diff options
Diffstat (limited to 'platform/uwp')
-rw-r--r-- | platform/uwp/app_uwp.cpp | 19 | ||||
-rw-r--r-- | platform/uwp/app_uwp.h | 5 | ||||
-rw-r--r-- | platform/uwp/context_egl_uwp.cpp | 24 | ||||
-rw-r--r-- | platform/uwp/context_egl_uwp.h | 4 | ||||
-rw-r--r-- | platform/uwp/export/app_packager.cpp | 59 | ||||
-rw-r--r-- | platform/uwp/export/app_packager.h | 19 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 4 | ||||
-rw-r--r-- | platform/uwp/export/export.h | 4 | ||||
-rw-r--r-- | platform/uwp/export/export_plugin.cpp | 126 | ||||
-rw-r--r-- | platform/uwp/export/export_plugin.h | 71 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.cpp | 27 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.h | 10 | ||||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 109 | ||||
-rw-r--r-- | platform/uwp/os_uwp.h | 25 | ||||
-rw-r--r-- | platform/uwp/platform_config.h | 4 |
15 files changed, 255 insertions, 255 deletions
diff --git a/platform/uwp/app_uwp.cpp b/platform/uwp/app_uwp.cpp index 9e6ad7a63e..6460c43447 100644 --- a/platform/uwp/app_uwp.cpp +++ b/platform/uwp/app_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -177,7 +177,7 @@ static MouseButton _get_button(Windows::UI::Input::PointerPoint ^ pt) { #endif return MOUSE_BUTTON_NONE; -}; +} static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) { #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP @@ -231,11 +231,11 @@ static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windo outputPosition.Y *= vm.height; return outputPosition; -}; +} static int _get_finger(uint32_t p_touch_id) { return p_touch_id % 31; // for now -}; +} void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) { Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; @@ -281,15 +281,15 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor os->input_event(mouse_button); } } -}; +} void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { pointer_event(sender, args, true); -}; +} void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { pointer_event(sender, args, false); -}; +} void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { pointer_event(sender, args, true, true); @@ -416,8 +416,9 @@ void App::Load(Platform::String ^ entryPoint) { // This method is called after the window becomes active. void App::Run() { - if (Main::start()) + if (Main::start()) { os->run(); + } } // Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView diff --git a/platform/uwp/app_uwp.h b/platform/uwp/app_uwp.h index 8d4a0b90c3..82ad3ca01a 100644 --- a/platform/uwp/app_uwp.h +++ b/platform/uwp/app_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -112,4 +112,5 @@ namespace GodotUWP } /* clang-format on */ + #endif // APP_UWP_H diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp index bb2a14e9fc..8ec7bdfcee 100644 --- a/platform/uwp/context_egl_uwp.cpp +++ b/platform/uwp/context_egl_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,26 +36,26 @@ using Platform::Exception; void ContextEGL_UWP::release_current() { eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext); -}; +} void ContextEGL_UWP::make_current() { eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); -}; +} int ContextEGL_UWP::get_window_width() { return width; -}; +} int ContextEGL_UWP::get_window_height() { return height; -}; +} void ContextEGL_UWP::reset() { cleanup(); window = CoreWindow::GetForCurrentThread(); initialize(); -}; +} void ContextEGL_UWP::swap_buffers() { if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) { @@ -66,7 +66,7 @@ void ContextEGL_UWP::swap_buffers() { // tell rasterizer to reload textures and stuff? } -}; +} Error ContextEGL_UWP::initialize() { EGLint configAttribList[] = { @@ -170,7 +170,7 @@ Error ContextEGL_UWP::initialize() { } } catch (...) { return FAILED; - }; + } mEglDisplay = display; mEglSurface = surface; @@ -180,7 +180,7 @@ Error ContextEGL_UWP::initialize() { eglQuerySurface(display, surface, EGL_HEIGHT, &height); return OK; -}; +} void ContextEGL_UWP::cleanup() { if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) { @@ -197,7 +197,7 @@ void ContextEGL_UWP::cleanup() { eglTerminate(mEglDisplay); mEglDisplay = EGL_NO_DISPLAY; } -}; +} ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) : mEglDisplay(EGL_NO_DISPLAY), @@ -209,4 +209,4 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) : ContextEGL_UWP::~ContextEGL_UWP() { cleanup(); -}; +} diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 974faa3ac7..c547f39988 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/app_packager.cpp b/platform/uwp/export/app_packager.cpp index 39a2693f75..09717b9d69 100644 --- a/platform/uwp/export/app_packager.cpp +++ b/platform/uwp/export/app_packager.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,9 @@ #include "app_packager.h" +#include "editor/editor_node.h" +#include "editor/editor_paths.h" + String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) { unsigned char hash[32]; char base64[45]; @@ -43,7 +46,7 @@ String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) } void AppxPackager::make_block_map(const String &p_path) { - FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE); + Ref<FileAccess> tmp_file = FileAccess::open(p_path, FileAccess::WRITE); tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>"); tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">"); @@ -66,9 +69,6 @@ void AppxPackager::make_block_map(const String &p_path) { } tmp_file->store_string("</BlockMap>"); - - tmp_file->close(); - memdelete(tmp_file); } String AppxPackager::content_type(String p_extension) { @@ -86,12 +86,12 @@ String AppxPackager::content_type(String p_extension) { } void AppxPackager::make_content_types(const String &p_path) { - FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE); + Ref<FileAccess> tmp_file = FileAccess::open(p_path, FileAccess::WRITE); tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">"); - Map<String, String> types; + HashMap<String, String> types; for (int i = 0; i < file_metadata.size(); i++) { String ext = file_metadata[i].name.get_extension().to_lower(); @@ -115,9 +115,6 @@ void AppxPackager::make_content_types(const String &p_path) { tmp_file->store_string("<Override PartName=\"/AppxMetadata/CodeIntegrity.cat\" ContentType=\"application/vnd.ms-pkiseccat\" />"); tmp_file->store_string("</Types>"); - - tmp_file->close(); - memdelete(tmp_file); } Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) { @@ -282,7 +279,7 @@ Vector<uint8_t> AppxPackager::make_end_of_central_record() { return buf; } -void AppxPackager::init(FileAccess *p_fa) { +void AppxPackager::init(Ref<FileAccess> p_fa) { package = p_fa; central_dir_offset = 0; end_of_central_dir_offset = 0; @@ -298,7 +295,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t FileMeta meta; meta.name = p_file_name; meta.uncompressed_size = p_len; - meta.compressed_size = p_len; meta.compressed = p_compress; meta.zip_offset = package->get_position(); @@ -306,7 +302,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t // Data for compression z_stream strm; - FileAccess *strm_f = nullptr; Vector<uint8_t> strm_in; strm_in.resize(BLOCK_SIZE); Vector<uint8_t> strm_out; @@ -314,7 +309,7 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t if (p_compress) { strm.zalloc = zipio_alloc; strm.zfree = zipio_free; - strm.opaque = &strm_f; + strm.opaque = Z_NULL; strm_out.resize(BLOCK_SIZE + 8); @@ -416,16 +411,15 @@ void AppxPackager::finish() { const String &tmp_blockmap_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml"); make_block_map(tmp_blockmap_file_path); - FileAccess *blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ); - Vector<uint8_t> blockmap_buffer; - blockmap_buffer.resize(blockmap_file->get_length()); - - blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size()); + { + Ref<FileAccess> blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ); + Vector<uint8_t> blockmap_buffer; + blockmap_buffer.resize(blockmap_file->get_length()); - add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true); + blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size()); - blockmap_file->close(); - memdelete(blockmap_file); + add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true); + } // Add content types @@ -434,16 +428,15 @@ void AppxPackager::finish() { const String &tmp_content_types_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml"); make_content_types(tmp_content_types_file_path); - FileAccess *types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ); - Vector<uint8_t> types_buffer; - types_buffer.resize(types_file->get_length()); - - types_file->get_buffer(types_buffer.ptrw(), types_buffer.size()); + { + Ref<FileAccess> types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ); + Vector<uint8_t> types_buffer; + types_buffer.resize(types_file->get_length()); - add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true); + types_file->get_buffer(types_buffer.ptrw(), types_buffer.size()); - types_file->close(); - memdelete(types_file); + add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true); + } // Cleanup generated files. DirAccess::remove_file_or_error(tmp_blockmap_file_path); @@ -464,9 +457,7 @@ void AppxPackager::finish() { Vector<uint8_t> end_record = make_end_of_central_record(); package->store_buffer(end_record.ptr(), end_record.size()); - package->close(); - memdelete(package); - package = nullptr; + package.unref(); } AppxPackager::AppxPackager() {} diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h index 0eb1a78df1..18db3eb806 100644 --- a/platform/uwp/export/app_packager.h +++ b/platform/uwp/export/app_packager.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,8 +40,7 @@ #include "core/io/zip_io.h" #include "core/object/class_db.h" #include "core/version.h" -#include "editor/editor_export.h" -#include "editor/editor_node.h" +#include "editor/export/editor_export_platform.h" #include "thirdparty/minizip/unzip.h" #include "thirdparty/minizip/zip.h" @@ -88,14 +87,14 @@ class AppxPackager { }; String progress_task; - FileAccess *package = nullptr; + Ref<FileAccess> package; - Set<String> mime_types; + HashSet<String> mime_types; Vector<FileMeta> file_metadata; - ZPOS64_T central_dir_offset; - ZPOS64_T end_of_central_dir_offset; + ZPOS64_T central_dir_offset = 0; + ZPOS64_T end_of_central_dir_offset = 0; Vector<uint8_t> central_dir_data; String hash_block(const uint8_t *p_block_data, size_t p_block_len); @@ -139,7 +138,7 @@ class AppxPackager { public: void set_progress_task(String p_task) { progress_task = p_task; } - void init(FileAccess *p_fa); + void init(Ref<FileAccess> p_fa); Error add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false); void finish(); @@ -147,4 +146,4 @@ public: ~AppxPackager(); }; -#endif +#endif // UWP_APP_PACKAGER_H diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index f5c3db33bb..efba006985 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index bc23cad38c..c237a75b59 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp index 31a6889543..a99776497b 100644 --- a/platform/uwp/export/export_plugin.cpp +++ b/platform/uwp/export/export_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,27 +49,17 @@ Ref<Texture2D> EditorExportPlatformUWP::get_logo() const { return logo; } -void EditorExportPlatformUWP::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { +void EditorExportPlatformUWP::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const { r_features->push_back("s3tc"); r_features->push_back("etc"); - switch ((int)p_preset->get("architecture/target")) { - case EditorExportPlatformUWP::ARM: { - r_features->push_back("arm"); - } break; - case EditorExportPlatformUWP::X86: { - r_features->push_back("32"); - } break; - case EditorExportPlatformUWP::X64: { - r_features->push_back("64"); - } break; - } + r_features->push_back(p_preset->get("binary_format/architecture")); } void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32,arm32"), "x86_64")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); @@ -98,13 +88,13 @@ void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "images/background_color"), "transparent")); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); - r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant())); + r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "CompressedTexture2D"), Variant())); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false)); @@ -131,27 +121,30 @@ void EditorExportPlatformUWP::get_export_options(List<ExportOption> *r_options) } bool EditorExportPlatformUWP::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { +#ifndef DEV_ENABLED + // We don't provide export templates for the UWP platform currently as it + // has not been ported for Godot 4.0. This is skipped in DEV_ENABLED so that + // contributors can still test the pipeline if/when we can build it again. + r_error = "The UWP platform is currently not supported in Godot 4.0.\n"; + return false; +#endif + String err; bool valid = false; // Look for export templates (first official, and if defined custom templates). - - Platform arch = (Platform)(int)(p_preset->get("architecture/target")); - String platform_infix; - switch (arch) { - case EditorExportPlatformUWP::ARM: { - platform_infix = "arm"; - } break; - case EditorExportPlatformUWP::X86: { - platform_infix = "x86"; - } break; - case EditorExportPlatformUWP::X64: { - platform_infix = "x64"; - } break; + String arch = p_preset->get("binary_format/architecture"); + String arch_infix; + if (arch == "arm32") { + arch_infix = "arm"; + } else if (arch == "x86_32") { + arch_infix = "x86"; + } else if (arch == "x86_64") { + arch_infix = "x64"; } - bool dvalid = exists_export_template("uwp_" + platform_infix + "_debug.zip", &err); - bool rvalid = exists_export_template("uwp_" + platform_infix + "_release.zip", &err); + bool dvalid = exists_export_template("uwp_" + arch_infix + "_debug.zip", &err); + bool rvalid = exists_export_template("uwp_" + arch_infix + "_release.zip", &err); if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); @@ -201,37 +194,37 @@ bool EditorExportPlatformUWP::can_export(const Ref<EditorExportPreset> &p_preset err += TTR("Invalid background color.") + "\n"; } - if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) { + if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) { valid = false; err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n"; } - if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) { + if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) { valid = false; err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n"; } - if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) { + if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) { valid = false; err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n"; } - if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) { + if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) { valid = false; err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n"; } - if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) { + if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) { valid = false; err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n"; } - if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) { + if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) { valid = false; err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n"; } - if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) { + if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<CompressedTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) { valid = false; err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n"; } @@ -255,25 +248,21 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p src_appx = src_appx.strip_edges(); - Platform arch = (Platform)(int)p_preset->get("architecture/target"); + String arch = p_preset->get("binary_format/architecture"); if (src_appx.is_empty()) { - String err, infix; - switch (arch) { - case ARM: { - infix = "_arm_"; - } break; - case X86: { - infix = "_x86_"; - } break; - case X64: { - infix = "_x64_"; - } break; + String err, arch_infix; + if (arch == "arm32") { + arch_infix = "arm"; + } else if (arch == "x86_32") { + arch_infix = "x86"; + } else if (arch == "x86_64") { + arch_infix = "x64"; } if (p_debug) { - src_appx = find_export_template("uwp" + infix + "debug.zip", &err); + src_appx = find_export_template("uwp_" + arch_infix + "_debug.zip", &err); } else { - src_appx = find_export_template("uwp" + infix + "release.zip", &err); + src_appx = find_export_template("uwp_" + arch_infix + "_release.zip", &err); } if (src_appx.is_empty()) { EditorNode::add_io_error(err); @@ -287,14 +276,14 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p Error err = OK; - FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err); + Ref<FileAccess> fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err); ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); AppxPackager packager; packager.init(fa_pack); - FileAccess *src_f = nullptr; - zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + Ref<FileAccess> io_fa; + zlib_filefunc_def io = zipio_create_io(&io_fa); if (ep.step("Creating package...", 0)) { return ERR_SKIP; @@ -324,8 +313,11 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p unz_file_info info; char fname[16834]; ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, nullptr, 0, nullptr, 0); + if (ret != UNZ_OK) { + break; + } - String path = fname; + String path = String::utf8(fname); if (path.ends_with("/")) { // Ignore directories @@ -416,7 +408,7 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p EditorNode::progress_add_task("project_files", "Project Files", 100); packager.set_progress_task("project_files"); - err = export_project_files(p_preset, save_appx_file, &packager); + err = export_project_files(p_preset, p_debug, save_appx_file, &packager); EditorNode::progress_end_task("project_files"); @@ -483,16 +475,14 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p return OK; } -void EditorExportPlatformUWP::get_platform_features(List<String> *r_features) { +void EditorExportPlatformUWP::get_platform_features(List<String> *r_features) const { r_features->push_back("pc"); r_features->push_back("uwp"); } -void EditorExportPlatformUWP::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { +void EditorExportPlatformUWP::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) { } EditorExportPlatformUWP::EditorExportPlatformUWP() { - Ref<Image> img = memnew(Image(_uwp_logo)); - logo.instantiate(); - logo->create_from_image(img); + logo = ImageTexture::create_from_image(memnew(Image(_uwp_logo))); } diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h index acdd85e888..4a3c5db377 100644 --- a/platform/uwp/export/export_plugin.h +++ b/platform/uwp/export/export_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,8 +39,9 @@ #include "core/io/zip_io.h" #include "core/object/class_db.h" #include "core/version.h" -#include "editor/editor_export.h" #include "editor/editor_node.h" +#include "editor/editor_paths.h" +#include "editor/export/editor_export_platform.h" #include "thirdparty/minizip/unzip.h" #include "thirdparty/minizip/zip.h" @@ -89,12 +90,6 @@ class EditorExportPlatformUWP : public EditorExportPlatform { Ref<ImageTexture> logo; - enum Platform { - ARM, - X86, - X64 - }; - bool _valid_resource_name(const String &p_name) const { if (p_name.is_empty()) { return false; @@ -190,7 +185,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { return false; } - bool _valid_image(const StreamTexture2D *p_image, int p_width, int p_height) const { + bool _valid_image(const CompressedTexture2D *p_image, int p_width, int p_height) const { if (!p_image) { return false; } @@ -214,8 +209,8 @@ class EditorExportPlatformUWP : public EditorExportPlatform { String version = itos(p_preset->get("version/major")) + "." + itos(p_preset->get("version/minor")) + "." + itos(p_preset->get("version/build")) + "." + itos(p_preset->get("version/revision")); result = result.replace("$version_string$", version); - Platform arch = (Platform)(int)p_preset->get("architecture/target"); - String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64"); + String arch = p_preset->get("binary_format/architecture"); + String architecture = arch == "arm32" ? "arm" : (arch == "x86_32" ? "x86" : "x64"); result = result.replace("$architecture$", architecture); result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); @@ -310,22 +305,22 @@ class EditorExportPlatformUWP : public EditorExportPlatform { Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) { Vector<uint8_t> data; - StreamTexture2D *texture = nullptr; + CompressedTexture2D *texture = nullptr; if (p_path.find("StoreLogo") != -1) { - texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo"))); + texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/store_logo"))); } else if (p_path.find("Square44x44Logo") != -1) { - texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo"))); + texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square44x44_logo"))); } else if (p_path.find("Square71x71Logo") != -1) { - texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo"))); + texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square71x71_logo"))); } else if (p_path.find("Square150x150Logo") != -1) { - texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo"))); + texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square150x150_logo"))); } else if (p_path.find("Square310x310Logo") != -1) { - texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo"))); + texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square310x310_logo"))); } else if (p_path.find("Wide310x150Logo") != -1) { - texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo"))); + texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/wide310x150_logo"))); } else if (p_path.find("SplashScreen") != -1) { - texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen"))); + texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/splash_screen"))); } else { ERR_PRINT("Unable to load logo"); } @@ -345,21 +340,21 @@ class EditorExportPlatformUWP : public EditorExportPlatform { ERR_FAIL_V_MSG(data, err_string); } - FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err); + { + Ref<FileAccess> f = FileAccess::open(tmp_path, FileAccess::READ, &err); - if (err != OK) { - String err_string = "Couldn't open temp logo file."; - // Cleanup generated file. - DirAccess::remove_file_or_error(tmp_path); - EditorNode::add_io_error(err_string); - ERR_FAIL_V_MSG(data, err_string); - } + if (err != OK) { + String err_string = "Couldn't open temp logo file."; + // Cleanup generated file. + DirAccess::remove_file_or_error(tmp_path); + EditorNode::add_io_error(err_string); + ERR_FAIL_V_MSG(data, err_string); + } - data.resize(f->get_length()); - f->get_buffer(data.ptrw(), data.size()); + data.resize(f->get_length()); + f->get_buffer(data.ptrw(), data.size()); + } - f->close(); - memdelete(f); DirAccess::remove_file_or_error(tmp_path); return data; @@ -392,7 +387,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { ".webp", // Same reasoning as .png ".cfb", // Don't let small config files slow-down startup ".scn", // Binary scenes are usually already compressed - ".stex", // Streamable textures are usually already compressed + ".ctex", // Streamable textures are usually already compressed // Trailer for easier processing nullptr }; @@ -416,7 +411,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { - AppxPackager *packager = (AppxPackager *)p_userdata; + AppxPackager *packager = static_cast<AppxPackager *>(p_userdata); String dst_path = p_path.replace_first("res://", "game/"); return packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data)); @@ -430,7 +425,7 @@ public: virtual Ref<Texture2D> get_logo() const override; - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override; virtual void get_export_options(List<ExportOption> *r_options) override; @@ -438,11 +433,11 @@ public: virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void get_platform_features(List<String> *r_features) override; + virtual void get_platform_features(List<String> *r_features) const override; - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override; + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override; EditorExportPlatformUWP(); }; -#endif +#endif // UWP_EXPORT_PLUGIN_H diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index f8eb4fc96d..85c8959cf1 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ /*************************************************************************/ #include "joypad_uwp.h" + #include "core/os/os.h" using namespace Windows::Gaming::Input; @@ -45,8 +46,9 @@ void JoypadUWP::process_controllers() { for (int i = 0; i < MAX_CONTROLLERS; i++) { ControllerDevice &joy = controllers[i]; - if (!joy.connected) + if (!joy.connected) { break; + } switch (joy.type) { case ControllerType::GAMEPAD_CONTROLLER: { @@ -76,8 +78,9 @@ void JoypadUWP::process_controllers() { } } else if (joy.vibrating && joy.ff_end_timestamp != 0) { uint64_t current_time = OS::get_singleton()->get_ticks_usec(); - if (current_time >= joy.ff_end_timestamp) + if (current_time >= joy.ff_end_timestamp) { joypad_vibration_stop(i, current_time); + } } break; @@ -87,8 +90,9 @@ void JoypadUWP::process_controllers() { } JoypadUWP::JoypadUWP() { - for (int i = 0; i < MAX_CONTROLLERS; i++) + for (int i = 0; i < MAX_CONTROLLERS; i++) { controllers[i].id = i; + } } JoypadUWP::JoypadUWP(InputDefault *p_input) { @@ -134,13 +138,12 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { - InputDefault::JoyAxisValue jx; - - jx.min = p_trigger ? 0 : -1; - jx.value = (float)(p_negate ? -p_val : p_val); - - return jx; +float JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + if (p_trigger) { + // Convert to a value between -1.0f and 1.0f. + return 2.0f * p_val - 1.0f; + } + return (float)(p_negate ? -p_val : p_val); } void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index d760d9e2fe..81f84152b9 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,14 +68,14 @@ private: ControllerDevice controllers[MAX_CONTROLLERS]; - InputDefault *input; + InputDefault *input = nullptr; void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); - InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; + float axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_device, uint64_t p_timestamp); }; -#endif +#endif // JOYPAD_UWP_H diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 1114f5359a..f37759c66f 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -95,12 +95,12 @@ void OS_UWP::set_window_fullscreen(bool p_enabled) { video_mode.fullscreen = view->IsFullScreenMode; - if (video_mode.fullscreen == p_enabled) + if (video_mode.fullscreen == p_enabled) { return; + } if (p_enabled) { video_mode.fullscreen = view->TryEnterFullScreenMode(); - } else { view->ExitFullScreenMode(); video_mode.fullscreen = false; @@ -112,13 +112,15 @@ bool OS_UWP::is_window_fullscreen() const { } void OS_UWP::set_keep_screen_on(bool p_enabled) { - if (is_keep_screen_on() == p_enabled) + if (is_keep_screen_on() == p_enabled) { return; + } - if (p_enabled) + if (p_enabled) { display_request->RequestActive(); - else + } else { display_request->RequestRelease(); + } OS::set_keep_screen_on(p_enabled); } @@ -136,12 +138,8 @@ void OS_UWP::initialize_core() { NetSocketPosix::make_default(); // We need to know how often the clock is updated - if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second)) - ticks_per_second = 1000; - // If timeAtGameStart is 0 then we get the time since - // the start of the computer when we call GetGameTime() - ticks_start = 0; - ticks_start = get_ticks_usec(); + QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second); + QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start); IPUnix::make_default(); @@ -154,7 +152,7 @@ void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) { void OS_UWP::screen_size_changed() { gl_context->reset(); -}; +} Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { main_loop = nullptr; @@ -273,8 +271,9 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a _ensure_user_data_dir(); - if (is_keep_screen_on()) + if (is_keep_screen_on()) { display_request->RequestActive(); + } set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)); @@ -287,22 +286,24 @@ void OS_UWP::set_clipboard(const String &p_text) { clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data()))); Clipboard::SetContent(clip); -}; +} String OS_UWP::get_clipboard() const { - if (managed_object->clipboard != nullptr) + if (managed_object->clipboard != nullptr) { return managed_object->clipboard->Data(); - else + } else { return ""; -}; + } +} void OS_UWP::input_event(const Ref<InputEvent> &p_event) { input->parse_input_event(p_event); -}; +} void OS_UWP::delete_main_loop() { - if (main_loop) + if (main_loop) { memdelete(main_loop); + } main_loop = nullptr; } @@ -312,16 +313,18 @@ void OS_UWP::set_main_loop(MainLoop *p_main_loop) { } void OS_UWP::finalize() { - if (main_loop) + if (main_loop) { memdelete(main_loop); + } main_loop = nullptr; rendering_server->finish(); memdelete(rendering_server); #ifdef GLES3_ENABLED - if (gl_context) + if (gl_context) { memdelete(gl_context); + } #endif memdelete(input); @@ -443,7 +446,7 @@ String OS_UWP::get_name() const { OS::Date OS_UWP::get_date(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) { + if (p_utc) { GetSystemTime(&systemtime); } else { GetLocalTime(&systemtime); @@ -460,10 +463,11 @@ OS::Date OS_UWP::get_date(bool p_utc) const { OS::Time OS_UWP::get_time(bool p_utc) const { SYSTEMTIME systemtime; - if (utc) + if (p_utc) { GetSystemTime(&systemtime); - else + } else { GetLocalTime(&systemtime); + } Time time; time.hour = systemtime.wHour; @@ -475,8 +479,9 @@ OS::Time OS_UWP::get_time(bool p_utc) const { OS::TimeZoneInfo OS_UWP::get_time_zone_info() const { TIME_ZONE_INFORMATION info; bool daylight = false; - if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) + if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) { daylight = true; + } TimeZoneInfo ret; if (daylight) { @@ -510,7 +515,7 @@ uint64_t OS_UWP::get_unix_time() const { SystemTimeToFileTime(&ep, &fep); return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000; -}; +} void OS_UWP::delay_usec(uint32_t p_usec) const { int msec = p_usec < 1000 ? 1 : p_usec / 1000; @@ -524,6 +529,9 @@ uint64_t OS_UWP::get_ticks_usec() const { // This is the number of clock ticks since start QueryPerformanceCounter((LARGE_INTEGER *)&ticks); + // Subtract the ticks at game start to get + // the ticks since the game started + ticks -= ticks_start; // Divide by frequency to get the time in seconds // original calculation shown below is subject to overflow @@ -543,15 +551,13 @@ uint64_t OS_UWP::get_ticks_usec() const { // seconds time += seconds * 1000000L; - // Subtract the time at game start to get - // the time since the game started - time -= ticks_start; return time; } void OS_UWP::process_events() { joypad->process_controllers(); process_key_events(); + input->flush_buffered_events(); } void OS_UWP::process_key_events() { @@ -593,8 +599,9 @@ void OS_UWP::queue_key_event(KeyEvent &p_event) { void OS_UWP::set_cursor_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - if (cursor_shape == p_shape) + if (cursor_shape == p_shape) { return; + } static const CoreCursorType uwp_cursors[CURSOR_MAX] = { CoreCursorType::Arrow, @@ -625,21 +632,25 @@ OS::CursorShape OS_UWP::get_cursor_shape() const { return cursor_shape; } -void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +void OS_UWP::set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { // TODO } -Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) { return FAILED; -}; +} -Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { +Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) { return FAILED; -}; +} Error OS_UWP::kill(const ProcessID &p_pid) { return FAILED; -}; +} + +bool OS_UWP::is_process_running(const ProcessID &p_pid) const { + return false; +} Error OS_UWP::set_cwd(const String &p_cwd) { return FAILED; @@ -654,11 +665,11 @@ void OS_UWP::set_icon(const Ref<Image> &p_icon) { bool OS_UWP::has_environment(const String &p_var) const { return false; -}; +} String OS_UWP::get_environment(const String &p_var) const { return ""; -}; +} bool OS_UWP::set_environment(const String &p_var, const String &p_value) const { return false; @@ -727,10 +738,15 @@ static String format_error_message(DWORD id) { return msg; } -Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { +Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) { String full_path = "game/" + p_path; p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0); ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + "."); + + if (r_resolved_path != nullptr) { + *r_resolved_path = full_path; + } + return OK; } @@ -754,8 +770,9 @@ Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const St } void OS_UWP::run() { - if (!main_loop) + if (!main_loop) { return; + } main_loop->init(); @@ -766,12 +783,14 @@ void OS_UWP::run() { while (!force_quit) { CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); - if (managed_object->alert_close_handle) + if (managed_object->alert_close_handle) { continue; + } process_events(); // get rid of pending events - if (Main::iteration()) + if (Main::iteration()) { break; - }; + } + } main_loop->finish(); } diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 0b4d6b73b6..b9d035ff41 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -74,7 +74,7 @@ private: KEY_EVENT_BUFFER_SIZE = 512 }; - FILE *stdo; + FILE *stdo = nullptr; KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE]; int key_event_pos; @@ -87,16 +87,16 @@ private: bool outside; int old_x, old_y; Point2i center; - RenderingServer *rendering_server; + RenderingServer *rendering_server = nullptr; int pressrc; - ContextEGL_UWP *gl_context; + ContextEGL_UWP *gl_context = nullptr; Windows::UI::Core::CoreWindow ^ window; VideoMode video_mode; int video_driver_index; - MainLoop *main_loop; + MainLoop *main_loop = nullptr; AudioDriverXAudio2 audio_driver; @@ -111,7 +111,7 @@ private: CursorShape cursor_shape; - InputDefault *input; + InputDefault *input = nullptr; JoypadUWP ^ joypad; @@ -195,9 +195,10 @@ public: virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr); + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false); + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false); virtual Error kill(const ProcessID &p_pid); + virtual bool is_process_running(const ProcessID &p_pid) const; virtual bool has_environment(const String &p_var) const; virtual String get_environment(const String &p_var) const; @@ -208,7 +209,7 @@ public: void set_cursor_shape(CursorShape p_shape); CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); + virtual void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); void set_icon(const Ref<Image> &p_icon); virtual String get_executable_path() const; @@ -233,7 +234,7 @@ public: virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); virtual void hide_virtual_keyboard(); - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr); virtual Error close_dynamic_library(void *p_library_handle); virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); @@ -251,4 +252,4 @@ public: ~OS_UWP(); }; -#endif +#endif // OS_UWP_H diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 481f583f6f..dc398cba4c 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |