summaryrefslogtreecommitdiff
path: root/platform/uwp
diff options
context:
space:
mode:
Diffstat (limited to 'platform/uwp')
-rw-r--r--platform/uwp/app_uwp.cpp19
-rw-r--r--platform/uwp/app_uwp.h5
-rw-r--r--platform/uwp/context_egl_uwp.cpp24
-rw-r--r--platform/uwp/context_egl_uwp.h4
-rw-r--r--platform/uwp/export/app_packager.cpp59
-rw-r--r--platform/uwp/export/app_packager.h19
-rw-r--r--platform/uwp/export/export.cpp4
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/export/export_plugin.cpp126
-rw-r--r--platform/uwp/export/export_plugin.h71
-rw-r--r--platform/uwp/joypad_uwp.cpp27
-rw-r--r--platform/uwp/joypad_uwp.h10
-rw-r--r--platform/uwp/os_uwp.cpp109
-rw-r--r--platform/uwp/os_uwp.h25
-rw-r--r--platform/uwp/platform_config.h4
15 files changed, 255 insertions, 255 deletions
diff --git a/platform/uwp/app_uwp.cpp b/platform/uwp/app_uwp.cpp
index 9e6ad7a63e..6460c43447 100644
--- a/platform/uwp/app_uwp.cpp
+++ b/platform/uwp/app_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -177,7 +177,7 @@ static MouseButton _get_button(Windows::UI::Input::PointerPoint ^ pt) {
#endif
return MOUSE_BUTTON_NONE;
-};
+}
static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) {
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
@@ -231,11 +231,11 @@ static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windo
outputPosition.Y *= vm.height;
return outputPosition;
-};
+}
static int _get_finger(uint32_t p_touch_id) {
return p_touch_id % 31; // for now
-};
+}
void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) {
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
@@ -281,15 +281,15 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
os->input_event(mouse_button);
}
}
-};
+}
void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
pointer_event(sender, args, true);
-};
+}
void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
pointer_event(sender, args, false);
-};
+}
void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
pointer_event(sender, args, true, true);
@@ -416,8 +416,9 @@ void App::Load(Platform::String ^ entryPoint) {
// This method is called after the window becomes active.
void App::Run() {
- if (Main::start())
+ if (Main::start()) {
os->run();
+ }
}
// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView
diff --git a/platform/uwp/app_uwp.h b/platform/uwp/app_uwp.h
index 8d4a0b90c3..82ad3ca01a 100644
--- a/platform/uwp/app_uwp.h
+++ b/platform/uwp/app_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -112,4 +112,5 @@ namespace GodotUWP
}
/* clang-format on */
+
#endif // APP_UWP_H
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index bb2a14e9fc..8ec7bdfcee 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,26 +36,26 @@ using Platform::Exception;
void ContextEGL_UWP::release_current() {
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
-};
+}
void ContextEGL_UWP::make_current() {
eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
-};
+}
int ContextEGL_UWP::get_window_width() {
return width;
-};
+}
int ContextEGL_UWP::get_window_height() {
return height;
-};
+}
void ContextEGL_UWP::reset() {
cleanup();
window = CoreWindow::GetForCurrentThread();
initialize();
-};
+}
void ContextEGL_UWP::swap_buffers() {
if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) {
@@ -66,7 +66,7 @@ void ContextEGL_UWP::swap_buffers() {
// tell rasterizer to reload textures and stuff?
}
-};
+}
Error ContextEGL_UWP::initialize() {
EGLint configAttribList[] = {
@@ -170,7 +170,7 @@ Error ContextEGL_UWP::initialize() {
}
} catch (...) {
return FAILED;
- };
+ }
mEglDisplay = display;
mEglSurface = surface;
@@ -180,7 +180,7 @@ Error ContextEGL_UWP::initialize() {
eglQuerySurface(display, surface, EGL_HEIGHT, &height);
return OK;
-};
+}
void ContextEGL_UWP::cleanup() {
if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) {
@@ -197,7 +197,7 @@ void ContextEGL_UWP::cleanup() {
eglTerminate(mEglDisplay);
mEglDisplay = EGL_NO_DISPLAY;
}
-};
+}
ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
mEglDisplay(EGL_NO_DISPLAY),
@@ -209,4 +209,4 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
ContextEGL_UWP::~ContextEGL_UWP() {
cleanup();
-};
+}
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index 974faa3ac7..c547f39988 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/app_packager.cpp b/platform/uwp/export/app_packager.cpp
index 39a2693f75..09717b9d69 100644
--- a/platform/uwp/export/app_packager.cpp
+++ b/platform/uwp/export/app_packager.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,9 @@
#include "app_packager.h"
+#include "editor/editor_node.h"
+#include "editor/editor_paths.h"
+
String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) {
unsigned char hash[32];
char base64[45];
@@ -43,7 +46,7 @@ String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len)
}
void AppxPackager::make_block_map(const String &p_path) {
- FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
+ Ref<FileAccess> tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>");
tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">");
@@ -66,9 +69,6 @@ void AppxPackager::make_block_map(const String &p_path) {
}
tmp_file->store_string("</BlockMap>");
-
- tmp_file->close();
- memdelete(tmp_file);
}
String AppxPackager::content_type(String p_extension) {
@@ -86,12 +86,12 @@ String AppxPackager::content_type(String p_extension) {
}
void AppxPackager::make_content_types(const String &p_path) {
- FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
+ Ref<FileAccess> tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">");
- Map<String, String> types;
+ HashMap<String, String> types;
for (int i = 0; i < file_metadata.size(); i++) {
String ext = file_metadata[i].name.get_extension().to_lower();
@@ -115,9 +115,6 @@ void AppxPackager::make_content_types(const String &p_path) {
tmp_file->store_string("<Override PartName=\"/AppxMetadata/CodeIntegrity.cat\" ContentType=\"application/vnd.ms-pkiseccat\" />");
tmp_file->store_string("</Types>");
-
- tmp_file->close();
- memdelete(tmp_file);
}
Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
@@ -282,7 +279,7 @@ Vector<uint8_t> AppxPackager::make_end_of_central_record() {
return buf;
}
-void AppxPackager::init(FileAccess *p_fa) {
+void AppxPackager::init(Ref<FileAccess> p_fa) {
package = p_fa;
central_dir_offset = 0;
end_of_central_dir_offset = 0;
@@ -298,7 +295,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
FileMeta meta;
meta.name = p_file_name;
meta.uncompressed_size = p_len;
- meta.compressed_size = p_len;
meta.compressed = p_compress;
meta.zip_offset = package->get_position();
@@ -306,7 +302,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
// Data for compression
z_stream strm;
- FileAccess *strm_f = nullptr;
Vector<uint8_t> strm_in;
strm_in.resize(BLOCK_SIZE);
Vector<uint8_t> strm_out;
@@ -314,7 +309,7 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
if (p_compress) {
strm.zalloc = zipio_alloc;
strm.zfree = zipio_free;
- strm.opaque = &strm_f;
+ strm.opaque = Z_NULL;
strm_out.resize(BLOCK_SIZE + 8);
@@ -416,16 +411,15 @@ void AppxPackager::finish() {
const String &tmp_blockmap_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
make_block_map(tmp_blockmap_file_path);
- FileAccess *blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ);
- Vector<uint8_t> blockmap_buffer;
- blockmap_buffer.resize(blockmap_file->get_length());
-
- blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size());
+ {
+ Ref<FileAccess> blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ);
+ Vector<uint8_t> blockmap_buffer;
+ blockmap_buffer.resize(blockmap_file->get_length());
- add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true);
+ blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size());
- blockmap_file->close();
- memdelete(blockmap_file);
+ add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true);
+ }
// Add content types
@@ -434,16 +428,15 @@ void AppxPackager::finish() {
const String &tmp_content_types_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
make_content_types(tmp_content_types_file_path);
- FileAccess *types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ);
- Vector<uint8_t> types_buffer;
- types_buffer.resize(types_file->get_length());
-
- types_file->get_buffer(types_buffer.ptrw(), types_buffer.size());
+ {
+ Ref<FileAccess> types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ);
+ Vector<uint8_t> types_buffer;
+ types_buffer.resize(types_file->get_length());
- add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true);
+ types_file->get_buffer(types_buffer.ptrw(), types_buffer.size());
- types_file->close();
- memdelete(types_file);
+ add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true);
+ }
// Cleanup generated files.
DirAccess::remove_file_or_error(tmp_blockmap_file_path);
@@ -464,9 +457,7 @@ void AppxPackager::finish() {
Vector<uint8_t> end_record = make_end_of_central_record();
package->store_buffer(end_record.ptr(), end_record.size());
- package->close();
- memdelete(package);
- package = nullptr;
+ package.unref();
}
AppxPackager::AppxPackager() {}
diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h
index 0eb1a78df1..18db3eb806 100644
--- a/platform/uwp/export/app_packager.h
+++ b/platform/uwp/export/app_packager.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,8 +40,7 @@
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
#include "core/version.h"
-#include "editor/editor_export.h"
-#include "editor/editor_node.h"
+#include "editor/export/editor_export_platform.h"
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"
@@ -88,14 +87,14 @@ class AppxPackager {
};
String progress_task;
- FileAccess *package = nullptr;
+ Ref<FileAccess> package;
- Set<String> mime_types;
+ HashSet<String> mime_types;
Vector<FileMeta> file_metadata;
- ZPOS64_T central_dir_offset;
- ZPOS64_T end_of_central_dir_offset;
+ ZPOS64_T central_dir_offset = 0;
+ ZPOS64_T end_of_central_dir_offset = 0;
Vector<uint8_t> central_dir_data;
String hash_block(const uint8_t *p_block_data, size_t p_block_len);
@@ -139,7 +138,7 @@ class AppxPackager {
public:
void set_progress_task(String p_task) { progress_task = p_task; }
- void init(FileAccess *p_fa);
+ void init(Ref<FileAccess> p_fa);
Error add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false);
void finish();
@@ -147,4 +146,4 @@ public:
~AppxPackager();
};
-#endif
+#endif // UWP_APP_PACKAGER_H
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index f5c3db33bb..efba006985 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index bc23cad38c..c237a75b59 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp
index 31a6889543..a99776497b 100644
--- a/platform/uwp/export/export_plugin.cpp
+++ b/platform/uwp/export/export_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,27 +49,17 @@ Ref<Texture2D> EditorExportPlatformUWP::get_logo() const {
return logo;
}
-void EditorExportPlatformUWP::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+void EditorExportPlatformUWP::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
r_features->push_back("s3tc");
r_features->push_back("etc");
- switch ((int)p_preset->get("architecture/target")) {
- case EditorExportPlatformUWP::ARM: {
- r_features->push_back("arm");
- } break;
- case EditorExportPlatformUWP::X86: {
- r_features->push_back("32");
- } break;
- case EditorExportPlatformUWP::X64: {
- r_features->push_back("64");
- } break;
- }
+ r_features->push_back(p_preset->get("binary_format/architecture"));
}
void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32,arm32"), "x86_64"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
@@ -98,13 +88,13 @@ void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "images/background_color"), "transparent"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant()));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false));
@@ -131,27 +121,30 @@ void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options)
}
bool EditorExportPlatformUWP::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+#ifndef DEV_ENABLED
+ // We don't provide export templates for the UWP platform currently as it
+ // has not been ported for Godot 4.0. This is skipped in DEV_ENABLED so that
+ // contributors can still test the pipeline if/when we can build it again.
+ r_error = "The UWP platform is currently not supported in Godot 4.0.\n";
+ return false;
+#endif
+
String err;
bool valid = false;
// Look for export templates (first official, and if defined custom templates).
-
- Platform arch = (Platform)(int)(p_preset->get("architecture/target"));
- String platform_infix;
- switch (arch) {
- case EditorExportPlatformUWP::ARM: {
- platform_infix = "arm";
- } break;
- case EditorExportPlatformUWP::X86: {
- platform_infix = "x86";
- } break;
- case EditorExportPlatformUWP::X64: {
- platform_infix = "x64";
- } break;
+ String arch = p_preset->get("binary_format/architecture");
+ String arch_infix;
+ if (arch == "arm32") {
+ arch_infix = "arm";
+ } else if (arch == "x86_32") {
+ arch_infix = "x86";
+ } else if (arch == "x86_64") {
+ arch_infix = "x64";
}
- bool dvalid = exists_export_template("uwp_" + platform_infix + "_debug.zip", &err);
- bool rvalid = exists_export_template("uwp_" + platform_infix + "_release.zip", &err);
+ bool dvalid = exists_export_template("uwp_" + arch_infix + "_debug.zip", &err);
+ bool rvalid = exists_export_template("uwp_" + arch_infix + "_release.zip", &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
@@ -201,37 +194,37 @@ bool EditorExportPlatformUWP::can_export(const Ref<EditorExportPreset> &p_preset
err += TTR("Invalid background color.") + "\n";
}
- if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
+ if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
valid = false;
err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n";
}
- if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
+ if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
valid = false;
err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n";
}
- if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
+ if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
valid = false;
err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
}
- if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
+ if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
valid = false;
err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
}
- if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
+ if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
valid = false;
err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n";
}
- if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
+ if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
valid = false;
err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n";
}
- if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
+ if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
valid = false;
err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n";
}
@@ -255,25 +248,21 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
src_appx = src_appx.strip_edges();
- Platform arch = (Platform)(int)p_preset->get("architecture/target");
+ String arch = p_preset->get("binary_format/architecture");
if (src_appx.is_empty()) {
- String err, infix;
- switch (arch) {
- case ARM: {
- infix = "_arm_";
- } break;
- case X86: {
- infix = "_x86_";
- } break;
- case X64: {
- infix = "_x64_";
- } break;
+ String err, arch_infix;
+ if (arch == "arm32") {
+ arch_infix = "arm";
+ } else if (arch == "x86_32") {
+ arch_infix = "x86";
+ } else if (arch == "x86_64") {
+ arch_infix = "x64";
}
if (p_debug) {
- src_appx = find_export_template("uwp" + infix + "debug.zip", &err);
+ src_appx = find_export_template("uwp_" + arch_infix + "_debug.zip", &err);
} else {
- src_appx = find_export_template("uwp" + infix + "release.zip", &err);
+ src_appx = find_export_template("uwp_" + arch_infix + "_release.zip", &err);
}
if (src_appx.is_empty()) {
EditorNode::add_io_error(err);
@@ -287,14 +276,14 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
Error err = OK;
- FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ Ref<FileAccess> fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
AppxPackager packager;
packager.init(fa_pack);
- FileAccess *src_f = nullptr;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+ Ref<FileAccess> io_fa;
+ zlib_filefunc_def io = zipio_create_io(&io_fa);
if (ep.step("Creating package...", 0)) {
return ERR_SKIP;
@@ -324,8 +313,11 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
unz_file_info info;
char fname[16834];
ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, nullptr, 0, nullptr, 0);
+ if (ret != UNZ_OK) {
+ break;
+ }
- String path = fname;
+ String path = String::utf8(fname);
if (path.ends_with("/")) {
// Ignore directories
@@ -416,7 +408,7 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
EditorNode::progress_add_task("project_files", "Project Files", 100);
packager.set_progress_task("project_files");
- err = export_project_files(p_preset, save_appx_file, &packager);
+ err = export_project_files(p_preset, p_debug, save_appx_file, &packager);
EditorNode::progress_end_task("project_files");
@@ -483,16 +475,14 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
return OK;
}
-void EditorExportPlatformUWP::get_platform_features(List<String> *r_features) {
+void EditorExportPlatformUWP::get_platform_features(List<String> *r_features) const {
r_features->push_back("pc");
r_features->push_back("uwp");
}
-void EditorExportPlatformUWP::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+void EditorExportPlatformUWP::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) {
}
EditorExportPlatformUWP::EditorExportPlatformUWP() {
- Ref<Image> img = memnew(Image(_uwp_logo));
- logo.instantiate();
- logo->create_from_image(img);
+ logo = ImageTexture::create_from_image(memnew(Image(_uwp_logo)));
}
diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h
index acdd85e888..4a3c5db377 100644
--- a/platform/uwp/export/export_plugin.h
+++ b/platform/uwp/export/export_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,8 +39,9 @@
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
#include "core/version.h"
-#include "editor/editor_export.h"
#include "editor/editor_node.h"
+#include "editor/editor_paths.h"
+#include "editor/export/editor_export_platform.h"
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"
@@ -89,12 +90,6 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
Ref<ImageTexture> logo;
- enum Platform {
- ARM,
- X86,
- X64
- };
-
bool _valid_resource_name(const String &p_name) const {
if (p_name.is_empty()) {
return false;
@@ -190,7 +185,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
return false;
}
- bool _valid_image(const StreamTexture2D *p_image, int p_width, int p_height) const {
+ bool _valid_image(const CompressedTexture2D *p_image, int p_width, int p_height) const {
if (!p_image) {
return false;
}
@@ -214,8 +209,8 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
String version = itos(p_preset->get("version/major")) + "." + itos(p_preset->get("version/minor")) + "." + itos(p_preset->get("version/build")) + "." + itos(p_preset->get("version/revision"));
result = result.replace("$version_string$", version);
- Platform arch = (Platform)(int)p_preset->get("architecture/target");
- String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64");
+ String arch = p_preset->get("binary_format/architecture");
+ String architecture = arch == "arm32" ? "arm" : (arch == "x86_32" ? "x86" : "x64");
result = result.replace("$architecture$", architecture);
result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
@@ -310,22 +305,22 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
Vector<uint8_t> data;
- StreamTexture2D *texture = nullptr;
+ CompressedTexture2D *texture = nullptr;
if (p_path.find("StoreLogo") != -1) {
- texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo")));
+ texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/store_logo")));
} else if (p_path.find("Square44x44Logo") != -1) {
- texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
+ texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
} else if (p_path.find("Square71x71Logo") != -1) {
- texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
+ texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
} else if (p_path.find("Square150x150Logo") != -1) {
- texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
+ texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
} else if (p_path.find("Square310x310Logo") != -1) {
- texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
+ texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
} else if (p_path.find("Wide310x150Logo") != -1) {
- texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
+ texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
} else if (p_path.find("SplashScreen") != -1) {
- texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen")));
+ texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/splash_screen")));
} else {
ERR_PRINT("Unable to load logo");
}
@@ -345,21 +340,21 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
ERR_FAIL_V_MSG(data, err_string);
}
- FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err);
+ {
+ Ref<FileAccess> f = FileAccess::open(tmp_path, FileAccess::READ, &err);
- if (err != OK) {
- String err_string = "Couldn't open temp logo file.";
- // Cleanup generated file.
- DirAccess::remove_file_or_error(tmp_path);
- EditorNode::add_io_error(err_string);
- ERR_FAIL_V_MSG(data, err_string);
- }
+ if (err != OK) {
+ String err_string = "Couldn't open temp logo file.";
+ // Cleanup generated file.
+ DirAccess::remove_file_or_error(tmp_path);
+ EditorNode::add_io_error(err_string);
+ ERR_FAIL_V_MSG(data, err_string);
+ }
- data.resize(f->get_length());
- f->get_buffer(data.ptrw(), data.size());
+ data.resize(f->get_length());
+ f->get_buffer(data.ptrw(), data.size());
+ }
- f->close();
- memdelete(f);
DirAccess::remove_file_or_error(tmp_path);
return data;
@@ -392,7 +387,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
".webp", // Same reasoning as .png
".cfb", // Don't let small config files slow-down startup
".scn", // Binary scenes are usually already compressed
- ".stex", // Streamable textures are usually already compressed
+ ".ctex", // Streamable textures are usually already compressed
// Trailer for easier processing
nullptr
};
@@ -416,7 +411,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
- AppxPackager *packager = (AppxPackager *)p_userdata;
+ AppxPackager *packager = static_cast<AppxPackager *>(p_userdata);
String dst_path = p_path.replace_first("res://", "game/");
return packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
@@ -430,7 +425,7 @@ public:
virtual Ref<Texture2D> get_logo() const override;
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override;
virtual void get_export_options(List<ExportOption> *r_options) override;
@@ -438,11 +433,11 @@ public:
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
- virtual void get_platform_features(List<String> *r_features) override;
+ virtual void get_platform_features(List<String> *r_features) const override;
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override;
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override;
EditorExportPlatformUWP();
};
-#endif
+#endif // UWP_EXPORT_PLUGIN_H
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index f8eb4fc96d..85c8959cf1 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "joypad_uwp.h"
+
#include "core/os/os.h"
using namespace Windows::Gaming::Input;
@@ -45,8 +46,9 @@ void JoypadUWP::process_controllers() {
for (int i = 0; i < MAX_CONTROLLERS; i++) {
ControllerDevice &joy = controllers[i];
- if (!joy.connected)
+ if (!joy.connected) {
break;
+ }
switch (joy.type) {
case ControllerType::GAMEPAD_CONTROLLER: {
@@ -76,8 +78,9 @@ void JoypadUWP::process_controllers() {
}
} else if (joy.vibrating && joy.ff_end_timestamp != 0) {
uint64_t current_time = OS::get_singleton()->get_ticks_usec();
- if (current_time >= joy.ff_end_timestamp)
+ if (current_time >= joy.ff_end_timestamp) {
joypad_vibration_stop(i, current_time);
+ }
}
break;
@@ -87,8 +90,9 @@ void JoypadUWP::process_controllers() {
}
JoypadUWP::JoypadUWP() {
- for (int i = 0; i < MAX_CONTROLLERS; i++)
+ for (int i = 0; i < MAX_CONTROLLERS; i++) {
controllers[i].id = i;
+ }
}
JoypadUWP::JoypadUWP(InputDefault *p_input) {
@@ -134,13 +138,12 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp
input->joy_connection_changed(idx, false, "Xbox Controller");
}
-InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
- InputDefault::JoyAxisValue jx;
-
- jx.min = p_trigger ? 0 : -1;
- jx.value = (float)(p_negate ? -p_val : p_val);
-
- return jx;
+float JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+ if (p_trigger) {
+ // Convert to a value between -1.0f and 1.0f.
+ return 2.0f * p_val - 1.0f;
+ }
+ return (float)(p_negate ? -p_val : p_val);
}
void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index d760d9e2fe..81f84152b9 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -68,14 +68,14 @@ private:
ControllerDevice controllers[MAX_CONTROLLERS];
- InputDefault *input;
+ InputDefault *input = nullptr;
void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
- InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
+ float axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(int p_device, uint64_t p_timestamp);
};
-#endif
+#endif // JOYPAD_UWP_H
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 1114f5359a..f37759c66f 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -95,12 +95,12 @@ void OS_UWP::set_window_fullscreen(bool p_enabled) {
video_mode.fullscreen = view->IsFullScreenMode;
- if (video_mode.fullscreen == p_enabled)
+ if (video_mode.fullscreen == p_enabled) {
return;
+ }
if (p_enabled) {
video_mode.fullscreen = view->TryEnterFullScreenMode();
-
} else {
view->ExitFullScreenMode();
video_mode.fullscreen = false;
@@ -112,13 +112,15 @@ bool OS_UWP::is_window_fullscreen() const {
}
void OS_UWP::set_keep_screen_on(bool p_enabled) {
- if (is_keep_screen_on() == p_enabled)
+ if (is_keep_screen_on() == p_enabled) {
return;
+ }
- if (p_enabled)
+ if (p_enabled) {
display_request->RequestActive();
- else
+ } else {
display_request->RequestRelease();
+ }
OS::set_keep_screen_on(p_enabled);
}
@@ -136,12 +138,8 @@ void OS_UWP::initialize_core() {
NetSocketPosix::make_default();
// We need to know how often the clock is updated
- if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
- ticks_per_second = 1000;
- // If timeAtGameStart is 0 then we get the time since
- // the start of the computer when we call GetGameTime()
- ticks_start = 0;
- ticks_start = get_ticks_usec();
+ QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second);
+ QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start);
IPUnix::make_default();
@@ -154,7 +152,7 @@ void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
void OS_UWP::screen_size_changed() {
gl_context->reset();
-};
+}
Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
main_loop = nullptr;
@@ -273,8 +271,9 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
_ensure_user_data_dir();
- if (is_keep_screen_on())
+ if (is_keep_screen_on()) {
display_request->RequestActive();
+ }
set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
@@ -287,22 +286,24 @@ void OS_UWP::set_clipboard(const String &p_text) {
clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data())));
Clipboard::SetContent(clip);
-};
+}
String OS_UWP::get_clipboard() const {
- if (managed_object->clipboard != nullptr)
+ if (managed_object->clipboard != nullptr) {
return managed_object->clipboard->Data();
- else
+ } else {
return "";
-};
+ }
+}
void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
input->parse_input_event(p_event);
-};
+}
void OS_UWP::delete_main_loop() {
- if (main_loop)
+ if (main_loop) {
memdelete(main_loop);
+ }
main_loop = nullptr;
}
@@ -312,16 +313,18 @@ void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
}
void OS_UWP::finalize() {
- if (main_loop)
+ if (main_loop) {
memdelete(main_loop);
+ }
main_loop = nullptr;
rendering_server->finish();
memdelete(rendering_server);
#ifdef GLES3_ENABLED
- if (gl_context)
+ if (gl_context) {
memdelete(gl_context);
+ }
#endif
memdelete(input);
@@ -443,7 +446,7 @@ String OS_UWP::get_name() const {
OS::Date OS_UWP::get_date(bool p_utc) const {
SYSTEMTIME systemtime;
- if (utc) {
+ if (p_utc) {
GetSystemTime(&systemtime);
} else {
GetLocalTime(&systemtime);
@@ -460,10 +463,11 @@ OS::Date OS_UWP::get_date(bool p_utc) const {
OS::Time OS_UWP::get_time(bool p_utc) const {
SYSTEMTIME systemtime;
- if (utc)
+ if (p_utc) {
GetSystemTime(&systemtime);
- else
+ } else {
GetLocalTime(&systemtime);
+ }
Time time;
time.hour = systemtime.wHour;
@@ -475,8 +479,9 @@ OS::Time OS_UWP::get_time(bool p_utc) const {
OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
TIME_ZONE_INFORMATION info;
bool daylight = false;
- if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
+ if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) {
daylight = true;
+ }
TimeZoneInfo ret;
if (daylight) {
@@ -510,7 +515,7 @@ uint64_t OS_UWP::get_unix_time() const {
SystemTimeToFileTime(&ep, &fep);
return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
-};
+}
void OS_UWP::delay_usec(uint32_t p_usec) const {
int msec = p_usec < 1000 ? 1 : p_usec / 1000;
@@ -524,6 +529,9 @@ uint64_t OS_UWP::get_ticks_usec() const {
// This is the number of clock ticks since start
QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
+ // Subtract the ticks at game start to get
+ // the ticks since the game started
+ ticks -= ticks_start;
// Divide by frequency to get the time in seconds
// original calculation shown below is subject to overflow
@@ -543,15 +551,13 @@ uint64_t OS_UWP::get_ticks_usec() const {
// seconds
time += seconds * 1000000L;
- // Subtract the time at game start to get
- // the time since the game started
- time -= ticks_start;
return time;
}
void OS_UWP::process_events() {
joypad->process_controllers();
process_key_events();
+ input->flush_buffered_events();
}
void OS_UWP::process_key_events() {
@@ -593,8 +599,9 @@ void OS_UWP::queue_key_event(KeyEvent &p_event) {
void OS_UWP::set_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
- if (cursor_shape == p_shape)
+ if (cursor_shape == p_shape) {
return;
+ }
static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
CoreCursorType::Arrow,
@@ -625,21 +632,25 @@ OS::CursorShape OS_UWP::get_cursor_shape() const {
return cursor_shape;
}
-void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void OS_UWP::set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
// TODO
}
-Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
return FAILED;
-};
+}
-Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
+Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
return FAILED;
-};
+}
Error OS_UWP::kill(const ProcessID &p_pid) {
return FAILED;
-};
+}
+
+bool OS_UWP::is_process_running(const ProcessID &p_pid) const {
+ return false;
+}
Error OS_UWP::set_cwd(const String &p_cwd) {
return FAILED;
@@ -654,11 +665,11 @@ void OS_UWP::set_icon(const Ref<Image> &p_icon) {
bool OS_UWP::has_environment(const String &p_var) const {
return false;
-};
+}
String OS_UWP::get_environment(const String &p_var) const {
return "";
-};
+}
bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
return false;
@@ -727,10 +738,15 @@ static String format_error_message(DWORD id) {
return msg;
}
-Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String full_path = "game/" + p_path;
p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = full_path;
+ }
+
return OK;
}
@@ -754,8 +770,9 @@ Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const St
}
void OS_UWP::run() {
- if (!main_loop)
+ if (!main_loop) {
return;
+ }
main_loop->init();
@@ -766,12 +783,14 @@ void OS_UWP::run() {
while (!force_quit) {
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
- if (managed_object->alert_close_handle)
+ if (managed_object->alert_close_handle) {
continue;
+ }
process_events(); // get rid of pending events
- if (Main::iteration())
+ if (Main::iteration()) {
break;
- };
+ }
+ }
main_loop->finish();
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 0b4d6b73b6..b9d035ff41 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -74,7 +74,7 @@ private:
KEY_EVENT_BUFFER_SIZE = 512
};
- FILE *stdo;
+ FILE *stdo = nullptr;
KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
int key_event_pos;
@@ -87,16 +87,16 @@ private:
bool outside;
int old_x, old_y;
Point2i center;
- RenderingServer *rendering_server;
+ RenderingServer *rendering_server = nullptr;
int pressrc;
- ContextEGL_UWP *gl_context;
+ ContextEGL_UWP *gl_context = nullptr;
Windows::UI::Core::CoreWindow ^ window;
VideoMode video_mode;
int video_driver_index;
- MainLoop *main_loop;
+ MainLoop *main_loop = nullptr;
AudioDriverXAudio2 audio_driver;
@@ -111,7 +111,7 @@ private:
CursorShape cursor_shape;
- InputDefault *input;
+ InputDefault *input = nullptr;
JoypadUWP ^ joypad;
@@ -195,9 +195,10 @@ public:
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
- virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false);
+ virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false);
virtual Error kill(const ProcessID &p_pid);
+ virtual bool is_process_running(const ProcessID &p_pid) const;
virtual bool has_environment(const String &p_var) const;
virtual String get_environment(const String &p_var) const;
@@ -208,7 +209,7 @@ public:
void set_cursor_shape(CursorShape p_shape);
CursorShape get_cursor_shape() const;
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
+ virtual void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;
@@ -233,7 +234,7 @@ public:
virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
virtual void hide_virtual_keyboard();
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr);
virtual Error close_dynamic_library(void *p_library_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
@@ -251,4 +252,4 @@ public:
~OS_UWP();
};
-#endif
+#endif // OS_UWP_H
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 481f583f6f..dc398cba4c 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */