diff options
Diffstat (limited to 'platform/uwp/joypad_uwp.h')
-rw-r--r-- | platform/uwp/joypad_uwp.h | 27 |
1 files changed, 9 insertions, 18 deletions
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 13f246a438..d760d9e2fe 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,21 +58,12 @@ private: struct ControllerDevice { Windows::Gaming::Input::IGameController ^ controller_reference; - int id; - bool connected; - ControllerType type; - float ff_timestamp; - float ff_end_timestamp; - bool vibrating; - - ControllerDevice() { - id = -1; - connected = false; - type = ControllerType::GAMEPAD_CONTROLLER; - ff_timestamp = 0.0f; - ff_end_timestamp = 0.0f; - vibrating = false; - } + int id = -1; + bool connected = false; + ControllerType type = ControllerType::GAMEPAD_CONTROLLER; + float ff_timestamp = 0; + float ff_end_timestamp = 0; + bool vibrating = false; }; ControllerDevice controllers[MAX_CONTROLLERS]; @@ -82,7 +73,7 @@ private: void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); - InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; + InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_device, uint64_t p_timestamp); }; |