diff options
Diffstat (limited to 'platform/windows/detect.py')
-rw-r--r-- | platform/windows/detect.py | 272 |
1 files changed, 77 insertions, 195 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 5e56c1db49..a2bc5a11ab 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -1,104 +1,7 @@ -# -# tested on | Windows native | Linux cross-compilation -# ----------------------------+-------------------+--------------------------- -# Visual C++ Build Tools 2015 | WORKS | n/a -# MSVS C++ 2010 Express | WORKS | n/a -# Mingw-w64 | WORKS | WORKS -# Mingw-w32 | WORKS | WORKS -# MinGW | WORKS | untested -# -##### -# Note about Visual C++ Build Tools : -# -# - Visual C++ Build Tools is the standalone MSVC compiler : -# http://landinghub.visualstudio.com/visual-cpp-build-tools -# -##### -# Notes about MSVS C++ : -# -# - MSVC2010-Express compiles to 32bits only. -# -##### -# Notes about Mingw-w64 and Mingw-w32 under Windows : -# -# - both can be installed using the official installer : -# http://mingw-w64.sourceforge.net/download.php#mingw-builds -# -# - if you want to compile both 32bits and 64bits, don't forget to -# run the installer twice to install them both. -# -# - install them into a path that does not contain spaces -# ( example : "C:/Mingw-w32", "C:/Mingw-w64" ) -# -# - if you want to compile faster using the "-j" option, don't forget -# to install the appropriate version of the Pywin32 python extension -# available from : http://sourceforge.net/projects/pywin32/files/ -# -# - before running scons, you must add into the environment path -# the path to the "/bin" directory of the Mingw version you want -# to use : -# -# set PATH=C:/Mingw-w32/bin;%PATH% -# -# - then, scons should be able to detect gcc. -# - Mingw-w32 only compiles 32bits. -# - Mingw-w64 only compiles 64bits. -# -# - it is possible to add them both at the same time into the PATH env, -# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment -# variables. -# For instance, you could store that set of commands into a .bat script -# that you would run just before scons : -# -# set PATH=C:\mingw-w32\bin;%PATH% -# set PATH=C:\mingw-w64\bin;%PATH% -# set MINGW32_PREFIX=C:\mingw-w32\bin\ -# set MINGW64_PREFIX=C:\mingw-w64\bin\ -# -##### -# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux : -# -# - default toolchain prefixes are : -# "i586-mingw32msvc-" for MinGW -# "i686-w64-mingw32-" for Mingw-w32 -# "x86_64-w64-mingw32-" for Mingw-w64 -# -# - if both MinGW and Mingw-w32 are installed on your system -# Mingw-w32 should take the priority over MinGW. -# -# - it is possible to manually override prefixes by defining -# the MINGW32_PREFIX and MINGW64_PREFIX environment variables. -# -##### -# Notes about Mingw under Windows : -# -# - this is the MinGW version from http://mingw.org/ -# - install it into a path that does not contain spaces -# ( example : "C:/MinGW" ) -# - several DirectX headers might be missing. You can copy them into -# the C:/MinGW/include" directory from this page : -# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/ -# - before running scons, add the path to the "/bin" directory : -# set PATH=C:/MinGW/bin;%PATH% -# - scons should be able to detect gcc. -# - -##### -# TODO : -# -# - finish to cleanup this script to remove all the remains of previous hacks and workarounds -# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express -# - confirm it works well with other Visual Studio versions. -# - update the wiki about the pywin32 extension required for the "-j" option under Windows. -# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX -# - +import methods import os - import sys -import methods - def is_active(): return True @@ -115,7 +18,7 @@ def can_build(): if (os.getenv("VCINSTALLDIR")): return True else: - print("\nMSVC not detected, attempting Mingw.") + print("\nMSVC not detected, attempting MinGW.") mingw32 = "" mingw64 = "" if (os.getenv("MINGW32_PREFIX")): @@ -126,7 +29,7 @@ def can_build(): test = "gcc --version > NUL 2>&1" if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0: print("- could not detect gcc.") - print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") + print("Please, make sure a path to a MinGW /bin directory is accessible into the environment PATH.\n") return False else: print("- gcc detected.") @@ -172,8 +75,8 @@ def get_opts(): mingw64 = os.getenv("MINGW64_PREFIX") return [ - ('mingw_prefix', 'Mingw Prefix', mingw32), - ('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64), + ('mingw_prefix', 'MinGW Prefix', mingw32), + ('mingw_prefix_64', 'MinGW Prefix 64 bits', mingw64), ] @@ -211,55 +114,86 @@ def configure(env): # Targeted Windows version: Vista (and later) winver = "0x0600" # Windows Vista is the minimum target for windows builds - env['is_mingw'] = False - if (os.name == "nt" and os.getenv("VCINSTALLDIR")): - # build using visual studio + if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC + env['ENV']['TMP'] = os.environ['TMP'] - env.Append(CPPPATH=['#platform/windows/include']) - env.Append(LIBPATH=['#platform/windows/lib']) - env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) - if (env["target"] == "release"): + ## Build type + if (env["target"] == "release"): env.Append(CCFLAGS=['/O2']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - elif (env["target"] == "debug_release"): + elif (env["target"] == "debug_release"): env.Append(CCFLAGS=['/Z7', '/Od']) env.Append(LINKFLAGS=['/DEBUG']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) elif (env["target"] == "debug"): - env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/DEBUG']) - env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) + ## Architecture + + # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) + if (env["bits"] != "default"): + print("Error: bits argument is disabled for MSVC") + print(""" + Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console + (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits + argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. + """) + sys.exit() + + # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt + # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) + env["bits"] = "32" + env["x86_libtheora_opt_vc"] = True + + ## Compiler configuration + + env['ENV'] = os.environ + # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code + compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + + print("Detected MSVC compiler: " + compiler_version_str) + # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm + if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + env["bits"] = "64" + env["x86_libtheora_opt_vc"] = False + print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") + elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") + else: + print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") + + ## Compile flags + + env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) env.Append(CXXFLAGS=['/TP']) env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) + env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) + env.Append(CCFLAGS=['/DOPENGL_ENABLED']) env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['/DWIN32']) env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) + env.Append(CCFLAGS=['/DWIN32']) + env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) + if env["bits"] == "64": + env.Append(CCFLAGS=['/D_WIN64']) - env.Append(CCFLAGS=['/DOPENGL_ENABLED']) LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid'] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) - if (os.getenv("DXSDK_DIR")): - DIRECTX_PATH = os.getenv("DXSDK_DIR") - else: - DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)" if (os.getenv("VCINSTALLDIR")): VC_PATH = os.getenv("VCINSTALLDIR") @@ -268,51 +202,37 @@ def configure(env): env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) - env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"]) - env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"]) - env['ENV'] = os.environ - - # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) - - # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) - if(env["bits"] != "default"): - print "Error: bits argument is disabled for MSVC" - print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" - + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler" - + " will be executed and inform you.") - sys.exit() - - # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt - # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) - env["bits"] = "32" - env["x86_libtheora_opt_vc"] = True - - print "Detected MSVC compiler: " + compiler_version_str - # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): - env["bits"] = "64" - env["x86_libtheora_opt_vc"] = False - print "Compiled program architecture will be a 64 bit executable (forcing bits=64)." - elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): - print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)." - else: - print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." - if env["bits"] == "64": - env.Append(CCFLAGS=['/D_WIN64']) # Incremental linking fix env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] env['BUILDERS']['Program'] = methods.precious_program - else: + else: # MinGW # Workaround for MinGW. See: # http://www.scons.org/wiki/LongCmdLinesOnWin32 env.use_windows_spawn_fix() - # build using mingw - env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) + ## Build type + + if (env["target"] == "release"): + env.Append(CCFLAGS=['-msse2']) + + if (env["bits"] == "64"): + env.Append(CCFLAGS=['-O3']) + else: + env.Append(CCFLAGS=['-O2']) + + env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) + + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + ## Compiler configuration + if (os.name == "nt"): env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes else: @@ -339,30 +259,6 @@ def configure(env): else: nulstr = ">nul" - # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: - # #not really super consistent but.. - # print("Can't find Windows compiler: "+mingw_prefix) - # sys.exit(255) - - if (env["target"] == "release"): - - env.Append(CCFLAGS=['-msse2']) - - if (env["bits"] == "64"): - env.Append(CCFLAGS=['-O3']) - else: - env.Append(CCFLAGS=['-O2']) - - env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) - - elif (env["target"] == "release_debug"): - - env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) - - elif (env["target"] == "debug"): - - env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) - env["CC"] = mingw_prefix + "gcc" env['AS'] = mingw_prefix + "as" env['CXX'] = mingw_prefix + "g++" @@ -371,29 +267,15 @@ def configure(env): env['LD'] = mingw_prefix + "g++" env["x86_libtheora_opt_gcc"] = True - #env['CC'] = "winegcc" - #env['CXX'] = "wineg++" + ## Compile flags env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) - env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['-DOPENGL_ENABLED']) + env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid']) - # if (env["bits"]=="32"): - # env.Append(LIBS=['gcc_s']) - # #--with-arch=i686 - # env.Append(CPPFLAGS=['-march=i686']) - # env.Append(LINKFLAGS=['-march=i686']) - - #'d3dx9d' env.Append(CPPFLAGS=['-DMINGW_ENABLED']) - # env.Append(LINKFLAGS=['-g']) # resrc - env['is_mingw'] = True env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) - - env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) |