diff options
Diffstat (limited to 'platform/web/js/libs/library_godot_fetch.js')
-rw-r--r-- | platform/web/js/libs/library_godot_fetch.js | 247 |
1 files changed, 247 insertions, 0 deletions
diff --git a/platform/web/js/libs/library_godot_fetch.js b/platform/web/js/libs/library_godot_fetch.js new file mode 100644 index 0000000000..285e50a035 --- /dev/null +++ b/platform/web/js/libs/library_godot_fetch.js @@ -0,0 +1,247 @@ +/*************************************************************************/ +/* library_godot_fetch.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotFetch = { + $GodotFetch__deps: ['$IDHandler', '$GodotRuntime'], + $GodotFetch: { + + onread: function (id, result) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + if (result.value) { + obj.chunks.push(result.value); + } + obj.reading = false; + obj.done = result.done; + }, + + onresponse: function (id, response) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + let chunked = false; + response.headers.forEach(function (value, header) { + const v = value.toLowerCase().trim(); + const h = header.toLowerCase().trim(); + if (h === 'transfer-encoding' && v === 'chunked') { + chunked = true; + } + }); + obj.status = response.status; + obj.response = response; + obj.reader = response.body.getReader(); + obj.chunked = chunked; + }, + + onerror: function (id, err) { + GodotRuntime.error(err); + const obj = IDHandler.get(id); + if (!obj) { + return; + } + obj.error = err; + }, + + create: function (method, url, headers, body) { + const obj = { + request: null, + response: null, + reader: null, + error: null, + done: false, + reading: false, + status: 0, + chunks: [], + bodySize: -1, + }; + const id = IDHandler.add(obj); + const init = { + method: method, + headers: headers, + body: body, + }; + obj.request = fetch(url, init); + obj.request.then(GodotFetch.onresponse.bind(null, id)).catch(GodotFetch.onerror.bind(null, id)); + return id; + }, + + free: function (id) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + IDHandler.remove(id); + if (!obj.request) { + return; + } + // Try to abort + obj.request.then(function (response) { + response.abort(); + }).catch(function (e) { /* nothing to do */ }); + }, + + read: function (id) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + if (obj.reader && !obj.reading) { + if (obj.done) { + obj.reader = null; + return; + } + obj.reading = true; + obj.reader.read().then(GodotFetch.onread.bind(null, id)).catch(GodotFetch.onerror.bind(null, id)); + } + }, + }, + + godot_js_fetch_create__sig: 'iiiiiii', + godot_js_fetch_create: function (p_method, p_url, p_headers, p_headers_size, p_body, p_body_size) { + const method = GodotRuntime.parseString(p_method); + const url = GodotRuntime.parseString(p_url); + const headers = GodotRuntime.parseStringArray(p_headers, p_headers_size); + const body = p_body_size ? GodotRuntime.heapSlice(HEAP8, p_body, p_body_size) : null; + return GodotFetch.create(method, url, headers.map(function (hv) { + const idx = hv.indexOf(':'); + if (idx <= 0) { + return []; + } + return [ + hv.slice(0, idx).trim(), + hv.slice(idx + 1).trim(), + ]; + }).filter(function (v) { + return v.length === 2; + }), body); + }, + + godot_js_fetch_state_get__sig: 'ii', + godot_js_fetch_state_get: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj) { + return -1; + } + if (obj.error) { + return -1; + } + if (!obj.response) { + return 0; + } + if (obj.reader) { + return 1; + } + if (obj.done) { + return 2; + } + return -1; + }, + + godot_js_fetch_http_status_get__sig: 'ii', + godot_js_fetch_http_status_get: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return 0; + } + return obj.status; + }, + + godot_js_fetch_read_headers__sig: 'iiii', + godot_js_fetch_read_headers: function (p_id, p_parse_cb, p_ref) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return 1; + } + const cb = GodotRuntime.get_func(p_parse_cb); + const arr = []; + obj.response.headers.forEach(function (v, h) { + arr.push(`${h}:${v}`); + }); + const c_ptr = GodotRuntime.allocStringArray(arr); + cb(arr.length, c_ptr, p_ref); + GodotRuntime.freeStringArray(c_ptr, arr.length); + return 0; + }, + + godot_js_fetch_read_chunk__sig: 'iiii', + godot_js_fetch_read_chunk: function (p_id, p_buf, p_buf_size) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return 0; + } + let to_read = p_buf_size; + const chunks = obj.chunks; + while (to_read && chunks.length) { + const chunk = obj.chunks[0]; + if (chunk.length > to_read) { + GodotRuntime.heapCopy(HEAP8, chunk.slice(0, to_read), p_buf); + chunks[0] = chunk.slice(to_read); + to_read = 0; + } else { + GodotRuntime.heapCopy(HEAP8, chunk, p_buf); + to_read -= chunk.length; + chunks.pop(); + } + } + if (!chunks.length) { + GodotFetch.read(p_id); + } + return p_buf_size - to_read; + }, + + godot_js_fetch_body_length_get__sig: 'ii', + godot_js_fetch_body_length_get: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return -1; + } + return obj.bodySize; + }, + + godot_js_fetch_is_chunked__sig: 'ii', + godot_js_fetch_is_chunked: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return -1; + } + return obj.chunked ? 1 : 0; + }, + + godot_js_fetch_free__sig: 'vi', + godot_js_fetch_free: function (id) { + GodotFetch.free(id); + }, +}; + +autoAddDeps(GodotFetch, '$GodotFetch'); +mergeInto(LibraryManager.library, GodotFetch); |