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-rw-r--r--platform/uwp/os_uwp.cpp14
-rw-r--r--platform/uwp/os_uwp.h6
2 files changed, 10 insertions, 10 deletions
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 4ddb5463d0..85719d13ae 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -45,8 +45,8 @@
#include "main/main.h"
#include "platform/windows/windows_terminal_logger.h"
#include "servers/audio_server.h"
-#include "servers/visual/visual_server_raster.h"
-#include "servers/visual/visual_server_wrap_mt.h"
+#include "servers/rendering/rendering_server_raster.h"
+#include "servers/rendering/rendering_server_wrap_mt.h"
#include "thread_uwp.h"
#include <ppltasks.h>
@@ -254,13 +254,13 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
set_video_mode(vm);
- visual_server = memnew(VisualServerRaster);
+ rendering_server = memnew(RenderingServerRaster);
// FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, false));
+ rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
}
- visual_server->init();
+ rendering_server->init();
input = memnew(InputDefault);
@@ -349,8 +349,8 @@ void OS_UWP::finalize() {
main_loop = NULL;
- visual_server->finish();
- memdelete(visual_server);
+ rendering_server->finish();
+ memdelete(rendering_server);
#ifdef OPENGL_ENABLED
if (gl_context)
memdelete(gl_context);
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index cc4dfcc79f..de3b094ef4 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -39,8 +39,8 @@
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#include "joypad_uwp.h"
#include "servers/audio_server.h"
-#include "servers/visual/rasterizer.h"
-#include "servers/visual_server.h"
+#include "servers/rendering/rasterizer.h"
+#include "servers/rendering_server.h"
#include <fcntl.h>
#include <io.h>
@@ -88,7 +88,7 @@ private:
bool outside;
int old_x, old_y;
Point2i center;
- VisualServer *visual_server;
+ RenderingServer *rendering_server;
int pressrc;
ContextEGL_UWP *gl_context;