diff options
Diffstat (limited to 'platform/windows/joypad_windows.cpp')
-rw-r--r-- | platform/windows/joypad_windows.cpp | 46 |
1 files changed, 20 insertions, 26 deletions
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index f76749ec54..b0dd86a4b7 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -448,33 +448,27 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { input->joy_hat(p_device, dpad_val); }; -Input::JoyAxisValue JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - Input::JoyAxisValue jx; +float JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { if (Math::abs(p_val) < MIN_JOY_AXIS) { - jx.min = p_trigger ? 0 : -1; - jx.value = 0.0f; - return jx; + return p_trigger ? -1.0f : 0.0f; } - if (p_xinput) { - if (p_trigger) { - jx.min = 0; - jx.value = (float)p_val / MAX_TRIGGER; - return jx; - } - jx.min = -1; - if (p_val < 0) { - jx.value = (float)p_val / MAX_JOY_AXIS; - } else { - jx.value = (float)p_val / (MAX_JOY_AXIS - 1); - } - if (p_negate) { - jx.value = -jx.value; - } - return jx; + if (!p_xinput) { + return (float)p_val / MAX_JOY_AXIS; + } + if (p_trigger) { + // Convert to a value between -1.0f and 1.0f. + return 2.0f * p_val / MAX_TRIGGER - 1.0f; + } + float value; + if (p_val < 0) { + value = (float)p_val / MAX_JOY_AXIS; + } else { + value = (float)p_val / (MAX_JOY_AXIS - 1); + } + if (p_negate) { + value = -value; } - jx.min = -1; - jx.value = (float)p_val / MAX_JOY_AXIS; - return jx; + return value; } void JoypadWindows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { |