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Diffstat (limited to 'platform/windows/tts_windows.h')
-rw-r--r-- | platform/windows/tts_windows.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/platform/windows/tts_windows.h b/platform/windows/tts_windows.h new file mode 100644 index 0000000000..5da404baf9 --- /dev/null +++ b/platform/windows/tts_windows.h @@ -0,0 +1,80 @@ +/*************************************************************************/ +/* tts_windows.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TTS_WINDOWS_H +#define TTS_WINDOWS_H + +#include "core/string/ustring.h" +#include "core/templates/list.h" +#include "core/templates/map.h" +#include "core/variant/array.h" +#include "servers/display_server.h" + +#include <objbase.h> +#include <sapi.h> +#include <wchar.h> +#include <winnls.h> + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +class TTS_Windows { + List<DisplayServer::TTSUtterance> queue; + ISpVoice *synth = nullptr; + bool paused = false; + struct UTData { + Char16String string; + int offset; + int id; + }; + Map<ULONG, UTData> ids; + + static void __stdcall speech_event_callback(WPARAM wParam, LPARAM lParam); + void _update_tts(); + + static TTS_Windows *singleton; + +public: + static TTS_Windows *get_singleton(); + + bool is_speaking() const; + bool is_paused() const; + Array get_voices() const; + + void speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false); + void pause(); + void resume(); + void stop(); + + TTS_Windows(); + ~TTS_Windows(); +}; + +#endif // TTS_WINDOWS_H |