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Diffstat (limited to 'platform/windows/os_windows.cpp')
-rw-r--r--platform/windows/os_windows.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 7009df8e57..e224a52b04 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -249,7 +249,11 @@ bool OS_Windows::can_draw() const {
#define MI_WP_SIGNATURE 0xFF515700
#define SIGNATURE_MASK 0xFFFFFF00
+// Keeping the name suggested by Microsoft, but this macro really answers:
+// Is this mouse event emulated from touch or pen input?
#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE)
+// This one tells whether the event comes from touchscreen (and not from pen)
+#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80))
void OS_Windows::_touch_event(bool p_pressed, float p_x, float p_y, int idx) {
@@ -469,7 +473,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (input->is_emulating_mouse_from_touch()) {
// Universal translation enabled; ignore OS translation
LPARAM extra = GetMessageExtraInfo();
- if (IsPenEvent(extra)) {
+ if (IsTouchEvent(extra)) {
break;
}
}
@@ -560,7 +564,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (input->is_emulating_mouse_from_touch()) {
// Universal translation enabled; ignore OS translations for left button
LPARAM extra = GetMessageExtraInfo();
- if (IsPenEvent(extra)) {
+ if (IsTouchEvent(extra)) {
break;
}
}
@@ -1707,6 +1711,15 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
RECT r;
GetWindowRect(hWnd, &r);
MoveWindow(hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE);
+
+ // Don't let the mouse leave the window when moved
+ if (mouse_mode == MOUSE_MODE_CONFINED) {
+ RECT rect;
+ GetClientRect(hWnd, &rect);
+ ClientToScreen(hWnd, (POINT *)&rect.left);
+ ClientToScreen(hWnd, (POINT *)&rect.right);
+ ClipCursor(&rect);
+ }
}
Size2 OS_Windows::get_window_size() const {
@@ -2248,7 +2261,9 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
}
ERR_FAIL_COND(!texture.is_valid());
+ ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
+ ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
image = texture->get_data();