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path: root/platform/windows/gl_manager_windows.h
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Diffstat (limited to 'platform/windows/gl_manager_windows.h')
-rw-r--r--platform/windows/gl_manager_windows.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h
index dc411983e8..5e43a3de2a 100644
--- a/platform/windows/gl_manager_windows.h
+++ b/platform/windows/gl_manager_windows.h
@@ -52,10 +52,6 @@ public:
private:
// any data specific to the window
struct GLWindow {
- bool in_use = false;
-
- // the external ID .. should match the GL window number .. unused I think
- DisplayServer::WindowID window_id = DisplayServer::INVALID_WINDOW_ID;
int width = 0;
int height = 0;
@@ -71,7 +67,7 @@ private:
HGLRC hRC;
};
- LocalVector<GLWindow> _windows;
+ RBMap<DisplayServer::WindowID, GLWindow> _windows;
LocalVector<GLDisplay> _displays;
GLWindow *_current_window = nullptr;