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-rw-r--r--platform/windows/os_windows.cpp121
1 files changed, 118 insertions, 3 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index d3fa2bbc0d..e3af82b629 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1844,10 +1844,125 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
IDC_HELP
};
- SetCursor(LoadCursor(hInstance, win_cursors[p_shape]));
+ if (cursors[p_shape] != NULL) {
+ SetCursor(cursors[p_shape]);
+ } else {
+ SetCursor(LoadCursor(hInstance, win_cursors[p_shape]));
+ }
cursor_shape = p_shape;
}
+void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+ if (p_cursor.is_valid()) {
+ Ref<Texture> texture = p_cursor;
+ Ref<Image> image = texture->get_data();
+
+ UINT image_size = 32 * 32;
+ UINT size = sizeof(UINT) * image_size;
+
+ ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32);
+
+ // Create the BITMAP with alpha channel
+ COLORREF *buffer = (COLORREF *)malloc(sizeof(COLORREF) * image_size);
+
+ image->lock();
+ for (UINT index = 0; index < image_size; index++) {
+ int column_index = floor(index / 32);
+ int row_index = index % 32;
+
+ Color pcColor = image->get_pixel(row_index, column_index);
+ *(buffer + index) = image->get_pixel(row_index, column_index).to_argb32();
+ }
+ image->unlock();
+
+ // Using 4 channels, so 4 * 8 bits
+ HBITMAP bitmap = CreateBitmap(32, 32, 1, 4 * 8, buffer);
+ COLORREF clrTransparent = -1;
+
+ // Create the AND and XOR masks for the bitmap
+ HBITMAP hAndMask = NULL;
+ HBITMAP hXorMask = NULL;
+
+ GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask);
+
+ if (NULL == hAndMask || NULL == hXorMask) {
+ return;
+ }
+
+ // Finally, create the icon
+ ICONINFO iconinfo = { 0 };
+ iconinfo.fIcon = FALSE;
+ iconinfo.xHotspot = p_hotspot.x;
+ iconinfo.yHotspot = p_hotspot.y;
+ iconinfo.hbmMask = hAndMask;
+ iconinfo.hbmColor = hXorMask;
+
+ cursors[p_shape] = CreateIconIndirect(&iconinfo);
+
+ if (p_shape == CURSOR_ARROW) {
+ SetCursor(cursors[p_shape]);
+ }
+
+ if (hAndMask != NULL) {
+ DeleteObject(hAndMask);
+ }
+
+ if (hXorMask != NULL) {
+ DeleteObject(hXorMask);
+ }
+ }
+}
+
+void OS_Windows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) {
+
+ // Get the system display DC
+ HDC hDC = GetDC(NULL);
+
+ // Create helper DC
+ HDC hMainDC = CreateCompatibleDC(hDC);
+ HDC hAndMaskDC = CreateCompatibleDC(hDC);
+ HDC hXorMaskDC = CreateCompatibleDC(hDC);
+
+ // Get the dimensions of the source bitmap
+ BITMAP bm;
+ GetObject(hSourceBitmap, sizeof(BITMAP), &bm);
+
+ // Create the mask bitmaps
+ hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color
+ hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color
+
+ // Release the system display DC
+ ReleaseDC(NULL, hDC);
+
+ // Select the bitmaps to helper DC
+ HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap);
+ HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap);
+ HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap);
+
+ // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap
+ // with 'clrTransparent' will be white pixels of the monochrome bitmap
+ SetBkColor(hMainDC, clrTransparent);
+ BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY);
+
+ // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap
+ // with 'clrTransparent' will be black and rest the pixels same as corresponding
+ // pixels of the source bitmap
+ SetBkColor(hXorMaskDC, RGB(0, 0, 0));
+ SetTextColor(hXorMaskDC, RGB(255, 255, 255));
+ BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY);
+ BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND);
+
+ // Deselect bitmaps from the helper DC
+ SelectObject(hMainDC, hOldMainBitmap);
+ SelectObject(hAndMaskDC, hOldAndMaskBitmap);
+ SelectObject(hXorMaskDC, hOldXorMaskBitmap);
+
+ // Delete the helper DC
+ DeleteDC(hXorMaskDC);
+ DeleteDC(hAndMaskDC);
+ DeleteDC(hMainDC);
+}
+
Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
if (p_blocking && r_pipe) {