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-rw-r--r--platform/web/display_server_web.cpp25
-rw-r--r--platform/web/js/engine/config.js2
-rw-r--r--platform/web/web_main.cpp36
3 files changed, 29 insertions, 34 deletions
diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp
index 2c1e87e663..5a1a56b9da 100644
--- a/platform/web/display_server_web.cpp
+++ b/platform/web/display_server_web.cpp
@@ -758,10 +758,8 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode
godot_js_os_request_quit_cb(request_quit_callback);
#ifdef GLES3_ENABLED
- // TODO "vulkan" defaults to webgl2 for now.
- bool wants_webgl2 = p_rendering_driver == "opengl3" || p_rendering_driver == "vulkan";
- bool webgl2_init_failed = wants_webgl2 && !godot_js_display_has_webgl(2);
- if (wants_webgl2 && !webgl2_init_failed) {
+ bool webgl2_inited = false;
+ if (godot_js_display_has_webgl(2)) {
EmscriptenWebGLContextAttributes attributes;
emscripten_webgl_init_context_attributes(&attributes);
attributes.alpha = OS::get_singleton()->is_layered_allowed();
@@ -770,20 +768,17 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode
attributes.explicitSwapControl = true;
webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);
- if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
- webgl2_init_failed = true;
- } else {
- if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) {
- // @todo Should we log this?
- }
- RasterizerGLES3::make_current();
- }
+ webgl2_inited = webgl_ctx && emscripten_webgl_make_context_current(webgl_ctx) == EMSCRIPTEN_RESULT_SUCCESS;
}
- if (webgl2_init_failed) {
+ if (webgl2_inited) {
+ if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) {
+ print_verbose("Failed to enable WebXR extension.");
+ }
+ RasterizerGLES3::make_current();
+
+ } else {
OS::get_singleton()->alert("Your browser does not seem to support WebGL2. Please update your browser version.",
"Unable to initialize video driver");
- }
- if (!wants_webgl2 || webgl2_init_failed) {
RasterizerDummy::make_current();
}
#else
diff --git a/platform/web/js/engine/config.js b/platform/web/js/engine/config.js
index 41be7b2512..4560f12b49 100644
--- a/platform/web/js/engine/config.js
+++ b/platform/web/js/engine/config.js
@@ -275,7 +275,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
'print': this.onPrint,
'printErr': this.onPrintError,
'thisProgram': this.executable,
- 'noExitRuntime': true,
+ 'noExitRuntime': false,
'dynamicLibraries': [`${loadPath}.side.wasm`],
'instantiateWasm': function (imports, onSuccess) {
function done(result) {
diff --git a/platform/web/web_main.cpp b/platform/web/web_main.cpp
index a76b98f4e9..fce782b546 100644
--- a/platform/web/web_main.cpp
+++ b/platform/web/web_main.cpp
@@ -41,30 +41,25 @@
static OS_Web *os = nullptr;
static uint64_t target_ticks = 0;
+static bool main_started = false;
+static bool shutdown_complete = false;
void exit_callback() {
- emscripten_cancel_main_loop(); // After this, we can exit!
- Main::cleanup();
+ if (!shutdown_complete) {
+ return; // Still waiting.
+ }
+ if (main_started) {
+ Main::cleanup();
+ main_started = false;
+ }
int exit_code = OS_Web::get_singleton()->get_exit_code();
memdelete(os);
os = nullptr;
- emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
+ emscripten_force_exit(exit_code); // Exit runtime.
}
void cleanup_after_sync() {
- emscripten_set_main_loop(exit_callback, -1, false);
-}
-
-void early_cleanup() {
- emscripten_cancel_main_loop(); // After this, we can exit!
- int exit_code = OS_Web::get_singleton()->get_exit_code();
- memdelete(os);
- os = nullptr;
- emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
-}
-
-void early_cleanup_sync() {
- emscripten_set_main_loop(early_cleanup, -1, false);
+ shutdown_complete = true;
}
void main_loop_callback() {
@@ -87,7 +82,8 @@ void main_loop_callback() {
target_ticks += (uint64_t)(1000000 / max_fps);
}
if (os->main_loop_iterate()) {
- emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync.
+ emscripten_cancel_main_loop(); // Cancel current loop and set the cleanup one.
+ emscripten_set_main_loop(exit_callback, -1, false);
godot_js_os_finish_async(cleanup_after_sync);
}
}
@@ -109,10 +105,14 @@ extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) {
}
os->set_exit_code(exit_code);
// Will only exit after sync.
- godot_js_os_finish_async(early_cleanup_sync);
+ emscripten_set_main_loop(exit_callback, -1, false);
+ godot_js_os_finish_async(cleanup_after_sync);
return exit_code;
}
+ os->set_exit_code(0);
+ main_started = true;
+
// Ease up compatibility.
ResourceLoader::set_abort_on_missing_resources(false);