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Diffstat (limited to 'platform/windows/joypad_windows.cpp')
-rw-r--r--platform/windows/joypad_windows.cpp123
1 files changed, 46 insertions, 77 deletions
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 2adf2a8652..65caee3035 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -33,10 +33,6 @@
#include <oleauto.h>
#include <wbemidl.h>
-#ifndef __GNUC__
-#define __builtin_bswap32 _byteswap_ulong
-#endif
-
#if defined(__GNUC__)
// Workaround GCC warning from -Wcast-function-type.
#define GetProcAddress (void *)GetProcAddress
@@ -45,6 +41,7 @@
DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE *pState) {
return ERROR_DEVICE_NOT_CONNECTED;
}
+
DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION *pVibration) {
return ERROR_DEVICE_NOT_CONNECTED;
}
@@ -53,7 +50,6 @@ JoypadWindows::JoypadWindows() {
}
JoypadWindows::JoypadWindows(HWND *hwnd) {
-
input = Input::get_singleton();
hWnd = hwnd;
joypad_count = 0;
@@ -67,27 +63,31 @@ JoypadWindows::JoypadWindows(HWND *hwnd) {
for (int i = 0; i < JOYPADS_MAX; i++)
attached_joypads[i] = false;
- HRESULT result;
- result = DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr);
- if (FAILED(result)) {
- printf("failed init DINPUT: %ld\n", result);
+ HRESULT result = DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr);
+ if (result == DI_OK) {
+ probe_joypads();
+ } else {
+ ERR_PRINT("Couldn't initialize DirectInput. Error: " + itos(result));
+ if (result == DIERR_OUTOFMEMORY) {
+ ERR_PRINT("The Windows DirectInput subsystem could not allocate sufficient memory.");
+ ERR_PRINT("Rebooting your PC may solve this issue.");
+ }
+ // Ensure dinput is still a nullptr.
+ dinput = nullptr;
}
- probe_joypads();
}
JoypadWindows::~JoypadWindows() {
-
close_joypad();
- dinput->Release();
+ if (dinput) {
+ dinput->Release();
+ }
unload_xinput();
}
bool JoypadWindows::have_device(const GUID &p_guid) {
-
for (int i = 0; i < JOYPADS_MAX; i++) {
-
if (d_joypads[i].guid == p_guid) {
-
d_joypads[i].confirmed = true;
return true;
}
@@ -97,7 +97,6 @@ bool JoypadWindows::have_device(const GUID &p_guid) {
// adapted from SDL2, works a lot better than the MSDN version
bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
-
static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_X360WirelessGamepad = { MAKELONG(0x045E, 0x028E), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
@@ -112,14 +111,14 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
return false;
}
dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
- if (!dev_list) return false;
+ if (!dev_list)
+ return false;
if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) {
free(dev_list);
return false;
}
for (unsigned int i = 0; i < dev_list_count; i++) {
-
RID_DEVICE_INFO rdi;
char dev_name[128];
UINT rdiSize = sizeof(rdi);
@@ -131,7 +130,6 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
(GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
(strstr(dev_name, "IG_") != nullptr)) {
-
free(dev_list);
return true;
}
@@ -141,7 +139,7 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
}
bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
-
+ ERR_FAIL_NULL_V_MSG(dinput, false, "DirectInput not initialized. Rebooting your PC may solve this issue.");
HRESULT hr;
int num = input->get_unused_joy_id();
@@ -165,12 +163,16 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const GUID &guid = instance->guidProduct;
char uid[128];
- sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
- __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
- guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
- guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
+
+ ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognised.");
+ WORD type = BSWAP16(0x03);
+ WORD vendor = BSWAP16(LOWORD(guid.Data1));
+ WORD product = BSWAP16(HIWORD(guid.Data1));
+ WORD version = 0;
+ sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0);
id_to_change = joypad_count;
+ slider_count = 0;
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
@@ -188,9 +190,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
}
void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) {
-
if (ob->dwType & DIDFT_AXIS) {
-
HRESULT res;
DIPROPRANGE prop_range;
DIPROPDWORD dilong;
@@ -207,9 +207,14 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_
ofs = DIJOFS_RY;
else if (ob->guidType == GUID_RzAxis)
ofs = DIJOFS_RZ;
- else if (ob->guidType == GUID_Slider)
- ofs = DIJOFS_SLIDER(0);
- else
+ else if (ob->guidType == GUID_Slider) {
+ if (slider_count < 2) {
+ ofs = DIJOFS_SLIDER(slider_count);
+ slider_count++;
+ } else {
+ return;
+ }
+ } else
return;
prop_range.diph.dwSize = sizeof(DIPROPRANGE);
prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
@@ -239,7 +244,6 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_
}
BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *p_instance, void *p_context) {
-
JoypadWindows *self = (JoypadWindows *)p_context;
if (self->is_xinput_device(&p_instance->guidProduct)) {
return DIENUM_CONTINUE;
@@ -249,7 +253,6 @@ BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *p_instance, vo
}
BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) {
-
JoypadWindows *self = (JoypadWindows *)context;
self->setup_joypad_object(instance, self->id_to_change);
@@ -257,17 +260,15 @@ BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *insta
}
void JoypadWindows::close_joypad(int id) {
-
if (id == -1) {
-
for (int i = 0; i < JOYPADS_MAX; i++) {
-
close_joypad(i);
}
return;
}
- if (!d_joypads[id].attached) return;
+ if (!d_joypads[id].attached)
+ return;
d_joypads[id].di_joy->Unacquire();
d_joypads[id].di_joy->Release();
@@ -279,18 +280,15 @@ void JoypadWindows::close_joypad(int id) {
}
void JoypadWindows::probe_joypads() {
-
+ ERR_FAIL_NULL_MSG(dinput, "DirectInput not initialized. Rebooting your PC may solve this issue.");
DWORD dwResult;
for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
-
ZeroMemory(&x_joypads[i].state, sizeof(XINPUT_STATE));
dwResult = xinput_get_state(i, &x_joypads[i].state);
if (dwResult == ERROR_SUCCESS) {
-
int id = input->get_unused_joy_id();
if (id != -1 && !x_joypads[i].attached) {
-
x_joypads[i].attached = true;
x_joypads[i].id = id;
x_joypads[i].ff_timestamp = 0;
@@ -300,7 +298,6 @@ void JoypadWindows::probe_joypads() {
input->joy_connection_changed(id, true, "XInput Gamepad", "__XINPUT_DEVICE__");
}
} else if (x_joypads[i].attached) {
-
x_joypads[i].attached = false;
attached_joypads[x_joypads[i].id] = false;
input->joy_connection_changed(x_joypads[i].id, false, "");
@@ -308,27 +305,22 @@ void JoypadWindows::probe_joypads() {
}
for (int i = 0; i < joypad_count; i++) {
-
d_joypads[i].confirmed = false;
}
dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY);
for (int i = 0; i < joypad_count; i++) {
-
if (!d_joypads[i].confirmed) {
-
close_joypad(i);
}
}
}
void JoypadWindows::process_joypads() {
-
HRESULT hr;
for (int i = 0; i < XUSER_MAX_COUNT; i++) {
-
xinput_gamepad &joy = x_joypads[i];
if (!joy.attached) {
continue;
@@ -337,20 +329,18 @@ void JoypadWindows::process_joypads() {
xinput_get_state(i, &joy.state);
if (joy.state.dwPacketNumber != joy.last_packet) {
-
int button_mask = XINPUT_GAMEPAD_DPAD_UP;
for (int j = 0; j <= 16; j++) {
-
input->joy_button(joy.id, j, joy.state.Gamepad.wButtons & button_mask);
button_mask = button_mask * 2;
}
- input->joy_axis(joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true));
- input->joy_axis(joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true));
- input->joy_axis(joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true));
- input->joy_axis(joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true));
- input->joy_axis(joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true));
- input->joy_axis(joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
+ input->joy_axis(joy.id, JOY_AXIS_LEFT_X, axis_correct(joy.state.Gamepad.sThumbLX, true));
+ input->joy_axis(joy.id, JOY_AXIS_LEFT_Y, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true));
+ input->joy_axis(joy.id, JOY_AXIS_RIGHT_X, axis_correct(joy.state.Gamepad.sThumbRX, true));
+ input->joy_axis(joy.id, JOY_AXIS_RIGHT_Y, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true));
+ input->joy_axis(joy.id, JOY_AXIS_TRIGGER_LEFT, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true));
+ input->joy_axis(joy.id, JOY_AXIS_TRIGGER_RIGHT, axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
joy.last_packet = joy.state.dwPacketNumber;
}
uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id);
@@ -370,7 +360,6 @@ void JoypadWindows::process_joypads() {
}
for (int i = 0; i < JOYPADS_MAX; i++) {
-
dinput_gamepad *joy = &d_joypads[i];
if (!joy->attached)
@@ -391,18 +380,13 @@ void JoypadWindows::process_joypads() {
post_hat(joy->id, js.rgdwPOV[0]);
for (int j = 0; j < 128; j++) {
-
if (js.rgbButtons[j] & 0x80) {
-
if (!joy->last_buttons[j]) {
-
input->joy_button(joy->id, j, true);
joy->last_buttons[j] = true;
}
} else {
-
if (joy->last_buttons[j]) {
-
input->joy_button(joy->id, j, false);
joy->last_buttons[j] = false;
}
@@ -410,12 +394,11 @@ void JoypadWindows::process_joypads() {
}
// on mingw, these constants are not constants
- int count = 6;
- unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
- int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
+ int count = 8;
+ unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) };
+ int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] };
for (int j = 0; j < joy->joy_axis.size(); j++) {
-
for (int k = 0; k < count; k++) {
if (joy->joy_axis[j] == axes[k]) {
input->joy_axis(joy->id, j, axis_correct(values[k]));
@@ -428,7 +411,6 @@ void JoypadWindows::process_joypads() {
}
void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
-
int dpad_val = 0;
// Should be -1 when centered, but according to docs:
@@ -439,42 +421,33 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
dpad_val = Input::HAT_MASK_CENTER;
}
if (p_dpad == 0) {
-
dpad_val = Input::HAT_MASK_UP;
} else if (p_dpad == 4500) {
-
dpad_val = (Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT);
} else if (p_dpad == 9000) {
-
dpad_val = Input::HAT_MASK_RIGHT;
} else if (p_dpad == 13500) {
-
dpad_val = (Input::HAT_MASK_RIGHT | Input::HAT_MASK_DOWN);
} else if (p_dpad == 18000) {
-
dpad_val = Input::HAT_MASK_DOWN;
} else if (p_dpad == 22500) {
-
dpad_val = (Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT);
} else if (p_dpad == 27000) {
-
dpad_val = Input::HAT_MASK_LEFT;
} else if (p_dpad == 31500) {
-
dpad_val = (Input::HAT_MASK_LEFT | Input::HAT_MASK_UP);
}
input->joy_hat(p_device, dpad_val);
};
Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
-
Input::JoyAxis jx;
if (Math::abs(p_val) < MIN_JOY_AXIS) {
jx.min = p_trigger ? 0 : -1;
@@ -482,7 +455,6 @@ Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trig
return jx;
}
if (p_xinput) {
-
if (p_trigger) {
jx.min = 0;
jx.value = (float)p_val / MAX_TRIGGER;
@@ -532,7 +504,6 @@ void JoypadWindows::joypad_vibration_stop_xinput(int p_device, uint64_t p_timest
}
void JoypadWindows::load_xinput() {
-
xinput_get_state = &_xinput_get_state;
xinput_set_state = &_xinput_set_state;
xinput_dll = LoadLibrary("XInput1_4.dll");
@@ -559,9 +530,7 @@ void JoypadWindows::load_xinput() {
}
void JoypadWindows::unload_xinput() {
-
if (xinput_dll) {
-
FreeLibrary((HMODULE)xinput_dll);
}
}