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-rw-r--r--platform/uwp/app.cpp15
-rw-r--r--platform/uwp/detect.py6
-rw-r--r--platform/uwp/gl_context_egl.cpp30
-rw-r--r--platform/uwp/gl_context_egl.h11
-rw-r--r--platform/uwp/os_uwp.cpp50
-rw-r--r--platform/uwp/os_uwp.h9
6 files changed, 70 insertions, 51 deletions
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index c18aa36402..b769925849 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -143,14 +143,13 @@ void App::SetWindow(CoreWindow ^ p_window) {
window->KeyUp +=
ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &App::OnKeyUp);
+ os->set_window(window);
+
unsigned int argc;
char **argv = get_command_line(&argc);
Main::setup("uwp", argc, argv, false);
- // The CoreWindow has been created, so EGL can be initialized.
- ContextEGL *context = memnew(ContextEGL(window));
- os->set_gl_context(context);
UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height));
Main::setup2();
@@ -513,7 +512,7 @@ char **App::get_command_line(unsigned int *out_argc) {
if (f == NULL) {
- wprintf(L"Couldn't open command line file.");
+ wprintf(L"Couldn't open command line file.\n");
return fail_cl;
}
@@ -527,7 +526,7 @@ char **App::get_command_line(unsigned int *out_argc) {
if (r < 4) {
fclose(f);
- wprintf(L"Wrong cmdline length.");
+ wprintf(L"Wrong cmdline length.\n");
return (fail_cl);
}
@@ -539,7 +538,7 @@ char **App::get_command_line(unsigned int *out_argc) {
if (r < 4) {
fclose(f);
- wprintf(L"Wrong cmdline param length.");
+ wprintf(L"Wrong cmdline param length.\n");
return (fail_cl);
}
@@ -547,7 +546,7 @@ char **App::get_command_line(unsigned int *out_argc) {
if (strlen > CMD_MAX_LEN) {
fclose(f);
- wprintf(L"Wrong command length.");
+ wprintf(L"Wrong command length.\n");
return (fail_cl);
}
@@ -568,7 +567,7 @@ char **App::get_command_line(unsigned int *out_argc) {
delete[] arg;
fclose(f);
- wprintf(L"Error reading command.");
+ wprintf(L"Error reading command.\n");
return (fail_cl);
}
}
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 0e7b125dc5..559f23ca5b 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -28,8 +28,8 @@ def get_opts():
from SCons.Variables import BoolVariable
return [
- ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
- BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
+ ('msvc_version', 'MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)', None),
+ BoolVariable('use_mingw', 'Use the MinGW compiler even if MSVC is installed (only used on Windows)', False),
]
@@ -112,7 +112,7 @@ def configure(env):
env["bits"] = "32"
print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else:
- print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
+ print("Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
env["bits"] = "32"
if (env["bits"] == "32"):
diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp
index 88c9c8d687..6c60b27f5a 100644
--- a/platform/uwp/gl_context_egl.cpp
+++ b/platform/uwp/gl_context_egl.cpp
@@ -93,12 +93,26 @@ Error ContextEGL::initialize() {
EGLint numConfigs = 0;
EGLint majorVersion = 1;
- EGLint minorVersion = 0;
+ EGLint minorVersion;
+ if (driver == GLES_2_0) {
+ minorVersion = 0;
+ } else {
+ minorVersion = 5;
+ }
EGLDisplay display = EGL_NO_DISPLAY;
EGLContext context = EGL_NO_CONTEXT;
EGLSurface surface = EGL_NO_SURFACE;
EGLConfig config = nullptr;
- EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE, EGL_NONE };
+ EGLint contextAttribs[3];
+ if (driver == GLES_2_0) {
+ contextAttribs[0] = EGL_CONTEXT_CLIENT_VERSION;
+ contextAttribs[1] = 2;
+ contextAttribs[2] = EGL_NONE;
+ } else {
+ contextAttribs[0] = EGL_CONTEXT_CLIENT_VERSION;
+ contextAttribs[1] = 3;
+ contextAttribs[2] = EGL_NONE;
+ }
try {
@@ -114,7 +128,8 @@ Error ContextEGL::initialize() {
// EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
// Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
- //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
+ EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER,
+ EGL_TRUE,
// EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
// the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
@@ -193,13 +208,12 @@ void ContextEGL::cleanup() {
}
};
-ContextEGL::ContextEGL(CoreWindow ^ p_window) :
+ContextEGL::ContextEGL(CoreWindow ^ p_window, Driver p_driver) :
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT),
- mEglSurface(EGL_NO_SURFACE) {
-
- window = p_window;
-};
+ mEglSurface(EGL_NO_SURFACE),
+ driver(p_driver),
+ window(p_window) {}
ContextEGL::~ContextEGL() {
diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h
index 527baf1054..df0108c124 100644
--- a/platform/uwp/gl_context_egl.h
+++ b/platform/uwp/gl_context_egl.h
@@ -42,6 +42,13 @@ using namespace Windows::UI::Core;
class ContextEGL : public ContextGL {
+public:
+ enum Driver {
+ GLES_2_0,
+ GLES_3_0,
+ };
+
+private:
CoreWindow ^ window;
EGLDisplay mEglDisplay;
@@ -53,6 +60,8 @@ class ContextEGL : public ContextGL {
bool vsync;
+ Driver driver;
+
public:
virtual void release_current();
@@ -70,7 +79,7 @@ public:
void cleanup();
- ContextEGL(CoreWindow ^ p_window);
+ ContextEGL(CoreWindow ^ p_window, Driver p_driver);
~ContextEGL();
};
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index d00da3dbcd..8549a44ce5 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -30,6 +30,7 @@
#include "os_uwp.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
@@ -66,12 +67,7 @@ using namespace Windows::ApplicationModel::DataTransfer;
using namespace concurrency;
int OSUWP::get_video_driver_count() const {
-
- return 1;
-}
-const char *OSUWP::get_video_driver_name(int p_driver) const {
-
- return "GLES3";
+ return 2;
}
Size2 OSUWP::get_window_size() const {
@@ -81,6 +77,10 @@ Size2 OSUWP::get_window_size() const {
return size;
}
+int OSUWP::get_current_video_driver() const {
+ return video_driver_index;
+}
+
void OSUWP::set_window_size(const Size2 p_size) {
Windows::Foundation::Size new_size;
@@ -133,18 +133,6 @@ void OSUWP::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
}
-int OSUWP::get_audio_driver_count() const {
-
- return AudioDriverManager::get_driver_count();
-}
-
-const char *OSUWP::get_audio_driver_name(int p_driver) const {
-
- AudioDriver *driver = AudioDriverManager::get_driver(p_driver);
- ERR_FAIL_COND_V(!driver, "");
- return AudioDriverManager::get_driver(p_driver)->get_name();
-}
-
void OSUWP::initialize_core() {
last_button_state = 0;
@@ -185,10 +173,9 @@ bool OSUWP::can_draw() const {
return !minimized;
};
-void OSUWP::set_gl_context(ContextEGL *p_context) {
-
- gl_context = p_context;
-};
+void OSUWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
+ window = p_window;
+}
void OSUWP::screen_size_changed() {
@@ -200,6 +187,11 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
main_loop = NULL;
outside = true;
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ gl_context = memnew(ContextEGL(window, ContextEGL::GLES_2_0));
+ } else {
+ gl_context = memnew(ContextEGL(window, ContextEGL::GLES_3_0));
+ }
gl_context->initialize();
VideoMode vm;
vm.width = gl_context->get_window_width();
@@ -240,10 +232,17 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
gl_context->make_current();
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
+ }
gl_context->set_use_vsync(vm.use_vsync);
+ video_driver_index = p_video_driver;
+
visual_server = memnew(VisualServerRaster);
// FIXME: Reimplement threaded rendering? Or remove?
/*
@@ -297,7 +296,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
if (is_keep_screen_on())
display_request->RequestActive();
- set_keep_screen_on(GLOBAL_DEF("display/window/keep_screen_on", true));
+ set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
return OK;
}
@@ -392,7 +391,6 @@ void OSUWP::ManagedType::update_clipboard() {
if (data->Contains(StandardDataFormats::Text)) {
create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
-
this->clipboard = clipboard_content;
});
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 95afdab469..3b48063fe9 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -96,8 +96,10 @@ private:
int pressrc;
ContextEGL *gl_context;
+ Windows::UI::Core::CoreWindow ^ window;
VideoMode video_mode;
+ int video_driver_index;
MainLoop *main_loop;
@@ -153,10 +155,7 @@ private:
// functions used by main to initialize/deintialize the OS
protected:
virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
-
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
+ virtual int get_current_video_driver() const;
virtual void initialize_core();
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -231,7 +230,7 @@ public:
virtual bool _check_internal_feature_support(const String &p_feature);
- void set_gl_context(ContextEGL *p_context);
+ void set_window(Windows::UI::Core::CoreWindow ^ p_window);
void screen_size_changed();
virtual void release_rendering_thread();