diff options
Diffstat (limited to 'platform/windows/joystick.cpp')
-rw-r--r-- | platform/windows/joystick.cpp | 668 |
1 files changed, 334 insertions, 334 deletions
diff --git a/platform/windows/joystick.cpp b/platform/windows/joystick.cpp index 32620c7779..68364ea8d5 100644 --- a/platform/windows/joystick.cpp +++ b/platform/windows/joystick.cpp @@ -44,354 +44,354 @@ joystick_windows::joystick_windows() { joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) { - input = _input; - hWnd = hwnd; - joystick_count = 0; - dinput = NULL; - xinput_dll = NULL; - xinput_get_state = NULL; + input = _input; + hWnd = hwnd; + joystick_count = 0; + dinput = NULL; + xinput_dll = NULL; + xinput_get_state = NULL; - load_xinput(); + load_xinput(); - for (int i = 0; i < JOYSTICKS_MAX; i++) - attached_joysticks[i] = false; + for (int i = 0; i < JOYSTICKS_MAX; i++) + attached_joysticks[i] = false; - HRESULT result; - result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&dinput, NULL); - if (FAILED(result)) { - printf("failed init DINPUT: %ld\n", result); - } - probe_joysticks(); + HRESULT result; + result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&dinput, NULL); + if (FAILED(result)) { + printf("failed init DINPUT: %ld\n", result); + } + probe_joysticks(); } joystick_windows::~joystick_windows() { - close_joystick(); - dinput->Release(); - unload_xinput(); + close_joystick(); + dinput->Release(); + unload_xinput(); } bool joystick_windows::have_device(const GUID &p_guid) { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYSTICKS_MAX; i++) { - if (d_joysticks[i].guid == p_guid) { + if (d_joysticks[i].guid == p_guid) { - d_joysticks[i].confirmed = true; - return true; - } - } - return false; + d_joysticks[i].confirmed = true; + return true; + } + } + return false; } int joystick_windows::check_free_joy_slot() const { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYSTICKS_MAX; i++) { - if (!attached_joysticks[i]) - return i; - } - return -1; + if (!attached_joysticks[i]) + return i; + } + return -1; } // adapted from SDL2, works a lot better than the MSDN version bool joystick_windows::is_xinput_device(const GUID *p_guid) { - PRAWINPUTDEVICELIST dev_list = NULL; - unsigned int dev_list_count = 0; - - if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) { - return false; - } - dev_list = (PRAWINPUTDEVICELIST) malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); - if (!dev_list) return false; - - if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) { - free(dev_list); - return false; - } - for (int i = 0; i < dev_list_count; i++) { - - RID_DEVICE_INFO rdi; - char dev_name[128]; - UINT rdiSize = sizeof(rdi); - UINT nameSize = sizeof(dev_name); - - rdi.cbSize = rdiSize; - if ( (dev_list[i].dwType == RIM_TYPEHID) && - (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) && - (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) && - (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) && - (strstr(dev_name, "IG_") != NULL)) { - - free(dev_list); - return true; - } - } - free(dev_list); - return false; + PRAWINPUTDEVICELIST dev_list = NULL; + unsigned int dev_list_count = 0; + + if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) { + return false; + } + dev_list = (PRAWINPUTDEVICELIST) malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); + if (!dev_list) return false; + + if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) { + free(dev_list); + return false; + } + for (int i = 0; i < dev_list_count; i++) { + + RID_DEVICE_INFO rdi; + char dev_name[128]; + UINT rdiSize = sizeof(rdi); + UINT nameSize = sizeof(dev_name); + + rdi.cbSize = rdiSize; + if ( (dev_list[i].dwType == RIM_TYPEHID) && + (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) && + (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) && + (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) && + (strstr(dev_name, "IG_") != NULL)) { + + free(dev_list); + return true; + } + } + free(dev_list); + return false; } bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { - HRESULT hr; - int num = check_free_joy_slot(); + HRESULT hr; + int num = check_free_joy_slot(); - if (have_device(instance->guidInstance) || num == -1) - return false; + if (have_device(instance->guidInstance) || num == -1) + return false; - d_joysticks[joystick_count] = dinput_gamepad(); - dinput_gamepad* joy = &d_joysticks[num]; + d_joysticks[joystick_count] = dinput_gamepad(); + dinput_gamepad* joy = &d_joysticks[num]; - const DWORD devtype = (instance->dwDevType & 0xFF); + const DWORD devtype = (instance->dwDevType & 0xFF); - if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { - //printf("ignore device %s, type %x\n", instance->tszProductName, devtype); - return false; - } + if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { + //printf("ignore device %s, type %x\n", instance->tszProductName, devtype); + return false; + } - hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL); + hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL); - if (FAILED(hr)) { + if (FAILED(hr)) { - //std::wcout << "failed to create device: " << instance->tszProductName << std::endl; - return false; - } + //std::wcout << "failed to create device: " << instance->tszProductName << std::endl; + return false; + } - const GUID &guid = instance->guidProduct; - char uid[128]; - sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", - __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3, - guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], - guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); + const GUID &guid = instance->guidProduct; + char uid[128]; + sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", + __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3, + guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], + guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); - id_to_change = num; - joy->di_joy->SetDataFormat(&c_dfDIJoystick2); - joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); - joy->di_joy->EnumObjects(objectsCallback, this, NULL); - joy->joy_axis.sort(); + id_to_change = num; + joy->di_joy->SetDataFormat(&c_dfDIJoystick2); + joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); + joy->di_joy->EnumObjects(objectsCallback, this, NULL); + joy->joy_axis.sort(); - joy->guid = instance->guidInstance; - input->joy_connection_changed(num, true, instance->tszProductName, uid); - joy->attached = true; - joy->id = num; - attached_joysticks[num] = true; - joy->confirmed = true; - joystick_count++; - return true; + joy->guid = instance->guidInstance; + input->joy_connection_changed(num, true, instance->tszProductName, uid); + joy->attached = true; + joy->id = num; + attached_joysticks[num] = true; + joy->confirmed = true; + joystick_count++; + return true; } void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) { - if (ob->dwType & DIDFT_AXIS) { - - HRESULT res; - DIPROPRANGE prop_range; - DIPROPDWORD dilong; - DWORD ofs; - if (ob->guidType == GUID_XAxis) - ofs = DIJOFS_X; - else if (ob->guidType == GUID_YAxis) - ofs = DIJOFS_Y; - else if (ob->guidType == GUID_ZAxis) - ofs = DIJOFS_Z; - else if (ob->guidType == GUID_RxAxis) - ofs = DIJOFS_RX; - else if (ob->guidType == GUID_RyAxis) - ofs = DIJOFS_RY; - else if (ob->guidType == GUID_RzAxis) - ofs = DIJOFS_RZ; - else if (ob->guidType == GUID_Slider) - ofs = DIJOFS_SLIDER(0); - else - return; - prop_range.diph.dwSize = sizeof(DIPROPRANGE); - prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER); - prop_range.diph.dwObj = ob->dwType; - prop_range.diph.dwHow = DIPH_BYID; - prop_range.lMin = -MAX_JOY_AXIS; - prop_range.lMax = +MAX_JOY_AXIS; - - dinput_gamepad &joy = d_joysticks[p_joy_id]; - - - res = joy.di_joy->SetProperty(DIPROP_RANGE, &prop_range.diph); - if (FAILED(res)) - return; - - dilong.diph.dwSize = sizeof(dilong); - dilong.diph.dwHeaderSize = sizeof(dilong.diph); - dilong.diph.dwObj = ob->dwType; - dilong.diph.dwHow = DIPH_BYID; - dilong.dwData = 0; - - res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph); - if (FAILED(res)) - return; - - joy.joy_axis.push_back(ofs); - } + if (ob->dwType & DIDFT_AXIS) { + + HRESULT res; + DIPROPRANGE prop_range; + DIPROPDWORD dilong; + DWORD ofs; + if (ob->guidType == GUID_XAxis) + ofs = DIJOFS_X; + else if (ob->guidType == GUID_YAxis) + ofs = DIJOFS_Y; + else if (ob->guidType == GUID_ZAxis) + ofs = DIJOFS_Z; + else if (ob->guidType == GUID_RxAxis) + ofs = DIJOFS_RX; + else if (ob->guidType == GUID_RyAxis) + ofs = DIJOFS_RY; + else if (ob->guidType == GUID_RzAxis) + ofs = DIJOFS_RZ; + else if (ob->guidType == GUID_Slider) + ofs = DIJOFS_SLIDER(0); + else + return; + prop_range.diph.dwSize = sizeof(DIPROPRANGE); + prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER); + prop_range.diph.dwObj = ob->dwType; + prop_range.diph.dwHow = DIPH_BYID; + prop_range.lMin = -MAX_JOY_AXIS; + prop_range.lMax = +MAX_JOY_AXIS; + + dinput_gamepad &joy = d_joysticks[p_joy_id]; + + + res = joy.di_joy->SetProperty(DIPROP_RANGE, &prop_range.diph); + if (FAILED(res)) + return; + + dilong.diph.dwSize = sizeof(dilong); + dilong.diph.dwHeaderSize = sizeof(dilong.diph); + dilong.diph.dwObj = ob->dwType; + dilong.diph.dwHow = DIPH_BYID; + dilong.dwData = 0; + + res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph); + if (FAILED(res)) + return; + + joy.joy_axis.push_back(ofs); + } } BOOL CALLBACK joystick_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) { - joystick_windows* self = (joystick_windows*)pContext; - if (self->is_xinput_device(&instance->guidProduct)) {; - return DIENUM_CONTINUE; - } - self->setup_dinput_joystick(instance); - return DIENUM_CONTINUE; + joystick_windows* self = (joystick_windows*)pContext; + if (self->is_xinput_device(&instance->guidProduct)) {; + return DIENUM_CONTINUE; + } + self->setup_dinput_joystick(instance); + return DIENUM_CONTINUE; } BOOL CALLBACK joystick_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) { - joystick_windows* self = (joystick_windows*)context; - self->setup_joystick_object(instance, self->id_to_change); + joystick_windows* self = (joystick_windows*)context; + self->setup_joystick_object(instance, self->id_to_change); - return DIENUM_CONTINUE; + return DIENUM_CONTINUE; } void joystick_windows::close_joystick(int id) { - if (id == -1) { + if (id == -1) { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYSTICKS_MAX; i++) { - close_joystick(i); - } - return; - } + close_joystick(i); + } + return; + } - if (!d_joysticks[id].attached) return; + if (!d_joysticks[id].attached) return; - d_joysticks[id].di_joy->Unacquire(); - d_joysticks[id].di_joy->Release(); - d_joysticks[id].attached = false; - attached_joysticks[d_joysticks[id].id] = false; - d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0; - input->joy_connection_changed(id, false, ""); - joystick_count--; + d_joysticks[id].di_joy->Unacquire(); + d_joysticks[id].di_joy->Release(); + d_joysticks[id].attached = false; + attached_joysticks[d_joysticks[id].id] = false; + d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0; + input->joy_connection_changed(id, false, ""); + joystick_count--; } void joystick_windows::probe_joysticks() { - DWORD dwResult; - for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) { + DWORD dwResult; + for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) { - ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE)); + ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE)); - dwResult = xinput_get_state(i, &x_joysticks[i].state); - if ( dwResult == ERROR_SUCCESS) { + dwResult = xinput_get_state(i, &x_joysticks[i].state); + if ( dwResult == ERROR_SUCCESS) { - int id = check_free_joy_slot(); - if (id != -1 && !x_joysticks[i].attached) { + int id = check_free_joy_slot(); + if (id != -1 && !x_joysticks[i].attached) { - x_joysticks[i].attached = true; - x_joysticks[i].id = id; - attached_joysticks[id] = true; - input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__"); - } - } - else if (x_joysticks[i].attached) { + x_joysticks[i].attached = true; + x_joysticks[i].id = id; + attached_joysticks[id] = true; + input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__"); + } + } + else if (x_joysticks[i].attached) { - x_joysticks[i].attached = false; - attached_joysticks[x_joysticks[i].id] = false; - input->joy_connection_changed(x_joysticks[i].id, false, ""); - } - } + x_joysticks[i].attached = false; + attached_joysticks[x_joysticks[i].id] = false; + input->joy_connection_changed(x_joysticks[i].id, false, ""); + } + } - for (int i = 0; i < joystick_count; i++) { + for (int i = 0; i < joystick_count; i++) { - d_joysticks[i].confirmed = false; - } + d_joysticks[i].confirmed = false; + } - dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY); + dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY); - for (int i = 0; i < joystick_count; i++) { + for (int i = 0; i < joystick_count; i++) { - if (!d_joysticks[i].confirmed) { + if (!d_joysticks[i].confirmed) { - close_joystick(i); - } - } + close_joystick(i); + } + } } unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { - HRESULT hr; + HRESULT hr; - for (int i = 0; i < XUSER_MAX_COUNT; i++) { + for (int i = 0; i < XUSER_MAX_COUNT; i++) { - xinput_gamepad &joy = x_joysticks[i]; - if (!joy.attached) { - continue; - } - ZeroMemory(&joy.state, sizeof(XINPUT_STATE)); + xinput_gamepad &joy = x_joysticks[i]; + if (!joy.attached) { + continue; + } + ZeroMemory(&joy.state, sizeof(XINPUT_STATE)); - xinput_get_state(i, &joy.state); - if (joy.state.dwPacketNumber != joy.last_packet) { + xinput_get_state(i, &joy.state); + if (joy.state.dwPacketNumber != joy.last_packet) { - int button_mask = XINPUT_GAMEPAD_DPAD_UP; - for (int i = 0; i <= 16; i++) { + int button_mask = XINPUT_GAMEPAD_DPAD_UP; + for (int i = 0; i <= 16; i++) { - p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask); - button_mask = button_mask * 2; - } + p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask); + button_mask = button_mask * 2; + } - p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true)); - p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); - p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true)); - p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); - p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); - p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); - joy.last_packet = joy.state.dwPacketNumber; - } - } + p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true)); + p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); + p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true)); + p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); + p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); + p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); + joy.last_packet = joy.state.dwPacketNumber; + } + } - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYSTICKS_MAX; i++) { - dinput_gamepad* joy = &d_joysticks[i]; + dinput_gamepad* joy = &d_joysticks[i]; - if (!joy->attached) - continue; + if (!joy->attached) + continue; - DIJOYSTATE2 js; - hr = joy->di_joy->Poll(); - if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) { - IDirectInputDevice8_Acquire(joy->di_joy); - joy->di_joy->Poll(); - } - if (FAILED(hr = d_joysticks[i].di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) { + DIJOYSTATE2 js; + hr = joy->di_joy->Poll(); + if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) { + IDirectInputDevice8_Acquire(joy->di_joy); + joy->di_joy->Poll(); + } + if (FAILED(hr = d_joysticks[i].di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) { - //printf("failed to read joy #%d\n", i); - continue; - } + //printf("failed to read joy #%d\n", i); + continue; + } - p_last_id = post_hat(p_last_id, i, js.rgdwPOV[0]); + p_last_id = post_hat(p_last_id, i, js.rgdwPOV[0]); - for (int j = 0; j < 128; j++) { + for (int j = 0; j < 128; j++) { - if (js.rgbButtons[j] & 0x80) { + if (js.rgbButtons[j] & 0x80) { - if (!joy->last_buttons[j]) { + if (!joy->last_buttons[j]) { - p_last_id = input->joy_button(p_last_id, i, j, true); - joy->last_buttons[j] = true; - } - } - else { + p_last_id = input->joy_button(p_last_id, i, j, true); + joy->last_buttons[j] = true; + } + } + else { - if (joy->last_buttons[j]) { + if (joy->last_buttons[j]) { - p_last_id = input->joy_button(p_last_id, i, j, false); - joy->last_buttons[j] = false; - } - } - } + p_last_id = input->joy_button(p_last_id, i, j, false); + joy->last_buttons[j] = false; + } + } + } // on mingw, these constants are not constants int count = 6; @@ -407,122 +407,122 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { }; }; }; - } - return p_last_id; + } + return p_last_id; } unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) { - int dpad_val = 0; + int dpad_val = 0; - if (p_dpad == -1) { - dpad_val = InputDefault::HAT_MASK_CENTER; - } - if (p_dpad == 0) { + if (p_dpad == -1) { + dpad_val = InputDefault::HAT_MASK_CENTER; + } + if (p_dpad == 0) { - dpad_val = InputDefault::HAT_MASK_UP; + dpad_val = InputDefault::HAT_MASK_UP; - } - else if (p_dpad == 4500) { + } + else if (p_dpad == 4500) { - dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT); + dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT); - } - else if (p_dpad == 9000) { + } + else if (p_dpad == 9000) { - dpad_val = InputDefault::HAT_MASK_RIGHT; + dpad_val = InputDefault::HAT_MASK_RIGHT; - } - else if (p_dpad == 13500) { + } + else if (p_dpad == 13500) { - dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN); + dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN); - } - else if (p_dpad == 18000) { + } + else if (p_dpad == 18000) { - dpad_val = InputDefault::HAT_MASK_DOWN; + dpad_val = InputDefault::HAT_MASK_DOWN; - } - else if (p_dpad == 22500) { + } + else if (p_dpad == 22500) { - dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT); + dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT); - } - else if (p_dpad == 27000) { + } + else if (p_dpad == 27000) { - dpad_val = InputDefault::HAT_MASK_LEFT; + dpad_val = InputDefault::HAT_MASK_LEFT; - } - else if (p_dpad == 31500) { + } + else if (p_dpad == 31500) { - dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP); - } - return input->joy_hat(p_last_id, p_device, dpad_val); + dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP); + } + return input->joy_hat(p_last_id, p_device, dpad_val); }; InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - InputDefault::JoyAxis jx; - if (Math::abs(p_val) < MIN_JOY_AXIS) { - jx.min = -1; - jx.value = 0.0f; - return jx; - } - if (p_xinput) { - - if (p_trigger) { - jx.min = 0; - jx.value = (float)p_val / MAX_TRIGGER; - return jx; - } - jx.min = -1; - if (p_val < 0) { - jx.value = (float)p_val / MAX_JOY_AXIS; - } - else { - jx.value = (float)p_val / (MAX_JOY_AXIS - 1); - } - if (p_negate) { - jx.value = -jx.value; - } - return jx; - } - jx.min = -1; - jx.value = (float)p_val / MAX_JOY_AXIS; - return jx; + InputDefault::JoyAxis jx; + if (Math::abs(p_val) < MIN_JOY_AXIS) { + jx.min = -1; + jx.value = 0.0f; + return jx; + } + if (p_xinput) { + + if (p_trigger) { + jx.min = 0; + jx.value = (float)p_val / MAX_TRIGGER; + return jx; + } + jx.min = -1; + if (p_val < 0) { + jx.value = (float)p_val / MAX_JOY_AXIS; + } + else { + jx.value = (float)p_val / (MAX_JOY_AXIS - 1); + } + if (p_negate) { + jx.value = -jx.value; + } + return jx; + } + jx.min = -1; + jx.value = (float)p_val / MAX_JOY_AXIS; + return jx; } void joystick_windows::load_xinput() { - xinput_get_state = &_xinput_get_state; - xinput_dll = LoadLibrary( "XInput1_4.dll" ); - if (!xinput_dll) { - xinput_dll = LoadLibrary("XInput1_3.dll"); - if (!xinput_dll) { - xinput_dll = LoadLibrary("XInput9_1_0.dll"); - } - } - - if (!xinput_dll) { - if (OS::get_singleton()->is_stdout_verbose()) { - print_line("Could not find XInput, using DirectInput only"); - } - return; - } - - XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState"); - if (!func) { - unload_xinput(); - return; - } - xinput_get_state = func; - return; + xinput_get_state = &_xinput_get_state; + xinput_dll = LoadLibrary( "XInput1_4.dll" ); + if (!xinput_dll) { + xinput_dll = LoadLibrary("XInput1_3.dll"); + if (!xinput_dll) { + xinput_dll = LoadLibrary("XInput9_1_0.dll"); + } + } + + if (!xinput_dll) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_line("Could not find XInput, using DirectInput only"); + } + return; + } + + XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState"); + if (!func) { + unload_xinput(); + return; + } + xinput_get_state = func; + return; } void joystick_windows::unload_xinput() { - if (xinput_dll) { + if (xinput_dll) { - FreeLibrary((HMODULE)xinput_dll); - } + FreeLibrary((HMODULE)xinput_dll); + } } |