summaryrefslogtreecommitdiff
path: root/platform/windows/detect.py
diff options
context:
space:
mode:
Diffstat (limited to 'platform/windows/detect.py')
-rw-r--r--platform/windows/detect.py29
1 files changed, 19 insertions, 10 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index c380142c72..934314b2f2 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -64,8 +64,8 @@ def get_opts():
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
- EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("console", "gui")),
+ EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
+ EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
@@ -178,8 +178,15 @@ def configure_msvc(env, manual_msvc_config):
"""Configure env to work with MSVC"""
# Build type
+
if env["tests"]:
env["windows_subsystem"] = "console"
+ elif env["windows_subsystem"] == "default":
+ # Default means we use console for debug, gui for release.
+ if "debug" in env["target"]:
+ env["windows_subsystem"] = "console"
+ else:
+ env["windows_subsystem"] = "gui"
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
@@ -202,7 +209,7 @@ def configure_msvc(env, manual_msvc_config):
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/DEBUG"])
- if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
+ if env["debug_symbols"] == "yes":
env.AppendUnique(CCFLAGS=["/Z7"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
@@ -215,8 +222,8 @@ def configure_msvc(env, manual_msvc_config):
## Compile/link flags
env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"])
- if int(env["MSVC_VERSION"].split(".")[0]) >= 14: # vs2015 and later
- env.AppendUnique(CCFLAGS=["/utf-8"])
+ # Force to use Unicode encoding
+ env.AppendUnique(CCFLAGS=["/utf-8"])
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
if manual_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
@@ -311,6 +318,12 @@ def configure_mingw(env):
if env["tests"]:
env["windows_subsystem"] = "console"
+ elif env["windows_subsystem"] == "default":
+ # Default means we use console for debug, gui for release.
+ if "debug" in env["target"]:
+ env["windows_subsystem"] = "console"
+ else:
+ env["windows_subsystem"] = "gui"
if env["target"] == "release":
env.Append(CCFLAGS=["-msse2"])
@@ -324,16 +337,12 @@ def configure_mingw(env):
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-O2"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2"])
@@ -439,7 +448,7 @@ def configure_mingw(env):
else:
env.Append(LIBS=["cfgmgr32"])
- ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!!
+ ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!!
# env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=["opengl32"])