diff options
Diffstat (limited to 'platform/windows/display_server_windows.cpp')
-rw-r--r-- | platform/windows/display_server_windows.cpp | 158 |
1 files changed, 136 insertions, 22 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 31bad0f053..998b0882b3 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -84,6 +84,7 @@ bool DisplayServerWindows::has_feature(Feature p_feature) const { case FEATURE_NATIVE_ICON: case FEATURE_SWAP_BUFFERS: case FEATURE_KEEP_SCREEN_ON: + case FEATURE_TEXT_TO_SPEECH: return true; default: return false; @@ -133,6 +134,41 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { } } +bool DisplayServerWindows::tts_is_speaking() const { + ERR_FAIL_COND_V(!tts, false); + return tts->is_speaking(); +} + +bool DisplayServerWindows::tts_is_paused() const { + ERR_FAIL_COND_V(!tts, false); + return tts->is_paused(); +} + +Array DisplayServerWindows::tts_get_voices() const { + ERR_FAIL_COND_V(!tts, Array()); + return tts->get_voices(); +} + +void DisplayServerWindows::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { + ERR_FAIL_COND(!tts); + tts->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt); +} + +void DisplayServerWindows::tts_pause() { + ERR_FAIL_COND(!tts); + tts->pause(); +} + +void DisplayServerWindows::tts_resume() { + ERR_FAIL_COND(!tts); + tts->resume(); +} + +void DisplayServerWindows::tts_stop() { + ERR_FAIL_COND(!tts); + tts->stop(); +} + void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) { _THREAD_SAFE_METHOD_ @@ -571,8 +607,11 @@ void DisplayServerWindows::show_window(WindowID p_id) { _update_window_style(p_id); } - ShowWindow(wd.hWnd, (wd.no_focus || wd.is_popup) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window. - if (!wd.no_focus && !wd.is_popup) { + if (wd.no_focus || wd.is_popup) { + // https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow + ShowWindow(wd.hWnd, SW_SHOWNA); + } else { + ShowWindow(wd.hWnd, SW_SHOW); SetForegroundWindow(wd.hWnd); // Slightly higher priority. SetFocus(wd.hWnd); // Set keyboard focus. } @@ -589,7 +628,7 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { WindowData &wd = windows[p_window]; while (wd.transient_children.size()) { - window_set_transient(wd.transient_children.front()->get(), INVALID_WINDOW_ID); + window_set_transient(*wd.transient_children.begin(), INVALID_WINDOW_ID); } if (wd.transient_parent != INVALID_WINDOW_ID) { @@ -1070,6 +1109,10 @@ void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repain SetWindowLongPtr(wd.hWnd, GWL_STYLE, style); SetWindowLongPtr(wd.hWnd, GWL_EXSTYLE, style_ex); + if (icon.is_valid()) { + set_icon(icon); + } + SetWindowPos(wd.hWnd, wd.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | ((wd.no_focus || wd.is_popup) ? SWP_NOACTIVATE : 0)); if (p_repaint) { @@ -1454,11 +1497,11 @@ void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTra DeleteDC(hMainDC); } -void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { _THREAD_SAFE_METHOD_ if (p_cursor.is_valid()) { - Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); + RBMap<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); if (cursor_c) { if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { @@ -1758,7 +1801,9 @@ void DisplayServerWindows::make_rendering_thread() { void DisplayServerWindows::swap_buffers() { #if defined(GLES3_ENABLED) - gl_manager->swap_buffers(); + if (gl_manager) { + gl_manager->swap_buffers(); + } #endif } @@ -1859,9 +1904,11 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!p_icon.is_valid()); - Ref<Image> icon = p_icon->duplicate(); - if (icon->get_format() != Image::FORMAT_RGBA8) { - icon->convert(Image::FORMAT_RGBA8); + if (icon != p_icon) { + icon = p_icon->duplicate(); + if (icon->get_format() != Image::FORMAT_RGBA8) { + icon->convert(Image::FORMAT_RGBA8); + } } int w = icon->get_width(); int h = icon->get_height(); @@ -1910,14 +1957,18 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + if (context_vulkan) { + context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + } #endif } DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - return context_vulkan->get_vsync_mode(p_window); + if (context_vulkan) { + return context_vulkan->get_vsync_mode(p_window); + } #endif return DisplayServer::VSYNC_ENABLED; } @@ -1955,7 +2006,7 @@ void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float } void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) { - Map<int, Vector2>::Element *curr = touch_state.find(idx); + RBMap<int, Vector2>::Element *curr = touch_state.find(idx); if (!curr) { return; } @@ -2107,7 +2158,10 @@ void DisplayServerWindows::popup_close(WindowID p_window) { WindowID win_id = E->get(); popup_list.erase(E); - _send_window_event(windows[win_id], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); + if (win_id != p_window) { + // Only request close on related windows, not this window. We are already processing it. + _send_window_event(windows[win_id], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); + } E = F; } } @@ -2122,6 +2176,7 @@ LRESULT DisplayServerWindows::MouseProc(int code, WPARAM wParam, LPARAM lParam) case WM_NCRBUTTONDOWN: case WM_NCMBUTTONDOWN: case WM_LBUTTONDOWN: + case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: { MOUSEHOOKSTRUCT *ms = (MOUSEHOOKSTRUCT *)lParam; Point2i pos = Point2i(ms->pt.x, ms->pt.y); @@ -2144,6 +2199,7 @@ LRESULT DisplayServerWindows::MouseProc(int code, WPARAM wParam, LPARAM lParam) } if (C) { _send_window_event(windows[C->get()], DisplayServerWindows::WINDOW_EVENT_CLOSE_REQUEST); + return 1; } } break; } @@ -2151,8 +2207,39 @@ LRESULT DisplayServerWindows::MouseProc(int code, WPARAM wParam, LPARAM lParam) return ::CallNextHookEx(mouse_monitor, code, wParam, lParam); } -// Our default window procedure to handle processing of window-related system messages/events. -// Also known as DefProc or DefWindowProc. +// Handle a single window message received while CreateWindowEx is still on the stack and our data +// structures are not fully initialized. +LRESULT DisplayServerWindows::_handle_early_window_message(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { + switch (uMsg) { + case WM_GETMINMAXINFO: { + // We receive this during CreateWindowEx and we haven't initialized the window + // struct, so let Windows figure out the maximized size. + // Silently forward to user/default. + } break; + case WM_NCCREATE: { + // We tunnel an unowned pointer to our window context (WindowData) through the + // first possible message (WM_NCCREATE) to fix up our window context collection. + CREATESTRUCTW *pCreate = (CREATESTRUCTW *)lParam; + WindowData *pWindowData = reinterpret_cast<WindowData *>(pCreate->lpCreateParams); + + // Fix this up so we can recognize the remaining messages. + pWindowData->hWnd = hWnd; + } break; + default: { + // Additional messages during window creation should happen after we fixed + // up the data structures on WM_NCCREATE, but this might change in the future, + // so report an error here and then we can implement them. + ERR_PRINT_ONCE(vformat("Unexpected window message 0x%x received for window we cannot recognize in our collection; sequence error.", uMsg)); + } break; + } + + if (user_proc) { + return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); + } + return DefWindowProcW(hWnd, uMsg, wParam, lParam); +} + +// The window procedure for our window class "Engine", used to handle processing of window-related system messages/events. // See: https://docs.microsoft.com/en-us/windows/win32/winmsg/window-procedures LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (drop_events) { @@ -2166,7 +2253,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA WindowID window_id = INVALID_WINDOW_ID; bool window_created = false; - // Check whether window exists. + // Check whether window exists + // FIXME this is O(n), where n is the set of currently open windows and subwindows + // we should have a secondary map from HWND to WindowID or even WindowData* alias, if we want to eliminate all the map lookups below for (const KeyValue<WindowID, WindowData> &E : windows) { if (E.value.hWnd == hWnd) { window_id = E.key; @@ -2175,10 +2264,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } - // Window doesn't exist or creation in progress, don't handle messages yet. + // WARNING: we get called with events before the window is registered in our collection + // specifically, even the call to CreateWindowEx already calls here while still on the stack, + // so there is no way to store the window handle in our collection before we get here if (!window_created) { - window_id = window_id_counter; - ERR_FAIL_COND_V(!windows.has(window_id), 0); + // don't let code below operate on incompletely initialized window objects or missing window_id + return _handle_early_window_message(hWnd, uMsg, wParam, lParam); } // Process window messages. @@ -3346,11 +3437,17 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, WindowRect.top, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top, - nullptr, nullptr, hInstance, nullptr); + nullptr, + nullptr, + hInstance, + // tunnel the WindowData we need to handle creation message + // lifetime is ensured because we are still on the stack when this is + // processed in the window proc + reinterpret_cast<void *>(&wd)); if (!wd.hWnd) { MessageBoxW(nullptr, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION); windows.erase(id); - return INVALID_WINDOW_ID; + ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Windows OS window."); } if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { wd.pre_fs_valid = true; @@ -3370,7 +3467,14 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, #ifdef GLES3_ENABLED if (gl_manager) { Error err = gl_manager->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top); - ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Failed to create an OpenGL window."); + + // shut down OpenGL, to mirror behavior of Vulkan code + if (err != OK) { + memdelete(gl_manager); + gl_manager = nullptr; + windows.erase(id); + ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create an OpenGL window."); + } } #endif @@ -3415,6 +3519,8 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, ImmReleaseContext(wd.hWnd, wd.im_himc); wd.im_position = Vector2(); + + // FIXME this is wrong in cases where the window coordinates were changed due to full screen mode; use WindowRect wd.last_pos = p_rect.position; wd.width = p_rect.size.width; wd.height = p_rect.size.height; @@ -3497,6 +3603,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win rendering_driver = p_rendering_driver; + // Init TTS + tts = memnew(TTS_Windows); + // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { @@ -3702,6 +3811,7 @@ DisplayServerWindows::~DisplayServerWindows() { #ifdef GLES3_ENABLED // destroy windows .. NYI? + // FIXME wglDeleteContext is never called #endif if (windows.has(MAIN_WINDOW_ID)) { @@ -3739,4 +3849,8 @@ DisplayServerWindows::~DisplayServerWindows() { gl_manager = nullptr; } #endif + if (tts) { + memdelete(tts); + } + CoUninitialize(); } |