diff options
Diffstat (limited to 'platform/windows/joypad.cpp')
-rw-r--r-- | platform/windows/joypad.cpp | 563 |
1 files changed, 0 insertions, 563 deletions
diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp deleted file mode 100644 index ba05d2e495..0000000000 --- a/platform/windows/joypad.cpp +++ /dev/null @@ -1,563 +0,0 @@ -/*************************************************************************/ -/* joypad.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "joypad.h" -#include <oleauto.h> -#include <wbemidl.h> -#include <iostream> - -#ifndef __GNUC__ -#define __builtin_bswap32 _byteswap_ulong -#endif - -DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE *pState) { - return ERROR_DEVICE_NOT_CONNECTED; -} -DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION *pVibration) { - return ERROR_DEVICE_NOT_CONNECTED; -} - -JoypadWindows::JoypadWindows() { -} - -JoypadWindows::JoypadWindows(InputDefault *_input, HWND *hwnd) { - - input = _input; - hWnd = hwnd; - joypad_count = 0; - dinput = NULL; - xinput_dll = NULL; - xinput_get_state = NULL; - xinput_set_state = NULL; - - load_xinput(); - - for (int i = 0; i < JOYPADS_MAX; i++) - attached_joypads[i] = false; - - HRESULT result; - result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, NULL); - if (FAILED(result)) { - printf("failed init DINPUT: %ld\n", result); - } - probe_joypads(); -} - -JoypadWindows::~JoypadWindows() { - - close_joypad(); - dinput->Release(); - unload_xinput(); -} - -bool JoypadWindows::have_device(const GUID &p_guid) { - - for (int i = 0; i < JOYPADS_MAX; i++) { - - if (d_joypads[i].guid == p_guid) { - - d_joypads[i].confirmed = true; - return true; - } - } - return false; -} - -// adapted from SDL2, works a lot better than the MSDN version -bool JoypadWindows::is_xinput_device(const GUID *p_guid) { - - static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; - static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; - static GUID IID_X360WirelessGamepad = { MAKELONG(0x045E, 0x028E), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; - - if (p_guid == &IID_ValveStreamingGamepad || p_guid == &IID_X360WiredGamepad || p_guid == &IID_X360WirelessGamepad) - return true; - - PRAWINPUTDEVICELIST dev_list = NULL; - unsigned int dev_list_count = 0; - - if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) { - return false; - } - dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); - if (!dev_list) return false; - - if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) { - free(dev_list); - return false; - } - for (int i = 0; i < dev_list_count; i++) { - - RID_DEVICE_INFO rdi; - char dev_name[128]; - UINT rdiSize = sizeof(rdi); - UINT nameSize = sizeof(dev_name); - - rdi.cbSize = rdiSize; - if ((dev_list[i].dwType == RIM_TYPEHID) && - (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) && - (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) && - (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) && - (strstr(dev_name, "IG_") != NULL)) { - - free(dev_list); - return true; - } - } - free(dev_list); - return false; -} - -bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { - - HRESULT hr; - int num = input->get_unused_joy_id(); - - if (have_device(instance->guidInstance) || num == -1) - return false; - - d_joypads[joypad_count] = dinput_gamepad(); - dinput_gamepad *joy = &d_joypads[joypad_count]; - - const DWORD devtype = (instance->dwDevType & 0xFF); - - if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { - //printf("ignore device %s, type %x\n", instance->tszProductName, devtype); - return false; - } - - hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL); - - if (FAILED(hr)) { - - //std::wcout << "failed to create device: " << instance->tszProductName << std::endl; - return false; - } - - const GUID &guid = instance->guidProduct; - char uid[128]; - sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", - __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3, - guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], - guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); - - id_to_change = joypad_count; - - joy->di_joy->SetDataFormat(&c_dfDIJoystick2); - joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); - joy->di_joy->EnumObjects(objectsCallback, this, 0); - joy->joy_axis.sort(); - - joy->guid = instance->guidInstance; - input->joy_connection_changed(num, true, instance->tszProductName, uid); - joy->attached = true; - joy->id = num; - attached_joypads[num] = true; - joy->confirmed = true; - joypad_count++; - return true; -} - -void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) { - - if (ob->dwType & DIDFT_AXIS) { - - HRESULT res; - DIPROPRANGE prop_range; - DIPROPDWORD dilong; - DWORD ofs; - if (ob->guidType == GUID_XAxis) - ofs = DIJOFS_X; - else if (ob->guidType == GUID_YAxis) - ofs = DIJOFS_Y; - else if (ob->guidType == GUID_ZAxis) - ofs = DIJOFS_Z; - else if (ob->guidType == GUID_RxAxis) - ofs = DIJOFS_RX; - else if (ob->guidType == GUID_RyAxis) - ofs = DIJOFS_RY; - else if (ob->guidType == GUID_RzAxis) - ofs = DIJOFS_RZ; - else if (ob->guidType == GUID_Slider) - ofs = DIJOFS_SLIDER(0); - else - return; - prop_range.diph.dwSize = sizeof(DIPROPRANGE); - prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER); - prop_range.diph.dwObj = ob->dwType; - prop_range.diph.dwHow = DIPH_BYID; - prop_range.lMin = -MAX_JOY_AXIS; - prop_range.lMax = +MAX_JOY_AXIS; - - dinput_gamepad &joy = d_joypads[p_joy_id]; - - res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_RANGE, &prop_range.diph); - if (FAILED(res)) - return; - - dilong.diph.dwSize = sizeof(dilong); - dilong.diph.dwHeaderSize = sizeof(dilong.diph); - dilong.diph.dwObj = ob->dwType; - dilong.diph.dwHow = DIPH_BYID; - dilong.dwData = 0; - - res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph); - if (FAILED(res)) - return; - - joy.joy_axis.push_back(ofs); - } -} - -BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *p_instance, void *p_context) { - - JoypadWindows *self = (JoypadWindows *)p_context; - if (self->is_xinput_device(&p_instance->guidProduct)) { - return DIENUM_CONTINUE; - } - self->setup_dinput_joypad(p_instance); - return DIENUM_CONTINUE; -} - -BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) { - - JoypadWindows *self = (JoypadWindows *)context; - self->setup_joypad_object(instance, self->id_to_change); - - return DIENUM_CONTINUE; -} - -void JoypadWindows::close_joypad(int id) { - - if (id == -1) { - - for (int i = 0; i < JOYPADS_MAX; i++) { - - close_joypad(i); - } - return; - } - - if (!d_joypads[id].attached) return; - - d_joypads[id].di_joy->Unacquire(); - d_joypads[id].di_joy->Release(); - d_joypads[id].attached = false; - attached_joypads[d_joypads[id].id] = false; - d_joypads[id].guid.Data1 = d_joypads[id].guid.Data2 = d_joypads[id].guid.Data3 = 0; - input->joy_connection_changed(d_joypads[id].id, false, ""); - joypad_count--; -} - -void JoypadWindows::probe_joypads() { - - DWORD dwResult; - for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) { - - ZeroMemory(&x_joypads[i].state, sizeof(XINPUT_STATE)); - - dwResult = xinput_get_state(i, &x_joypads[i].state); - if (dwResult == ERROR_SUCCESS) { - - int id = input->get_unused_joy_id(); - if (id != -1 && !x_joypads[i].attached) { - - x_joypads[i].attached = true; - x_joypads[i].id = id; - x_joypads[i].ff_timestamp = 0; - x_joypads[i].ff_end_timestamp = 0; - x_joypads[i].vibrating = false; - attached_joypads[id] = true; - input->joy_connection_changed(id, true, "XInput Gamepad", "__XINPUT_DEVICE__"); - } - } else if (x_joypads[i].attached) { - - x_joypads[i].attached = false; - attached_joypads[x_joypads[i].id] = false; - input->joy_connection_changed(x_joypads[i].id, false, ""); - } - } - - for (int i = 0; i < joypad_count; i++) { - - d_joypads[i].confirmed = false; - } - - dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY); - - for (int i = 0; i < joypad_count; i++) { - - if (!d_joypads[i].confirmed) { - - close_joypad(i); - } - } -} - -void JoypadWindows::process_joypads() { - - HRESULT hr; - - for (int i = 0; i < XUSER_MAX_COUNT; i++) { - - xinput_gamepad &joy = x_joypads[i]; - if (!joy.attached) { - continue; - } - ZeroMemory(&joy.state, sizeof(XINPUT_STATE)); - - xinput_get_state(i, &joy.state); - if (joy.state.dwPacketNumber != joy.last_packet) { - - int button_mask = XINPUT_GAMEPAD_DPAD_UP; - for (int i = 0; i <= 16; i++) { - - input->joy_button(joy.id, i, joy.state.Gamepad.wButtons & button_mask); - button_mask = button_mask * 2; - } - - input->joy_axis(joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true)); - input->joy_axis(joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true)); - input->joy_axis(joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true)); - input->joy_axis(joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true)); - input->joy_axis(joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true)); - input->joy_axis(joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); - joy.last_packet = joy.state.dwPacketNumber; - } - uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); - if (timestamp > joy.ff_timestamp) { - Vector2 strength = input->get_joy_vibration_strength(joy.id); - float duration = input->get_joy_vibration_duration(joy.id); - if (strength.x == 0 && strength.y == 0) { - joypad_vibration_stop_xinput(i, timestamp); - } else { - joypad_vibration_start_xinput(i, strength.x, strength.y, duration, timestamp); - } - } else if (joy.vibrating && joy.ff_end_timestamp != 0) { - uint64_t current_time = OS::get_singleton()->get_ticks_usec(); - if (current_time >= joy.ff_end_timestamp) - joypad_vibration_stop_xinput(i, current_time); - } - } - - for (int i = 0; i < JOYPADS_MAX; i++) { - - dinput_gamepad *joy = &d_joypads[i]; - - if (!joy->attached) - continue; - - DIJOYSTATE2 js; - hr = joy->di_joy->Poll(); - if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) { - IDirectInputDevice8_Acquire(joy->di_joy); - joy->di_joy->Poll(); - } - - hr = joy->di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js); - if (FAILED(hr)) { - - //printf("failed to read joy #%d\n", i); - continue; - } - - post_hat(joy->id, js.rgdwPOV[0]); - - for (int j = 0; j < 128; j++) { - - if (js.rgbButtons[j] & 0x80) { - - if (!joy->last_buttons[j]) { - - input->joy_button(joy->id, j, true); - joy->last_buttons[j] = true; - } - } else { - - if (joy->last_buttons[j]) { - - input->joy_button(joy->id, j, false); - joy->last_buttons[j] = false; - } - } - } - - // on mingw, these constants are not constants - int count = 6; - int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ }; - int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz }; - - for (int j = 0; j < joy->joy_axis.size(); j++) { - - for (int k = 0; k < count; k++) { - if (joy->joy_axis[j] == axes[k]) { - input->joy_axis(joy->id, j, axis_correct(values[k])); - break; - }; - }; - }; - } - return; -} - -void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { - - int dpad_val = 0; - - if (p_dpad == -1) { - dpad_val = InputDefault::HAT_MASK_CENTER; - } - if (p_dpad == 0) { - - dpad_val = InputDefault::HAT_MASK_UP; - - } else if (p_dpad == 4500) { - - dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT); - - } else if (p_dpad == 9000) { - - dpad_val = InputDefault::HAT_MASK_RIGHT; - - } else if (p_dpad == 13500) { - - dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN); - - } else if (p_dpad == 18000) { - - dpad_val = InputDefault::HAT_MASK_DOWN; - - } else if (p_dpad == 22500) { - - dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT); - - } else if (p_dpad == 27000) { - - dpad_val = InputDefault::HAT_MASK_LEFT; - - } else if (p_dpad == 31500) { - - dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP); - } - input->joy_hat(p_device, dpad_val); -}; - -InputDefault::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - - InputDefault::JoyAxis jx; - if (Math::abs(p_val) < MIN_JOY_AXIS) { - jx.min = p_trigger ? 0 : -1; - jx.value = 0.0f; - return jx; - } - if (p_xinput) { - - if (p_trigger) { - jx.min = 0; - jx.value = (float)p_val / MAX_TRIGGER; - return jx; - } - jx.min = -1; - if (p_val < 0) { - jx.value = (float)p_val / MAX_JOY_AXIS; - } else { - jx.value = (float)p_val / (MAX_JOY_AXIS - 1); - } - if (p_negate) { - jx.value = -jx.value; - } - return jx; - } - jx.min = -1; - jx.value = (float)p_val / MAX_JOY_AXIS; - return jx; -} - -void JoypadWindows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { - xinput_gamepad &joy = x_joypads[p_device]; - if (joy.attached) { - XINPUT_VIBRATION effect; - effect.wLeftMotorSpeed = (65535 * p_strong_magnitude); - effect.wRightMotorSpeed = (65535 * p_weak_magnitude); - if (xinput_set_state(p_device, &effect) == ERROR_SUCCESS) { - joy.ff_timestamp = p_timestamp; - joy.ff_end_timestamp = p_duration == 0 ? 0 : p_timestamp + (uint64_t)(p_duration * 1000000.0); - joy.vibrating = true; - } - } -} - -void JoypadWindows::joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp) { - xinput_gamepad &joy = x_joypads[p_device]; - if (joy.attached) { - XINPUT_VIBRATION effect; - effect.wLeftMotorSpeed = 0; - effect.wRightMotorSpeed = 0; - if (xinput_set_state(p_device, &effect) == ERROR_SUCCESS) { - joy.ff_timestamp = p_timestamp; - joy.vibrating = false; - } - } -} - -void JoypadWindows::load_xinput() { - - xinput_get_state = &_xinput_get_state; - xinput_set_state = &_xinput_set_state; - xinput_dll = LoadLibrary("XInput1_4.dll"); - if (!xinput_dll) { - xinput_dll = LoadLibrary("XInput1_3.dll"); - if (!xinput_dll) { - xinput_dll = LoadLibrary("XInput9_1_0.dll"); - } - } - - if (!xinput_dll) { - print_verbose("Could not find XInput, using DirectInput only"); - return; - } - - XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState"); - XInputSetState_t set_func = (XInputSetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputSetState"); - if (!func || !set_func) { - unload_xinput(); - return; - } - xinput_get_state = func; - xinput_set_state = set_func; -} - -void JoypadWindows::unload_xinput() { - - if (xinput_dll) { - - FreeLibrary((HMODULE)xinput_dll); - } -} |