diff options
Diffstat (limited to 'platform/web')
-rw-r--r-- | platform/web/display_server_web.cpp | 39 | ||||
-rw-r--r-- | platform/web/display_server_web.h | 1 | ||||
-rw-r--r-- | platform/web/js/engine/config.js | 2 | ||||
-rw-r--r-- | platform/web/web_main.cpp | 36 |
4 files changed, 41 insertions, 37 deletions
diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp index 10ed8b8343..f704124704 100644 --- a/platform/web/display_server_web.cpp +++ b/platform/web/display_server_web.cpp @@ -54,7 +54,15 @@ DisplayServerWeb *DisplayServerWeb::get_singleton() { // Window (canvas) bool DisplayServerWeb::check_size_force_redraw() { - return godot_js_display_size_update() != 0; + bool size_changed = godot_js_display_size_update() != 0; + if (size_changed && !rect_changed_callback.is_null()) { + Variant size = Rect2i(Point2i(), window_get_size()); // TODO use window_get_position if implemented. + Variant *vp = &size; + Variant ret; + Callable::CallError ce; + rect_changed_callback.callp((const Variant **)&vp, 1, ret, ce); + } + return size_changed; } void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) { @@ -212,7 +220,7 @@ int DisplayServerWeb::mouse_button_callback(int p_pressed, int p_button, double void DisplayServerWeb::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers) { MouseButton input_mask = Input::get_singleton()->get_mouse_button_mask(); // For motion outside the canvas, only read mouse movement if dragging - // started inside the canvas; imitating desktop app behaviour. + // started inside the canvas; imitating desktop app behavior. if (!get_singleton()->cursor_inside_canvas && input_mask == MouseButton::NONE) { return; } @@ -758,10 +766,8 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode godot_js_os_request_quit_cb(request_quit_callback); #ifdef GLES3_ENABLED - // TODO "vulkan" defaults to webgl2 for now. - bool wants_webgl2 = p_rendering_driver == "opengl3" || p_rendering_driver == "vulkan"; - bool webgl2_init_failed = wants_webgl2 && !godot_js_display_has_webgl(2); - if (wants_webgl2 && !webgl2_init_failed) { + bool webgl2_inited = false; + if (godot_js_display_has_webgl(2)) { EmscriptenWebGLContextAttributes attributes; emscripten_webgl_init_context_attributes(&attributes); attributes.alpha = OS::get_singleton()->is_layered_allowed(); @@ -770,20 +776,17 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode attributes.explicitSwapControl = true; webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes); - if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) { - webgl2_init_failed = true; - } else { - if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) { - // @todo Should we log this? - } - RasterizerGLES3::make_current(); - } + webgl2_inited = webgl_ctx && emscripten_webgl_make_context_current(webgl_ctx) == EMSCRIPTEN_RESULT_SUCCESS; } - if (webgl2_init_failed) { + if (webgl2_inited) { + if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) { + print_verbose("Failed to enable WebXR extension."); + } + RasterizerGLES3::make_current(); + + } else { OS::get_singleton()->alert("Your browser does not seem to support WebGL2. Please update your browser version.", "Unable to initialize video driver"); - } - if (!wants_webgl2 || webgl2_init_failed) { RasterizerDummy::make_current(); } #else @@ -908,7 +911,7 @@ ObjectID DisplayServerWeb::window_get_attached_instance_id(WindowID p_window) co } void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { - // Not supported. + rect_changed_callback = p_callable; } void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { diff --git a/platform/web/display_server_web.h b/platform/web/display_server_web.h index 3222e2483e..1919736802 100644 --- a/platform/web/display_server_web.h +++ b/platform/web/display_server_web.h @@ -60,6 +60,7 @@ private: WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; + Callable rect_changed_callback; Callable window_event_callback; Callable input_event_callback; Callable input_text_callback; diff --git a/platform/web/js/engine/config.js b/platform/web/js/engine/config.js index 41be7b2512..4560f12b49 100644 --- a/platform/web/js/engine/config.js +++ b/platform/web/js/engine/config.js @@ -275,7 +275,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- 'print': this.onPrint, 'printErr': this.onPrintError, 'thisProgram': this.executable, - 'noExitRuntime': true, + 'noExitRuntime': false, 'dynamicLibraries': [`${loadPath}.side.wasm`], 'instantiateWasm': function (imports, onSuccess) { function done(result) { diff --git a/platform/web/web_main.cpp b/platform/web/web_main.cpp index a76b98f4e9..fce782b546 100644 --- a/platform/web/web_main.cpp +++ b/platform/web/web_main.cpp @@ -41,30 +41,25 @@ static OS_Web *os = nullptr; static uint64_t target_ticks = 0; +static bool main_started = false; +static bool shutdown_complete = false; void exit_callback() { - emscripten_cancel_main_loop(); // After this, we can exit! - Main::cleanup(); + if (!shutdown_complete) { + return; // Still waiting. + } + if (main_started) { + Main::cleanup(); + main_started = false; + } int exit_code = OS_Web::get_singleton()->get_exit_code(); memdelete(os); os = nullptr; - emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. + emscripten_force_exit(exit_code); // Exit runtime. } void cleanup_after_sync() { - emscripten_set_main_loop(exit_callback, -1, false); -} - -void early_cleanup() { - emscripten_cancel_main_loop(); // After this, we can exit! - int exit_code = OS_Web::get_singleton()->get_exit_code(); - memdelete(os); - os = nullptr; - emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. -} - -void early_cleanup_sync() { - emscripten_set_main_loop(early_cleanup, -1, false); + shutdown_complete = true; } void main_loop_callback() { @@ -87,7 +82,8 @@ void main_loop_callback() { target_ticks += (uint64_t)(1000000 / max_fps); } if (os->main_loop_iterate()) { - emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync. + emscripten_cancel_main_loop(); // Cancel current loop and set the cleanup one. + emscripten_set_main_loop(exit_callback, -1, false); godot_js_os_finish_async(cleanup_after_sync); } } @@ -109,10 +105,14 @@ extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) { } os->set_exit_code(exit_code); // Will only exit after sync. - godot_js_os_finish_async(early_cleanup_sync); + emscripten_set_main_loop(exit_callback, -1, false); + godot_js_os_finish_async(cleanup_after_sync); return exit_code; } + os->set_exit_code(0); + main_started = true; + // Ease up compatibility. ResourceLoader::set_abort_on_missing_resources(false); |