diff options
Diffstat (limited to 'platform/uwp')
-rw-r--r-- | platform/uwp/app_uwp.cpp | 4 | ||||
-rw-r--r-- | platform/uwp/app_uwp.h | 4 | ||||
-rw-r--r-- | platform/uwp/context_egl_uwp.cpp | 4 | ||||
-rw-r--r-- | platform/uwp/context_egl_uwp.h | 4 | ||||
-rw-r--r-- | platform/uwp/export/app_packager.cpp | 4 | ||||
-rw-r--r-- | platform/uwp/export/app_packager.h | 4 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 4 | ||||
-rw-r--r-- | platform/uwp/export/export.h | 4 | ||||
-rw-r--r-- | platform/uwp/export/export_plugin.cpp | 6 | ||||
-rw-r--r-- | platform/uwp/export/export_plugin.h | 4 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.cpp | 17 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.h | 6 | ||||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 29 | ||||
-rw-r--r-- | platform/uwp/os_uwp.h | 8 | ||||
-rw-r--r-- | platform/uwp/platform_config.h | 4 |
15 files changed, 51 insertions, 55 deletions
diff --git a/platform/uwp/app_uwp.cpp b/platform/uwp/app_uwp.cpp index 9e6ad7a63e..6832d71a6f 100644 --- a/platform/uwp/app_uwp.cpp +++ b/platform/uwp/app_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app_uwp.h b/platform/uwp/app_uwp.h index 8d4a0b90c3..9aadcfac75 100644 --- a/platform/uwp/app_uwp.h +++ b/platform/uwp/app_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp index bb2a14e9fc..a08693c72f 100644 --- a/platform/uwp/context_egl_uwp.cpp +++ b/platform/uwp/context_egl_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 974faa3ac7..c547f39988 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/app_packager.cpp b/platform/uwp/export/app_packager.cpp index 39a2693f75..9b586a640e 100644 --- a/platform/uwp/export/app_packager.cpp +++ b/platform/uwp/export/app_packager.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h index 0eb1a78df1..a5f5896592 100644 --- a/platform/uwp/export/app_packager.h +++ b/platform/uwp/export/app_packager.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index f5c3db33bb..efba006985 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index bc23cad38c..c237a75b59 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp index 31a6889543..594495375a 100644 --- a/platform/uwp/export/export_plugin.cpp +++ b/platform/uwp/export/export_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -325,7 +325,7 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p char fname[16834]; ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, nullptr, 0, nullptr, 0); - String path = fname; + String path = String::utf8(fname); if (path.ends_with("/")) { // Ignore directories diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h index acdd85e888..eab958534a 100644 --- a/platform/uwp/export/export_plugin.h +++ b/platform/uwp/export/export_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index f8eb4fc96d..e48016919b 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -134,13 +134,12 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { - InputDefault::JoyAxisValue jx; - - jx.min = p_trigger ? 0 : -1; - jx.value = (float)(p_negate ? -p_val : p_val); - - return jx; +float JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + if (p_trigger) { + // Convert to a value between -1.0f and 1.0f. + return 2.0f * p_val - 1.0f; + } + return (float)(p_negate ? -p_val : p_val); } void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index d760d9e2fe..29f5109056 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -73,7 +73,7 @@ private: void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); - InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; + float axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_device, uint64_t p_timestamp); }; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 1114f5359a..b6dde9c63f 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -136,12 +136,8 @@ void OS_UWP::initialize_core() { NetSocketPosix::make_default(); // We need to know how often the clock is updated - if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second)) - ticks_per_second = 1000; - // If timeAtGameStart is 0 then we get the time since - // the start of the computer when we call GetGameTime() - ticks_start = 0; - ticks_start = get_ticks_usec(); + QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second); + QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start); IPUnix::make_default(); @@ -443,7 +439,7 @@ String OS_UWP::get_name() const { OS::Date OS_UWP::get_date(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) { + if (p_utc) { GetSystemTime(&systemtime); } else { GetLocalTime(&systemtime); @@ -460,10 +456,11 @@ OS::Date OS_UWP::get_date(bool p_utc) const { OS::Time OS_UWP::get_time(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) + if (p_utc) { GetSystemTime(&systemtime); - else + } else { GetLocalTime(&systemtime); + } Time time; time.hour = systemtime.wHour; @@ -524,6 +521,9 @@ uint64_t OS_UWP::get_ticks_usec() const { // This is the number of clock ticks since start QueryPerformanceCounter((LARGE_INTEGER *)&ticks); + // Subtract the ticks at game start to get + // the ticks since the game started + ticks -= ticks_start; // Divide by frequency to get the time in seconds // original calculation shown below is subject to overflow @@ -543,9 +543,6 @@ uint64_t OS_UWP::get_ticks_usec() const { // seconds time += seconds * 1000000L; - // Subtract the time at game start to get - // the time since the game started - time -= ticks_start; return time; } @@ -629,11 +626,11 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c // TODO } -Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) { return FAILED; }; -Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { +Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) { return FAILED; }; diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 0b4d6b73b6..573d86af7c 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -195,8 +195,8 @@ public: virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr); + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false); + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false); virtual Error kill(const ProcessID &p_pid); virtual bool has_environment(const String &p_var) const; diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 481f583f6f..dc398cba4c 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |