diff options
Diffstat (limited to 'platform/uwp/joypad_uwp.cpp')
-rw-r--r-- | platform/uwp/joypad_uwp.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 4fdfde9673..f8eb4fc96d 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,12 +58,12 @@ void JoypadUWP::process_controllers() { button_mask *= 2; } - input->joy_axis(joy.id, JOY_AXIS_LEFT_X, axis_correct(reading.LeftThumbstickX)); - input->joy_axis(joy.id, JOY_AXIS_LEFT_Y, axis_correct(reading.LeftThumbstickY, true)); - input->joy_axis(joy.id, JOY_AXIS_RIGHT_X, axis_correct(reading.RightThumbstickX)); - input->joy_axis(joy.id, JOY_AXIS_RIGHT_Y, axis_correct(reading.RightThumbstickY, true)); - input->joy_axis(joy.id, JOY_AXIS_TRIGGER_LEFT, axis_correct(reading.LeftTrigger, false, true)); - input->joy_axis(joy.id, JOY_AXIS_TRIGGER_RIGHT, axis_correct(reading.RightTrigger, false, true)); + input->joy_axis(joy.id, JoyAxis::LEFT_X, axis_correct(reading.LeftThumbstickX)); + input->joy_axis(joy.id, JoyAxis::LEFT_Y, axis_correct(reading.LeftThumbstickY, true)); + input->joy_axis(joy.id, JoyAxis::RIGHT_X, axis_correct(reading.RightThumbstickX)); + input->joy_axis(joy.id, JoyAxis::RIGHT_Y, axis_correct(reading.RightThumbstickY, true)); + input->joy_axis(joy.id, JoyAxis::TRIGGER_LEFT, axis_correct(reading.LeftTrigger, false, true)); + input->joy_axis(joy.id, JoyAxis::TRIGGER_RIGHT, axis_correct(reading.RightTrigger, false, true)); uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); if (timestamp > joy.ff_timestamp) { @@ -134,8 +134,8 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { - InputDefault::JoyAxis jx; +InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + InputDefault::JoyAxisValue jx; jx.min = p_trigger ? 0 : -1; jx.value = (float)(p_negate ? -p_val : p_val); |