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Diffstat (limited to 'platform/windows/key_mapping_windows.h')
-rw-r--r--platform/windows/key_mapping_windows.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h
index f64f1feb9f..0454be7310 100644
--- a/platform/windows/key_mapping_windows.h
+++ b/platform/windows/key_mapping_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,16 +33,17 @@
#include "core/os/keyboard.h"
+#define WIN32_LEAN_AND_MEAN
#include <windows.h>
-
#include <winuser.h>
class KeyMappingWindows {
KeyMappingWindows() {}
public:
- static unsigned int get_keysym(unsigned int p_code);
- static unsigned int get_scansym(unsigned int p_code, bool p_extended);
+ static Key get_keysym(unsigned int p_code);
+ static unsigned int get_scancode(Key p_keycode);
+ static Key get_scansym(unsigned int p_code, bool p_extended);
static bool is_extended_key(unsigned int p_code);
};