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-rw-r--r--platform/windows/os_windows.cpp59
1 files changed, 48 insertions, 11 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 0f62dbb9e8..72d51ad62a 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -47,6 +47,7 @@
#include "servers/visual/visual_server_wrap_mt.h"
#include "stream_peer_winsock.h"
#include "tcp_server_winsock.h"
+#include "version_generated.gen.h"
#include "windows_terminal_logger.h"
#include <process.h>
@@ -143,7 +144,7 @@ int OS_Windows::get_video_driver_count() const {
}
const char *OS_Windows::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
int OS_Windows::get_audio_driver_count() const {
@@ -1090,7 +1091,7 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
//RegisterTouchWindow(hWnd, 0); // Windows 7
- _ensure_data_dir();
+ _ensure_user_data_dir();
DragAcceptFiles(hWnd, true);
@@ -2131,6 +2132,43 @@ MainLoop *OS_Windows::get_main_loop() const {
return main_loop;
}
+String OS_Windows::get_config_path() const {
+
+ if (has_environment("XDG_CONFIG_HOME")) { // unlikely, but after all why not?
+ return get_environment("XDG_CONFIG_HOME");
+ } else if (has_environment("APPDATA")) {
+ return get_environment("APPDATA");
+ } else {
+ return ".";
+ }
+}
+
+String OS_Windows::get_data_path() const {
+
+ if (has_environment("XDG_DATA_HOME")) {
+ return get_environment("XDG_DATA_HOME");
+ } else {
+ return get_config_path();
+ }
+}
+
+String OS_Windows::get_cache_path() const {
+
+ if (has_environment("XDG_CACHE_HOME")) {
+ return get_environment("XDG_CACHE_HOME");
+ } else if (has_environment("TEMP")) {
+ return get_environment("TEMP");
+ } else {
+ return get_config_path();
+ }
+}
+
+// Get properly capitalized engine name for system paths
+String OS_Windows::get_godot_dir_name() const {
+
+ return String(VERSION_SHORT_NAME).capitalize();
+}
+
String OS_Windows::get_system_dir(SystemDir p_dir) const {
int id;
@@ -2167,18 +2205,17 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const {
ERR_FAIL_COND_V(res != S_OK, String());
return String(szPath);
}
-String OS_Windows::get_data_dir() const {
- String an = get_safe_application_name();
- if (an != "") {
+String OS_Windows::get_user_data_dir() const {
- if (has_environment("APPDATA")) {
+ String appname = get_safe_application_name();
+ if (appname != "") {
- bool use_godot = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir");
- if (!use_godot)
- return (OS::get_singleton()->get_environment("APPDATA") + "/" + an).replace("\\", "/");
- else
- return (OS::get_singleton()->get_environment("APPDATA") + "/Godot/app_userdata/" + an).replace("\\", "/");
+ bool use_godot_dir = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir");
+ if (use_godot_dir) {
+ return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/");
+ } else {
+ return get_data_path().plus_file(appname).replace("\\", "/");
}
}