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-rw-r--r--platform/uwp/os_uwp.cpp11
1 files changed, 3 insertions, 8 deletions
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 60f2290355..d5047b53ab 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -303,9 +303,6 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
visual_server->init();
- ///@TODO implement a subclass for UWP and instantiate that instead
- camera_server = memnew(CameraServer);
-
input = memnew(InputDefault);
joypad = ref new JoypadUWP(input);
@@ -404,8 +401,6 @@ void OS_UWP::finalize() {
memdelete(input);
- memdelete(camera_server);
-
joypad = nullptr;
}
@@ -806,7 +801,7 @@ bool OS_UWP::has_virtual_keyboard() const {
return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
+void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryShow();