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path: root/platform/windows/gl_manager_windows.h
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Diffstat (limited to 'platform/windows/gl_manager_windows.h')
-rw-r--r--platform/windows/gl_manager_windows.h15
1 files changed, 5 insertions, 10 deletions
diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h
index 6423c54855..5e43a3de2a 100644
--- a/platform/windows/gl_manager_windows.h
+++ b/platform/windows/gl_manager_windows.h
@@ -52,19 +52,14 @@ public:
private:
// any data specific to the window
struct GLWindow {
- GLWindow() { in_use = false; }
- bool in_use;
-
- // the external ID .. should match the GL window number .. unused I think
- DisplayServer::WindowID window_id;
- int width;
- int height;
+ int width = 0;
+ int height = 0;
// windows specific
HDC hDC;
HWND hwnd;
- int gldisplay_id;
+ int gldisplay_id = 0;
};
struct GLDisplay {
@@ -72,10 +67,10 @@ private:
HGLRC hRC;
};
- LocalVector<GLWindow> _windows;
+ RBMap<DisplayServer::WindowID, GLWindow> _windows;
LocalVector<GLDisplay> _displays;
- GLWindow *_current_window;
+ GLWindow *_current_window = nullptr;
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;