diff options
Diffstat (limited to 'platform/windows/detect.py')
-rw-r--r-- | platform/windows/detect.py | 29 |
1 files changed, 19 insertions, 10 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py index c380142c72..934314b2f2 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -64,8 +64,8 @@ def get_opts(): # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), - EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("console", "gui")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), + EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False), @@ -178,8 +178,15 @@ def configure_msvc(env, manual_msvc_config): """Configure env to work with MSVC""" # Build type + if env["tests"]: env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) @@ -202,7 +209,7 @@ def configure_msvc(env, manual_msvc_config): env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/DEBUG"]) - if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": + if env["debug_symbols"] == "yes": env.AppendUnique(CCFLAGS=["/Z7"]) env.AppendUnique(LINKFLAGS=["/DEBUG"]) @@ -215,8 +222,8 @@ def configure_msvc(env, manual_msvc_config): ## Compile/link flags env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"]) - if int(env["MSVC_VERSION"].split(".")[0]) >= 14: # vs2015 and later - env.AppendUnique(CCFLAGS=["/utf-8"]) + # Force to use Unicode encoding + env.AppendUnique(CCFLAGS=["/utf-8"]) env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++ if manual_msvc_config: # should be automatic if SCons found it if os.getenv("WindowsSdkDir") is not None: @@ -311,6 +318,12 @@ def configure_mingw(env): if env["tests"]: env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" if env["target"] == "release": env.Append(CCFLAGS=["-msse2"]) @@ -324,16 +337,12 @@ def configure_mingw(env): env.Prepend(CCFLAGS=["-Os"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) env.Append(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2"]) @@ -439,7 +448,7 @@ def configure_mingw(env): else: env.Append(LIBS=["cfgmgr32"]) - ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!! + ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!! # env.Append(CPPDEFINES=['OPENGL_ENABLED']) env.Append(LIBS=["opengl32"]) |