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Diffstat (limited to 'platform/windows/tcp_server_winsock.h')
-rw-r--r--platform/windows/tcp_server_winsock.h56
1 files changed, 28 insertions, 28 deletions
diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h
index 2d54b6ce40..2516123908 100644
--- a/platform/windows/tcp_server_winsock.h
+++ b/platform/windows/tcp_server_winsock.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,30 +26,30 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TCP_SERVER_WINSOCK_H
-#define TCP_SERVER_WINSOCK_H
-
-#include "core/io/tcp_server.h"
-
-class TCPServerWinsock : public TCP_Server {
-
- int listen_sockfd;
-
- static TCP_Server* _create();
-
-public:
-
- virtual Error listen(uint16_t p_port,const List<String> *p_accepted_hosts=NULL);
- virtual bool is_connection_available() const;
- virtual Ref<StreamPeerTCP> take_connection();
-
- virtual void stop(); //stop listening
-
- static void make_default();
- static void cleanup();
-
- TCPServerWinsock();
- ~TCPServerWinsock();
-};
-
-#endif
+#ifndef TCP_SERVER_WINSOCK_H
+#define TCP_SERVER_WINSOCK_H
+
+#include "core/io/tcp_server.h"
+
+class TCPServerWinsock : public TCP_Server {
+
+ int listen_sockfd;
+
+ static TCP_Server* _create();
+
+public:
+
+ virtual Error listen(uint16_t p_port,const List<String> *p_accepted_hosts=NULL);
+ virtual bool is_connection_available() const;
+ virtual Ref<StreamPeerTCP> take_connection();
+
+ virtual void stop(); //stop listening
+
+ static void make_default();
+ static void cleanup();
+
+ TCPServerWinsock();
+ ~TCPServerWinsock();
+};
+
+#endif