diff options
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/detect.py | 72 | ||||
-rw-r--r-- | platform/windows/display_server_windows.h | 2 | ||||
-rw-r--r-- | platform/windows/godot_windows.cpp | 4 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 3 |
4 files changed, 19 insertions, 62 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 095d688213..a5d8d0344b 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -4,6 +4,11 @@ import subprocess import sys from platform_methods import detect_arch +from typing import TYPE_CHECKING + +if TYPE_CHECKING: + from SCons import Environment + # To match other platforms STACK_SIZE = 8388608 @@ -173,17 +178,7 @@ def get_opts(): "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601", ), - BoolVariable( - "debug_symbols", - "Add debugging symbols to release/release_debug builds", - True, - ), EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("gui", "console")), - BoolVariable( - "separate_debug_symbols", - "Create a separate file containing debugging symbols", - False, - ), ( "msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", @@ -330,31 +325,11 @@ def setup_mingw(env): def configure_msvc(env, vcvars_msvc_config): """Configure env to work with MSVC""" - # Build type - if env["target"] == "release": - if env["optimize"] == "speed": # optimize for speed (default) - env.Append(CCFLAGS=["/O2"]) - env.Append(LINKFLAGS=["/OPT:REF"]) - elif env["optimize"] == "size": # optimize for size - env.Append(CCFLAGS=["/O1"]) - env.Append(LINKFLAGS=["/OPT:REF"]) - env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"]) - - elif env["target"] == "release_debug": - if env["optimize"] == "speed": # optimize for speed (default) - env.Append(CCFLAGS=["/O2"]) - env.Append(LINKFLAGS=["/OPT:REF"]) - elif env["optimize"] == "size": # optimize for size - env.Append(CCFLAGS=["/O1"]) - env.Append(LINKFLAGS=["/OPT:REF"]) - - elif env["target"] == "debug": - env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) - env.Append(LINKFLAGS=["/DEBUG"]) + ## Build type - if env["debug_symbols"]: - env.AppendUnique(CCFLAGS=["/Zi", "/FS"]) - env.AppendUnique(LINKFLAGS=["/DEBUG"]) + # TODO: Re-evaluate the need for this / streamline with common config. + if env["target"] == "template_release": + env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"]) if env["windows_subsystem"] == "gui": env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"]) @@ -491,31 +466,10 @@ def configure_mingw(env): if env["use_llvm"] and not try_cmd("clang --version", env["mingw_prefix"], env["arch"]): env["use_llvm"] = False - if env["target"] == "release": + # TODO: Re-evaluate the need for this / streamline with common config. + if env["target"] == "template_release": env.Append(CCFLAGS=["-msse2"]) - - if env["optimize"] == "speed": # optimize for speed (default) - if env["arch"] == "x86_32": - env.Append(CCFLAGS=["-O2"]) - else: - env.Append(CCFLAGS=["-O3"]) - else: # optimize for size - env.Prepend(CCFLAGS=["-Os"]) - - if env["debug_symbols"]: - env.Prepend(CCFLAGS=["-g2"]) - - elif env["target"] == "release_debug": - env.Append(CCFLAGS=["-O2"]) - if env["debug_symbols"]: - env.Prepend(CCFLAGS=["-g2"]) - if env["optimize"] == "speed": # optimize for speed (default) - env.Append(CCFLAGS=["-O2"]) - else: # optimize for size - env.Prepend(CCFLAGS=["-Os"]) - - elif env["target"] == "debug": - env.Append(CCFLAGS=["-g3"]) + elif env.dev_build: # Allow big objects. It's supposed not to have drawbacks but seems to break # GCC LTO, so enabling for debug builds only (which are not built with LTO # and are the only ones with too big objects). @@ -639,7 +593,7 @@ def configure_mingw(env): env.Append(BUILDERS={"RES": env.Builder(action=build_res_file, suffix=".o", src_suffix=".rc")}) -def configure(env): +def configure(env: "Environment"): # Validate arch. supported_arches = ["x86_32", "x86_64", "arm32", "arm64"] if env["arch"] not in supported_arches: diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index d85d6364bd..3523e8b3d1 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -61,9 +61,9 @@ #include "gl_manager_windows.h" #endif -#include <fcntl.h> #include <io.h> #include <stdio.h> + #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <windowsx.h> diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index 72920d2816..13602f7cbc 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -87,7 +87,8 @@ CommandLineToArgvA( i = 0; j = 0; - while ((a = CmdLine[i])) { + a = CmdLine[i]; + while (a) { if (in_QM) { if (a == '\"') { in_QM = FALSE; @@ -130,6 +131,7 @@ CommandLineToArgvA( } } i++; + a = CmdLine[i]; } _argv[j] = '\0'; argv[argc] = nullptr; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 491de2266f..419871f8bf 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -40,6 +40,7 @@ #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" + #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif @@ -49,10 +50,10 @@ #include "platform/windows/vulkan_context_win.h" #endif -#include <fcntl.h> #include <io.h> #include <shellapi.h> #include <stdio.h> + #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <windowsx.h> |