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-rw-r--r--platform/uwp/SCsub1
-rw-r--r--platform/uwp/app.cpp28
-rw-r--r--platform/uwp/detect.py11
-rw-r--r--platform/uwp/export/export.cpp40
-rw-r--r--platform/uwp/joypad_uwp.cpp4
-rw-r--r--platform/uwp/joypad_uwp.h2
-rw-r--r--platform/uwp/os_uwp.cpp12
7 files changed, 51 insertions, 47 deletions
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index 4358b0eead..71c402358f 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -3,7 +3,6 @@
Import("env")
files = [
- "thread_uwp.cpp",
"#platform/windows/key_mapping_windows.cpp",
"#platform/windows/windows_terminal_logger.cpp",
"joypad_uwp.cpp",
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index dc4238bdd4..67f054aeaa 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -34,8 +34,8 @@
#include "app.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/os/keyboard.h"
#include "main/main.h"
@@ -149,28 +149,28 @@ static int _get_button(Windows::UI::Input::PointerPoint ^ pt) {
using namespace Windows::UI::Input;
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- return BUTTON_LEFT;
+ return MOUSE_BUTTON_LEFT;
#else
switch (pt->Properties->PointerUpdateKind) {
case PointerUpdateKind::LeftButtonPressed:
case PointerUpdateKind::LeftButtonReleased:
- return BUTTON_LEFT;
+ return MOUSE_BUTTON_LEFT;
case PointerUpdateKind::RightButtonPressed:
case PointerUpdateKind::RightButtonReleased:
- return BUTTON_RIGHT;
+ return MOUSE_BUTTON_RIGHT;
case PointerUpdateKind::MiddleButtonPressed:
case PointerUpdateKind::MiddleButtonReleased:
- return BUTTON_MIDDLE;
+ return MOUSE_BUTTON_MIDDLE;
case PointerUpdateKind::XButton1Pressed:
case PointerUpdateKind::XButton1Released:
- return BUTTON_WHEEL_UP;
+ return MOUSE_BUTTON_WHEEL_UP;
case PointerUpdateKind::XButton2Pressed:
case PointerUpdateKind::XButton2Released:
- return BUTTON_WHEEL_DOWN;
+ return MOUSE_BUTTON_WHEEL_DOWN;
default:
break;
@@ -265,9 +265,9 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
if (p_is_wheel) {
if (point->Properties->MouseWheelDelta > 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP);
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_UP);
} else if (point->Properties->MouseWheelDelta < 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN);
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_LEFT : MOUSE_BUTTON_WHEEL_DOWN);
}
}
@@ -333,8 +333,9 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
os->input_event(screen_drag);
} else {
// In case the mouse grabbed, MouseMoved will handle this
- if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
+ if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) {
return;
+ }
Ref<InputEventMouseMotion> mouse_motion;
mouse_motion.instance();
@@ -351,8 +352,9 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
// In case the mouse isn't grabbed, PointerMoved will handle this
- if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED)
+ if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) {
return;
+ }
Windows::Foundation::Point pos;
pos.X = last_mouse_pos.X + args->MouseDelta.X;
@@ -383,7 +385,7 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
ke.unicode = 0;
ke.keycode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
- ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode);
+ ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode, key_args->KeyStatus.IsExtendedKey);
ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
} else {
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index fda8fdec66..28922a4f59 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -54,16 +54,19 @@ def configure(env):
## Build type
if env["target"] == "release":
- env.Append(CCFLAGS=["/O2", "/GL"])
env.Append(CCFLAGS=["/MD"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/GL"])
+ env.Append(LINKFLAGS=["/LTCG"])
elif env["target"] == "release_debug":
- env.Append(CCFLAGS=["/O2", "/Zi"])
env.Append(CCFLAGS=["/MD"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/Zi"])
elif env["target"] == "debug":
env.Append(CCFLAGS=["/Zi"])
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 1aad2bfa1a..1b14aac3da 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -33,11 +33,11 @@
#include "core/config/project_settings.h"
#include "core/core_bind.h"
#include "core/crypto/crypto_core.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
@@ -567,12 +567,12 @@ void AppxPackager::finish() {
// Create and add block map file
EditorNode::progress_task_step("export", "Creating block map...", 4);
- const String &tmp_blockmap_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
+ const String &tmp_blockmap_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
make_block_map(tmp_blockmap_file_path);
FileAccess *blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ);
Vector<uint8_t> blockmap_buffer;
- blockmap_buffer.resize(blockmap_file->get_len());
+ blockmap_buffer.resize(blockmap_file->get_length());
blockmap_file->get_buffer(blockmap_buffer.ptrw(), blockmap_buffer.size());
@@ -585,12 +585,12 @@ void AppxPackager::finish() {
EditorNode::progress_task_step("export", "Setting content types...", 5);
- const String &tmp_content_types_file_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
+ const String &tmp_content_types_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
make_content_types(tmp_content_types_file_path);
FileAccess *types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ);
Vector<uint8_t> types_buffer;
- types_buffer.resize(types_file->get_len());
+ types_buffer.resize(types_file->get_length());
types_file->get_buffer(types_buffer.ptrw(), types_buffer.size());
@@ -855,33 +855,33 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
Vector<uint8_t> data;
- StreamTexture2D *image = nullptr;
+ StreamTexture2D *texture = nullptr;
if (p_path.find("StoreLogo") != -1) {
- image = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo")));
+ texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo")));
} else if (p_path.find("Square44x44Logo") != -1) {
- image = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
+ texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
} else if (p_path.find("Square71x71Logo") != -1) {
- image = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
+ texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
} else if (p_path.find("Square150x150Logo") != -1) {
- image = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
+ texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
} else if (p_path.find("Square310x310Logo") != -1) {
- image = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
+ texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
} else if (p_path.find("Wide310x150Logo") != -1) {
- image = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
+ texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
} else if (p_path.find("SplashScreen") != -1) {
- image = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen")));
+ texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen")));
} else {
ERR_PRINT("Unable to load logo");
}
- if (!image) {
+ if (!texture) {
return data;
}
- String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png");
+ String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png");
- Error err = image->get_data()->save_png(tmp_path);
+ Error err = texture->get_image()->save_png(tmp_path);
if (err != OK) {
String err_string = "Couldn't save temp logo file.";
@@ -900,7 +900,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
ERR_FAIL_V_MSG(data, err_string);
}
- data.resize(f->get_len());
+ data.resize(f->get_length());
f->get_buffer(data.ptrw(), data.size());
f->close();
@@ -1177,6 +1177,8 @@ public:
}
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
String src_appx;
EditorProgress ep("export", "Exporting for UWP", 7, true);
@@ -1334,7 +1336,7 @@ public:
int base = clf.size();
clf.resize(base + 4 + txt.length());
encode_uint32(txt.length(), &clf.write[base]);
- copymem(&clf.write[base + 4], txt.ptr(), txt.length());
+ memcpy(&clf.write[base + 4], txt.ptr(), txt.length());
print_line(itos(i) + " param: " + cl[i]);
}
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 5da90db49d..b419fb4fae 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -134,8 +134,8 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp
input->joy_connection_changed(idx, false, "Xbox Controller");
}
-InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
- InputDefault::JoyAxis jx;
+InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+ InputDefault::JoyAxisValue jx;
jx.min = p_trigger ? 0 : -1;
jx.value = (float)(p_negate ? -p_val : p_val);
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 5df4a211ac..d760d9e2fe 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -73,7 +73,7 @@ private:
void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
- InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
+ InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(int p_device, uint64_t p_timestamp);
};
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 33992069f9..65934b6681 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -147,7 +147,7 @@ void OS_UWP::initialize_core() {
ticks_start = 0;
ticks_start = get_ticks_usec();
- IP_Unix::make_default();
+ IPUnix::make_default();
cursor_shape = CURSOR_ARROW;
}
@@ -400,14 +400,12 @@ void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrom
void OS_UWP::set_mouse_mode(MouseMode p_mode) {
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
CoreWindow::GetForCurrentThread()->SetPointerCapture();
-
} else {
CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
}
- if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
+ if (p_mode == MouseMode::MOUSE_MODE_HIDDEN || p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_CONFINED_HIDDEN) {
CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
-
} else {
CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
}
@@ -565,9 +563,9 @@ void OS_UWP::process_key_events() {
Ref<InputEventKey> key_event;
key_event.instance();
- key_event->set_alt(kev.alt);
- key_event->set_shift(kev.shift);
- key_event->set_control(kev.control);
+ key_event->set_alt_pressed(kev.alt);
+ key_event->set_shift_pressed(kev.shift);
+ key_event->set_ctrl_pressed(kev.control);
key_event->set_echo(kev.echo);
key_event->set_keycode(kev.keycode);
key_event->set_physical_keycode(kev.physical_keycode);