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-rw-r--r--platform/uwp/app.cpp56
-rw-r--r--platform/uwp/app.h20
-rw-r--r--platform/uwp/context_egl_uwp.cpp17
-rw-r--r--platform/uwp/context_egl_uwp.h7
-rw-r--r--platform/uwp/detect.py29
-rw-r--r--platform/uwp/export/export.cpp285
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/joypad_uwp.cpp36
-rw-r--r--platform/uwp/joypad_uwp.h31
-rw-r--r--platform/uwp/os_uwp.cpp149
-rw-r--r--platform/uwp/os_uwp.h34
-rw-r--r--platform/uwp/platform_config.h4
-rw-r--r--platform/uwp/thread_uwp.cpp73
-rw-r--r--platform/uwp/thread_uwp.h60
14 files changed, 264 insertions, 541 deletions
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index d3870b0b6c..b7e4361831 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -78,16 +78,6 @@ public:
return 0;
}
-App::App() :
- mWindowClosed(false),
- mWindowVisible(true),
- mWindowWidth(0),
- mWindowHeight(0),
- mEglDisplay(EGL_NO_DISPLAY),
- mEglContext(EGL_NO_CONTEXT),
- mEglSurface(EGL_NO_SURFACE) {
-}
-
// The first method called when the IFrameworkView is being created.
void App::Initialize(CoreApplicationView ^ applicationView) {
// Register event handlers for app lifecycle. This example includes Activated, so that we
@@ -156,32 +146,31 @@ void App::SetWindow(CoreWindow ^ p_window) {
}
static int _get_button(Windows::UI::Input::PointerPoint ^ pt) {
-
using namespace Windows::UI::Input;
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- return BUTTON_LEFT;
+ return MOUSE_BUTTON_LEFT;
#else
switch (pt->Properties->PointerUpdateKind) {
case PointerUpdateKind::LeftButtonPressed:
case PointerUpdateKind::LeftButtonReleased:
- return BUTTON_LEFT;
+ return MOUSE_BUTTON_LEFT;
case PointerUpdateKind::RightButtonPressed:
case PointerUpdateKind::RightButtonReleased:
- return BUTTON_RIGHT;
+ return MOUSE_BUTTON_RIGHT;
case PointerUpdateKind::MiddleButtonPressed:
case PointerUpdateKind::MiddleButtonReleased:
- return BUTTON_MIDDLE;
+ return MOUSE_BUTTON_MIDDLE;
case PointerUpdateKind::XButton1Pressed:
case PointerUpdateKind::XButton1Released:
- return BUTTON_WHEEL_UP;
+ return MOUSE_BUTTON_WHEEL_UP;
case PointerUpdateKind::XButton2Pressed:
case PointerUpdateKind::XButton2Released:
- return BUTTON_WHEEL_DOWN;
+ return MOUSE_BUTTON_WHEEL_DOWN;
default:
break;
@@ -207,7 +196,6 @@ static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) {
}
static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windows::Foundation::Point rawPosition, OS *os) {
-
Windows::Foundation::Point outputPosition;
// Compute coordinates normalized from 0..1.
@@ -247,17 +235,14 @@ static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windo
};
static int _get_finger(uint32_t p_touch_id) {
-
return p_touch_id % 31; // for now
};
void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) {
-
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
int but = _get_button(point);
if (_is_touch(point)) {
-
Ref<InputEventScreenTouch> screen_touch;
screen_touch.instance();
screen_touch->set_device(0);
@@ -270,7 +255,6 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
os->input_event(screen_touch);
} else {
-
Ref<InputEventMouseButton> mouse_button;
mouse_button.instance();
mouse_button->set_device(0);
@@ -281,9 +265,9 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
if (p_is_wheel) {
if (point->Properties->MouseWheelDelta > 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP);
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_UP);
} else if (point->Properties->MouseWheelDelta < 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN);
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_LEFT : MOUSE_BUTTON_WHEEL_DOWN);
}
}
@@ -301,22 +285,18 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
};
void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
-
pointer_event(sender, args, true);
};
void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
-
pointer_event(sender, args, false);
};
void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
-
pointer_event(sender, args, true, true);
}
void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^ signalNotifier, bool timedOut) {
-
OS::MouseMode mode = os->get_mouse_mode();
SignalNotifier ^ notifier = mouseChangedNotifier;
@@ -325,12 +305,10 @@ void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^
ref new DispatchedHandler(
[mode, notifier, this]() {
if (mode == OS::MOUSE_MODE_CAPTURED) {
-
this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved +=
ref new TypedEventHandler<MouseDevice ^, MouseEventArgs ^>(this, &App::OnMouseMoved);
} else {
-
MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken;
}
@@ -341,12 +319,10 @@ void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^
}
void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
-
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
if (_is_touch(point)) {
-
Ref<InputEventScreenDrag> screen_drag;
screen_drag.instance();
screen_drag->set_device(0);
@@ -356,7 +332,6 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
os->input_event(screen_drag);
} else {
-
// In case the mouse grabbed, MouseMoved will handle this
if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
return;
@@ -375,7 +350,6 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
}
void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
-
// In case the mouse isn't grabbed, PointerMoved will handle this
if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED)
return;
@@ -397,7 +371,6 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
}
void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs ^ key_args, Windows::UI::Core::CharacterReceivedEventArgs ^ char_args) {
-
OS_UWP::KeyEvent ke;
ke.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down;
@@ -407,7 +380,6 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
ke.pressed = p_pressed;
if (key_args != nullptr) {
-
ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
ke.unicode = 0;
ke.keycode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
@@ -415,7 +387,6 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
} else {
-
ke.type = OS_UWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
ke.unicode = char_args->KeyCode;
ke.keycode = 0;
@@ -425,6 +396,7 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
os->queue_key_event(ke);
}
+
void App::OnKeyDown(CoreWindow ^ sender, KeyEventArgs ^ args) {
key_event(sender, true, args);
}
@@ -506,14 +478,12 @@ void App::UpdateWindowSize(Size size) {
}
char **App::get_command_line(unsigned int *out_argc) {
-
static char *fail_cl[] = { "--path", "game", nullptr };
*out_argc = 2;
FILE *f = _wfopen(L"__cl__.cl", L"rb");
if (f == nullptr) {
-
wprintf(L"Couldn't open command line file.\n");
return fail_cl;
}
@@ -535,7 +505,6 @@ char **App::get_command_line(unsigned int *out_argc) {
int argc = READ_LE_4(len);
for (int i = 0; i < argc; i++) {
-
r = fread(len, sizeof(uint8_t), 4, f);
if (r < 4) {
@@ -557,7 +526,6 @@ char **App::get_command_line(unsigned int *out_argc) {
arg[strlen] = '\0';
if (r == strlen) {
-
int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, nullptr, 0);
wchar_t *warg = new wchar_t[warg_size];
@@ -566,7 +534,6 @@ char **App::get_command_line(unsigned int *out_argc) {
cl.Append(ref new Platform::String(warg, warg_size));
} else {
-
delete[] arg;
fclose(f);
wprintf(L"Error reading command.\n");
@@ -582,7 +549,6 @@ char **App::get_command_line(unsigned int *out_argc) {
char **ret = new char *[cl.Size + 1];
for (int i = 0; i < cl.Size; i++) {
-
int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, nullptr, 0, nullptr, nullptr);
char *arg = new char[arg_size];
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index b7265ad086..0b02527dae 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,7 +45,7 @@ namespace GodotUWP
ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView
{
public:
- App();
+ App() {}
// IFrameworkView Methods.
virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
@@ -92,14 +92,14 @@ namespace GodotUWP
char** get_command_line(unsigned int* out_argc);
- bool mWindowClosed;
- bool mWindowVisible;
- GLsizei mWindowWidth;
- GLsizei mWindowHeight;
+ bool mWindowClosed = false;
+ bool mWindowVisible = true;
+ GLsizei mWindowWidth = 0;
+ GLsizei mWindowHeight = 0;
- EGLDisplay mEglDisplay;
- EGLContext mEglContext;
- EGLSurface mEglSurface;
+ EGLDisplay mEglDisplay = EGL_NO_DISPLAY;
+ EGLContext mEglContext = EGL_NO_CONTEXT;
+ EGLSurface mEglSurface = EGL_NO_SURFACE;
CoreWindow^ window;
OS_UWP* os;
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index bc8ca2e36c..bb2a14e9fc 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,27 +35,22 @@
using Platform::Exception;
void ContextEGL_UWP::release_current() {
-
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
};
void ContextEGL_UWP::make_current() {
-
eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
};
int ContextEGL_UWP::get_window_width() {
-
return width;
};
int ContextEGL_UWP::get_window_height() {
-
return height;
};
void ContextEGL_UWP::reset() {
-
cleanup();
window = CoreWindow::GetForCurrentThread();
@@ -63,7 +58,6 @@ void ContextEGL_UWP::reset() {
};
void ContextEGL_UWP::swap_buffers() {
-
if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) {
cleanup();
@@ -75,7 +69,6 @@ void ContextEGL_UWP::swap_buffers() {
};
Error ContextEGL_UWP::initialize() {
-
EGLint configAttribList[] = {
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
@@ -115,7 +108,6 @@ Error ContextEGL_UWP::initialize() {
}
try {
-
const EGLint displayAttributes[] = {
/*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
@@ -191,7 +183,6 @@ Error ContextEGL_UWP::initialize() {
};
void ContextEGL_UWP::cleanup() {
-
if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) {
eglDestroySurface(mEglDisplay, mEglSurface);
mEglSurface = EGL_NO_SURFACE;
@@ -213,9 +204,9 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
mEglContext(EGL_NO_CONTEXT),
mEglSurface(EGL_NO_SURFACE),
driver(p_driver),
- window(p_window) {}
+ window(p_window),
+ vsync(false) {}
ContextEGL_UWP::~ContextEGL_UWP() {
-
cleanup();
};
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index fa61cf50c6..974faa3ac7 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,13 +35,12 @@
#include <EGL/egl.h>
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/os/os.h"
using namespace Windows::UI::Core;
class ContextEGL_UWP {
-
public:
enum Driver {
GLES_2_0,
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 669bfe6814..28922a4f59 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -30,7 +30,6 @@ def get_opts():
def get_flags():
-
return [
("tools", False),
("xaudio2", True),
@@ -39,7 +38,6 @@ def get_flags():
def configure(env):
-
env.msvc = True
if env["bits"] != "default":
@@ -56,21 +54,26 @@ def configure(env):
## Build type
if env["target"] == "release":
- env.Append(CCFLAGS=["/O2", "/GL"])
env.Append(CCFLAGS=["/MD"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/GL"])
+ env.Append(LINKFLAGS=["/LTCG"])
elif env["target"] == "release_debug":
- env.Append(CCFLAGS=["/O2", "/Zi"])
env.Append(CCFLAGS=["/MD"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ if env["optimize"] != "none":
+ env.Append(CCFLAGS=["/O2", "/Zi"])
elif env["target"] == "debug":
env.Append(CCFLAGS=["/Zi"])
env.Append(CCFLAGS=["/MDd"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
env.Append(LINKFLAGS=["/DEBUG"])
## Compiler configuration
@@ -78,6 +81,9 @@ def configure(env):
env["ENV"] = os.environ
vc_base_path = os.environ["VCTOOLSINSTALLDIR"] if "VCTOOLSINSTALLDIR" in os.environ else os.environ["VCINSTALLDIR"]
+ # Force to use Unicode encoding
+ env.AppendUnique(CCFLAGS=["/utf-8"])
+
# ANGLE
angle_root = os.getenv("ANGLE_SRC_PATH")
env.Prepend(CPPPATH=[angle_root + "/include"])
@@ -120,7 +126,9 @@ def configure(env):
print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else:
print(
- "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
+ "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings"
+ " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture"
+ " this build is compiled for. You should check your settings/compilation setup."
)
env["bits"] = "32"
@@ -160,7 +168,10 @@ def configure(env):
env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/x86/store/references"])
env.Append(
- CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split()
+ CCFLAGS=(
+ '/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX-'
+ " /Zc:forScope /Gd /EHsc /nologo".split()
+ )
)
env.Append(CPPDEFINES=["_UNICODE", "UNICODE", ("WINAPI_FAMILY", "WINAPI_FAMILY_APP")])
env.Append(CXXFLAGS=["/ZW"])
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 06bf738dc1..1aad2bfa1a 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,14 +29,15 @@
/*************************************************************************/
#include "export.h"
-#include "core/bind/core_bind.h"
+
+#include "core/config/project_settings.h"
+#include "core/core_bind.h"
#include "core/crypto/crypto_core.h"
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
-#include "core/object.h"
+#include "core/object/class_db.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
-#include "core/project_settings.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
@@ -83,7 +84,6 @@ static const char *uwp_device_capabilities[] = {
};
class AppxPackager {
-
enum {
FILE_HEADER_MAGIC = 0x04034b50,
DATA_DESCRIPTOR_MAGIC = 0x08074b50,
@@ -107,33 +107,23 @@ class AppxPackager {
};
struct BlockHash {
-
String base64_hash;
- size_t compressed_size;
+ size_t compressed_size = 0;
};
struct FileMeta {
-
String name;
- int lfh_size;
- bool compressed;
- size_t compressed_size;
- size_t uncompressed_size;
+ int lfh_size = 0;
+ bool compressed = false;
+ size_t compressed_size = 0;
+ size_t uncompressed_size = 0;
Vector<BlockHash> hashes;
- uLong file_crc32;
- ZPOS64_T zip_offset;
-
- FileMeta() :
- lfh_size(0),
- compressed(false),
- compressed_size(0),
- uncompressed_size(0),
- file_crc32(0),
- zip_offset(0) {}
+ uLong file_crc32 = 0;
+ ZPOS64_T zip_offset = 0;
};
String progress_task;
- FileAccess *package;
+ FileAccess *package = nullptr;
Set<String> mime_types;
@@ -195,7 +185,6 @@ public:
///////////////////////////////////////////////////////////////////////////
String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len) {
-
unsigned char hash[32];
char base64[45];
@@ -208,24 +197,22 @@ String AppxPackager::hash_block(const uint8_t *p_block_data, size_t p_block_len)
}
void AppxPackager::make_block_map(const String &p_path) {
-
FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>");
tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">");
for (int i = 0; i < file_metadata.size(); i++) {
-
FileMeta file = file_metadata[i];
tmp_file->store_string(
"<File Name=\"" + file.name.replace("/", "\\") + "\" Size=\"" + itos(file.uncompressed_size) + "\" LfhSize=\"" + itos(file.lfh_size) + "\">");
for (int j = 0; j < file.hashes.size(); j++) {
-
tmp_file->store_string("<Block Hash=\"" + file.hashes[j].base64_hash + "\" ");
- if (file.compressed)
+ if (file.compressed) {
tmp_file->store_string("Size=\"" + itos(file.hashes[j].compressed_size) + "\" ");
+ }
tmp_file->store_string("/>");
}
@@ -239,21 +226,20 @@ void AppxPackager::make_block_map(const String &p_path) {
}
String AppxPackager::content_type(String p_extension) {
-
- if (p_extension == "png")
+ if (p_extension == "png") {
return "image/png";
- else if (p_extension == "jpg")
+ } else if (p_extension == "jpg") {
return "image/jpg";
- else if (p_extension == "xml")
+ } else if (p_extension == "xml") {
return "application/xml";
- else if (p_extension == "exe" || p_extension == "dll")
+ } else if (p_extension == "exe" || p_extension == "dll") {
return "application/x-msdownload";
- else
+ } else {
return "application/octet-stream";
+ }
}
void AppxPackager::make_content_types(const String &p_path) {
-
FileAccess *tmp_file = FileAccess::open(p_path, FileAccess::WRITE);
tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
@@ -262,10 +248,11 @@ void AppxPackager::make_content_types(const String &p_path) {
Map<String, String> types;
for (int i = 0; i < file_metadata.size(); i++) {
+ String ext = file_metadata[i].name.get_extension().to_lower();
- String ext = file_metadata[i].name.get_extension();
-
- if (types.has(ext)) continue;
+ if (types.has(ext)) {
+ continue;
+ }
types[ext] = content_type(ext);
@@ -288,7 +275,6 @@ void AppxPackager::make_content_types(const String &p_path) {
}
Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
-
Vector<uint8_t> buf;
buf.resize(BASE_FILE_HEADER_SIZE + p_file_meta.name.length());
@@ -331,7 +317,6 @@ Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
}
void AppxPackager::store_central_dir_header(const FileMeta &p_file, bool p_do_hash) {
-
Vector<uint8_t> &buf = central_dir_data;
int offs = buf.size();
buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length());
@@ -383,7 +368,6 @@ void AppxPackager::store_central_dir_header(const FileMeta &p_file, bool p_do_ha
}
Vector<uint8_t> AppxPackager::make_end_of_central_record() {
-
Vector<uint8_t> buf;
buf.resize(ZIP64_END_OF_CENTRAL_DIR_SIZE + 12 + END_OF_CENTRAL_DIR_SIZE); // Size plus magic
@@ -453,14 +437,12 @@ Vector<uint8_t> AppxPackager::make_end_of_central_record() {
}
void AppxPackager::init(FileAccess *p_fa) {
-
package = p_fa;
central_dir_offset = 0;
end_of_central_dir_offset = 0;
}
Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) {
-
if (p_file_no >= 1 && p_total_files >= 1) {
if (EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files)) {
return ERR_SKIP;
@@ -484,7 +466,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
Vector<uint8_t> strm_out;
if (p_compress) {
-
strm.zalloc = zipio_alloc;
strm.zfree = zipio_free;
strm.opaque = &strm_f;
@@ -497,7 +478,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
int step = 0;
while (p_len - step > 0) {
-
size_t block_size = (p_len - step) > BLOCK_SIZE ? (size_t)BLOCK_SIZE : (p_len - step);
for (uint64_t i = 0; i < block_size; i++) {
@@ -508,7 +488,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
bh.base64_hash = hash_block(strm_in.ptr(), block_size);
if (p_compress) {
-
strm.avail_in = block_size;
strm.avail_out = strm_out.size();
strm.next_in = (uint8_t *)strm_in.ptr();
@@ -524,15 +503,17 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
//package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
int start = file_buffer.size();
file_buffer.resize(file_buffer.size() + bh.compressed_size);
- for (uint64_t i = 0; i < bh.compressed_size; i++)
+ for (uint64_t i = 0; i < bh.compressed_size; i++) {
file_buffer.write[start + i] = strm_out[i];
+ }
} else {
bh.compressed_size = block_size;
//package->store_buffer(strm_in.ptr(), block_size);
int start = file_buffer.size();
file_buffer.resize(file_buffer.size() + block_size);
- for (uint64_t i = 0; i < bh.compressed_size; i++)
+ for (uint64_t i = 0; i < bh.compressed_size; i++) {
file_buffer.write[start + i] = strm_in[i];
+ }
}
meta.hashes.push_back(bh);
@@ -541,7 +522,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
}
if (p_compress) {
-
strm.avail_in = 0;
strm.avail_out = strm_out.size();
strm.next_in = (uint8_t *)strm_in.ptr();
@@ -554,14 +534,14 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
//package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
int start = file_buffer.size();
file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before));
- for (uint64_t i = 0; i < (strm.total_out - total_out_before); i++)
+ for (uint64_t i = 0; i < (strm.total_out - total_out_before); i++) {
file_buffer.write[start + i] = strm_out[i];
+ }
deflateEnd(&strm);
meta.compressed_size = strm.total_out;
} else {
-
meta.compressed_size = p_len;
}
@@ -584,7 +564,6 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
}
void AppxPackager::finish() {
-
// Create and add block map file
EditorNode::progress_task_step("export", "Creating block map...", 4);
@@ -651,7 +630,6 @@ AppxPackager::~AppxPackager() {}
////////////////////////////////////////////////////////////////////
class EditorExportPlatformUWP : public EditorExportPlatform {
-
GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
Ref<ImageTexture> logo;
@@ -663,9 +641,12 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
};
bool _valid_resource_name(const String &p_name) const {
-
- if (p_name.empty()) return false;
- if (p_name.ends_with(".")) return false;
+ if (p_name.is_empty()) {
+ return false;
+ }
+ if (p_name.ends_with(".")) {
+ return false;
+ }
static const char *invalid_names[] = {
"CON", "PRN", "AUX", "NUL", "COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7",
@@ -675,7 +656,9 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
const char **t = invalid_names;
while (*t) {
- if (p_name == *t) return false;
+ if (p_name == *t) {
+ return false;
+ }
t++;
}
@@ -683,22 +666,33 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
bool _valid_guid(const String &p_guid) const {
-
Vector<String> parts = p_guid.split("-");
- if (parts.size() != 5) return false;
- if (parts[0].length() != 8) return false;
- for (int i = 1; i < 4; i++)
- if (parts[i].length() != 4) return false;
- if (parts[4].length() != 12) return false;
+ if (parts.size() != 5) {
+ return false;
+ }
+ if (parts[0].length() != 8) {
+ return false;
+ }
+ for (int i = 1; i < 4; i++) {
+ if (parts[i].length() != 4) {
+ return false;
+ }
+ }
+ if (parts[4].length() != 12) {
+ return false;
+ }
return true;
}
bool _valid_bgcolor(const String &p_color) const {
-
- if (p_color.empty()) return true;
- if (p_color.begins_with("#") && p_color.is_valid_html_color()) return true;
+ if (p_color.is_empty()) {
+ return true;
+ }
+ if (p_color.begins_with("#") && p_color.is_valid_html_color()) {
+ return true;
+ }
// Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx
static const char *valid_colors[] = {
@@ -732,41 +726,26 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
const char **color = valid_colors;
while (*color) {
- if (p_color == *color) return true;
+ if (p_color == *color) {
+ return true;
+ }
color++;
}
return false;
}
- bool _valid_image(const StreamTexture *p_image, int p_width, int p_height) const {
-
+ bool _valid_image(const StreamTexture2D *p_image, int p_width, int p_height) const {
if (!p_image) {
return false;
}
// TODO: Add resource creation or image rescaling to enable other scales:
// 1.25, 1.5, 2.0
- real_t scales[] = { 1.0 };
- bool valid_w = false;
- bool valid_h = false;
-
- for (int i = 0; i < 1; i++) {
-
- int w = ceil(p_width * scales[i]);
- int h = ceil(p_height * scales[i]);
-
- if (w == p_image->get_width())
- valid_w = true;
- if (h == p_image->get_height())
- valid_h = true;
- }
-
- return valid_w && valid_h;
+ return p_width == p_image->get_width() && p_height == p_image->get_height();
}
Vector<uint8_t> _fix_manifest(const Ref<EditorExportPreset> &p_preset, const Vector<uint8_t> &p_template, bool p_give_internet) const {
-
String result = String::utf8((const char *)p_template.ptr(), p_template.size());
result = result.replace("$godot_version$", VERSION_FULL_NAME);
@@ -781,10 +760,10 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
result = result.replace("$version_string$", version);
Platform arch = (Platform)(int)p_preset->get("architecture/target");
- String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64";
+ String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64");
result = result.replace("$architecture$", architecture);
- result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
+ result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
result = result.replace("$app_description$", p_preset->get("package/description"));
@@ -803,7 +782,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
String show_name_on_tiles = "";
- if (!name_on_tiles.empty()) {
+ if (!name_on_tiles.is_empty()) {
show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>";
}
@@ -824,7 +803,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
String rotation_preference = "";
- if (!rotations.empty()) {
+ if (!rotations.is_empty()) {
rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>";
}
@@ -858,7 +837,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
String capabilities_string = "<Capabilities />";
- if (!capabilities_elements.empty()) {
+ if (!capabilities_elements.is_empty()) {
capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>";
}
@@ -867,43 +846,44 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
Vector<uint8_t> r_ret;
r_ret.resize(result.length());
- for (int i = 0; i < result.length(); i++)
+ for (int i = 0; i < result.length(); i++) {
r_ret.write[i] = result.utf8().get(i);
+ }
return r_ret;
}
Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
-
Vector<uint8_t> data;
- StreamTexture *image = nullptr;
+ StreamTexture2D *image = nullptr;
if (p_path.find("StoreLogo") != -1) {
- image = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/store_logo")));
+ image = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/store_logo")));
} else if (p_path.find("Square44x44Logo") != -1) {
- image = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square44x44_logo")));
+ image = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
} else if (p_path.find("Square71x71Logo") != -1) {
- image = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square71x71_logo")));
+ image = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
} else if (p_path.find("Square150x150Logo") != -1) {
- image = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square150x150_logo")));
+ image = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
} else if (p_path.find("Square310x310Logo") != -1) {
- image = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square310x310_logo")));
+ image = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
} else if (p_path.find("Wide310x150Logo") != -1) {
- image = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/wide310x150_logo")));
+ image = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
} else if (p_path.find("SplashScreen") != -1) {
- image = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/splash_screen")));
+ image = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<StreamTexture2D>(((Object *)p_preset->get("images/splash_screen")));
} else {
ERR_PRINT("Unable to load logo");
}
- if (!image) return data;
+ if (!image) {
+ return data;
+ }
String tmp_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png");
Error err = image->get_data()->save_png(tmp_path);
if (err != OK) {
-
String err_string = "Couldn't save temp logo file.";
EditorNode::add_io_error(err_string);
@@ -913,7 +893,6 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
FileAccess *f = FileAccess::open(tmp_path, FileAccess::READ, &err);
if (err != OK) {
-
String err_string = "Couldn't open temp logo file.";
// Cleanup generated file.
DirAccess::remove_file_or_error(tmp_path);
@@ -932,17 +911,16 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
-
/* TODO: This was copied verbatim from Android export. It should be
- * refactored to the parent class and also be used for .zip export.
- */
+ * refactored to the parent class and also be used for .zip export.
+ */
/*
- * By not compressing files with little or not benefit in doing so,
- * a performance gain is expected at runtime. Moreover, if the APK is
- * zip-aligned, assets stored as they are can be efficiently read by
- * Android by memory-mapping them.
- */
+ * By not compressing files with little or not benefit in doing so,
+ * a performance gain is expected at runtime. Moreover, if the APK is
+ * zip-aligned, assets stored as they are can be efficiently read by
+ * Android by memory-mapping them.
+ */
// -- Unconditional uncompress to mimic AAPT plus some other
@@ -982,8 +960,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
return true;
}
- static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
-
+ static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
AppxPackager *packager = (AppxPackager *)p_userdata;
String dst_path = p_path.replace_first("res://", "game/");
@@ -991,24 +968,24 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
public:
- virtual String get_name() const {
- return "Windows Universal";
+ virtual String get_name() const override {
+ return "UWP";
}
- virtual String get_os_name() const {
+ virtual String get_os_name() const override {
return "UWP";
}
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
List<String> list;
list.push_back("appx");
return list;
}
- virtual Ref<Texture2D> get_logo() const {
+ virtual Ref<Texture2D> get_logo() const override {
return logo;
}
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override {
r_features->push_back("s3tc");
r_features->push_back("etc");
switch ((int)p_preset->get("architecture/target")) {
@@ -1024,7 +1001,10 @@ public:
}
}
- virtual void get_export_options(List<ExportOption> *r_options) {
+ virtual void get_export_options(List<ExportOption> *r_options) override {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
@@ -1054,21 +1034,18 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "images/background_color"), "transparent"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "StreamTexture2D"), Variant()));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
-
// Capabilities
const char **basic = uwp_capabilities;
while (*basic) {
@@ -1089,8 +1066,7 @@ public:
}
}
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
-
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override {
String err;
bool valid = false;
@@ -1161,37 +1137,37 @@ public:
err += TTR("Invalid background color.") + "\n";
}
- if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
+ if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
valid = false;
err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n";
}
- if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
+ if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
valid = false;
err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n";
}
- if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
+ if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
valid = false;
err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
}
- if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
+ if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
valid = false;
err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
}
- if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
+ if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
valid = false;
err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n";
}
- if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
+ if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
valid = false;
err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n";
}
- if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
+ if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture2D>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
valid = false;
err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n";
}
@@ -1200,16 +1176,16 @@ public:
return valid;
}
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) {
-
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override {
String src_appx;
- EditorProgress ep("export", "Exporting for Windows Universal", 7, true);
+ EditorProgress ep("export", "Exporting for UWP", 7, true);
- if (p_debug)
+ if (p_debug) {
src_appx = p_preset->get("custom_template/debug");
- else
+ } else {
src_appx = p_preset->get("custom_template/release");
+ }
src_appx = src_appx.strip_edges();
@@ -1261,7 +1237,6 @@ public:
unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io);
if (!pkg) {
-
EditorNode::add_io_error("Could not find template appx to export:\n" + src_appx);
return ERR_FILE_NOT_FOUND;
}
@@ -1279,7 +1254,6 @@ public:
int template_file_no = 1;
while (ret == UNZ_OK) {
-
// get file name
unz_file_info info;
char fname[16834];
@@ -1297,11 +1271,12 @@ public:
bool do_read = true;
if (path.begins_with("Assets/")) {
-
path = path.replace(".scale-100", "");
data = _get_image_data(p_preset, path);
- if (data.size() > 0) do_read = false;
+ if (data.size() > 0) {
+ do_read = false;
+ }
}
//read
@@ -1313,7 +1288,6 @@ public:
}
if (path == "AppxManifest.xml") {
-
data = _fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG));
}
@@ -1356,7 +1330,6 @@ public:
encode_uint32(cl.size(), clf.ptrw());
for (int i = 0; i < cl.size(); i++) {
-
CharString txt = cl[i].utf8();
int base = clf.size();
clf.resize(base + 4 + txt.length());
@@ -1438,19 +1411,18 @@ public:
args.push_back(cert_pass);
args.push_back(p_path);
- OS::get_singleton()->execute(signtool_path, args, true);
+ OS::get_singleton()->execute(signtool_path, args);
#endif // WINDOWS_ENABLED
return OK;
}
- virtual void get_platform_features(List<String> *r_features) {
-
+ virtual void get_platform_features(List<String> *r_features) override {
r_features->push_back("pc");
r_features->push_back("UWP");
}
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
}
EditorExportPlatformUWP() {
@@ -1461,7 +1433,6 @@ public:
};
void register_uwp_exporter() {
-
#ifdef WINDOWS_ENABLED
EDITOR_DEF("export/uwp/signtool", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/uwp/signtool", PROPERTY_HINT_GLOBAL_FILE, "*.exe"));
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index 1a1555d8ee..bc23cad38c 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 90df6fe5d7..b419fb4fae 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,6 @@ using namespace Windows::Gaming::Input;
using namespace Windows::Foundation;
void JoypadUWP::register_events() {
-
Gamepad::GamepadAdded +=
ref new EventHandler<Gamepad ^>(this, &JoypadUWP::OnGamepadAdded);
Gamepad::GamepadRemoved +=
@@ -43,32 +42,28 @@ void JoypadUWP::register_events() {
}
void JoypadUWP::process_controllers() {
-
for (int i = 0; i < MAX_CONTROLLERS; i++) {
-
ControllerDevice &joy = controllers[i];
- if (!joy.connected) break;
+ if (!joy.connected)
+ break;
switch (joy.type) {
-
case ControllerType::GAMEPAD_CONTROLLER: {
-
GamepadReading reading = ((Gamepad ^) joy.controller_reference)->GetCurrentReading();
int button_mask = (int)GamepadButtons::Menu;
for (int j = 0; j < 14; j++) {
-
input->joy_button(joy.id, j, (int)reading.Buttons & button_mask);
button_mask *= 2;
}
- input->joy_axis(joy.id, JOY_AXIS_0, axis_correct(reading.LeftThumbstickX));
- input->joy_axis(joy.id, JOY_AXIS_1, axis_correct(reading.LeftThumbstickY, true));
- input->joy_axis(joy.id, JOY_AXIS_2, axis_correct(reading.RightThumbstickX));
- input->joy_axis(joy.id, JOY_AXIS_3, axis_correct(reading.RightThumbstickY, true));
- input->joy_axis(joy.id, JOY_AXIS_4, axis_correct(reading.LeftTrigger, false, true));
- input->joy_axis(joy.id, JOY_AXIS_5, axis_correct(reading.RightTrigger, false, true));
+ input->joy_axis(joy.id, JOY_AXIS_LEFT_X, axis_correct(reading.LeftThumbstickX));
+ input->joy_axis(joy.id, JOY_AXIS_LEFT_Y, axis_correct(reading.LeftThumbstickY, true));
+ input->joy_axis(joy.id, JOY_AXIS_RIGHT_X, axis_correct(reading.RightThumbstickX));
+ input->joy_axis(joy.id, JOY_AXIS_RIGHT_Y, axis_correct(reading.RightThumbstickY, true));
+ input->joy_axis(joy.id, JOY_AXIS_TRIGGER_LEFT, axis_correct(reading.LeftTrigger, false, true));
+ input->joy_axis(joy.id, JOY_AXIS_TRIGGER_RIGHT, axis_correct(reading.RightTrigger, false, true));
uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id);
if (timestamp > joy.ff_timestamp) {
@@ -92,24 +87,20 @@ void JoypadUWP::process_controllers() {
}
JoypadUWP::JoypadUWP() {
-
for (int i = 0; i < MAX_CONTROLLERS; i++)
controllers[i].id = i;
}
JoypadUWP::JoypadUWP(InputDefault *p_input) {
-
input = p_input;
JoypadUWP();
}
void JoypadUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
-
short idx = -1;
for (int i = 0; i < MAX_CONTROLLERS; i++) {
-
if (!controllers[i].connected) {
idx = i;
break;
@@ -127,11 +118,9 @@ void JoypadUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input
}
void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
-
short idx = -1;
for (int i = 0; i < MAX_CONTROLLERS; i++) {
-
if (controllers[i].controller_reference == value) {
idx = i;
break;
@@ -145,9 +134,8 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp
input->joy_connection_changed(idx, false, "Xbox Controller");
}
-InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
-
- InputDefault::JoyAxis jx;
+InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+ InputDefault::JoyAxisValue jx;
jx.min = p_trigger ? 0 : -1;
jx.value = (float)(p_negate ? -p_val : p_val);
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 054b67ddc8..d760d9e2fe 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,9 @@
#ifndef JOYPAD_UWP_H
#define JOYPAD_UWP_H
-#include "core/input/input_filter.h"
+#include "core/input/input.h"
ref class JoypadUWP sealed {
-
/** clang-format breaks this, it does not understand this token. */
/* clang-format off */
internal:
@@ -57,24 +56,14 @@ private:
};
struct ControllerDevice {
-
Windows::Gaming::Input::IGameController ^ controller_reference;
- int id;
- bool connected;
- ControllerType type;
- float ff_timestamp;
- float ff_end_timestamp;
- bool vibrating;
-
- ControllerDevice() {
- id = -1;
- connected = false;
- type = ControllerType::GAMEPAD_CONTROLLER;
- ff_timestamp = 0.0f;
- ff_end_timestamp = 0.0f;
- vibrating = false;
- }
+ int id = -1;
+ bool connected = false;
+ ControllerType type = ControllerType::GAMEPAD_CONTROLLER;
+ float ff_timestamp = 0;
+ float ff_end_timestamp = 0;
+ bool vibrating = false;
};
ControllerDevice controllers[MAX_CONTROLLERS];
@@ -84,7 +73,7 @@ private:
void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value);
- InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
+ InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(int p_device, uint64_t p_timestamp);
};
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index f5e989b370..33992069f9 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,21 +33,17 @@
#include "os_uwp.h"
+#include "core/config/project_settings.h"
#include "core/io/marshalls.h"
-#include "core/project_settings.h"
-#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/mutex_windows.h"
-#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "main/main.h"
#include "platform/windows/windows_terminal_logger.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
-#include "thread_uwp.h"
+#include "servers/rendering/rendering_server_default.h"
#include <ppltasks.h>
#include <wrl.h>
@@ -66,6 +62,8 @@ using namespace Windows::Devices::Sensors;
using namespace Windows::ApplicationModel::DataTransfer;
using namespace concurrency;
+static const float earth_gravity = 9.80665;
+
int OS_UWP::get_video_driver_count() const {
return 2;
}
@@ -82,7 +80,6 @@ int OS_UWP::get_current_video_driver() const {
}
void OS_UWP::set_window_size(const Size2 p_size) {
-
Windows::Foundation::Size new_size;
new_size.Width = p_size.width;
new_size.Height = p_size.height;
@@ -90,14 +87,12 @@ void OS_UWP::set_window_size(const Size2 p_size) {
ApplicationView ^ view = ApplicationView::GetForCurrentView();
if (view->TryResizeView(new_size)) {
-
video_mode.width = p_size.width;
video_mode.height = p_size.height;
}
}
void OS_UWP::set_window_fullscreen(bool p_enabled) {
-
ApplicationView ^ view = ApplicationView::GetForCurrentView();
video_mode.fullscreen = view->IsFullScreenMode;
@@ -106,24 +101,21 @@ void OS_UWP::set_window_fullscreen(bool p_enabled) {
return;
if (p_enabled) {
-
video_mode.fullscreen = view->TryEnterFullScreenMode();
} else {
-
view->ExitFullScreenMode();
video_mode.fullscreen = false;
}
}
bool OS_UWP::is_window_fullscreen() const {
-
return ApplicationView::GetForCurrentView()->IsFullScreenMode;
}
void OS_UWP::set_keep_screen_on(bool p_enabled) {
-
- if (is_keep_screen_on() == p_enabled) return;
+ if (is_keep_screen_on() == p_enabled)
+ return;
if (p_enabled)
display_request->RequestActive();
@@ -134,14 +126,10 @@ void OS_UWP::set_keep_screen_on(bool p_enabled) {
}
void OS_UWP::initialize_core() {
-
last_button_state = 0;
//RedirectIOToConsole();
- ThreadUWP::make_default();
- RWLockWindows::make_default();
-
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
@@ -164,22 +152,15 @@ void OS_UWP::initialize_core() {
cursor_shape = CURSOR_ARROW;
}
-bool OS_UWP::can_draw() const {
-
- return !minimized;
-};
-
void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
window = p_window;
}
void OS_UWP::screen_size_changed() {
-
gl_context->reset();
};
Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
-
main_loop = nullptr;
outside = true;
@@ -230,11 +211,9 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
if (p_desired.fullscreen != view->IsFullScreenMode) {
if (p_desired.fullscreen) {
-
vm.fullscreen = view->TryEnterFullScreenMode();
} else {
-
view->ExitFullScreenMode();
vm.fullscreen = false;
}
@@ -247,14 +226,13 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
view->PreferredLaunchViewSize = desired;
if (view->TryResizeView(desired)) {
-
vm.width = view->VisibleBounds.Width;
vm.height = view->VisibleBounds.Height;
}
set_video_mode(vm);
- rendering_server = memnew(RenderingServerRaster);
+ rendering_server = memnew(RenderingServerDefault);
// FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
@@ -308,16 +286,14 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
}
void OS_UWP::set_clipboard(const String &p_text) {
-
DataPackage ^ clip = ref new DataPackage();
clip->RequestedOperation = DataPackageOperation::Copy;
- clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str()));
+ clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data())));
Clipboard::SetContent(clip);
};
String OS_UWP::get_clipboard() const {
-
if (managed_object->clipboard != nullptr)
return managed_object->clipboard->Data();
else
@@ -325,25 +301,21 @@ String OS_UWP::get_clipboard() const {
};
void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
-
input->parse_input_event(p_event);
};
void OS_UWP::delete_main_loop() {
-
if (main_loop)
memdelete(main_loop);
main_loop = nullptr;
}
void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
-
input->set_main_loop(p_main_loop);
main_loop = p_main_loop;
}
void OS_UWP::finalize() {
-
if (main_loop)
memdelete(main_loop);
@@ -362,14 +334,12 @@ void OS_UWP::finalize() {
}
void OS_UWP::finalize_core() {
-
NetSocketPosix::cleanup();
}
void OS_UWP::alert(const String &p_alert, const String &p_title) {
-
- Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
- Platform::String ^ title = ref new Platform::String(p_title.c_str());
+ Platform::String ^ alert = ref new Platform::String((LPCWSTR)(p_alert.utf16().get_data()));
+ Platform::String ^ title = ref new Platform::String((LPCWSTR)(p_title.utf16().get_data()));
MessageDialog ^ msg = ref new MessageDialog(alert, title);
@@ -383,21 +353,17 @@ void OS_UWP::alert(const String &p_alert, const String &p_title) {
}
void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
-
alert_close_handle = false;
}
void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
-
update_clipboard();
}
void OS_UWP::ManagedType::update_clipboard() {
-
DataPackageView ^ data = Clipboard::GetContent();
if (data->Contains(StandardDataFormats::Text)) {
-
create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
this->clipboard = clipboard_content;
});
@@ -405,17 +371,15 @@ void OS_UWP::ManagedType::update_clipboard() {
}
void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
-
AccelerometerReading ^ reading = args->Reading;
os->input->set_accelerometer(Vector3(
- reading->AccelerationX,
- reading->AccelerationY,
- reading->AccelerationZ));
+ reading->AccelerationX * earth_gravity,
+ reading->AccelerationY * earth_gravity,
+ reading->AccelerationZ * earth_gravity));
}
void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
-
MagnetometerReading ^ reading = args->Reading;
os->input->set_magnetometer(Vector3(
@@ -425,7 +389,6 @@ void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender,
}
void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
-
GyrometerReading ^ reading = args->Reading;
os->input->set_magnetometer(Vector3(
@@ -435,22 +398,17 @@ void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrom
}
void OS_UWP::set_mouse_mode(MouseMode p_mode) {
-
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
-
CoreWindow::GetForCurrentThread()->SetPointerCapture();
} else {
-
CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
}
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
-
CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
} else {
-
CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
}
@@ -460,17 +418,14 @@ void OS_UWP::set_mouse_mode(MouseMode p_mode) {
}
OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
-
return mouse_mode;
}
Point2 OS_UWP::get_mouse_position() const {
-
return Point2(old_x, old_y);
}
int OS_UWP::get_mouse_button_state() const {
-
return last_button_state;
}
@@ -478,23 +433,21 @@ void OS_UWP::set_window_title(const String &p_title) {
}
void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
-
video_mode = p_video_mode;
}
-OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
+OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
return video_mode;
}
+
void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
}
String OS_UWP::get_name() const {
-
return "UWP";
}
OS::Date OS_UWP::get_date(bool utc) const {
-
SYSTEMTIME systemtime;
if (utc)
GetSystemTime(&systemtime);
@@ -509,8 +462,8 @@ OS::Date OS_UWP::get_date(bool utc) const {
date.dst = false;
return date;
}
-OS::Time OS_UWP::get_time(bool utc) const {
+OS::Time OS_UWP::get_time(bool utc) const {
SYSTEMTIME systemtime;
if (utc)
GetSystemTime(&systemtime);
@@ -544,7 +497,6 @@ OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
}
uint64_t OS_UWP::get_unix_time() const {
-
FILETIME ft;
SYSTEMTIME st;
GetSystemTime(&st);
@@ -566,20 +518,36 @@ uint64_t OS_UWP::get_unix_time() const {
};
void OS_UWP::delay_usec(uint32_t p_usec) const {
-
int msec = p_usec < 1000 ? 1 : p_usec / 1000;
// no Sleep()
WaitForSingleObjectEx(GetCurrentThread(), msec, false);
}
-uint64_t OS_UWP::get_ticks_usec() const {
+uint64_t OS_UWP::get_ticks_usec() const {
uint64_t ticks;
- uint64_t time;
+
// This is the number of clock ticks since start
QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
+
// Divide by frequency to get the time in seconds
- time = ticks * 1000000L / ticks_per_second;
+ // original calculation shown below is subject to overflow
+ // with high ticks_per_second and a number of days since the last reboot.
+ // time = ticks * 1000000L / ticks_per_second;
+
+ // we can prevent this by either using 128 bit math
+ // or separating into a calculation for seconds, and the fraction
+ uint64_t seconds = ticks / ticks_per_second;
+
+ // compiler will optimize these two into one divide
+ uint64_t leftover = ticks % ticks_per_second;
+
+ // remainder
+ uint64_t time = (leftover * 1000000L) / ticks_per_second;
+
+ // seconds
+ time += seconds * 1000000L;
+
// Subtract the time at game start to get
// the time since the game started
time -= ticks_start;
@@ -587,15 +555,12 @@ uint64_t OS_UWP::get_ticks_usec() const {
}
void OS_UWP::process_events() {
-
joypad->process_controllers();
process_key_events();
}
void OS_UWP::process_key_events() {
-
for (int i = 0; i < key_event_pos; i++) {
-
KeyEvent &kev = key_event_buffer[i];
Ref<InputEventKey> key_event;
@@ -618,7 +583,6 @@ void OS_UWP::queue_key_event(KeyEvent &p_event) {
// This merges Char events with the previous Key event, so
// the unicode can be retrieved without sending duplicate events.
if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
-
KeyEvent &old = key_event_buffer[key_event_pos - 1];
ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
@@ -632,7 +596,6 @@ void OS_UWP::queue_key_event(KeyEvent &p_event) {
}
void OS_UWP::set_cursor_shape(CursorShape p_shape) {
-
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
if (cursor_shape == p_shape)
@@ -664,7 +627,6 @@ void OS_UWP::set_cursor_shape(CursorShape p_shape) {
}
OS::CursorShape OS_UWP::get_cursor_shape() const {
-
return cursor_shape;
}
@@ -672,23 +634,23 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
// TODO
}
-Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+ return FAILED;
+};
+Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
return FAILED;
};
Error OS_UWP::kill(const ProcessID &p_pid) {
-
return FAILED;
};
Error OS_UWP::set_cwd(const String &p_cwd) {
-
return FAILED;
}
String OS_UWP::get_executable_path() const {
-
return "";
}
@@ -696,22 +658,18 @@ void OS_UWP::set_icon(const Ref<Image> &p_icon) {
}
bool OS_UWP::has_environment(const String &p_var) const {
-
return false;
};
String OS_UWP::get_environment(const String &p_var) const {
-
return "";
};
bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
-
return false;
}
String OS_UWP::get_stdin_string(bool p_block) {
-
return String();
}
@@ -719,12 +677,10 @@ void OS_UWP::move_window_to_foreground() {
}
Error OS_UWP::shell_open(String p_uri) {
-
return FAILED;
}
String OS_UWP::get_locale() const {
-
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
return "en";
#else
@@ -734,45 +690,37 @@ String OS_UWP::get_locale() const {
}
void OS_UWP::release_rendering_thread() {
-
gl_context->release_current();
}
void OS_UWP::make_rendering_thread() {
-
gl_context->make_current();
}
void OS_UWP::swap_buffers() {
-
gl_context->swap_buffers();
}
bool OS_UWP::has_touchscreen_ui_hint() const {
-
TouchCapabilities ^ tc = ref new TouchCapabilities();
return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
bool OS_UWP::has_virtual_keyboard() const {
-
return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
-
+void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryShow();
}
void OS_UWP::hide_virtual_keyboard() {
-
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryHide();
}
static String format_error_message(DWORD id) {
-
LPWSTR messageBuffer = nullptr;
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
@@ -785,9 +733,8 @@ static String format_error_message(DWORD id) {
}
Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
-
String full_path = "game/" + p_path;
- p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
+ p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
return OK;
}
@@ -812,7 +759,6 @@ Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const St
}
void OS_UWP::run() {
-
if (!main_loop)
return;
@@ -824,9 +770,9 @@ void OS_UWP::run() {
uint64_t frame = 0;
while (!force_quit) {
-
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
- if (managed_object->alert_close_handle) continue;
+ if (managed_object->alert_close_handle)
+ continue;
process_events(); // get rid of pending events
if (Main::iteration())
break;
@@ -836,12 +782,10 @@ void OS_UWP::run() {
}
MainLoop *OS_UWP::get_main_loop() const {
-
return main_loop;
}
String OS_UWP::get_user_data_dir() const {
-
Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
return String(data_folder->Path->Data()).replace("\\", "/");
@@ -852,7 +796,6 @@ bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
}
OS_UWP::OS_UWP() {
-
key_event_pos = 0;
force_quit = false;
alt_mem = false;
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index ad0efa1d03..a4d3d6d52a 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,14 +32,14 @@
#define OS_UWP_H
#include "context_egl_uwp.h"
-#include "core/input/input_filter.h"
+#include "core/input/input.h"
#include "core/math/transform_2d.h"
#include "core/os/os.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#include "joypad_uwp.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#include <fcntl.h>
@@ -48,22 +48,20 @@
#include <windows.h>
class OS_UWP : public OS {
-
public:
struct KeyEvent {
-
enum MessageType {
KEY_EVENT_MESSAGE,
CHAR_EVENT_MESSAGE
};
- bool alt, shift, control;
- MessageType type;
- bool pressed;
- unsigned int keycode;
- unsigned int physical_keycode;
- unsigned int unicode;
- bool echo;
+ bool alt = false, shift = false, control = false;
+ MessageType type = KEY_EVENT_MESSAGE;
+ bool pressed = false;
+ unsigned int keycode = 0;
+ unsigned int physical_keycode = 0;
+ unsigned int unicode = 0;
+ bool echo = false;
CorePhysicalKeyStatus status;
};
@@ -196,13 +194,13 @@ public:
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
- virtual bool can_draw() const;
virtual Error set_cwd(const String &p_cwd);
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
+ virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr);
virtual Error kill(const ProcessID &p_pid);
virtual bool has_environment(const String &p_var) const;
@@ -236,7 +234,7 @@ public:
virtual bool has_touchscreen_ui_hint() const;
virtual bool has_virtual_keyboard() const;
- virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1);
+ virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
virtual void hide_virtual_keyboard();
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
@@ -247,7 +245,7 @@ public:
void run();
- virtual bool get_swap_ok_cancel() { return true; }
+ virtual bool get_swap_cancel_ok() { return true; }
void input_event(const Ref<InputEvent> &p_event);
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 09a16614e0..481f583f6f 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp
deleted file mode 100644
index 9dc20a74e8..0000000000
--- a/platform/uwp/thread_uwp.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*************************************************************************/
-/* thread_uwp.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "thread_uwp.h"
-
-#include "core/os/memory.h"
-
-Thread *ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback, void *p_user, const Settings &) {
-
- ThreadUWP *thread = memnew(ThreadUWP);
-
- std::thread new_thread(p_callback, p_user);
- std::swap(thread->thread, new_thread);
-
- return thread;
-};
-
-Thread::ID ThreadUWP::get_thread_id_func_uwp() {
-
- return std::hash<std::thread::id>()(std::this_thread::get_id());
-};
-
-void ThreadUWP::wait_to_finish_func_uwp(Thread *p_thread) {
-
- ThreadUWP *tp = static_cast<ThreadUWP *>(p_thread);
- tp->thread.join();
-};
-
-Thread::ID ThreadUWP::get_id() const {
-
- return std::hash<std::thread::id>()(thread.get_id());
-};
-
-void ThreadUWP::make_default() {
- create_func = create_func_uwp;
- get_thread_id_func = get_thread_id_func_uwp;
- wait_to_finish_func = wait_to_finish_func_uwp;
-};
-
-ThreadUWP::ThreadUWP(){
-
-};
-
-ThreadUWP::~ThreadUWP(){
-
-};
diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h
deleted file mode 100644
index a2d367ae2f..0000000000
--- a/platform/uwp/thread_uwp.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*************************************************************************/
-/* thread_uwp.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef THREAD_UWP_H
-#define THREAD_UWP_H
-
-#ifdef UWP_ENABLED
-
-#include "core/os/thread.h"
-
-#include <thread>
-
-class ThreadUWP : public Thread {
-
- std::thread thread;
-
- static Thread *create_func_uwp(ThreadCreateCallback p_callback, void *, const Settings &);
- static ID get_thread_id_func_uwp();
- static void wait_to_finish_func_uwp(Thread *p_thread);
-
- ThreadUWP();
-
-public:
- virtual ID get_id() const;
-
- static void make_default();
-
- ~ThreadUWP();
-};
-
-#endif
-
-#endif