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path: root/platform/windows/gl_manager_windows.cpp
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Diffstat (limited to 'platform/windows/gl_manager_windows.cpp')
-rw-r--r--platform/windows/gl_manager_windows.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp
index 98205d6282..fe98f8b0ba 100644
--- a/platform/windows/gl_manager_windows.cpp
+++ b/platform/windows/gl_manager_windows.cpp
@@ -77,7 +77,7 @@ int GLManager_Windows::_find_or_create_display(GLWindow &win) {
if (err != OK) {
// not good
// delete the _display?
- _displays.remove(new_display_id);
+ _displays.remove_at(new_display_id);
return -1;
}
@@ -193,13 +193,10 @@ Error GLManager_Windows::window_create(DisplayServer::WindowID p_window_id, HWND
if (win.gldisplay_id == -1) {
// release DC?
- _windows.remove(_windows.size() - 1);
+ _windows.remove_at(_windows.size() - 1);
return FAILED;
}
- // the display could be invalid .. check NYI
- GLDisplay &gl_display = _displays[win.gldisplay_id];
-
// make current
window_make_current(_windows.size() - 1);