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Diffstat (limited to 'platform/windows/display_server_windows.cpp')
-rw-r--r--platform/windows/display_server_windows.cpp53
1 files changed, 46 insertions, 7 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index f9988b23bc..a975d09a9d 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -531,10 +531,43 @@ DisplayServer::ScreenOrientation DisplayServerWindows::screen_get_orientation(in
}
void DisplayServerWindows::screen_set_keep_on(bool p_enable) {
+ if (keep_screen_on == p_enable) {
+ return;
+ }
+
+ if (p_enable) {
+ const String reason = "Godot Engine running with display/window/energy_saving/keep_screen_on = true";
+ Char16String reason_utf16 = reason.utf16();
+
+ REASON_CONTEXT context;
+ context.Version = POWER_REQUEST_CONTEXT_VERSION;
+ context.Flags = POWER_REQUEST_CONTEXT_SIMPLE_STRING;
+ context.Reason.SimpleReasonString = (LPWSTR)(reason_utf16.ptrw());
+ power_request = PowerCreateRequest(&context);
+ if (power_request == INVALID_HANDLE_VALUE) {
+ print_error("Failed to enable screen_keep_on.");
+ return;
+ }
+ if (PowerSetRequest(power_request, POWER_REQUEST_TYPE::PowerRequestSystemRequired) == 0) {
+ print_error("Failed to request system sleep override.");
+ return;
+ }
+ if (PowerSetRequest(power_request, POWER_REQUEST_TYPE::PowerRequestDisplayRequired) == 0) {
+ print_error("Failed to request display timeout override.");
+ return;
+ }
+ } else {
+ PowerClearRequest(power_request, POWER_REQUEST_TYPE::PowerRequestSystemRequired);
+ PowerClearRequest(power_request, POWER_REQUEST_TYPE::PowerRequestDisplayRequired);
+ CloseHandle(power_request);
+ power_request = nullptr;
+ }
+
+ keep_screen_on = p_enable;
}
bool DisplayServerWindows::screen_is_kept_on() const {
- return false;
+ return keep_screen_on;
}
Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const {
@@ -2035,7 +2068,7 @@ void DisplayServerWindows::_send_window_event(const WindowData &wd, WindowEvent
Variant *eventp = &event;
Variant ret;
Callable::CallError ce;
- wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
+ wd.event_callback.callp((const Variant **)&eventp, 1, ret, ce);
}
}
@@ -2062,7 +2095,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
if (windows.has(E->get())) {
Callable callable = windows[E->get()].input_event_callback;
if (callable.is_valid()) {
- callable.call((const Variant **)&evp, 1, ret, ce);
+ callable.callp((const Variant **)&evp, 1, ret, ce);
}
}
in_dispatch_input_event = false;
@@ -2076,7 +2109,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
if (windows.has(event_from_window->get_window_id())) {
Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
if (callable.is_valid()) {
- callable.call((const Variant **)&evp, 1, ret, ce);
+ callable.callp((const Variant **)&evp, 1, ret, ce);
}
}
} else {
@@ -2084,7 +2117,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
for (const KeyValue<WindowID, WindowData> &E : windows) {
const Callable callable = E.value.input_event_callback;
if (callable.is_valid()) {
- callable.call((const Variant **)&evp, 1, ret, ce);
+ callable.callp((const Variant **)&evp, 1, ret, ce);
}
}
}
@@ -3039,7 +3072,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
const Variant *args[] = { &size };
Variant ret;
Callable::CallError ce;
- window.rect_changed_callback.call(args, 1, ret, ce);
+ window.rect_changed_callback.callp(args, 1, ret, ce);
}
}
@@ -3199,7 +3232,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
Variant *vp = &v;
Variant ret;
Callable::CallError ce;
- windows[window_id].drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
+ windows[window_id].drop_files_callback.callp((const Variant **)&vp, 1, ret, ce);
}
} break;
default: {
@@ -3619,6 +3652,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
// Init TTS
tts = memnew(TTS_Windows);
+ // Enforce default keep screen on value.
+ screen_set_keep_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
+
// Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
if (wintab_lib) {
@@ -3822,6 +3858,9 @@ DisplayServerWindows::~DisplayServerWindows() {
SetWindowLongPtr(windows[MAIN_WINDOW_ID].hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc);
}
+ // Close power request handle.
+ screen_set_keep_on(false);
+
#ifdef GLES3_ENABLED
// destroy windows .. NYI?
// FIXME wglDeleteContext is never called