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-rw-r--r--platform/windows/os_windows.h84
1 files changed, 77 insertions, 7 deletions
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 915d025e3b..cf16295a70 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,6 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
-#include "camera_win.h"
#include "context_gl_windows.h"
#include "core/os/input.h"
#include "core/os/os.h"
@@ -56,6 +55,71 @@
#include <windows.h>
#include <windowsx.h>
+#ifndef POINTER_STRUCTURES
+
+#define POINTER_STRUCTURES
+
+typedef DWORD POINTER_INPUT_TYPE;
+typedef UINT32 POINTER_FLAGS;
+typedef UINT32 PEN_FLAGS;
+typedef UINT32 PEN_MASK;
+
+enum tagPOINTER_INPUT_TYPE {
+ PT_POINTER = 0x00000001,
+ PT_TOUCH = 0x00000002,
+ PT_PEN = 0x00000003,
+ PT_MOUSE = 0x00000004,
+ PT_TOUCHPAD = 0x00000005
+};
+
+typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
+ POINTER_CHANGE_NONE,
+ POINTER_CHANGE_FIRSTBUTTON_DOWN,
+ POINTER_CHANGE_FIRSTBUTTON_UP,
+ POINTER_CHANGE_SECONDBUTTON_DOWN,
+ POINTER_CHANGE_SECONDBUTTON_UP,
+ POINTER_CHANGE_THIRDBUTTON_DOWN,
+ POINTER_CHANGE_THIRDBUTTON_UP,
+ POINTER_CHANGE_FOURTHBUTTON_DOWN,
+ POINTER_CHANGE_FOURTHBUTTON_UP,
+ POINTER_CHANGE_FIFTHBUTTON_DOWN,
+ POINTER_CHANGE_FIFTHBUTTON_UP,
+} POINTER_BUTTON_CHANGE_TYPE;
+
+typedef struct tagPOINTER_INFO {
+ POINTER_INPUT_TYPE pointerType;
+ UINT32 pointerId;
+ UINT32 frameId;
+ POINTER_FLAGS pointerFlags;
+ HANDLE sourceDevice;
+ HWND hwndTarget;
+ POINT ptPixelLocation;
+ POINT ptHimetricLocation;
+ POINT ptPixelLocationRaw;
+ POINT ptHimetricLocationRaw;
+ DWORD dwTime;
+ UINT32 historyCount;
+ INT32 InputData;
+ DWORD dwKeyStates;
+ UINT64 PerformanceCount;
+ POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
+} POINTER_INFO;
+
+typedef struct tagPOINTER_PEN_INFO {
+ POINTER_INFO pointerInfo;
+ PEN_FLAGS penFlags;
+ PEN_MASK penMask;
+ UINT32 pressure;
+ UINT32 rotation;
+ INT32 tiltX;
+ INT32 tiltY;
+} POINTER_PEN_INFO;
+
+#endif
+
+typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
+typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
+
typedef struct {
BYTE bWidth; // Width, in pixels, of the image
BYTE bHeight; // Height, in pixels, of the image
@@ -77,11 +141,16 @@ typedef struct {
class JoypadWindows;
class OS_Windows : public OS {
+ static GetPointerTypePtr win8p_GetPointerType;
+ static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
+
enum {
KEY_EVENT_BUFFER_SIZE = 512
};
+#ifdef STDOUT_FILE
FILE *stdo;
+#endif
struct KeyEvent {
@@ -105,9 +174,7 @@ class OS_Windows : public OS {
ContextGL_Windows *gl_context;
#endif
VisualServer *visual_server;
- CameraWindows *camera_server;
int pressrc;
- HDC hDC; // Private GDI Device Context
HINSTANCE hInstance; // Holds The Instance Of The Application
HWND hWnd;
Point2 last_pos;
@@ -175,7 +242,7 @@ class OS_Windows : public OS {
void _drag_event(float p_x, float p_y, int idx);
void _touch_event(bool p_pressed, float p_x, float p_y, int idx);
- void _update_window_style(bool repaint = true);
+ void _update_window_style(bool p_repaint = true, bool p_maximized = false);
void _set_mouse_mode_impl(MouseMode p_mode);
@@ -207,7 +274,9 @@ protected:
bool maximized;
bool minimized;
bool borderless;
+ bool window_focused;
bool console_visible;
+ bool was_maximized;
public:
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
@@ -254,6 +323,7 @@ public:
virtual bool is_window_maximized() const;
virtual void set_window_always_on_top(bool p_enabled);
virtual bool is_window_always_on_top() const;
+ virtual bool is_window_focused() const;
virtual void set_console_visible(bool p_enabled);
virtual bool is_console_visible() const;
virtual void request_attention();
@@ -289,7 +359,7 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
virtual Error kill(const ProcessID &p_pid);
virtual int get_process_id() const;