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Diffstat (limited to 'platform/windows/joypad_windows.h')
-rw-r--r--platform/windows/joypad_windows.h28
1 files changed, 10 insertions, 18 deletions
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index c961abf0a5..757fb54fb3 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -77,7 +77,7 @@ private:
DWORD last_pad;
LPDIRECTINPUTDEVICE8 di_joy;
- List<DWORD> joy_axis;
+ List<LONG> joy_axis;
GUID guid;
dinput_gamepad() {
@@ -92,21 +92,13 @@ private:
};
struct xinput_gamepad {
- int id;
- bool attached;
- bool vibrating;
- DWORD last_packet;
+ int id = 0;
+ bool attached = false;
+ bool vibrating = false;
+ DWORD last_packet = 0;
XINPUT_STATE state;
- uint64_t ff_timestamp;
- uint64_t ff_end_timestamp;
-
- xinput_gamepad() {
- attached = false;
- vibrating = false;
- ff_timestamp = 0;
- ff_end_timestamp = 0;
- last_packet = 0;
- }
+ uint64_t ff_timestamp = 0;
+ uint64_t ff_end_timestamp = 0;
};
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState);
@@ -140,7 +132,7 @@ private:
void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp);
- Input::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
+ Input::JoyAxisValue axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
XInputGetState_t xinput_get_state;
XInputSetState_t xinput_set_state;
};