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-rw-r--r--platform/uwp/app.cpp16
-rw-r--r--platform/uwp/export/export.cpp4
-rw-r--r--platform/uwp/os_uwp.cpp6
-rw-r--r--platform/uwp/os_uwp.h4
4 files changed, 14 insertions, 16 deletions
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index 67f054aeaa..1da17ffc5d 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -145,7 +145,7 @@ void App::SetWindow(CoreWindow ^ p_window) {
Main::setup2();
}
-static int _get_button(Windows::UI::Input::PointerPoint ^ pt) {
+static MouseButton _get_button(Windows::UI::Input::PointerPoint ^ pt) {
using namespace Windows::UI::Input;
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
@@ -177,7 +177,7 @@ static int _get_button(Windows::UI::Input::PointerPoint ^ pt) {
}
#endif
- return 0;
+ return MOUSE_BUTTON_NONE;
};
static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) {
@@ -241,10 +241,10 @@ static int _get_finger(uint32_t p_touch_id) {
void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) {
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
- int but = _get_button(point);
+ MouseButton but = _get_button(point);
if (_is_touch(point)) {
Ref<InputEventScreenTouch> screen_touch;
- screen_touch.instance();
+ screen_touch.instantiate();
screen_touch->set_device(0);
screen_touch->set_pressed(p_pressed);
screen_touch->set_position(Vector2(pos.X, pos.Y));
@@ -256,7 +256,7 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
os->input_event(screen_touch);
} else {
Ref<InputEventMouseButton> mouse_button;
- mouse_button.instance();
+ mouse_button.instantiate();
mouse_button->set_device(0);
mouse_button->set_pressed(p_pressed);
mouse_button->set_button_index(but);
@@ -324,7 +324,7 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
if (_is_touch(point)) {
Ref<InputEventScreenDrag> screen_drag;
- screen_drag.instance();
+ screen_drag.instantiate();
screen_drag->set_device(0);
screen_drag->set_position(Vector2(pos.X, pos.Y));
screen_drag->set_index(_get_finger(point->PointerId));
@@ -338,7 +338,7 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
}
Ref<InputEventMouseMotion> mouse_motion;
- mouse_motion.instance();
+ mouse_motion.instantiate();
mouse_motion->set_device(0);
mouse_motion->set_position(Vector2(pos.X, pos.Y));
mouse_motion->set_global_position(Vector2(pos.X, pos.Y));
@@ -361,7 +361,7 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
pos.Y = last_mouse_pos.Y + args->MouseDelta.Y;
Ref<InputEventMouseMotion> mouse_motion;
- mouse_motion.instance();
+ mouse_motion.instantiate();
mouse_motion->set_device(0);
mouse_motion->set_position(Vector2(pos.X, pos.Y));
mouse_motion->set_global_position(Vector2(pos.X, pos.Y));
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index a7edc6e6e5..1075ae38ce 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -1429,7 +1429,7 @@ public:
EditorExportPlatformUWP() {
Ref<Image> img = memnew(Image(_uwp_logo));
- logo.instance();
+ logo.instantiate();
logo->create_from_image(img);
}
};
@@ -1446,6 +1446,6 @@ void register_uwp_exporter() {
#endif // WINDOWS_ENABLED
Ref<EditorExportPlatformUWP> exporter;
- exporter.instance();
+ exporter.instantiate();
EditorExport::get_singleton()->add_export_platform(exporter);
}
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 65934b6681..e26e204f5f 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -126,8 +126,6 @@ void OS_UWP::set_keep_screen_on(bool p_enabled) {
}
void OS_UWP::initialize_core() {
- last_button_state = 0;
-
//RedirectIOToConsole();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
@@ -423,7 +421,7 @@ Point2 OS_UWP::get_mouse_position() const {
return Point2(old_x, old_y);
}
-int OS_UWP::get_mouse_button_state() const {
+MouseButton OS_UWP::get_mouse_button_state() const {
return last_button_state;
}
@@ -562,7 +560,7 @@ void OS_UWP::process_key_events() {
KeyEvent &kev = key_event_buffer[i];
Ref<InputEventKey> key_event;
- key_event.instance();
+ key_event.instantiate();
key_event->set_alt_pressed(kev.alt);
key_event->set_shift_pressed(kev.shift);
key_event->set_ctrl_pressed(kev.control);
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index a4d3d6d52a..3a735889b0 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -106,7 +106,7 @@ private:
bool control_mem;
bool meta_mem;
bool force_quit;
- uint32_t last_button_state;
+ MouseButton last_button_state = MOUSE_BUTTON_NONE;
CursorShape cursor_shape;
@@ -173,7 +173,7 @@ public:
MouseMode get_mouse_mode() const;
virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
+ virtual MouseButton get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);