diff options
Diffstat (limited to 'platform/windows/os_windows.cpp')
-rw-r--r-- | platform/windows/os_windows.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 5916c8f06c..d3fa2bbc0d 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -34,19 +34,19 @@ #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" +#include "drivers/windows/packet_peer_udp_winsock.h" #include "drivers/windows/rw_lock_windows.h" #include "drivers/windows/semaphore_windows.h" +#include "drivers/windows/stream_peer_tcp_winsock.h" +#include "drivers/windows/tcp_server_winsock.h" #include "drivers/windows/thread_windows.h" #include "io/marshalls.h" #include "joypad.h" #include "lang_table.h" #include "main/main.h" -#include "packet_peer_udp_winsock.h" #include "servers/audio_server.h" #include "servers/visual/visual_server_raster.h" #include "servers/visual/visual_server_wrap_mt.h" -#include "stream_peer_winsock.h" -#include "tcp_server_winsock.h" #include "version_generated.gen.h" #include "windows_terminal_logger.h" @@ -196,7 +196,7 @@ void OS_Windows::initialize_core() { DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); TCPServerWinsock::make_default(); - StreamPeerWinsock::make_default(); + StreamPeerTCPWinsock::make_default(); PacketPeerUDPWinsock::make_default(); // We need to know how often the clock is updated @@ -1253,7 +1253,7 @@ void OS_Windows::finalize_core() { memdelete(process_map); TCPServerWinsock::cleanup(); - StreamPeerWinsock::cleanup(); + StreamPeerTCPWinsock::cleanup(); } void OS_Windows::alert(const String &p_alert, const String &p_title) { @@ -2288,19 +2288,19 @@ String OS_Windows::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } -void OS_Windows::set_use_vsync(bool p_enable) { +void OS_Windows::_set_use_vsync(bool p_enable) { if (gl_context) gl_context->set_use_vsync(p_enable); } - +/* bool OS_Windows::is_vsync_enabled() const { if (gl_context) return gl_context->is_using_vsync(); return true; -} +}*/ OS::PowerState OS_Windows::get_power_state() { return power_manager->get_power_state(); |