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-rw-r--r--platform/uwp/export/export_plugin.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h
index f295789254..acdd85e888 100644
--- a/platform/uwp/export/export_plugin.h
+++ b/platform/uwp/export/export_plugin.h
@@ -367,15 +367,15 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
/* TODO: This was copied verbatim from Android export. It should be
- * refactored to the parent class and also be used for .zip export.
- */
+ * refactored to the parent class and also be used for .zip export.
+ */
/*
- * By not compressing files with little or not benefit in doing so,
- * a performance gain is expected at runtime. Moreover, if the APK is
- * zip-aligned, assets stored as they are can be efficiently read by
- * Android by memory-mapping them.
- */
+ * By not compressing files with little or not benefit in doing so,
+ * a performance gain is expected at runtime. Moreover, if the APK is
+ * zip-aligned, assets stored as they are can be efficiently read by
+ * Android by memory-mapping them.
+ */
// -- Unconditional uncompress to mimic AAPT plus some other