diff options
Diffstat (limited to 'platform/windows/display_server_windows.cpp')
-rw-r--r-- | platform/windows/display_server_windows.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 7eb61b3038..6530846c15 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -37,6 +37,11 @@ #include "scene/resources/texture.h" #include <avrt.h> +#include <dwmapi.h> + +#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE +#define DWMWA_USE_IMMERSIVE_DARK_MODE 20 +#endif #if defined(GLES3_ENABLED) #include "drivers/gles3/rasterizer_gles3.h" @@ -2391,6 +2396,20 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_PAINT: { Main::force_redraw(); } break; + case WM_SETTINGCHANGE: { + if (lParam && CompareStringOrdinal(reinterpret_cast<LPCWCH>(lParam), -1, L"ImmersiveColorSet", -1, true) == CSTR_EQUAL) { + if (is_dark_mode_supported()) { + BOOL value = is_dark_mode(); + ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); + } + } + } break; + case WM_THEMECHANGED: { + if (is_dark_mode_supported()) { + BOOL value = is_dark_mode(); + ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); + } + } break; case WM_SYSCOMMAND: // Intercept system commands. { switch (wParam) // Check system calls. @@ -3501,6 +3520,11 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, wd.pre_fs_valid = true; } + if (is_dark_mode_supported()) { + BOOL value = is_dark_mode(); + ::DwmSetWindowAttribute(wd.hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value)); + } + #ifdef VULKAN_ENABLED if (context_vulkan) { if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) { @@ -3587,6 +3611,14 @@ WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr; WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; +// UXTheme API. +bool DisplayServerWindows::ux_theme_available = false; +IsDarkModeAllowedForAppPtr DisplayServerWindows::IsDarkModeAllowedForApp = nullptr; +ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr; +GetImmersiveColorFromColorSetExPtr DisplayServerWindows::GetImmersiveColorFromColorSetEx = nullptr; +GetImmersiveColorTypeFromNamePtr DisplayServerWindows::GetImmersiveColorTypeFromName = nullptr; +GetImmersiveUserColorSetPreferencePtr DisplayServerWindows::GetImmersiveUserColorSetPreference = nullptr; + // Windows Ink API. bool DisplayServerWindows::winink_available = false; GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr; @@ -3598,6 +3630,23 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS { SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 } SHC_PROCESS_DPI_AWARENESS; +bool DisplayServerWindows::is_dark_mode_supported() const { + return ux_theme_available && IsDarkModeAllowedForApp(); +} + +bool DisplayServerWindows::is_dark_mode() const { + return ux_theme_available && ShouldAppsUseDarkMode(); +} + +Color DisplayServerWindows::get_accent_color() const { + if (!ux_theme_available) { + return Color(0, 0, 0, 0); + } + + int argb = GetImmersiveColorFromColorSetEx((UINT)GetImmersiveUserColorSetPreference(false, false), GetImmersiveColorTypeFromName(L"ImmersiveSystemAccent"), false, 0); + return Color((argb & 0xFF) / 255.f, ((argb & 0xFF00) >> 8) / 255.f, ((argb & 0xFF0000) >> 16) / 255.f, ((argb & 0xFF000000) >> 24) / 255.f); +} + int DisplayServerWindows::tablet_get_driver_count() const { return tablet_drivers.size(); } @@ -3655,6 +3704,18 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win // Enforce default keep screen on value. screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on")); + // Load UXTheme + HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll"); + if (ux_theme_lib) { + IsDarkModeAllowedForApp = (IsDarkModeAllowedForAppPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(136)); + ShouldAppsUseDarkMode = (ShouldAppsUseDarkModePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(132)); + GetImmersiveColorFromColorSetEx = (GetImmersiveColorFromColorSetExPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(95)); + GetImmersiveColorTypeFromName = (GetImmersiveColorTypeFromNamePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(96)); + GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98)); + + ux_theme_available = IsDarkModeAllowedForApp && ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference; + } + // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { |