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-rw-r--r--platform/osx/SCsub4
-rw-r--r--platform/osx/camera_osx.h47
-rw-r--r--platform/osx/camera_osx.mm362
-rw-r--r--platform/osx/crash_handler_osx.h6
-rw-r--r--platform/osx/crash_handler_osx.mm21
-rw-r--r--platform/osx/detect.py38
-rw-r--r--platform/osx/dir_access_osx.h7
-rw-r--r--platform/osx/dir_access_osx.mm4
-rw-r--r--platform/osx/export/export.cpp295
-rw-r--r--platform/osx/export/export.h4
-rw-r--r--platform/osx/godot_main_osx.mm4
-rw-r--r--platform/osx/joypad_osx.cpp4
-rw-r--r--platform/osx/joypad_osx.h4
-rw-r--r--platform/osx/os_osx.h74
-rw-r--r--platform/osx/os_osx.mm717
-rw-r--r--platform/osx/platform_config.h8
-rw-r--r--platform/osx/power_osx.cpp20
-rw-r--r--platform/osx/power_osx.h17
-rw-r--r--platform/osx/semaphore_osx.cpp (renamed from platform/osx/sem_osx.cpp)9
-rw-r--r--platform/osx/semaphore_osx.h (renamed from platform/osx/sem_osx.h)12
20 files changed, 1355 insertions, 302 deletions
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 5c973c30c2..9620863b96 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -1,6 +1,5 @@
#!/usr/bin/env python
-import os
Import('env')
from platform_methods import run_in_subprocess
@@ -10,10 +9,11 @@ files = [
'crash_handler_osx.mm',
'os_osx.mm',
'godot_main_osx.mm',
- 'sem_osx.cpp',
+ 'semaphore_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',
'power_osx.cpp',
+ 'camera_osx.mm',
]
prog = env.add_program('#bin/godot', files)
diff --git a/platform/osx/camera_osx.h b/platform/osx/camera_osx.h
new file mode 100644
index 0000000000..80ca3759ba
--- /dev/null
+++ b/platform/osx/camera_osx.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* camera_osx.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CAMERAOSX_H
+#define CAMERAOSX_H
+
+///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!!
+// If you fix something here, make sure you fix it there as wel!
+
+#include "servers/camera_server.h"
+
+class CameraOSX : public CameraServer {
+public:
+ CameraOSX();
+ ~CameraOSX();
+
+ void update_feeds();
+};
+
+#endif /* CAMERAOSX_H */ \ No newline at end of file
diff --git a/platform/osx/camera_osx.mm b/platform/osx/camera_osx.mm
new file mode 100644
index 0000000000..f13cf76beb
--- /dev/null
+++ b/platform/osx/camera_osx.mm
@@ -0,0 +1,362 @@
+/*************************************************************************/
+/* camera_osx.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!!
+// If you fix something here, make sure you fix it there as wel!
+
+#include "camera_osx.h"
+#include "servers/camera/camera_feed.h"
+#import <AVFoundation/AVFoundation.h>
+
+//////////////////////////////////////////////////////////////////////////
+// MyCaptureSession - This is a little helper class so we can capture our frames
+
+@interface MyCaptureSession : AVCaptureSession <AVCaptureVideoDataOutputSampleBufferDelegate> {
+ Ref<CameraFeed> feed;
+ size_t width[2];
+ size_t height[2];
+ PoolVector<uint8_t> img_data[2];
+
+ AVCaptureDeviceInput *input;
+ AVCaptureVideoDataOutput *output;
+}
+
+@end
+
+@implementation MyCaptureSession
+
+- (id)initForFeed:(Ref<CameraFeed>)p_feed andDevice:(AVCaptureDevice *)p_device {
+ if (self = [super init]) {
+ NSError *error;
+ feed = p_feed;
+ width[0] = 0;
+ height[0] = 0;
+ width[1] = 0;
+ height[1] = 0;
+
+ [self beginConfiguration];
+
+ input = [AVCaptureDeviceInput deviceInputWithDevice:p_device error:&error];
+ if (!input) {
+ print_line("Couldn't get input device for camera");
+ } else {
+ [self addInput:input];
+ }
+
+ output = [AVCaptureVideoDataOutput new];
+ if (!output) {
+ print_line("Couldn't get output device for camera");
+ } else {
+ NSDictionary *settings = @{ (NSString *)kCVPixelBufferPixelFormatTypeKey : @(kCVPixelFormatType_420YpCbCr8BiPlanarFullRange) };
+ output.videoSettings = settings;
+
+ // discard if the data output queue is blocked (as we process the still image)
+ [output setAlwaysDiscardsLateVideoFrames:YES];
+
+ // now set ourselves as the delegate to receive new frames.
+ [output setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
+
+ // this takes ownership
+ [self addOutput:output];
+ }
+
+ [self commitConfiguration];
+
+ // kick off our session..
+ [self startRunning];
+ };
+ return self;
+}
+
+- (void)cleanup {
+ // stop running
+ [self stopRunning];
+
+ // cleanup
+ [self beginConfiguration];
+
+ // remove input
+ if (input) {
+ [self removeInput:input];
+ // don't release this
+ input = NULL;
+ }
+
+ // free up our output
+ if (output) {
+ [self removeOutput:output];
+ [output setSampleBufferDelegate:nil queue:NULL];
+ [output release];
+ output = NULL;
+ }
+
+ [self commitConfiguration];
+}
+
+- (void)dealloc {
+ // bye bye
+ [super dealloc];
+}
+
+- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
+ // This gets called every time our camera has a new image for us to process.
+ // May need to investigate in a way to throttle this if we get more images then we're rendering frames..
+
+ // For now, version 1, we're just doing the bare minimum to make this work...
+ CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
+ // int _width = CVPixelBufferGetWidth(pixelBuffer);
+ // int _height = CVPixelBufferGetHeight(pixelBuffer);
+
+ // It says that we need to lock this on the documentation pages but it's not in the samples
+ // need to lock our base address so we can access our pixel buffers, better safe then sorry?
+ CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
+
+ // get our buffers
+ unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
+ unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1);
+ if (dataY == NULL) {
+ print_line("Couldn't access Y pixel buffer data");
+ } else if (dataCbCr == NULL) {
+ print_line("Couldn't access CbCr pixel buffer data");
+ } else {
+ Ref<Image> img[2];
+
+ {
+ // do Y
+ int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
+ int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
+
+ if ((width[0] != new_width) || (height[0] != new_height)) {
+ width[0] = new_width;
+ height[0] = new_height;
+ img_data[0].resize(new_width * new_height);
+ }
+
+ PoolVector<uint8_t>::Write w = img_data[0].write();
+ memcpy(w.ptr(), dataY, new_width * new_height);
+
+ img[0].instance();
+ img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
+ }
+
+ {
+ // do CbCr
+ int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1);
+ int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1);
+
+ if ((width[1] != new_width) || (height[1] != new_height)) {
+ width[1] = new_width;
+ height[1] = new_height;
+ img_data[1].resize(2 * new_width * new_height);
+ }
+
+ PoolVector<uint8_t>::Write w = img_data[1].write();
+ memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height);
+
+ ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion
+ img[1].instance();
+ img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
+ }
+
+ // set our texture...
+ feed->set_YCbCr_imgs(img[0], img[1]);
+ }
+
+ // and unlock
+ CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly);
+}
+
+@end
+
+//////////////////////////////////////////////////////////////////////////
+// CameraFeedOSX - Subclass for camera feeds in OSX
+
+class CameraFeedOSX : public CameraFeed {
+private:
+ AVCaptureDevice *device;
+ MyCaptureSession *capture_session;
+
+public:
+ AVCaptureDevice *get_device() const;
+
+ CameraFeedOSX();
+ ~CameraFeedOSX();
+
+ void set_device(AVCaptureDevice *p_device);
+
+ bool activate_feed();
+ void deactivate_feed();
+};
+
+AVCaptureDevice *CameraFeedOSX::get_device() const {
+ return device;
+};
+
+CameraFeedOSX::CameraFeedOSX() {
+ device = NULL;
+ capture_session = NULL;
+};
+
+void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
+ device = p_device;
+ [device retain];
+
+ // get some info
+ NSString *device_name = p_device.localizedName;
+ name = device_name.UTF8String;
+ position = CameraFeed::FEED_UNSPECIFIED;
+ if ([p_device position] == AVCaptureDevicePositionBack) {
+ position = CameraFeed::FEED_BACK;
+ } else if ([p_device position] == AVCaptureDevicePositionFront) {
+ position = CameraFeed::FEED_FRONT;
+ };
+};
+
+CameraFeedOSX::~CameraFeedOSX() {
+ if (capture_session != NULL) {
+ [capture_session release];
+ capture_session = NULL;
+ };
+
+ if (device != NULL) {
+ [device release];
+ device = NULL;
+ };
+};
+
+bool CameraFeedOSX::activate_feed() {
+ if (capture_session) {
+ // already recording!
+ } else {
+ // start camera capture
+ capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device];
+ };
+
+ return true;
+};
+
+void CameraFeedOSX::deactivate_feed() {
+ // end camera capture if we have one
+ if (capture_session) {
+ [capture_session cleanup];
+ [capture_session release];
+ capture_session = NULL;
+ };
+};
+
+//////////////////////////////////////////////////////////////////////////
+// MyDeviceNotifications - This is a little helper class gets notifications
+// when devices are connected/disconnected
+
+@interface MyDeviceNotifications : NSObject {
+ CameraOSX *camera_server;
+}
+
+@end
+
+@implementation MyDeviceNotifications
+
+- (void)devices_changed:(NSNotification *)notification {
+ camera_server->update_feeds();
+}
+
+- (id)initForServer:(CameraOSX *)p_server {
+ if (self = [super init]) {
+ camera_server = p_server;
+
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasConnectedNotification object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasDisconnectedNotification object:nil];
+ };
+ return self;
+}
+
+- (void)dealloc {
+ // remove notifications
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
+ [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];
+
+ [super dealloc];
+}
+
+@end
+
+MyDeviceNotifications *device_notifications = nil;
+
+//////////////////////////////////////////////////////////////////////////
+// CameraOSX - Subclass for our camera server on OSX
+
+void CameraOSX::update_feeds() {
+ NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
+
+ // remove devices that are gone..
+ for (int i = feeds.size() - 1; i >= 0; i--) {
+ Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
+
+ if (![devices containsObject:feed->get_device()]) {
+ // remove it from our array, this will also destroy it ;)
+ remove_feed(feed);
+ };
+ };
+
+ // add new devices..
+ for (AVCaptureDevice *device in devices) {
+ bool found = false;
+ for (int i = 0; i < feeds.size() && !found; i++) {
+ Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
+ if (feed->get_device() == device) {
+ found = true;
+ };
+ };
+
+ if (!found) {
+ Ref<CameraFeedOSX> newfeed;
+ newfeed.instance();
+ newfeed->set_device(device);
+
+ // assume display camera so inverse
+ Transform2D transform = Transform2D(-1.0, 0.0, 0.0, -1.0, 1.0, 1.0);
+ newfeed->set_transform(transform);
+
+ add_feed(newfeed);
+ };
+ };
+};
+
+CameraOSX::CameraOSX() {
+ // Find available cameras we have at this time
+ update_feeds();
+
+ // should only have one of these....
+ device_notifications = [[MyDeviceNotifications alloc] initForServer:this];
+};
+
+CameraOSX::~CameraOSX() {
+ [device_notifications release];
+};
diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h
index 5d93afb22d..6a72ce8ae9 100644
--- a/platform/osx/crash_handler_osx.h
+++ b/platform/osx/crash_handler_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,4 @@ public:
~CrashHandler();
};
-#endif
+#endif // CRASH_HANDLER_OSX_H
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 9ad3437f0f..e19fdf1b9f 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,9 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include "crash_handler_osx.h"
+
+#include "core/os/os.h"
#include "core/project_settings.h"
#include "main/main.h"
-#include "os_osx.h"
#include <string.h>
#include <unistd.h>
@@ -68,13 +70,19 @@ static uint64_t load_address() {
}
static void handle_crash(int sig) {
- if (OS::get_singleton() == NULL)
- return;
+ if (OS::get_singleton() == NULL) {
+ abort();
+ }
void *bt_buffer[256];
size_t size = backtrace(bt_buffer, 256);
String _execpath = OS::get_singleton()->get_executable_path();
- String msg = GLOBAL_GET("debug/settings/crash_handler/message");
+
+ String msg;
+ const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
+ if (proj_settings) {
+ msg = proj_settings->get("debug/settings/crash_handler/message");
+ }
// Dump the backtrace to stderr with a message to the user
fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig);
@@ -151,6 +159,7 @@ CrashHandler::CrashHandler() {
}
CrashHandler::~CrashHandler() {
+ disable();
}
void CrashHandler::disable() {
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 8a0883eca3..881ed05025 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -1,5 +1,6 @@
import os
import sys
+from methods import detect_darwin_sdk_path
def is_active():
@@ -23,6 +24,7 @@ def get_opts():
return [
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
+ ('MACOS_SDK_PATH', 'Path to the macOS SDK', ''),
EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
]
@@ -40,7 +42,7 @@ def configure(env):
if (env["target"] == "release"):
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O3', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
+ env.Prepend(CCFLAGS=['-O3', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os','-ftree-vectorize', '-msse2'])
@@ -51,16 +53,18 @@ def configure(env):
elif (env["target"] == "release_debug"):
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2'])
else: #optimize for size
- env.Prepend(CCFLAGS=['-Os', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-Os'])
+ env.Prepend(CPPDEFINES=['DEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g3'])
+ env.Prepend(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED'])
## Architecture
@@ -70,7 +74,11 @@ def configure(env):
## Compiler configuration
- if "OSXCROSS_ROOT" not in os.environ: # regular native build
+ # Save this in environment for use by other modules
+ if "OSXCROSS_ROOT" in os.environ:
+ env["osxcross"] = True
+
+ if not "osxcross" in env: # regular native build
env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'x86_64'])
if (env["macports_clang"] != 'no'):
@@ -82,14 +90,18 @@ def configure(env):
env['AR'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
env['RANLIB'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
env['AS'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
- env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
+ env.Append(CPPDEFINES=['__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
+
+ detect_darwin_sdk_path('osx', env)
+ env.Append(CCFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
+ env.Append(LINKFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0)
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
ccache_path = os.environ.get("CCACHE")
- if ccache_path == None:
+ if ccache_path is None:
env['CC'] = basecmd + "cc"
env['CXX'] = basecmd + "c++"
else:
@@ -100,10 +112,10 @@ def configure(env):
env['AR'] = basecmd + "ar"
env['RANLIB'] = basecmd + "ranlib"
env['AS'] = basecmd + "as"
- env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
+ env.Append(CPPDEFINES=['__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if (env["CXX"] == "clang++"):
- env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
+ env.Append(CPPDEFINES=['TYPED_METHOD_BIND'])
env["CC"] = "clang"
env["LINK"] = "clang++"
@@ -114,10 +126,10 @@ def configure(env):
## Flags
- env.Append(CPPPATH=['#platform/osx'])
- env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED', '-DCOREMIDI_ENABLED'])
- env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
+ env.Prepend(CPPPATH=['#platform/osx'])
+ env.Append(CPPDEFINES=['OSX_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'APPLE_STYLE_KEYS', 'COREAUDIO_ENABLED', 'COREMIDI_ENABLED'])
+ env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'AVFoundation', '-framework', 'CoreMedia', '-framework', 'CoreVideo'])
env.Append(LIBS=['pthread'])
- env.Append(CPPFLAGS=['-mmacosx-version-min=10.9'])
+ env.Append(CCFLAGS=['-mmacosx-version-min=10.9'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index a9d6d63a8e..c5951a570e 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,9 +41,6 @@
#include "core/os/dir_access.h"
#include "drivers/unix/dir_access_unix.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class DirAccessOSX : public DirAccessUnix {
protected:
virtual String fix_unicode_name(const char *p_name) const;
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index cf66cab060..ada142005b 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index b0232e2990..c8ecbd5a2d 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,9 +29,11 @@
/*************************************************************************/
#include "export.h"
+
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
+#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
@@ -74,7 +76,14 @@ public:
virtual String get_os_name() const { return "OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return use_dmg() ? "dmg" : "zip"; }
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+ List<String> list;
+ if (use_dmg()) {
+ list.push_back("dmg");
+ }
+ list.push_back("zip");
+ return list;
+ }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -114,7 +123,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
@@ -124,7 +133,9 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
#ifdef OSX_ENABLED
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
#endif
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
@@ -132,10 +143,76 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
}
+void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_source, Vector<uint8_t> &p_dest) {
+
+ int src_len = p_size * p_size;
+
+ Vector<uint8_t> result;
+ result.resize(src_len * 1.25); //temp vector for rle encoded data, make it 25% larger for worst case scenario
+ int res_size = 0;
+
+ uint8_t buf[128];
+ int buf_size = 0;
+
+ int i = 0;
+ while (i < src_len) {
+ uint8_t cur = p_source.read()[i * 4 + p_ch];
+
+ if (i < src_len - 2) {
+
+ if ((p_source.read()[(i + 1) * 4 + p_ch] == cur) && (p_source.read()[(i + 2) * 4 + p_ch] == cur)) {
+ if (buf_size > 0) {
+ result.write[res_size++] = (uint8_t)(buf_size - 1);
+ copymem(&result.write[res_size], &buf, buf_size);
+ res_size += buf_size;
+ buf_size = 0;
+ }
+
+ uint8_t lim = i + 130 >= src_len ? src_len - i - 1 : 130;
+ bool hit_lim = true;
+
+ for (int j = 3; j <= lim; j++) {
+ if (p_source.read()[(i + j) * 4 + p_ch] != cur) {
+ hit_lim = false;
+ i = i + j - 1;
+ result.write[res_size++] = (uint8_t)(j - 3 + 0x80);
+ result.write[res_size++] = cur;
+ break;
+ }
+ }
+ if (hit_lim) {
+ result.write[res_size++] = (uint8_t)(lim - 3 + 0x80);
+ result.write[res_size++] = cur;
+ i = i + lim;
+ }
+ } else {
+ buf[buf_size++] = cur;
+ if (buf_size == 128) {
+ result.write[res_size++] = (uint8_t)(buf_size - 1);
+ copymem(&result.write[res_size], &buf, buf_size);
+ res_size += buf_size;
+ buf_size = 0;
+ }
+ }
+ } else {
+ buf[buf_size++] = cur;
+ result.write[res_size++] = (uint8_t)(buf_size - 1);
+ copymem(&result.write[res_size], &buf, buf_size);
+ res_size += buf_size;
+ buf_size = 0;
+ }
+
+ i++;
+ }
+
+ int ofs = p_dest.size();
+ p_dest.resize(p_dest.size() + res_size);
+ copymem(&p_dest.write[ofs], result.ptr(), res_size);
+}
+
void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
Ref<ImageTexture> it = memnew(ImageTexture);
- int size = 512;
Vector<uint8_t> data;
@@ -145,32 +222,90 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_
data.write[2] = 'n';
data.write[3] = 's';
- const char *name[] = { "ic09", "ic08", "ic07", "icp6", "icp5", "icp4" };
- int index = 0;
-
- while (size >= 16) {
-
+ struct MacOSIconInfo {
+ const char *name;
+ const char *mask_name;
+ bool is_png;
+ int size;
+ };
+
+ static const MacOSIconInfo icon_infos[] = {
+ { "ic10", "", true, 1024 }, //1024x1024 32-bit PNG and 512x512@2x 32-bit "retina" PNG
+ { "ic09", "", true, 512 }, //512×512 32-bit PNG
+ { "ic14", "", true, 512 }, //256x256@2x 32-bit "retina" PNG
+ { "ic08", "", true, 256 }, //256×256 32-bit PNG
+ { "ic13", "", true, 256 }, //128x128@2x 32-bit "retina" PNG
+ { "ic07", "", true, 128 }, //128x128 32-bit PNG
+ { "ic12", "", true, 64 }, //32x32@2x 32-bit "retina" PNG
+ { "ic11", "", true, 32 }, //16x16@2x 32-bit "retina" PNG
+ { "il32", "l8mk", false, 32 }, //32x32 24-bit RLE + 8-bit uncompressed mask
+ { "is32", "s8mk", false, 16 } //16x16 24-bit RLE + 8-bit uncompressed mask
+ };
+
+ for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy?
copy->convert(Image::FORMAT_RGBA8);
- copy->resize(size, size);
- it->create_from_image(copy);
- String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("icon.png");
- ResourceSaver::save(path, it);
-
- FileAccess *f = FileAccess::open(path, FileAccess::READ);
- ERR_FAIL_COND(!f);
-
- int ofs = data.size();
- uint32_t len = f->get_len();
- data.resize(data.size() + len + 8);
- f->get_buffer(&data.write[ofs + 8], len);
- memdelete(f);
- len += 8;
- len = BSWAP32(len);
- copymem(&data.write[ofs], name[index], 4);
- encode_uint32(len, &data.write[ofs + 4]);
- index++;
- size /= 2;
+ copy->resize(icon_infos[i].size, icon_infos[i].size);
+
+ if (icon_infos[i].is_png) {
+ // Encode PNG icon.
+ it->create_from_image(copy);
+ String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("icon.png");
+ ResourceSaver::save(path, it);
+
+ FileAccess *f = FileAccess::open(path, FileAccess::READ);
+ if (!f) {
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(path);
+ ERR_FAIL();
+ }
+
+ int ofs = data.size();
+ uint32_t len = f->get_len();
+ data.resize(data.size() + len + 8);
+ f->get_buffer(&data.write[ofs + 8], len);
+ memdelete(f);
+ len += 8;
+ len = BSWAP32(len);
+ copymem(&data.write[ofs], icon_infos[i].name, 4);
+ encode_uint32(len, &data.write[ofs + 4]);
+
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(path);
+
+ } else {
+ PoolVector<uint8_t> src_data = copy->get_data();
+
+ //encode 24bit RGB RLE icon
+ {
+ int ofs = data.size();
+ data.resize(data.size() + 8);
+
+ _rgba8_to_packbits_encode(0, icon_infos[i].size, src_data, data); // encode R
+ _rgba8_to_packbits_encode(1, icon_infos[i].size, src_data, data); // encode G
+ _rgba8_to_packbits_encode(2, icon_infos[i].size, src_data, data); // encode B
+
+ int len = data.size() - ofs;
+ len = BSWAP32(len);
+ copymem(&data.write[ofs], icon_infos[i].name, 4);
+ encode_uint32(len, &data.write[ofs + 4]);
+ }
+
+ //encode 8bit mask uncompressed icon
+ {
+ int ofs = data.size();
+ int len = copy->get_width() * copy->get_height();
+ data.resize(data.size() + len + 8);
+
+ for (int j = 0; j < len; j++) {
+ data.write[ofs + 8 + j] = src_data.read()[j * 4 + 3];
+ }
+ len += 8;
+ len = BSWAP32(len);
+ copymem(&data.write[ofs], icon_infos[i].mask_name, 4);
+ encode_uint32(len, &data.write[ofs + 4]);
+ }
+ }
}
uint32_t total_len = data.size();
@@ -227,9 +362,17 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
List<String> args;
+ if (p_preset->get("codesign/timestamp")) {
+ args.push_back("--timestamp");
+ }
+ if (p_preset->get("codesign/hardened_runtime")) {
+ args.push_back("--options");
+ args.push_back("runtime");
+ }
+
if (p_preset->get("codesign/entitlements") != "") {
/* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
- args.push_back("-entitlements");
+ args.push_back("--entitlements");
args.push_back(p_preset->get("codesign/entitlements"));
}
args.push_back("-s");
@@ -246,6 +389,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
EditorNode::add_io_error("codesign: no identity found");
return FAILED;
}
+ if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) {
+ EditorNode::add_io_error("codesign: invalid entitlements file");
+ return FAILED;
+ }
return OK;
}
@@ -253,7 +400,9 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
List<String> args;
- OS::get_singleton()->move_to_trash(p_dmg_path);
+ if (FileAccess::exists(p_dmg_path)) {
+ OS::get_singleton()->move_to_trash(p_dmg_path);
+ }
args.push_back("create");
args.push_back(p_dmg_path);
@@ -286,7 +435,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
String src_pkg_name;
- EditorProgress ep("export", "Exporting for OSX", 3);
+ EditorProgress ep("export", "Exporting for OSX", 3, true);
if (p_debug)
src_pkg_name = p_preset->get("custom_package/debug");
@@ -302,10 +451,16 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
- ep.step("Creating app", 0);
+ if (ep.step("Creating app", 0)) {
+ return ERR_SKIP;
+ }
unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
if (!src_pkg_zip) {
@@ -314,7 +469,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
return ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
int ret = unzGoToFirstFile(src_pkg_zip);
String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64";
@@ -334,7 +488,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
io2.opaque = &dst_f;
zipFile dst_pkg_zip = NULL;
- if (use_dmg()) {
+ String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip";
+ if (export_format == "dmg") {
// We're on OSX so we can export to DMG, but first we create our application bundle
tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app");
print_line("Exporting to " + tmp_app_path_name);
@@ -415,23 +570,32 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
if (iconpath != "") {
- Ref<Image> icon;
- icon.instance();
- icon->load(iconpath);
- if (!icon->empty()) {
- _make_icon(icon, data);
+ if (iconpath.get_extension() == "icns") {
+ FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ);
+ if (icon) {
+ data.resize(icon->get_len());
+ icon->get_buffer(&data.write[0], icon->get_len());
+ icon->close();
+ memdelete(icon);
+ }
+ } else {
+ Ref<Image> icon;
+ icon.instance();
+ icon->load(iconpath);
+ if (!icon->empty()) {
+ _make_icon(icon, data);
+ }
}
}
- //bleh?
}
if (data.size() > 0) {
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
- if (use_dmg()) {
+ if (export_format == "dmg") {
// write it into our application bundle
- file = tmp_app_path_name + "/" + file;
+ file = tmp_app_path_name.plus_file(file);
// write the file, need to add chmod
FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
@@ -440,7 +604,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
f->close();
if (is_execute) {
// Chmod with 0755 if the file is executable
- f->_chmod(file, 0755);
+ FileAccess::set_unix_permissions(file, 0755);
}
memdelete(f);
} else {
@@ -461,7 +625,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
fi.internal_fa = info.internal_fa;
fi.external_fa = info.external_fa;
- int zerr = zipOpenNewFileInZip(dst_pkg_zip,
+ zipOpenNewFileInZip(dst_pkg_zip,
file.utf8().get_data(),
&fi,
NULL,
@@ -472,7 +636,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
- zerr = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
+ zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
zipCloseFileInZip(dst_pkg_zip);
}
}
@@ -489,9 +653,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
if (err == OK) {
- ep.step("Making PKG", 1);
+ if (ep.step("Making PKG", 1)) {
+ return ERR_SKIP;
+ }
- if (use_dmg()) {
+ if (export_format == "dmg") {
String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
Vector<SharedObject> shared_objects;
err = save_pack(p_preset, pack_path, &shared_objects);
@@ -511,7 +677,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
if (err == OK && identity != "") {
- ep.step("Code signing bundle", 2);
+ if (ep.step("Code signing bundle", 2)) {
+ return ERR_SKIP;
+ }
// the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP
@@ -521,28 +689,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
}
- if (err == OK && identity != "") {
- // we should probably loop through all resources and sign them?
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
- }
-
- if (err == OK && identity != "") {
- err = _code_sign(p_preset, pack_path);
- }
-
- if (err == OK && identity != "") {
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
- }
-
// and finally create a DMG
if (err == OK) {
- ep.step("Making DMG", 3);
+ if (ep.step("Making DMG", 3)) {
+ return ERR_SKIP;
+ }
err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
}
// Clean up temporary .app dir
OS::get_singleton()->move_to_trash(tmp_app_path_name);
- } else {
+
+ } else { // pck
String pack_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".pck");
@@ -602,6 +760,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
zipCloseFileInZip(dst_pkg_zip);
}
}
+
+ // Clean up generated file.
+ DirAccess::remove_file_or_error(pack_path);
}
}
@@ -625,7 +786,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
valid = true;
} else {
- err += "Custom debug package not found.\n";
+ err += TTR("Custom debug template not found.") + "\n";
}
}
@@ -633,7 +794,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
if (FileAccess::exists(p_preset->get("custom_package/release"))) {
valid = true;
} else {
- err += "Custom release package not found.\n";
+ err += TTR("Custom release template not found.") + "\n";
}
}
diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h
index 08294fc33c..7e7e697488 100644
--- a/platform/osx/export/export.h
+++ b/platform/osx/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 64116fa1e0..79364314aa 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index 365b39c573..fa124dac11 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index addbefc5ad..255a674f09 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 6fd52f09d1..f1f37e24d2 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,11 @@
#ifndef OS_OSX_H
#define OS_OSX_H
+#include "camera_osx.h"
#include "core/os/input.h"
#include "crash_handler_osx.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
-#include "drivers/coremidi/core_midi.h"
+#include "drivers/coremidi/midi_driver_coremidi.h"
#include "drivers/unix/os_unix.h"
#include "joypad_osx.h"
#include "main/input_default.h"
@@ -43,13 +44,13 @@
#include "servers/visual/rasterizer.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "servers/visual_server.h"
+
+#include <AppKit/AppKit.h>
#include <AppKit/NSCursor.h>
#include <ApplicationServices/ApplicationServices.h>
+#include <CoreVideo/CoreVideo.h>
#undef CursorShape
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class OS_OSX : public OS_Unix {
public:
@@ -57,6 +58,7 @@ public:
unsigned int osx_state;
bool pressed;
bool echo;
+ bool raw;
uint32_t scancode;
uint32_t unicode;
};
@@ -69,13 +71,19 @@ public:
//Rasterizer *rasterizer;
VisualServer *visual_server;
+ CameraServer *camera_server;
+
List<String> args;
MainLoop *main_loop;
IP_Unix *ip_unix;
+#ifdef COREAUDIO_ENABLED
AudioDriverCoreAudio audio_driver;
+#endif
+#ifdef COREMIDI_ENABLED
MIDIDriverCoreMidi midi_driver;
+#endif
InputDefault *input;
JoypadOSX *joypad_osx;
@@ -98,13 +106,17 @@ public:
id window_view;
id autoreleasePool;
id cursor;
- id pixelFormat;
- id context;
+ NSOpenGLPixelFormat *pixelFormat;
+ NSOpenGLContext *context;
bool layered_window;
+ bool waiting_for_vsync;
+ NSCondition *vsync_condition;
+ CVDisplayLinkRef displayLink;
CursorShape cursor_shape;
NSCursor *cursors[CURSOR_MAX];
+ Map<CursorShape, Vector<Variant> > cursors_cache;
MouseMode mouse_mode;
String title;
@@ -120,10 +132,13 @@ public:
Point2 im_position;
bool im_active;
- ImeCallback im_callback;
- void *im_target;
+ String im_text;
+ Point2 im_selection;
+
+ Size2 min_size;
+ Size2 max_size;
- power_osx *power_manager;
+ PowerOSX *power_manager;
CrashHandler crash_handler;
@@ -142,6 +157,26 @@ public:
int video_driver_index;
virtual int get_current_video_driver() const;
+ struct GlobalMenuItem {
+ String label;
+ Variant signal;
+ Variant meta;
+
+ GlobalMenuItem() {
+ //NOP
+ }
+
+ GlobalMenuItem(const String &p_label, const Variant &p_signal, const Variant &p_meta) {
+ label = p_label;
+ signal = p_signal;
+ meta = p_meta;
+ }
+ };
+
+ Map<String, Vector<GlobalMenuItem> > global_menus;
+
+ void _update_global_menu();
+
protected:
virtual void initialize_core();
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -153,15 +188,21 @@ protected:
public:
static OS_OSX *singleton;
+ void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta);
+ void global_menu_add_separator(const String &p_menu);
+ void global_menu_remove_item(const String &p_menu, int p_idx);
+ void global_menu_clear(const String &p_menu);
+
void wm_minimized(bool p_minimized);
- virtual String get_name();
+ virtual String get_name() const;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual void set_mouse_show(bool p_show);
@@ -170,11 +211,13 @@ public:
virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
+ void update_real_mouse_position();
virtual void set_window_title(const String &p_title);
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
+ virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
virtual MainLoop *get_main_loop() const;
@@ -219,6 +262,10 @@ public:
virtual Point2 get_window_position() const;
virtual void set_window_position(const Point2 &p_position);
+ virtual Size2 get_max_window_size() const;
+ virtual Size2 get_min_window_size() const;
+ virtual void set_min_window_size(const Size2 p_size);
+ virtual void set_max_window_size(const Size2 p_size);
virtual void set_window_size(const Size2 p_size);
virtual void set_window_fullscreen(bool p_enabled);
virtual bool is_window_fullscreen() const;
@@ -241,7 +288,8 @@ public:
virtual void set_ime_active(const bool p_active);
virtual void set_ime_position(const Point2 &p_pos);
- virtual void set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp);
+ virtual Point2 get_ime_selection() const;
+ virtual String get_ime_text() const;
virtual String get_unique_id() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 886ff4b332..d30cb1c092 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,7 +37,7 @@
#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "main/main.h"
-#include "sem_osx.h"
+#include "semaphore_osx.h"
#include "servers/visual/visual_server_raster.h"
#include <mach-o/dyld.h>
@@ -76,10 +76,12 @@
#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
#endif
-static NSRect convertRectToBacking(NSRect contentRect) {
-
- return [OS_OSX::singleton->window_view convertRectToBacking:contentRect];
-}
+#ifndef NSAppKitVersionNumber10_12
+#define NSAppKitVersionNumber10_12 1504
+#endif
+#ifndef NSAppKitVersionNumber10_14
+#define NSAppKitVersionNumber10_14 1671
+#endif
static void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> state) {
@@ -100,20 +102,34 @@ static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) {
static int mouse_x = 0;
static int mouse_y = 0;
-static int prev_mouse_x = 0;
-static int prev_mouse_y = 0;
static int button_mask = 0;
static bool mouse_down_control = false;
-static Vector2 get_mouse_pos(NSEvent *event) {
+static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFactor) {
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- const NSPoint p = [event locationInWindow];
- mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ const NSPoint p = locationInWindow;
+ const float s = OS_OSX::singleton->_mouse_scale(backingScaleFactor);
+ mouse_x = p.x * s;
+ mouse_y = (contentRect.size.height - p.y) * s;
return Vector2(mouse_x, mouse_y);
}
+// DisplayLinkCallback is called from our DisplayLink OS thread informing us right before
+// a screen update is required. We can use it to work around the broken vsync.
+static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeStamp *now, const CVTimeStamp *outputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) {
+ OS_OSX *os = (OS_OSX *)displayLinkContext;
+
+ // Set flag so we know we can output our next frame and signal our conditional lock
+ // if we're not doing vsync this will be ignored
+ [os->vsync_condition lock];
+ os->waiting_for_vsync = false;
+ [os->vsync_condition signal];
+ [os->vsync_condition unlock];
+
+ return kCVReturnSuccess;
+}
+
@interface GodotApplication : NSApplication
@end
@@ -188,11 +204,53 @@ static Vector2 get_mouse_pos(NSEvent *event) {
}
}
+- (void)globalMenuCallback:(id)sender {
+
+ if (![sender representedObject])
+ return;
+
+ OS_OSX::GlobalMenuItem *item = (OS_OSX::GlobalMenuItem *)[[sender representedObject] pointerValue];
+
+ if (!item)
+ return;
+
+ OS_OSX::singleton->main_loop->global_menu_action(item->signal, item->meta);
+}
+
+- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
+
+ NSMenu *menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+
+ Vector<OS_OSX::GlobalMenuItem> &E = OS_OSX::singleton->global_menus["_dock"];
+ for (int i = 0; i < E.size(); i++) {
+ if (E[i].label == String()) {
+ [menu addItem:[NSMenuItem separatorItem]];
+ } else {
+ NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:E[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
+ [menu_item setRepresentedObject:[NSValue valueWithPointer:&(E[i])]];
+ }
+ }
+
+ return menu;
+}
+
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
- // Note: called before main loop init!
+ // Note: may be called called before main loop init!
char *utfs = strdup([filename UTF8String]);
OS_OSX::singleton->open_with_filename.parse_utf8(utfs);
free(utfs);
+
+#ifdef TOOLS_ENABLED
+ // Open new instance
+ if (OS_OSX::singleton->get_main_loop()) {
+ List<String> args;
+ args.push_back(OS_OSX::singleton->open_with_filename);
+ String exec = OS::get_singleton()->get_executable_path();
+
+ OS::ProcessID pid = 0;
+ OS::get_singleton()->execute(exec, args, false, &pid);
+ }
+#endif
return YES;
}
@@ -251,10 +309,25 @@ static Vector2 get_mouse_pos(NSEvent *event) {
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
OS_OSX::singleton->zoomed = true;
+
+ [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(0, 0)];
+ [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
}
- (void)windowDidExitFullScreen:(NSNotification *)notification {
OS_OSX::singleton->zoomed = false;
+
+ if (OS_OSX::singleton->min_size != Size2()) {
+ Size2 size = OS_OSX::singleton->min_size / OS_OSX::singleton->_display_scale();
+ [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (OS_OSX::singleton->max_size != Size2()) {
+ Size2 size = OS_OSX::singleton->max_size / OS_OSX::singleton->_display_scale();
+ [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+
+ if (!OS_OSX::singleton->resizable)
+ [OS_OSX::singleton->window_object setStyleMask:[OS_OSX::singleton->window_object styleMask] & ~NSWindowStyleMaskResizable];
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
@@ -264,14 +337,16 @@ static Vector2 get_mouse_pos(NSEvent *event) {
NSWindow *window = (NSWindow *)[notification object];
CGFloat newBackingScaleFactor = [window backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
- [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
+ if (OS_OSX::singleton->is_hidpi_allowed()) {
+ [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
+ }
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
float newDisplayScale = OS_OSX::singleton->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
+ const NSRect fbRect = contentRect;
OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale;
OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale;
@@ -292,7 +367,7 @@ static Vector2 get_mouse_pos(NSEvent *event) {
[OS_OSX::singleton->context update];
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
+ const NSRect fbRect = contentRect;
float displayScale = OS_OSX::singleton->_display_scale();
OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale;
@@ -301,7 +376,9 @@ static Vector2 get_mouse_pos(NSEvent *event) {
if (OS_OSX::singleton->main_loop) {
Main::force_redraw();
//Event retrieval blocks until resize is over. Call Main::iteration() directly.
- Main::iteration();
+ if (!Main::is_iterating()) { //avoid cyclic loop
+ Main::iteration();
+ }
}
/*
@@ -315,6 +392,11 @@ static Vector2 get_mouse_pos(NSEvent *event) {
}
- (void)windowDidMove:(NSNotification *)notification {
+
+ if (OS_OSX::singleton->get_main_loop()) {
+ OS_OSX::singleton->input->release_pressed_events();
+ }
+
/*
[window->nsgl.context update];
@@ -330,8 +412,15 @@ static Vector2 get_mouse_pos(NSEvent *event) {
- (void)windowDidBecomeKey:(NSNotification *)notification {
//_GodotInputWindowFocus(window, GL_TRUE);
//_GodotPlatformSetCursorMode(window, window->cursorMode);
- if (OS_OSX::singleton->get_main_loop())
+
+ if (OS_OSX::singleton->get_main_loop()) {
+ get_mouse_pos(
+ [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream],
+ [OS_OSX::singleton->window_view backingScaleFactor]);
+ OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
+
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+ }
}
- (void)windowDidResignKey:(NSNotification *)notification {
@@ -358,9 +447,11 @@ static Vector2 get_mouse_pos(NSEvent *event) {
@interface GodotContentView : NSView <NSTextInputClient> {
NSTrackingArea *trackingArea;
NSMutableAttributedString *markedText;
- bool imeMode;
+ bool imeInputEventInProgress;
}
- (void)cancelComposition;
+- (BOOL)wantsUpdateLayer;
+- (void)updateLayer;
@end
@implementation GodotContentView
@@ -371,10 +462,18 @@ static Vector2 get_mouse_pos(NSEvent *event) {
}
}
+- (BOOL)wantsUpdateLayer {
+ return YES;
+}
+
+- (void)updateLayer {
+ [OS_OSX::singleton->context update];
+}
+
- (id)init {
self = [super init];
trackingArea = nil;
- imeMode = false;
+ imeInputEventInProgress = false;
[self updateTrackingAreas];
[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
markedText = [[NSMutableAttributedString alloc] init];
@@ -407,11 +506,13 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
} else {
[markedText initWithString:aString];
}
- if (OS_OSX::singleton->im_callback) {
- imeMode = true;
- String ret;
- ret.parse_utf8([[markedText mutableString] UTF8String]);
- OS_OSX::singleton->im_callback(OS_OSX::singleton->im_target, ret, Point2(selectedRange.location, selectedRange.length));
+ if (OS_OSX::singleton->im_active) {
+ imeInputEventInProgress = true;
+ OS_OSX::singleton->im_text.parse_utf8([[markedText mutableString] UTF8String]);
+ OS_OSX::singleton->im_selection = Point2(selectedRange.location, selectedRange.length);
+
+ if (OS_OSX::singleton->get_main_loop())
+ OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
}
}
@@ -421,10 +522,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
}
- (void)unmarkText {
- imeMode = false;
+ imeInputEventInProgress = false;
[[markedText mutableString] setString:@""];
- if (OS_OSX::singleton->im_callback)
- OS_OSX::singleton->im_callback(OS_OSX::singleton->im_target, "", Point2());
+ if (OS_OSX::singleton->im_active) {
+ OS_OSX::singleton->im_text = String();
+ OS_OSX::singleton->im_selection = Point2();
+
+ if (OS_OSX::singleton->get_main_loop())
+ OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
+ }
}
- (NSArray *)validAttributesForMarkedText {
@@ -489,6 +595,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = false;
+ ke.raw = false; // IME input event
ke.scancode = 0;
ke.unicode = codepoint;
@@ -555,12 +662,13 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
Ref<InputEventMouseButton> mb;
mb.instance();
-
+ const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
+ const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(index);
mb->set_pressed(pressed);
- mb->set_position(Vector2(mouse_x, mouse_y));
- mb->set_global_position(Vector2(mouse_x, mouse_y));
+ mb->set_position(pos);
+ mb->set_global_position(pos);
mb->set_button_mask(button_mask);
if (index == BUTTON_LEFT && pressed) {
mb->set_doubleclick([event clickCount] == 2);
@@ -596,14 +704,14 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
mm.instance();
mm->set_button_mask(button_mask);
- prev_mouse_x = mouse_x;
- prev_mouse_y = mouse_y;
- const Vector2 pos = get_mouse_pos(event);
+ const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
+ const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_global_position(pos);
+ mm->set_speed(OS_OSX::singleton->input->get_last_mouse_speed());
Vector2 relativeMotion = Vector2();
- relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]);
- relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]);
+ relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
+ relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
mm->set_relative(relativeMotion);
get_key_modifier_state([event modifierFlags], mm);
@@ -665,8 +773,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
- if (OS_OSX::singleton->input)
- OS_OSX::singleton->input->set_mouse_in_window(false);
}
- (void)mouseEntered:(NSEvent *)event {
@@ -674,8 +780,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
return;
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (OS_OSX::singleton->input)
- OS_OSX::singleton->input->set_mouse_in_window(true);
OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape;
OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX;
@@ -686,7 +790,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
Ref<InputEventMagnifyGesture> ev;
ev.instance();
get_key_modifier_state([event modifierFlags], ev);
- ev->set_position(get_mouse_pos(event));
+ ev->set_position(get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]));
ev->set_factor([event magnification] + 1.0);
OS_OSX::singleton->push_input(ev);
}
@@ -717,9 +821,41 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
[super updateTrackingAreas];
}
+static bool isNumpadKey(unsigned int key) {
+
+ static const unsigned int table[] = {
+ 0x41, /* kVK_ANSI_KeypadDecimal */
+ 0x43, /* kVK_ANSI_KeypadMultiply */
+ 0x45, /* kVK_ANSI_KeypadPlus */
+ 0x47, /* kVK_ANSI_KeypadClear */
+ 0x4b, /* kVK_ANSI_KeypadDivide */
+ 0x4c, /* kVK_ANSI_KeypadEnter */
+ 0x4e, /* kVK_ANSI_KeypadMinus */
+ 0x51, /* kVK_ANSI_KeypadEquals */
+ 0x52, /* kVK_ANSI_Keypad0 */
+ 0x53, /* kVK_ANSI_Keypad1 */
+ 0x54, /* kVK_ANSI_Keypad2 */
+ 0x55, /* kVK_ANSI_Keypad3 */
+ 0x56, /* kVK_ANSI_Keypad4 */
+ 0x57, /* kVK_ANSI_Keypad5 */
+ 0x58, /* kVK_ANSI_Keypad6 */
+ 0x59, /* kVK_ANSI_Keypad7 */
+ 0x5b, /* kVK_ANSI_Keypad8 */
+ 0x5c, /* kVK_ANSI_Keypad9 */
+ 0x5f, /* kVK_JIS_KeypadComma */
+ 0x00
+ };
+ for (int i = 0; table[i] != 0; i++) {
+ if (key == table[i])
+ return true;
+ }
+ return false;
+}
+
// Translates a OS X keycode to a Godot keycode
//
static int translateKey(unsigned int key) {
+
// Keyboard symbol translation table
static const unsigned int table[128] = {
/* 00 */ KEY_A,
@@ -732,7 +868,7 @@ static int translateKey(unsigned int key) {
/* 07 */ KEY_X,
/* 08 */ KEY_C,
/* 09 */ KEY_V,
- /* 0a */ KEY_UNKNOWN,
+ /* 0a */ KEY_SECTION, /* ISO Section */
/* 0b */ KEY_B,
/* 0c */ KEY_Q,
/* 0d */ KEY_W,
@@ -786,7 +922,7 @@ static int translateKey(unsigned int key) {
/* 3d */ KEY_ALT,
/* 3e */ KEY_CONTROL,
/* 3f */ KEY_UNKNOWN, /* Function */
- /* 40 */ KEY_UNKNOWN,
+ /* 40 */ KEY_UNKNOWN, /* F17 */
/* 41 */ KEY_KP_PERIOD,
/* 42 */ KEY_UNKNOWN,
/* 43 */ KEY_KP_MULTIPLY,
@@ -794,16 +930,16 @@ static int translateKey(unsigned int key) {
/* 45 */ KEY_KP_ADD,
/* 46 */ KEY_UNKNOWN,
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
- /* 48 */ KEY_UNKNOWN, /* VolumeUp */
- /* 49 */ KEY_UNKNOWN, /* VolumeDown */
- /* 4a */ KEY_UNKNOWN, /* Mute */
+ /* 48 */ KEY_VOLUMEUP, /* VolumeUp */
+ /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
+ /* 4a */ KEY_VOLUMEMUTE, /* Mute */
/* 4b */ KEY_KP_DIVIDE,
/* 4c */ KEY_KP_ENTER,
/* 4d */ KEY_UNKNOWN,
/* 4e */ KEY_KP_SUBTRACT,
- /* 4f */ KEY_UNKNOWN,
- /* 50 */ KEY_UNKNOWN,
- /* 51 */ KEY_EQUAL, //wtf equal?
+ /* 4f */ KEY_UNKNOWN, /* F18 */
+ /* 50 */ KEY_UNKNOWN, /* F19 */
+ /* 51 */ KEY_EQUAL, /* KeypadEqual */
/* 52 */ KEY_KP_0,
/* 53 */ KEY_KP_1,
/* 54 */ KEY_KP_2,
@@ -812,27 +948,27 @@ static int translateKey(unsigned int key) {
/* 57 */ KEY_KP_5,
/* 58 */ KEY_KP_6,
/* 59 */ KEY_KP_7,
- /* 5a */ KEY_UNKNOWN,
+ /* 5a */ KEY_UNKNOWN, /* F20 */
/* 5b */ KEY_KP_8,
/* 5c */ KEY_KP_9,
- /* 5d */ KEY_UNKNOWN,
- /* 5e */ KEY_UNKNOWN,
- /* 5f */ KEY_UNKNOWN,
+ /* 5d */ KEY_YEN, /* JIS Yen */
+ /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
+ /* 5f */ KEY_COMMA, /* JIS KeypadComma */
/* 60 */ KEY_F5,
/* 61 */ KEY_F6,
/* 62 */ KEY_F7,
/* 63 */ KEY_F3,
/* 64 */ KEY_F8,
/* 65 */ KEY_F9,
- /* 66 */ KEY_UNKNOWN,
+ /* 66 */ KEY_UNKNOWN, /* JIS Eisu */
/* 67 */ KEY_F11,
- /* 68 */ KEY_UNKNOWN,
+ /* 68 */ KEY_UNKNOWN, /* JIS Kana */
/* 69 */ KEY_F13,
/* 6a */ KEY_F16,
/* 6b */ KEY_F14,
/* 6c */ KEY_UNKNOWN,
/* 6d */ KEY_F10,
- /* 6e */ KEY_UNKNOWN,
+ /* 6e */ KEY_MENU,
/* 6f */ KEY_F12,
/* 70 */ KEY_UNKNOWN,
/* 71 */ KEY_F15,
@@ -890,10 +1026,10 @@ static const _KeyCodeMap _keycodes[55] = {
{ 'i', KEY_I },
{ 'o', KEY_O },
{ 'p', KEY_P },
- { '[', KEY_BRACERIGHT },
- { ']', KEY_BRACELEFT },
- { '{', KEY_BRACERIGHT },
- { '}', KEY_BRACELEFT },
+ { '[', KEY_BRACELEFT },
+ { ']', KEY_BRACERIGHT },
+ { '{', KEY_BRACELEFT },
+ { '}', KEY_BRACERIGHT },
{ 'a', KEY_A },
{ 's', KEY_S },
{ 'd', KEY_D },
@@ -921,7 +1057,10 @@ static const _KeyCodeMap _keycodes[55] = {
{ '/', KEY_SLASH }
};
-static int remapKey(unsigned int key) {
+static int remapKey(unsigned int key, unsigned int state) {
+
+ if (isNumpadKey(key))
+ return translateKey(key);
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
@@ -929,7 +1068,7 @@ static int remapKey(unsigned int key) {
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
- return 0;
+ return translateKey(key);
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
@@ -940,7 +1079,7 @@ static int remapKey(unsigned int key) {
OSStatus err = UCKeyTranslate(keyboardLayout,
key,
kUCKeyActionDisplay,
- 0,
+ (state >> 8) & 0xFF,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
@@ -962,29 +1101,52 @@ static int remapKey(unsigned int key) {
- (void)keyDown:(NSEvent *)event {
- //disable raw input in IME mode
- if (!imeMode) {
- OS_OSX::KeyEvent ke;
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
- ke.unicode = 0;
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
+ // Fallback unicode character handler used if IME is not active
+ for (NSUInteger i = 0; i < length; i++) {
+ OS_OSX::KeyEvent ke;
- push_to_key_event_buffer(ke);
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = true;
+ ke.unicode = [characters characterAtIndex:i];
+
+ push_to_key_event_buffer(ke);
+ }
+ } else {
+ OS_OSX::KeyEvent ke;
+
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = false;
+ ke.unicode = 0;
+
+ push_to_key_event_buffer(ke);
+ }
}
- if (OS_OSX::singleton->im_active == true)
+ // Pass events to IME handler
+ if (OS_OSX::singleton->im_active)
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
}
- (void)flagsChanged:(NSEvent *)event {
- if (!imeMode) {
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
OS_OSX::KeyEvent ke;
ke.echo = false;
+ ke.raw = true;
int key = [event keyCode];
int mod = [event modifierFlags];
@@ -1022,7 +1184,7 @@ static int remapKey(unsigned int key) {
}
ke.osx_state = mod;
- ke.scancode = remapKey(key);
+ ke.scancode = remapKey(key, mod);
ke.unicode = 0;
push_to_key_event_buffer(ke);
@@ -1031,22 +1193,45 @@ static int remapKey(unsigned int key) {
- (void)keyUp:(NSEvent *)event {
- if (!imeMode) {
+ // Ignore all input if IME input is in progress
+ if (!imeInputEventInProgress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
- OS_OSX::KeyEvent ke;
+ // Fallback unicode character handler used if IME is not active
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
+ for (NSUInteger i = 0; i < length; i++) {
+ OS_OSX::KeyEvent ke;
- ke.osx_state = [event modifierFlags];
- ke.pressed = false;
- ke.echo = false;
- ke.scancode = remapKey([event keyCode]);
- ke.unicode = 0;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = true;
+ ke.unicode = [characters characterAtIndex:i];
- push_to_key_event_buffer(ke);
+ push_to_key_event_buffer(ke);
+ }
+ } else {
+ OS_OSX::KeyEvent ke;
+
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
+ ke.raw = true;
+ ke.unicode = 0;
+
+ push_to_key_event_buffer(ke);
+ }
}
}
inline void sendScrollEvent(int button, double factor, int modifierFlags) {
+ unsigned int mask = 1 << (button - 1);
+ Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
+
Ref<InputEventMouseButton> sc;
sc.instance();
@@ -1054,12 +1239,20 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) {
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(true);
- Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
sc->set_position(mouse_pos);
sc->set_global_position(mouse_pos);
+ button_mask |= mask;
sc->set_button_mask(button_mask);
OS_OSX::singleton->push_input(sc);
+
+ sc.instance();
+ sc->set_button_index(button);
+ sc->set_factor(factor);
sc->set_pressed(false);
+ sc->set_position(mouse_pos);
+ sc->set_global_position(mouse_pos);
+ button_mask &= ~mask;
+ sc->set_button_mask(button_mask);
OS_OSX::singleton->push_input(sc);
}
@@ -1078,6 +1271,8 @@ inline void sendPanEvent(double dx, double dy, int modifierFlags) {
- (void)scrollWheel:(NSEvent *)event {
double deltaX, deltaY;
+ get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]);
+
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
@@ -1113,14 +1308,66 @@ inline void sendPanEvent(double dx, double dy, int modifierFlags) {
@end
-void OS_OSX::set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp) {
- im_callback = p_callback;
- im_target = p_inp;
- if (!im_callback) {
- [window_view cancelComposition];
+void OS_OSX::_update_global_menu() {
+
+ NSMenu *main_menu = [NSApp mainMenu];
+
+ for (int i = 1; i < [main_menu numberOfItems]; i++) {
+ [main_menu removeItemAtIndex:i];
+ }
+ for (Map<String, Vector<GlobalMenuItem> >::Element *E = global_menus.front(); E; E = E->next()) {
+ if (E->key() != "_dock") {
+ NSMenu *menu = [[[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:E->key().utf8().get_data()]] autorelease];
+ for (int i = 0; i < E->get().size(); i++) {
+ if (E->get()[i].label == String()) {
+ [menu addItem:[NSMenuItem separatorItem]];
+ } else {
+ NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:E->get()[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
+ [menu_item setRepresentedObject:[NSValue valueWithPointer:&(E->get()[i])]];
+ }
+ }
+ NSMenuItem *menu_item = [main_menu addItemWithTitle:[NSString stringWithUTF8String:E->key().utf8().get_data()] action:nil keyEquivalent:@""];
+ [main_menu setSubmenu:menu forItem:menu_item];
+ }
}
}
+void OS_OSX::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) {
+
+ global_menus[p_menu].push_back(GlobalMenuItem(p_label, p_signal, p_meta));
+ _update_global_menu();
+}
+
+void OS_OSX::global_menu_add_separator(const String &p_menu) {
+
+ global_menus[p_menu].push_back(GlobalMenuItem());
+ _update_global_menu();
+}
+
+void OS_OSX::global_menu_remove_item(const String &p_menu, int p_idx) {
+
+ ERR_FAIL_INDEX(p_idx, global_menus[p_menu].size());
+
+ global_menus[p_menu].remove(p_idx);
+ _update_global_menu();
+}
+
+void OS_OSX::global_menu_clear(const String &p_menu) {
+
+ global_menus[p_menu].clear();
+ _update_global_menu();
+}
+
+Point2 OS_OSX::get_ime_selection() const {
+
+ return im_selection;
+}
+
+String OS_OSX::get_ime_text() const {
+
+ return im_text;
+}
+
String OS_OSX::get_unique_id() const {
static String serial_number;
@@ -1146,10 +1393,14 @@ String OS_OSX::get_unique_id() const {
}
void OS_OSX::set_ime_active(const bool p_active) {
+
im_active = p_active;
+ if (!im_active)
+ [window_view cancelComposition];
}
void OS_OSX::set_ime_position(const Point2 &p_pos) {
+
im_position = p_pos;
}
@@ -1221,6 +1472,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE);
window_view = [[GodotContentView alloc] init];
+ if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) {
+ [window_view setWantsLayer:TRUE];
+ }
float displayScale = 1.0;
if (is_hidpi_allowed()) {
@@ -1318,6 +1572,15 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
[context makeCurrentContext];
+ // setup our display link, this will inform us when a refresh is needed
+ CVDisplayLinkCreateWithActiveCGDisplays(&displayLink);
+ CVDisplayLinkSetOutputCallback(displayLink, &DisplayLinkCallback, this);
+ CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, context.CGLContextObj, pixelFormat.CGLPixelFormatObj);
+ CVDisplayLinkStart(displayLink);
+
+ // initialise a conditional lock object
+ vsync_condition = [[NSCondition alloc] init];
+
set_use_vsync(p_desired.use_vsync);
[NSApp activateIgnoringOtherApps:YES];
@@ -1346,7 +1609,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
@@ -1378,40 +1641,57 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
visual_server->init();
AudioDriverManager::initialize(p_audio_driver);
+ camera_server = memnew(CameraOSX);
+
input = memnew(InputDefault);
joypad_osx = memnew(JoypadOSX);
- power_manager = memnew(power_osx);
+ power_manager = memnew(PowerOSX);
_ensure_user_data_dir();
restore_rect = Rect2(get_window_position(), get_window_size());
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
+
+ update_real_mouse_position();
+
return OK;
}
void OS_OSX::finalize() {
+#ifdef COREMIDI_ENABLED
midi_driver.close();
+#endif
+
+ if (displayLink) {
+ CVDisplayLinkRelease(displayLink);
+ }
+ [vsync_condition release];
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
delete_main_loop();
+ if (camera_server) {
+ memdelete(camera_server);
+ camera_server = NULL;
+ }
+
memdelete(joypad_osx);
memdelete(input);
+ cursors_cache.clear();
visual_server->finish();
memdelete(visual_server);
//memdelete(rasterizer);
@@ -1431,7 +1711,7 @@ void OS_OSX::delete_main_loop() {
main_loop = NULL;
}
-String OS_OSX::get_name() {
+String OS_OSX::get_name() const {
return "OSX";
}
@@ -1452,7 +1732,7 @@ public:
switch (p_type) {
case ERR_WARNING:
- if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
+ if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_info(OS_LOG_DEFAULT,
"WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.",
p_function, err_details, p_file, p_line);
@@ -1462,7 +1742,7 @@ public:
logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line);
break;
case ERR_SCRIPT:
- if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
+ if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_error(OS_LOG_DEFAULT,
"SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
p_function, err_details, p_file, p_line);
@@ -1472,7 +1752,7 @@ public:
logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line);
break;
case ERR_SHADER:
- if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
+ if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_error(OS_LOG_DEFAULT,
"SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
p_function, err_details, p_file, p_line);
@@ -1483,7 +1763,7 @@ public:
break;
case ERR_ERROR:
default:
- if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) {
+ if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) {
os_log_error(OS_LOG_DEFAULT,
"ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.",
p_function, err_details, p_file, p_line);
@@ -1531,10 +1811,7 @@ Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle,
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
- if (!p_library_handle) {
- ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror());
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
return OK;
}
@@ -1569,15 +1846,34 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
case CURSOR_HELP: [[NSCursor arrowCursor] set]; break;
- default: {};
+ default: {
+ };
}
}
cursor_shape = p_shape;
}
+OS::CursorShape OS_OSX::get_cursor_shape() const {
+
+ return cursor_shape;
+}
+
void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+
if (p_cursor.is_valid()) {
+
+ Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape);
+
+ if (cursor_c) {
+ if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
+ set_cursor_shape(p_shape);
+ return;
+ }
+
+ cursors_cache.erase(p_shape);
+ }
+
Ref<Texture> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
@@ -1662,6 +1958,11 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
[cursors[p_shape] release];
cursors[p_shape] = cursor;
+ Vector<Variant> params;
+ params.push_back(p_cursor);
+ params.push_back(p_hotspot);
+ cursors_cache.insert(p_shape, params);
+
if (p_shape == cursor_shape) {
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
[cursor set];
@@ -1672,11 +1973,16 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
[nsimage release];
} else {
// Reset to default system cursor
- cursors[p_shape] = NULL;
+ if (cursors[p_shape] != NULL) {
+ [cursors[p_shape] release];
+ cursors[p_shape] = NULL;
+ }
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
set_cursor_shape(c);
+
+ cursors_cache.erase(p_shape);
}
}
@@ -1717,6 +2023,12 @@ void OS_OSX::warp_mouse_position(const Point2 &p_to) {
}
}
+void OS_OSX::update_real_mouse_position() {
+
+ get_mouse_pos([window_object mouseLocationOutsideOfEventStream], [window_view backingScaleFactor]);
+ input->set_mouse_position(Point2(mouse_x, mouse_y));
+}
+
Point2 OS_OSX::get_mouse_position() const {
return Vector2(mouse_x, mouse_y);
@@ -1732,6 +2044,26 @@ void OS_OSX::set_window_title(const String &p_title) {
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
+void OS_OSX::set_native_icon(const String &p_filename) {
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND(!f);
+
+ Vector<uint8_t> data;
+ uint32_t len = f->get_len();
+ data.resize(len);
+ f->get_buffer((uint8_t *)&data.write[0], len);
+ memdelete(f);
+
+ NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
+ ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data.");
+
+ NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
+ ERR_FAIL_COND_MSG(!icon, "Error loading icon.");
+
+ [NSApp setApplicationIconImage:icon];
+}
+
void OS_OSX::set_icon(const Ref<Image> &p_icon) {
Ref<Image> img = p_icon;
@@ -1864,28 +2196,30 @@ bool OS_OSX::can_draw() const {
void OS_OSX::set_clipboard(const String &p_text) {
- NSArray *types = [NSArray arrayWithObjects:NSStringPboardType, nil];
+ NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()];
+ NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString];
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
- [pasteboard declareTypes:types owner:nil];
- [pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()]
- forType:NSStringPboardType];
+ [pasteboard clearContents];
+ [pasteboard writeObjects:copiedStringArray];
}
String OS_OSX::get_clipboard() const {
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
+ NSArray *classArray = [NSArray arrayWithObject:[NSString class]];
+ NSDictionary *options = [NSDictionary dictionary];
- if (![[pasteboard types] containsObject:NSStringPboardType]) {
- return "";
- }
+ BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options];
- NSString *object = [pasteboard stringForType:NSStringPboardType];
- if (!object) {
+ if (!ok) {
return "";
}
- char *utfs = strdup([object UTF8String]);
+ NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
+ NSString *string = [objectsToPaste objectAtIndex:0];
+
+ char *utfs = strdup([string UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
@@ -1915,6 +2249,17 @@ String OS_OSX::get_locale() const {
}
void OS_OSX::swap_buffers() {
+ if (is_vsync_enabled()) {
+ // Wait until our DisplayLink callback unsets our flag...
+ [vsync_condition lock];
+ while (waiting_for_vsync)
+ [vsync_condition wait];
+
+ // Make sure we wait again next frame around
+ waiting_for_vsync = true;
+
+ [vsync_condition unlock];
+ }
[context flushBuffer];
}
@@ -2129,6 +2474,8 @@ void OS_OSX::set_window_position(const Point2 &p_position) {
// Godot passes a positive value
position.y *= -1;
set_native_window_position(get_screens_origin() + position);
+
+ update_real_mouse_position();
};
Size2 OS_OSX::get_window_size() const {
@@ -2139,12 +2486,52 @@ Size2 OS_OSX::get_window_size() const {
Size2 OS_OSX::get_real_window_size() const {
NSRect frame = [window_object frame];
- return Size2(frame.size.width, frame.size.height);
+ return Size2(frame.size.width, frame.size.height) * _display_scale();
+}
+
+Size2 OS_OSX::get_max_window_size() const {
+ return max_size;
+}
+
+Size2 OS_OSX::get_min_window_size() const {
+ return min_size;
+}
+
+void OS_OSX::set_min_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) {
+ ERR_PRINT("Minimum window size can't be larger than maximum window size!");
+ return;
+ }
+ min_size = p_size;
+
+ if ((min_size != Size2()) && !zoomed) {
+ Size2 size = min_size / _display_scale();
+ [window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [window_object setContentMinSize:NSMakeSize(0, 0)];
+ }
+}
+
+void OS_OSX::set_max_window_size(const Size2 p_size) {
+
+ if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) {
+ ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
+ return;
+ }
+ max_size = p_size;
+
+ if ((max_size != Size2()) && !zoomed) {
+ Size2 size = max_size / _display_scale();
+ [window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ } else {
+ [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ }
}
void OS_OSX::set_window_size(const Size2 p_size) {
- Size2 size = p_size;
+ Size2 size = p_size / _display_scale();
if (get_borderless_window() == false) {
// NSRect used by setFrame includes the title bar, so add it to our size.y
@@ -2152,11 +2539,7 @@ void OS_OSX::set_window_size(const Size2 p_size) {
if (menuBarHeight != 0.f) {
size.y += menuBarHeight;
} else {
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200
if (floor(NSAppKitVersionNumber) < NSAppKitVersionNumber10_12) {
-#else
- {
-#endif
size.y += [[NSStatusBar systemStatusBar] thickness];
}
}
@@ -2173,6 +2556,21 @@ void OS_OSX::set_window_fullscreen(bool p_enabled) {
if (zoomed != p_enabled) {
if (layered_window)
set_window_per_pixel_transparency_enabled(false);
+ if (!resizable)
+ [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable];
+ if (p_enabled) {
+ [window_object setContentMinSize:NSMakeSize(0, 0)];
+ [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+ } else {
+ if (min_size != Size2()) {
+ Size2 size = min_size / _display_scale();
+ [window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (max_size != Size2()) {
+ Size2 size = max_size / _display_scale();
+ [window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+ }
[window_object toggleFullScreen:nil];
}
zoomed = p_enabled;
@@ -2187,7 +2585,7 @@ void OS_OSX::set_window_resizable(bool p_enabled) {
if (p_enabled)
[window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable];
- else
+ else if (!zoomed)
[window_object setStyleMask:[window_object styleMask] & ~NSWindowStyleMaskResizable];
resizable = p_enabled;
@@ -2234,7 +2632,8 @@ bool OS_OSX::is_window_maximized() const {
void OS_OSX::move_window_to_foreground() {
- [window_object orderFrontRegardless];
+ [[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
+ [window_object makeKeyAndOrderFront:nil];
}
void OS_OSX::set_window_always_on_top(bool p_enabled) {
@@ -2438,6 +2837,8 @@ void OS_OSX::process_events() {
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
+
+ input->flush_accumulated_events();
}
void OS_OSX::process_key_events() {
@@ -2447,30 +2848,44 @@ void OS_OSX::process_key_events() {
const KeyEvent &ke = key_event_buffer[i];
- if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) {
+ if (ke.raw) {
+ // Non IME input - no composite characters, pass events as is
k.instance();
get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
- k->set_scancode(0);
+ k->set_scancode(ke.scancode);
k->set_unicode(ke.unicode);
push_input(k);
- }
- if (ke.scancode != 0) {
- k.instance();
+ } else {
+ // IME input
+ if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) {
+ k.instance();
- get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_scancode(ke.scancode);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_scancode(0);
+ k->set_unicode(ke.unicode);
- if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) {
- k->set_unicode(key_event_buffer[i + 1].unicode);
+ push_input(k);
}
+ if (ke.scancode != 0) {
+ k.instance();
- push_input(k);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_scancode(ke.scancode);
+
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) {
+ k->set_unicode(key_event_buffer[i + 1].unicode);
+ }
+
+ push_input(k);
+ }
}
}
@@ -2480,7 +2895,7 @@ void OS_OSX::process_key_events() {
void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
- input->parse_input_event(ev);
+ input->accumulate_input_event(ev);
}
void OS_OSX::force_process_input() {
@@ -2585,22 +3000,22 @@ Error OS_OSX::move_to_trash(const String &p_path) {
}
void OS_OSX::_set_use_vsync(bool p_enable) {
- CGLContextObj ctx = CGLGetCurrentContext();
+ // CGLCPSwapInterval broke in OSX 10.14 and it seems Apple is not interested in fixing
+ // it as OpenGL is now deprecated and Metal solves this differently.
+ // Following SDLs example we're working around this using DisplayLink
+ // When vsync is enabled we set a flag "waiting_for_vsync" to true.
+ // This flag is set to false when DisplayLink informs us our display is about to refresh.
+
+ /* CGLContextObj ctx = CGLGetCurrentContext();
if (ctx) {
GLint swapInterval = p_enable ? 1 : 0;
CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
- }
-}
-/*
-bool OS_OSX::is_vsync_enabled() const {
- GLint swapInterval = 0;
- CGLContextObj ctx = CGLGetCurrentContext();
- if (ctx) {
- CGLGetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
- }
- return swapInterval ? true : false;
+ }*/
+
+ ///TODO Maybe pause/unpause display link?
+ waiting_for_vsync = p_enable;
}
-*/
+
OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
@@ -2612,8 +3027,6 @@ OS_OSX::OS_OSX() {
singleton = this;
im_active = false;
im_position = Point2();
- im_callback = NULL;
- im_target = NULL;
layered_window = false;
autoreleasePool = [[NSAutoreleasePool alloc] init];
@@ -2717,11 +3130,13 @@ OS_OSX::OS_OSX() {
[NSApp sendEvent:event];
}
+#ifdef COREAUDIO_ENABLED
AudioDriverManager::add_driver(&audio_driver);
+#endif
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+ return p_feature == "pc";
}
void OS_OSX::disable_crash_handler() {
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 3f72831d77..ddb533cb79 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,6 @@
#include <alloca.h>
-#define GLES3_INCLUDE_H "glad/glad.h"
-#define GLES2_INCLUDE_H "glad/glad.h"
+#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define PTHREAD_RENAME_SELF
diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp
index 22e279dfa7..04d423d8c5 100644
--- a/platform/osx/power_osx.cpp
+++ b/platform/osx/power_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -67,7 +67,7 @@ Adapted from corresponding SDL 2.0 code.
CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v)
/* Note that AC power sources also include a laptop battery it is charging. */
-void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
+void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
CFStringRef strval; /* don't CFRelease() this. */
CFBooleanRef bval;
CFNumberRef numval;
@@ -169,7 +169,7 @@ void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery,
#undef STRMATCH
// CODE CHUNK IMPORTED FROM SDL 2.0
-bool power_osx::GetPowerInfo_MacOSX() {
+bool PowerOSX::GetPowerInfo_MacOSX() {
CFTypeRef blob = IOPSCopyPowerSourcesInfo();
nsecs_left = -1;
@@ -211,14 +211,14 @@ bool power_osx::GetPowerInfo_MacOSX() {
return true; /* always the definitive answer on Mac OS X. */
}
-bool power_osx::UpdatePowerInfo() {
+bool PowerOSX::UpdatePowerInfo() {
if (GetPowerInfo_MacOSX()) {
return true;
}
return false;
}
-OS::PowerState power_osx::get_power_state() {
+OS::PowerState PowerOSX::get_power_state() {
if (UpdatePowerInfo()) {
return power_state;
} else {
@@ -226,7 +226,7 @@ OS::PowerState power_osx::get_power_state() {
}
}
-int power_osx::get_power_seconds_left() {
+int PowerOSX::get_power_seconds_left() {
if (UpdatePowerInfo()) {
return nsecs_left;
} else {
@@ -234,7 +234,7 @@ int power_osx::get_power_seconds_left() {
}
}
-int power_osx::get_power_percent_left() {
+int PowerOSX::get_power_percent_left() {
if (UpdatePowerInfo()) {
return percent_left;
} else {
@@ -242,11 +242,11 @@ int power_osx::get_power_percent_left() {
}
}
-power_osx::power_osx() :
+PowerOSX::PowerOSX() :
nsecs_left(-1),
percent_left(-1),
power_state(OS::POWERSTATE_UNKNOWN) {
}
-power_osx::~power_osx() {
+PowerOSX::~PowerOSX() {
}
diff --git a/platform/osx/power_osx.h b/platform/osx/power_osx.h
index 9ad51e505b..40d0d40fd4 100644
--- a/platform/osx/power_osx.h
+++ b/platform/osx/power_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,15 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_OSX_POWER_OSX_H_
-#define PLATFORM_OSX_POWER_OSX_H_
+#ifndef POWER_OSX_H
+#define POWER_OSX_H
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "dir_access_osx.h"
+
#include <CoreFoundation/CoreFoundation.h>
-class power_osx {
+class PowerOSX {
private:
int nsecs_left;
@@ -47,12 +48,12 @@ private:
bool UpdatePowerInfo();
public:
- power_osx();
- virtual ~power_osx();
+ PowerOSX();
+ virtual ~PowerOSX();
OS::PowerState get_power_state();
int get_power_seconds_left();
int get_power_percent_left();
};
-#endif /* PLATFORM_OSX_POWER_OSX_H_ */
+#endif // POWER_OSX_H
diff --git a/platform/osx/sem_osx.cpp b/platform/osx/semaphore_osx.cpp
index 9b42abdb8d..fe7d19bd9e 100644
--- a/platform/osx/sem_osx.cpp
+++ b/platform/osx/semaphore_osx.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_osx.cpp */
+/* semaphore_osx.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "sem_osx.h"
+#include "semaphore_osx.h"
#include <fcntl.h>
#include <unistd.h>
@@ -66,6 +66,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
}
#include "core/os/memory.h"
+
#include <errno.h>
Error SemaphoreOSX::wait() {
diff --git a/platform/osx/sem_osx.h b/platform/osx/semaphore_osx.h
index 0ab82873c6..c8e7c45227 100644
--- a/platform/osx/sem_osx.h
+++ b/platform/osx/semaphore_osx.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_osx.h */
+/* semaphore_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SEM_OSX_H
-#define SEM_OSX_H
+#ifndef SEMAPHORE_OSX_H
+#define SEMAPHORE_OSX_H
struct cgsem {
int pipefd[2];
@@ -56,4 +56,4 @@ public:
~SemaphoreOSX();
};
-#endif
+#endif // SEMAPHORE_OSX_H