticks(); + probe_joypads(); } -joystick_windows::~joystick_windows() { +JoypadWindows::~JoypadWindows() { - close_joystick(); + close_joypad(); dinput->Release(); unload_xinput(); } -bool joystick_windows::have_device(const GUID &p_guid) { +bool JoypadWindows::have_device(const GUID &p_guid) { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - if (d_joysticks[i].guid == p_guid) { + if (d_joypads[i].guid == p_guid) { - d_joysticks[i].confirmed = true; + d_joypads[i].confirmed = true; return true; } } return false; } -int joystick_windows::check_free_joy_slot() const { +int JoypadWindows::check_free_joy_slot() const { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - if (!attached_joysticks[i]) + if (!attached_joypads[i]) return i; } return -1; @@ -100,7 +99,7 @@ int joystick_windows::check_free_joy_slot() const { // adapted from SDL2, works a lot better than the MSDN version -bool joystick_windows::is_xinput_device(const GUID *p_guid) { +bool JoypadWindows::is_xinput_device(const GUID *p_guid) { static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; @@ -144,7 +143,7 @@ bool joystick_windows::is_xinput_device(const GUID *p_guid) { return false; } -bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { +bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE* instance) { HRESULT hr; int num = check_free_joy_slot(); @@ -152,8 +151,8 @@ bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { if (have_device(instance->guidInstance) || num == -1) return false; - d_joysticks[joystick_count] = dinput_gamepad(); - dinput_gamepad* joy = &d_joysticks[joystick_count]; + d_joypads[joypad_count] = dinput_gamepad(); + dinput_gamepad* joy = &d_joypads[joypad_count]; const DWORD devtype = (instance->dwDevType & 0xFF); @@ -177,7 +176,7 @@ bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); - id_to_change = joystick_count; + id_to_change = joypad_count; joy->di_joy->SetDataFormat(&c_dfDIJoystick2); joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); @@ -188,13 +187,13 @@ bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { input->joy_connection_changed(num, true, instance->tszProductName, uid); joy->attached = true; joy->id = num; - attached_joysticks[num] = true; + attached_joypads[num] = true; joy->confirmed = true; - joystick_count++; + joypad_count++; return true; } -void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) { +void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) { if (ob->dwType & DIDFT_AXIS) { @@ -225,7 +224,7 @@ void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, i prop_range.lMin = -MAX_JOY_AXIS; prop_range.lMax = +MAX_JOY_AXIS; - dinput_gamepad &joy = d_joysticks[p_joy_id]; + dinput_gamepad &joy = d_joypads[p_joy_id]; res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_RANGE, &prop_range.diph); @@ -246,100 +245,100 @@ void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, i } } -BOOL CALLBACK joystick_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) { +BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) { - joystick_windows* self = (joystick_windows*)pContext; + JoypadWindows* self = (JoypadWindows*)pContext; if (self->is_xinput_device(&instance->guidProduct)) {; return DIENUM_CONTINUE; } - self->setup_dinput_joystick(instance); + self->setup_dinput_joypad(instance); return DIENUM_CONTINUE; } -BOOL CALLBACK joystick_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) { +BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) { - joystick_windows* self = (joystick_windows*)context; - self->setup_joystick_object(instance, self->id_to_change); + JoypadWindows* self = (JoypadWindows*)context; + self->setup_joypad_object(instance, self->id_to_change); return DIENUM_CONTINUE; } -void joystick_windows::close_joystick(int id) { +void JoypadWindows::close_joypad(int id) { if (id == -1) { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - close_joystick(i); + close_joypad(i); } return; } - if (!d_joysticks[id].attached) return; + if (!d_joypads[id].attached) return; - d_joysticks[id].di_joy->Unacquire(); - d_joysticks[id].di_joy->Release(); - d_joysticks[id].attached = false; - attached_joysticks[d_joysticks[id].id] = false; - d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0; - input->joy_connection_changed(d_joysticks[id].id, false, ""); - joystick_count--; + d_joypads[id].di_joy->Unacquire(); + d_joypads[id].di_joy->Release(); + d_joypads[id].attached = false; + attached_joypads[d_joypads[id].id] = false; + d_joypads[id].guid.Data1 = d_joypads[id].guid.Data2 = d_joypads[id].guid.Data3 = 0; + input->joy_connection_changed(d_joypads[id].id, false, ""); + joypad_count--; } -void joystick_windows::probe_joysticks() { +void JoypadWindows::probe_joypads() { DWORD dwResult; for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) { - ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE)); + ZeroMemory(&x_joypads[i].state, sizeof(XINPUT_STATE)); - dwResult = xinput_get_state(i, &x_joysticks[i].state); + dwResult = xinput_get_state(i, &x_joypads[i].state); if ( dwResult == ERROR_SUCCESS) { int id = check_free_joy_slot(); - if (id != -1 && !x_joysticks[i].attached) { - - x_joysticks[i].attached = true; - x_joysticks[i].id = id; - x_joysticks[i].ff_timestamp = 0; - x_joysticks[i].ff_end_timestamp = 0; - x_joysticks[i].vibrating = false; - attached_joysticks[id] = true; + if (id != -1 && !x_joypads[i].attached) { + + x_joypads[i].attached = true; + x_joypads[i].id = id; + x_joypads[i].ff_timestamp = 0; + x_joypads[i].ff_end_timestamp = 0; + x_joypads[i].vibrating = false; + attached_joypads[id] = true; input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__"); } } - else if (x_joysticks[i].attached) { + else if (x_joypads[i].attached) { - x_joysticks[i].attached = false; - attached_joysticks[x_joysticks[i].id] = false; - input->joy_connection_changed(x_joysticks[i].id, false, ""); + x_joypads[i].attached = false; + attached_joypads[x_joypads[i].id] = false; + input->joy_connection_changed(x_joypads[i].id, false, ""); } } - for (int i = 0; i < joystick_count; i++) { + for (int i = 0; i < joypad_count; i++) { - d_joysticks[i].confirmed = false; + d_joypads[i].confirmed = false; } dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY); - for (int i = 0; i < joystick_count; i++) { + for (int i = 0; i < joypad_count; i++) { - if (!d_joysticks[i].confirmed) { + if (!d_joypads[i].confirmed) { - close_joystick(i); + close_joypad(i); } } } -unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { +unsigned int JoypadWindows::process_joypads(unsigned int p_last_id) { HRESULT hr; for (int i = 0; i < XUSER_MAX_COUNT; i++) { - xinput_gamepad &joy = x_joysticks[i]; + xinput_gamepad &joy = x_joypads[i]; if (!joy.attached) { continue; } @@ -368,20 +367,20 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { Vector2 strength = input->get_joy_vibration_strength(joy.id); float duration = input->get_joy_vibration_duration(joy.id); if (strength.x == 0 && strength.y == 0) { - joystick_vibration_stop_xinput(i, timestamp); + joypad_vibration_stop_xinput(i, timestamp); } else { - joystick_vibration_start_xinput(i, strength.x, strength.y, duration, timestamp); + joypad_vibration_start_xinput(i, strength.x, strength.y, duration, timestamp); } } else if (joy.vibrating && joy.ff_end_timestamp != 0) { uint64_t current_time = OS::get_singleton()->get_ticks_usec(); if (current_time >= joy.ff_end_timestamp) - joystick_vibration_stop_xinput(i, current_time); + joypad_vibration_stop_xinput(i, current_time); } } - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - dinput_gamepad* joy = &d_joysticks[i]; + dinput_gamepad* joy = &d_joypads[i]; if (!joy->attached) continue; @@ -438,7 +437,7 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { return p_last_id; } -unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) { +unsigned int JoypadWindows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) { int dpad_val = 0; @@ -487,7 +486,7 @@ unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DW return input->joy_hat(p_last_id, p_device, dpad_val); }; -InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { +InputDefault::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { InputDefault::JoyAxis jx; if (Math::abs(p_val) < MIN_JOY_AXIS) { @@ -519,8 +518,8 @@ InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, b return jx; } -void joystick_windows::joystick_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { - xinput_gamepad &joy = x_joysticks[p_device]; +void JoypadWindows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { + xinput_gamepad &joy = x_joypads[p_device]; if (joy.attached) { XINPUT_VIBRATION effect; effect.wLeftMotorSpeed = (65535 * p_strong_magnitude); @@ -533,8 +532,8 @@ void joystick_windows::joystick_vibration_start_xinput(int p_device, float p_wea } } -void joystick_windows::joystick_vibration_stop_xinput(int p_device, uint64_t p_timestamp) { - xinput_gamepad &joy = x_joysticks[p_device]; +void JoypadWindows::joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp) { + xinput_gamepad &joy = x_joypads[p_device]; if (joy.attached) { XINPUT_VIBRATION effect; effect.wLeftMotorSpeed = 0; @@ -547,7 +546,7 @@ void joystick_windows::joystick_vibration_stop_xinput(int p_device, uint64_t p_t } -void joystick_windows::load_xinput() { +void JoypadWindows::load_xinput() { xinput_get_state = &_xinput_get_state; xinput_set_state = &_xinput_set_state; @@ -576,7 +575,7 @@ void joystick_windows::load_xinput() { xinput_set_state = set_func; } -void joystick_windows::unload_xinput() { +void JoypadWindows::unload_xinput() { if (xinput_dll) { diff --git a/platform/windows/joystick.h b/platform/windows/joypad.h index 6de05bf108..63eee8c015 100644 --- a/platform/windows/joystick.h +++ b/platform/windows/joypad.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* joystick.h */ +/* joypad.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -26,9 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -//author: Andreas Haas <hondres, liugam3@gmail.com> -#ifndef JOYSTICK_H -#define JOYSTICK_H +#ifndef JOYPAD_H +#define JOYPAD_H #include "os_windows.h" #define DIRECTINPUT_VERSION 0x0800 @@ -48,19 +47,19 @@ if(x != NULL) \ #define XUSER_MAX_COUNT 4 #endif -class joystick_windows +class JoypadWindows { public: - joystick_windows(); - joystick_windows(InputDefault* _input, HWND* hwnd); - ~joystick_windows(); + JoypadWindows(); + JoypadWindows(InputDefault* _input, HWND* hwnd); + ~JoypadWindows(); - void probe_joysticks(); - unsigned int process_joysticks(unsigned int p_last_id); + void probe_joypads(); + unsigned int process_joypads(unsigned int p_last_id); private: enum { - JOYSTICKS_MAX = 16, + JOYPADS_MAX = 16, JOY_AXIS_COUNT = 6, MIN_JOY_AXIS = 10, MAX_JOY_AXIS = 32768, @@ -120,16 +119,16 @@ private: InputDefault* input; int id_to_change; - int joystick_count; - bool attached_joysticks[JOYSTICKS_MAX]; - dinput_gamepad d_joysticks[JOYSTICKS_MAX]; - xinput_gamepad x_joysticks[XUSER_MAX_COUNT]; + int joypad_count; + bool attached_joypads[JOYPADS_MAX]; + dinput_gamepad d_joypads[JOYPADS_MAX]; + xinput_gamepad x_joypads[XUSER_MAX_COUNT]; static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* p_instance, void* p_context); static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE* instance, void* context); - void setup_joystick_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id); - void close_joystick(int id = -1); + void setup_joypad_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id); + void close_joypad(int id = -1); void load_xinput(); void unload_xinput(); @@ -138,9 +137,9 @@ private: bool have_device(const GUID &p_guid); bool is_xinput_device(const GUID* p_guid); - bool setup_dinput_joystick(const DIDEVICEINSTANCE* instance); - void joystick_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); - void joystick_vibration_stop_xinput(int p_device, uint64_t p_timestamp); + bool setup_dinput_joypad(const DIDEVICEINSTANCE* instance); + void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); + void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index 00a0ca79c7..9ab222e9ee 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -26,8 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#define WINVER 0x0500 #include "key_mapping_win.h" + #include <stdio.h> struct _WinTranslatePair { diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 445f4fc328..6256cb58e0 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -30,11 +30,11 @@ #include "os_windows.h" #include "drivers/gles3/rasterizer_gles3.h" -#include "drivers/unix/memory_pool_static_malloc.h" -#include "os/memory_pool_dynamic_static.h" + #include "drivers/windows/thread_windows.h" #include "drivers/windows/semaphore_windows.h" #include "drivers/windows/mutex_windows.h" +#include "drivers/windows/rw_lock_windows.h" #include "main/main.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/dir_access_windows.h" @@ -48,10 +48,10 @@ #include "packet_peer_udp_winsock.h" #include "stream_peer_winsock.h" #include "lang_table.h" -#include "os/memory_pool_dynamic_prealloc.h" + #include "globals.h" #include "io/marshalls.h" -#include "joystick.h" +#include "joypad.h" #include "shlobj.h" #include <regstr.h> @@ -167,8 +167,6 @@ const char * OS_Windows::get_audio_driver_name(int p_driver) const { return AudioDriverManagerSW::get_driver(p_driver)->get_name(); } -static MemoryPoolStatic *mempool_static=NULL; -static MemoryPoolDynamic *mempool_dynamic=NULL; void OS_Windows::initialize_core() { @@ -183,6 +181,7 @@ void OS_Windows::initialize_core() { ThreadWindows::make_default(); SemaphoreWindows::make_default(); MutexWindows::make_default(); + RWLockWindows::make_default(); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); @@ -196,15 +195,6 @@ void OS_Windows::initialize_core() { StreamPeerWinsock::make_default(); PacketPeerUDPWinsock::make_default(); - mempool_static = new MemoryPoolStaticMalloc; -#if 1 - mempool_dynamic = memnew( MemoryPoolDynamicStatic ); -#else -#define DYNPOOL_SIZE 4*1024*1024 - void * buffer = malloc( DYNPOOL_SIZE ); - mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) ); - -#endif // We need to know how often the clock is updated if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) ) @@ -687,7 +677,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { print_line("input lang change"); } break; - #if WINVER >= 0x0700 // for windows 7 + #if WINVER >= 0x0601 // for windows 7 case WM_TOUCH: { BOOL bHandled = FALSE; @@ -724,7 +714,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { #endif case WM_DEVICECHANGE: { - joystick->probe_joysticks(); + joypad->probe_joypads(); } break; case WM_SETCURSOR: { @@ -1087,13 +1077,15 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ RasterizerGLES3::make_current(); #else - #ifdef DX9_ENABLED + // FIXME: Does DX support still work now that rasterizer is no longer used? +#ifdef DX9_ENABLED rasterizer = memnew( RasterizerDX9(hWnd) ); - #endif +#endif #endif visual_server = memnew( VisualServerRaster ); - //if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { + // FIXME: Reimplement threaded rendering? Or remove? +// if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { // // visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); // } @@ -1128,7 +1120,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ visual_server->init(); input = memnew( InputDefault ); - joystick = memnew (joystick_windows(input, &hWnd)); + joypad = memnew (JoypadWindows(input, &hWnd)); AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -1261,7 +1253,7 @@ void OS_Windows::finalize() { main_loop=NULL; - memdelete(joystick); + memdelete(joypad); memdelete(input); visual_server->finish(); @@ -1304,10 +1296,6 @@ void OS_Windows::finalize_core() { memdelete(process_map); - if (mempool_dynamic) - memdelete( mempool_dynamic ); - delete mempool_static; - TCPServerWinsock::cleanup(); StreamPeerWinsock::cleanup(); @@ -1940,7 +1928,7 @@ void OS_Windows::process_events() { MSG msg; - last_id = joystick->process_joysticks(last_id); + last_id = joypad->process_joypads(last_id); while(PeekMessageW(&msg,NULL,0,0,PM_REMOVE)) { @@ -2128,7 +2116,7 @@ void OS_Windows::set_icon(const Image& p_icon) { encode_uint32(0,&icon_bmp[36]); uint8_t *wr=&icon_bmp[40]; - DVector<uint8_t>::Read r= icon.get_data().read(); + PoolVector<uint8_t>::Read r= icon.get_data().read(); for(int i=0;i<h;i++) { @@ -2382,7 +2370,7 @@ String OS_Windows::get_data_dir() const { if (has_environment("APPDATA")) { - bool use_godot = Globals::get_singleton()->get("application/use_shared_user_dir"); + bool use_godot = GlobalConfig::get_singleton()->get("application/use_shared_user_dir"); if (!use_godot) return (OS::get_singleton()->get_environment("APPDATA")+"/"+an).replace("\\","/"); else @@ -2390,7 +2378,7 @@ String OS_Windows::get_data_dir() const { } } - return Globals::get_singleton()->get_resource_path(); + return GlobalConfig::get_singleton()->get_resource_path(); } diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 19367c758b..7ca89e6366 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -29,8 +29,6 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H -#define WINVER 0x0600 - #include "os/input.h" #include "os/os.h" #include "context_gl_win.h" @@ -63,7 +61,7 @@ /** @author Juan Linietsky <reduzio@gmail.com> */ -class joystick_windows; +class JoypadWindows; class OS_Windows : public OS { enum { @@ -135,7 +133,7 @@ class OS_Windows : public OS { CursorShape cursor_shape; InputDefault *input; - joystick_windows *joystick; + JoypadWindows *joypad; #ifdef RTAUDIO_ENABLED AudioDriverRtAudio driver_rtaudio; diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 19885c4afb..0e16753156 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -30,5 +30,4 @@ //#else //#include <alloca.h> //#endif -//#define GLES2_INCLUDE_H "GL/glew.h" -#define GLES3_INCLUDE_H "gl_context/glad/glad.h" +#define GLES3_INCLUDE_H "glad/glad.h" |