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-rw-r--r--platform/windows/os_windows.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 55483cfc83..6f414c094c 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -178,7 +178,7 @@ void OS_Windows::initialize() {
// long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1)
timeBeginPeriod(1);
- process_map = memnew((Map<ProcessID, ProcessInfo>));
+ process_map = memnew((HashMap<ProcessID, ProcessInfo>));
// Add current Godot PID to the list of known PIDs
ProcessInfo current_pi = {};