summaryrefslogtreecommitdiff
path: root/platform/uwp/joypad_uwp.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'platform/uwp/joypad_uwp.cpp')
-rw-r--r--platform/uwp/joypad_uwp.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 4fdfde9673..f8eb4fc96d 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,12 +58,12 @@ void JoypadUWP::process_controllers() {
button_mask *= 2;
}
- input->joy_axis(joy.id, JOY_AXIS_LEFT_X, axis_correct(reading.LeftThumbstickX));
- input->joy_axis(joy.id, JOY_AXIS_LEFT_Y, axis_correct(reading.LeftThumbstickY, true));
- input->joy_axis(joy.id, JOY_AXIS_RIGHT_X, axis_correct(reading.RightThumbstickX));
- input->joy_axis(joy.id, JOY_AXIS_RIGHT_Y, axis_correct(reading.RightThumbstickY, true));
- input->joy_axis(joy.id, JOY_AXIS_TRIGGER_LEFT, axis_correct(reading.LeftTrigger, false, true));
- input->joy_axis(joy.id, JOY_AXIS_TRIGGER_RIGHT, axis_correct(reading.RightTrigger, false, true));
+ input->joy_axis(joy.id, JoyAxis::LEFT_X, axis_correct(reading.LeftThumbstickX));
+ input->joy_axis(joy.id, JoyAxis::LEFT_Y, axis_correct(reading.LeftThumbstickY, true));
+ input->joy_axis(joy.id, JoyAxis::RIGHT_X, axis_correct(reading.RightThumbstickX));
+ input->joy_axis(joy.id, JoyAxis::RIGHT_Y, axis_correct(reading.RightThumbstickY, true));
+ input->joy_axis(joy.id, JoyAxis::TRIGGER_LEFT, axis_correct(reading.LeftTrigger, false, true));
+ input->joy_axis(joy.id, JoyAxis::TRIGGER_RIGHT, axis_correct(reading.RightTrigger, false, true));
uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id);
if (timestamp > joy.ff_timestamp) {
@@ -134,8 +134,8 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp
input->joy_connection_changed(idx, false, "Xbox Controller");
}
-InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
- InputDefault::JoyAxis jx;
+InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+ InputDefault::JoyAxisValue jx;
jx.min = p_trigger ? 0 : -1;
jx.value = (float)(p_negate ? -p_val : p_val);