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Diffstat (limited to 'platform/windows/crash_handler_windows.h')
-rw-r--r--platform/windows/crash_handler_windows.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h
index e1ec8e6787..ec8de3ffab 100644
--- a/platform/windows/crash_handler_windows.h
+++ b/platform/windows/crash_handler_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,7 @@
#ifndef CRASH_HANDLER_WINDOWS_H
#define CRASH_HANDLER_WINDOWS_H
+#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// Crash handler exception only enabled with MSVC