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-rw-r--r--platform/uwp/SCsub2
-rw-r--r--platform/uwp/app_uwp.cpp (renamed from platform/uwp/app.cpp)4
-rw-r--r--platform/uwp/app_uwp.h (renamed from platform/uwp/app.h)6
3 files changed, 7 insertions, 5 deletions
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index 71c402358f..8726d32d61 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -7,7 +7,7 @@ files = [
"#platform/windows/windows_terminal_logger.cpp",
"joypad_uwp.cpp",
"context_egl_uwp.cpp",
- "app.cpp",
+ "app_uwp.cpp",
"os_uwp.cpp",
]
diff --git a/platform/uwp/app.cpp b/platform/uwp/app_uwp.cpp
index 1da17ffc5d..50e33e6c49 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app_uwp.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* app.cpp */
+/* app_uwp.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -32,7 +32,7 @@
// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow.
//
-#include "app.h"
+#include "app_uwp.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
diff --git a/platform/uwp/app.h b/platform/uwp/app_uwp.h
index 0b02527dae..8d4a0b90c3 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app_uwp.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* app.h */
+/* app_uwp.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#pragma once
+#ifndef APP_UWP_H
+#define APP_UWP_H
#include <string>
@@ -111,3 +112,4 @@ namespace GodotUWP
}
/* clang-format on */
+#endif // APP_UWP_H