summaryrefslogtreecommitdiff
path: root/platform/windows/context_gl_windows.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'platform/windows/context_gl_windows.cpp')
-rw-r--r--platform/windows/context_gl_windows.cpp186
1 files changed, 0 insertions, 186 deletions
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp
deleted file mode 100644
index 74b12cbb3b..0000000000
--- a/platform/windows/context_gl_windows.cpp
+++ /dev/null
@@ -1,186 +0,0 @@
-/*************************************************************************/
-/* context_gl_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
-
-// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-
-#include "context_gl_windows.h"
-
-#include <dwmapi.h>
-
-#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define WGL_CONTEXT_FLAGS_ARB 0x2094
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
-
-#if defined(__GNUC__)
-// Workaround GCC warning from -Wcast-function-type.
-#define wglGetProcAddress (void *)wglGetProcAddress
-#endif
-
-typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *);
-
-void ContextGL_Windows::release_current() {
- wglMakeCurrent(hDC, nullptr);
-}
-
-void ContextGL_Windows::make_current() {
- wglMakeCurrent(hDC, hRC);
-}
-
-int ContextGL_Windows::get_window_width() {
- return OS::get_singleton()->get_video_mode().width;
-}
-
-int ContextGL_Windows::get_window_height() {
- return OS::get_singleton()->get_video_mode().height;
-}
-
-void ContextGL_Windows::swap_buffers() {
- SwapBuffers(hDC);
-}
-
-void ContextGL_Windows::set_use_vsync(bool p_use) {
- if (wglSwapIntervalEXT) {
- int swap_interval = p_use ? 1 : 0;
- wglSwapIntervalEXT(swap_interval);
- }
-
- use_vsync = p_use;
-}
-
-bool ContextGL_Windows::is_using_vsync() const {
- return use_vsync;
-}
-
-#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
-
-Error ContextGL_Windows::initialize() {
- static PIXELFORMATDESCRIPTOR pfd = {
- sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
- 1,
- PFD_DRAW_TO_WINDOW | // Format Must Support Window
- PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
- PFD_DOUBLEBUFFER,
- (BYTE)PFD_TYPE_RGBA,
- (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24),
- (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored
- (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer
- (BYTE)0, // Shift Bit Ignored
- (BYTE)0, // No Accumulation Buffer
- (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored
- (BYTE)24, // 24Bit Z-Buffer (Depth Buffer)
- (BYTE)0, // No Stencil Buffer
- (BYTE)0, // No Auxiliary Buffer
- (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer
- (BYTE)0, // Reserved
- 0, 0, 0 // Layer Masks Ignored
- };
-
- hDC = GetDC(hWnd);
- if (!hDC) {
- return ERR_CANT_CREATE; // Return FALSE
- }
-
- pixel_format = ChoosePixelFormat(hDC, &pfd);
- if (!pixel_format) // Did Windows Find A Matching Pixel Format?
- {
- return ERR_CANT_CREATE; // Return FALSE
- }
-
- BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd);
- if (!ret) // Are We Able To Set The Pixel Format?
- {
- return ERR_CANT_CREATE; // Return FALSE
- }
-
- hRC = wglCreateContext(hDC);
- if (!hRC) // Are We Able To Get A Rendering Context?
- {
- return ERR_CANT_CREATE; // Return FALSE
- }
-
- wglMakeCurrent(hDC, hRC);
-
- if (opengl_3_context) {
- int attribs[] = {
- WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context
- WGL_CONTEXT_MINOR_VERSION_ARB, 3,
- //and it shall be forward compatible so that we can only use up to date functionality
- WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
- WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/,
- 0
- }; //zero indicates the end of the array
-
- PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method
- wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
-
- if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported
- {
- wglDeleteContext(hRC);
- return ERR_CANT_CREATE;
- }
-
- HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs);
- if (!new_hRC) {
- wglDeleteContext(hRC);
- return ERR_CANT_CREATE; // Return false
- }
- wglMakeCurrent(hDC, nullptr);
- wglDeleteContext(hRC);
- hRC = new_hRC;
-
- if (!wglMakeCurrent(hDC, hRC)) // Try To Activate The Rendering Context
- {
- return ERR_CANT_CREATE; // Return FALSE
- }
- }
-
- wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
- wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT");
- //glWrapperInit(wrapper_get_proc_address);
-
- return OK;
-}
-
-ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
- opengl_3_context = p_opengl_3_context;
- hWnd = hwnd;
- use_vsync = false;
- pixel_format = 0;
-}
-
-ContextGL_Windows::~ContextGL_Windows() {
-}
-
-#endif