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-rw-r--r--platform/windows/detect.py38
1 files changed, 27 insertions, 11 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 500736bd3f..3ab0d38a6a 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -207,7 +207,7 @@ def configure_msvc(env, manual_msvc_config):
else:
print("Missing environment variable: WindowsSdkDir")
- env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
+ env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED',
'WASAPI_ENABLED', 'WINMIDI_ENABLED',
'TYPED_METHOD_BIND',
'WIN32', 'MSVC',
@@ -219,10 +219,20 @@ def configure_msvc(env, manual_msvc_config):
## Libs
- LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
+ LIBS = ['winmm', 'dsound', 'kernel32', 'ole32', 'oleaut32',
'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
- 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt',
+ 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt', 'Avrt',
'dwmapi']
+
+ env.AppendUnique(CPPDEFINES=['VULKAN_ENABLED'])
+ if not env['builtin_vulkan']:
+ LIBS += ['vulkan']
+ else:
+ LIBS += ['cfgmgr32']
+
+ #env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED'])
+ LIBS += ['opengl32']
+
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
if manual_msvc_config:
@@ -293,12 +303,7 @@ def configure_mingw(env):
## Compiler configuration
- if (os.name == "nt"):
- # Force splitting libmodules.a in multiple chunks to work around
- # issues reaching the linker command line size limit, which also
- # seem to induce huge slowdown for 'ar' (GH-30892).
- env['split_libmodules'] = True
- else:
+ if os.name != "nt":
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
if (env["bits"] == "default"):
@@ -350,9 +355,20 @@ def configure_mingw(env):
## Compile flags
env.Append(CCFLAGS=['-mwindows'])
- env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED'])
+
+ env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED'])
env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
+ env.Append(LIBS=['mingw32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
+
+ env.Append(CPPDEFINES=['VULKAN_ENABLED'])
+ if not env['builtin_vulkan']:
+ env.Append(LIBS=['vulkan'])
+ else:
+ env.Append(LIBS=['cfgmgr32'])
+
+ ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!!
+ #env.Append(CPPDEFINES=['OPENGL_ENABLED'])
+ env.Append(LIBS=['opengl32'])
env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)])