diff options
Diffstat (limited to 'platform/web')
-rw-r--r-- | platform/web/SCsub | 1 | ||||
-rw-r--r-- | platform/web/display_server_web.cpp | 42 | ||||
-rw-r--r-- | platform/web/display_server_web.h | 5 | ||||
-rw-r--r-- | platform/web/godot_webgl2.h | 17 | ||||
-rw-r--r-- | platform/web/js/engine/config.js | 2 | ||||
-rw-r--r-- | platform/web/js/engine/features.js | 10 | ||||
-rw-r--r-- | platform/web/js/libs/library_godot_webgl2.js | 52 | ||||
-rw-r--r-- | platform/web/package-lock.json | 12 | ||||
-rw-r--r-- | platform/web/web_main.cpp | 36 |
9 files changed, 127 insertions, 50 deletions
diff --git a/platform/web/SCsub b/platform/web/SCsub index cb00fa9f5b..077024507a 100644 --- a/platform/web/SCsub +++ b/platform/web/SCsub @@ -35,6 +35,7 @@ sys_env.AddJSLibraries( "js/libs/library_godot_os.js", "js/libs/library_godot_runtime.js", "js/libs/library_godot_input.js", + "js/libs/library_godot_webgl2.js", ] ) diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp index f6a61b18e4..f704124704 100644 --- a/platform/web/display_server_web.cpp +++ b/platform/web/display_server_web.cpp @@ -54,7 +54,15 @@ DisplayServerWeb *DisplayServerWeb::get_singleton() { // Window (canvas) bool DisplayServerWeb::check_size_force_redraw() { - return godot_js_display_size_update() != 0; + bool size_changed = godot_js_display_size_update() != 0; + if (size_changed && !rect_changed_callback.is_null()) { + Variant size = Rect2i(Point2i(), window_get_size()); // TODO use window_get_position if implemented. + Variant *vp = &size; + Variant ret; + Callable::CallError ce; + rect_changed_callback.callp((const Variant **)&vp, 1, ret, ce); + } + return size_changed; } void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) { @@ -212,7 +220,7 @@ int DisplayServerWeb::mouse_button_callback(int p_pressed, int p_button, double void DisplayServerWeb::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers) { MouseButton input_mask = Input::get_singleton()->get_mouse_button_mask(); // For motion outside the canvas, only read mouse movement if dragging - // started inside the canvas; imitating desktop app behaviour. + // started inside the canvas; imitating desktop app behavior. if (!get_singleton()->cursor_inside_canvas && input_mask == MouseButton::NONE) { return; } @@ -738,11 +746,11 @@ void DisplayServerWeb::_dispatch_input_event(const Ref<InputEvent> &p_event) { } } -DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) { - return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error)); +DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) { + return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error)); } -DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) { +DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) { r_error = OK; // Always succeeds for now. // Ensure the canvas ID. @@ -758,10 +766,8 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode godot_js_os_request_quit_cb(request_quit_callback); #ifdef GLES3_ENABLED - // TODO "vulkan" defaults to webgl2 for now. - bool wants_webgl2 = p_rendering_driver == "opengl3" || p_rendering_driver == "vulkan"; - bool webgl2_init_failed = wants_webgl2 && !godot_js_display_has_webgl(2); - if (wants_webgl2 && !webgl2_init_failed) { + bool webgl2_inited = false; + if (godot_js_display_has_webgl(2)) { EmscriptenWebGLContextAttributes attributes; emscripten_webgl_init_context_attributes(&attributes); attributes.alpha = OS::get_singleton()->is_layered_allowed(); @@ -770,17 +776,17 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode attributes.explicitSwapControl = true; webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes); - if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) { - webgl2_init_failed = true; - } else { - RasterizerGLES3::make_current(); - } + webgl2_inited = webgl_ctx && emscripten_webgl_make_context_current(webgl_ctx) == EMSCRIPTEN_RESULT_SUCCESS; } - if (webgl2_init_failed) { + if (webgl2_inited) { + if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) { + print_verbose("Failed to enable WebXR extension."); + } + RasterizerGLES3::make_current(); + + } else { OS::get_singleton()->alert("Your browser does not seem to support WebGL2. Please update your browser version.", "Unable to initialize video driver"); - } - if (!wants_webgl2 || webgl2_init_failed) { RasterizerDummy::make_current(); } #else @@ -905,7 +911,7 @@ ObjectID DisplayServerWeb::window_get_attached_instance_id(WindowID p_window) co } void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { - // Not supported. + rect_changed_callback = p_callable; } void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { diff --git a/platform/web/display_server_web.h b/platform/web/display_server_web.h index 85076b906f..1919736802 100644 --- a/platform/web/display_server_web.h +++ b/platform/web/display_server_web.h @@ -60,6 +60,7 @@ private: WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; + Callable rect_changed_callback; Callable window_event_callback; Callable input_event_callback; Callable input_text_callback; @@ -96,7 +97,7 @@ private: static void _js_utterance_callback(int p_event, int p_id, int p_pos); static Vector<String> get_rendering_drivers_func(); - static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error); static void _dispatch_input_event(const Ref<InputEvent> &p_event); @@ -221,7 +222,7 @@ public: virtual void swap_buffers() override; static void register_web_driver(); - DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error); + DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error); ~DisplayServerWeb(); }; diff --git a/platform/web/godot_webgl2.h b/platform/web/godot_webgl2.h index 968b70f84b..ae6b23ae18 100644 --- a/platform/web/godot_webgl2.h +++ b/platform/web/godot_webgl2.h @@ -34,4 +34,21 @@ #include "GLES3/gl3.h" #include "webgl/webgl2.h" +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 + +#ifdef __cplusplus +extern "C" { +#endif + +void godot_webgl2_glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); + +#define glFramebufferTextureMultiviewOVR godot_webgl2_glFramebufferTextureMultiviewOVR + +#ifdef __cplusplus +} +#endif + #endif // GODOT_WEBGL2_H diff --git a/platform/web/js/engine/config.js b/platform/web/js/engine/config.js index 41be7b2512..4560f12b49 100644 --- a/platform/web/js/engine/config.js +++ b/platform/web/js/engine/config.js @@ -275,7 +275,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused- 'print': this.onPrint, 'printErr': this.onPrintError, 'thisProgram': this.executable, - 'noExitRuntime': true, + 'noExitRuntime': false, 'dynamicLibraries': [`${loadPath}.side.wasm`], 'instantiateWasm': function (imports, onSuccess) { function done(result) { diff --git a/platform/web/js/engine/features.js b/platform/web/js/engine/features.js index f91a4eff81..b7c6c9d445 100644 --- a/platform/web/js/engine/features.js +++ b/platform/web/js/engine/features.js @@ -76,19 +76,19 @@ const Features = { // eslint-disable-line no-unused-vars getMissingFeatures: function () { const missing = []; if (!Features.isWebGLAvailable(2)) { - missing.push('WebGL2'); + missing.push('WebGL2 - Check web browser configuration and hardware support'); } if (!Features.isFetchAvailable()) { - missing.push('Fetch'); + missing.push('Fetch - Check web browser version'); } if (!Features.isSecureContext()) { - missing.push('Secure Context'); + missing.push('Secure Context - Check web server configuration (use HTTPS)'); } if (!Features.isCrossOriginIsolated()) { - missing.push('Cross Origin Isolation'); + missing.push('Cross Origin Isolation - Check web server configuration (send correct headers)'); } if (!Features.isSharedArrayBufferAvailable()) { - missing.push('SharedArrayBuffer'); + missing.push('SharedArrayBuffer - Check web server configuration (send correct headers)'); } // Audio is normally optional since we have a dummy fallback. return missing; diff --git a/platform/web/js/libs/library_godot_webgl2.js b/platform/web/js/libs/library_godot_webgl2.js new file mode 100644 index 0000000000..365f712be7 --- /dev/null +++ b/platform/web/js/libs/library_godot_webgl2.js @@ -0,0 +1,52 @@ +/*************************************************************************/ +/* library_godot_webgl2.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +const GodotWebGL2 = { + $GodotWebGL2__deps: ['$GL', '$GodotRuntime'], + $GodotWebGL2: {}, + + godot_webgl2_glFramebufferTextureMultiviewOVR__deps: ['emscripten_webgl_get_current_context'], + godot_webgl2_glFramebufferTextureMultiviewOVR__proxy: 'sync', + godot_webgl2_glFramebufferTextureMultiviewOVR__sig: 'viiiiii', + godot_webgl2_glFramebufferTextureMultiviewOVR: function (target, attachment, texture, level, base_view_index, num_views) { + const context = GL.currentContext; + if (typeof context.multiviewExt === 'undefined') { + const ext = context.GLctx.getExtension('OVR_multiview2'); + if (!ext) { + console.error('Trying to call glFramebufferTextureMultiviewOVR() without the OVR_multiview2 extension'); + return; + } + context.multiviewExt = ext; + } + context.multiviewExt.framebufferTextureMultiviewOVR(target, attachment, GL.textures[texture], level, base_view_index, num_views); + }, +}; + +autoAddDeps(GodotWebGL2, '$GodotWebGL2'); +mergeInto(LibraryManager.library, GodotWebGL2); diff --git a/platform/web/package-lock.json b/platform/web/package-lock.json index 4c12c8602d..e1428546c6 100644 --- a/platform/web/package-lock.json +++ b/platform/web/package-lock.json @@ -1686,9 +1686,9 @@ "dev": true }, "node_modules/minimatch": { - "version": "3.0.4", - "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.0.4.tgz", - "integrity": "sha512-yJHVQEhyqPLUTgt9B83PXu6W3rx4MvvHvSUvToogpwoGDOUQ+yDrR0HRot+yOCdCO7u4hX3pWft6kWBBcqh0UA==", + "version": "3.1.2", + "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.1.2.tgz", + "integrity": "sha512-J7p63hRiAjw1NDEww1W7i37+ByIrOWO5XQQAzZ3VOcL0PNybwpfmV/N05zFAzwQ9USyEcX6t3UO+K5aqBQOIHw==", "dev": true, "dependencies": { "brace-expansion": "^1.1.7" @@ -3791,9 +3791,9 @@ "dev": true }, "minimatch": { - "version": "3.0.4", - "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.0.4.tgz", - "integrity": "sha512-yJHVQEhyqPLUTgt9B83PXu6W3rx4MvvHvSUvToogpwoGDOUQ+yDrR0HRot+yOCdCO7u4hX3pWft6kWBBcqh0UA==", + "version": "3.1.2", + "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.1.2.tgz", + "integrity": "sha512-J7p63hRiAjw1NDEww1W7i37+ByIrOWO5XQQAzZ3VOcL0PNybwpfmV/N05zFAzwQ9USyEcX6t3UO+K5aqBQOIHw==", "dev": true, "requires": { "brace-expansion": "^1.1.7" diff --git a/platform/web/web_main.cpp b/platform/web/web_main.cpp index a76b98f4e9..fce782b546 100644 --- a/platform/web/web_main.cpp +++ b/platform/web/web_main.cpp @@ -41,30 +41,25 @@ static OS_Web *os = nullptr; static uint64_t target_ticks = 0; +static bool main_started = false; +static bool shutdown_complete = false; void exit_callback() { - emscripten_cancel_main_loop(); // After this, we can exit! - Main::cleanup(); + if (!shutdown_complete) { + return; // Still waiting. + } + if (main_started) { + Main::cleanup(); + main_started = false; + } int exit_code = OS_Web::get_singleton()->get_exit_code(); memdelete(os); os = nullptr; - emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. + emscripten_force_exit(exit_code); // Exit runtime. } void cleanup_after_sync() { - emscripten_set_main_loop(exit_callback, -1, false); -} - -void early_cleanup() { - emscripten_cancel_main_loop(); // After this, we can exit! - int exit_code = OS_Web::get_singleton()->get_exit_code(); - memdelete(os); - os = nullptr; - emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. -} - -void early_cleanup_sync() { - emscripten_set_main_loop(early_cleanup, -1, false); + shutdown_complete = true; } void main_loop_callback() { @@ -87,7 +82,8 @@ void main_loop_callback() { target_ticks += (uint64_t)(1000000 / max_fps); } if (os->main_loop_iterate()) { - emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync. + emscripten_cancel_main_loop(); // Cancel current loop and set the cleanup one. + emscripten_set_main_loop(exit_callback, -1, false); godot_js_os_finish_async(cleanup_after_sync); } } @@ -109,10 +105,14 @@ extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) { } os->set_exit_code(exit_code); // Will only exit after sync. - godot_js_os_finish_async(early_cleanup_sync); + emscripten_set_main_loop(exit_callback, -1, false); + godot_js_os_finish_async(cleanup_after_sync); return exit_code; } + os->set_exit_code(0); + main_started = true; + // Ease up compatibility. ResourceLoader::set_abort_on_missing_resources(false); |