diff options
Diffstat (limited to 'platform/osx')
-rw-r--r-- | platform/osx/SCsub | 4 | ||||
-rw-r--r-- | platform/osx/camera_osx.h | 47 | ||||
-rw-r--r-- | platform/osx/camera_osx.mm | 362 | ||||
-rw-r--r-- | platform/osx/crash_handler_osx.h | 6 | ||||
-rw-r--r-- | platform/osx/crash_handler_osx.mm | 21 | ||||
-rw-r--r-- | platform/osx/detect.py | 38 | ||||
-rw-r--r-- | platform/osx/dir_access_osx.h | 7 | ||||
-rw-r--r-- | platform/osx/dir_access_osx.mm | 4 | ||||
-rw-r--r-- | platform/osx/export/export.cpp | 295 | ||||
-rw-r--r-- | platform/osx/export/export.h | 4 | ||||
-rw-r--r-- | platform/osx/godot_main_osx.mm | 4 | ||||
-rw-r--r-- | platform/osx/joypad_osx.cpp | 4 | ||||
-rw-r--r-- | platform/osx/joypad_osx.h | 4 | ||||
-rw-r--r-- | platform/osx/os_osx.h | 74 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 717 | ||||
-rw-r--r-- | platform/osx/platform_config.h | 8 | ||||
-rw-r--r-- | platform/osx/power_osx.cpp | 20 | ||||
-rw-r--r-- | platform/osx/power_osx.h | 17 | ||||
-rw-r--r-- | platform/osx/semaphore_osx.cpp (renamed from platform/osx/sem_osx.cpp) | 9 | ||||
-rw-r--r-- | platform/osx/semaphore_osx.h (renamed from platform/osx/sem_osx.h) | 12 |
20 files changed, 1355 insertions, 302 deletions
diff --git a/platform/osx/SCsub b/platform/osx/SCsub index 5c973c30c2..9620863b96 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -1,6 +1,5 @@ #!/usr/bin/env python -import os Import('env') from platform_methods import run_in_subprocess @@ -10,10 +9,11 @@ files = [ 'crash_handler_osx.mm', 'os_osx.mm', 'godot_main_osx.mm', - 'sem_osx.cpp', + 'semaphore_osx.cpp', 'dir_access_osx.mm', 'joypad_osx.cpp', 'power_osx.cpp', + 'camera_osx.mm', ] prog = env.add_program('#bin/godot', files) diff --git a/platform/osx/camera_osx.h b/platform/osx/camera_osx.h new file mode 100644 index 0000000000..80ca3759ba --- /dev/null +++ b/platform/osx/camera_osx.h @@ -0,0 +1,47 @@ +/*************************************************************************/ +/* camera_osx.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CAMERAOSX_H +#define CAMERAOSX_H + +///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!! +// If you fix something here, make sure you fix it there as wel! + +#include "servers/camera_server.h" + +class CameraOSX : public CameraServer { +public: + CameraOSX(); + ~CameraOSX(); + + void update_feeds(); +}; + +#endif /* CAMERAOSX_H */
\ No newline at end of file diff --git a/platform/osx/camera_osx.mm b/platform/osx/camera_osx.mm new file mode 100644 index 0000000000..f13cf76beb --- /dev/null +++ b/platform/osx/camera_osx.mm @@ -0,0 +1,362 @@ +/*************************************************************************/ +/* camera_osx.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimise code duplication!!!! +// If you fix something here, make sure you fix it there as wel! + +#include "camera_osx.h" +#include "servers/camera/camera_feed.h" +#import <AVFoundation/AVFoundation.h> + +////////////////////////////////////////////////////////////////////////// +// MyCaptureSession - This is a little helper class so we can capture our frames + +@interface MyCaptureSession : AVCaptureSession <AVCaptureVideoDataOutputSampleBufferDelegate> { + Ref<CameraFeed> feed; + size_t width[2]; + size_t height[2]; + PoolVector<uint8_t> img_data[2]; + + AVCaptureDeviceInput *input; + AVCaptureVideoDataOutput *output; +} + +@end + +@implementation MyCaptureSession + +- (id)initForFeed:(Ref<CameraFeed>)p_feed andDevice:(AVCaptureDevice *)p_device { + if (self = [super init]) { + NSError *error; + feed = p_feed; + width[0] = 0; + height[0] = 0; + width[1] = 0; + height[1] = 0; + + [self beginConfiguration]; + + input = [AVCaptureDeviceInput deviceInputWithDevice:p_device error:&error]; + if (!input) { + print_line("Couldn't get input device for camera"); + } else { + [self addInput:input]; + } + + output = [AVCaptureVideoDataOutput new]; + if (!output) { + print_line("Couldn't get output device for camera"); + } else { + NSDictionary *settings = @{ (NSString *)kCVPixelBufferPixelFormatTypeKey : @(kCVPixelFormatType_420YpCbCr8BiPlanarFullRange) }; + output.videoSettings = settings; + + // discard if the data output queue is blocked (as we process the still image) + [output setAlwaysDiscardsLateVideoFrames:YES]; + + // now set ourselves as the delegate to receive new frames. + [output setSampleBufferDelegate:self queue:dispatch_get_main_queue()]; + + // this takes ownership + [self addOutput:output]; + } + + [self commitConfiguration]; + + // kick off our session.. + [self startRunning]; + }; + return self; +} + +- (void)cleanup { + // stop running + [self stopRunning]; + + // cleanup + [self beginConfiguration]; + + // remove input + if (input) { + [self removeInput:input]; + // don't release this + input = NULL; + } + + // free up our output + if (output) { + [self removeOutput:output]; + [output setSampleBufferDelegate:nil queue:NULL]; + [output release]; + output = NULL; + } + + [self commitConfiguration]; +} + +- (void)dealloc { + // bye bye + [super dealloc]; +} + +- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection { + // This gets called every time our camera has a new image for us to process. + // May need to investigate in a way to throttle this if we get more images then we're rendering frames.. + + // For now, version 1, we're just doing the bare minimum to make this work... + CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer); + // int _width = CVPixelBufferGetWidth(pixelBuffer); + // int _height = CVPixelBufferGetHeight(pixelBuffer); + + // It says that we need to lock this on the documentation pages but it's not in the samples + // need to lock our base address so we can access our pixel buffers, better safe then sorry? + CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly); + + // get our buffers + unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0); + unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1); + if (dataY == NULL) { + print_line("Couldn't access Y pixel buffer data"); + } else if (dataCbCr == NULL) { + print_line("Couldn't access CbCr pixel buffer data"); + } else { + Ref<Image> img[2]; + + { + // do Y + int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); + int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); + + if ((width[0] != new_width) || (height[0] != new_height)) { + width[0] = new_width; + height[0] = new_height; + img_data[0].resize(new_width * new_height); + } + + PoolVector<uint8_t>::Write w = img_data[0].write(); + memcpy(w.ptr(), dataY, new_width * new_height); + + img[0].instance(); + img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]); + } + + { + // do CbCr + int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); + int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); + + if ((width[1] != new_width) || (height[1] != new_height)) { + width[1] = new_width; + height[1] = new_height; + img_data[1].resize(2 * new_width * new_height); + } + + PoolVector<uint8_t>::Write w = img_data[1].write(); + memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height); + + ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion + img[1].instance(); + img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]); + } + + // set our texture... + feed->set_YCbCr_imgs(img[0], img[1]); + } + + // and unlock + CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly); +} + +@end + +////////////////////////////////////////////////////////////////////////// +// CameraFeedOSX - Subclass for camera feeds in OSX + +class CameraFeedOSX : public CameraFeed { +private: + AVCaptureDevice *device; + MyCaptureSession *capture_session; + +public: + AVCaptureDevice *get_device() const; + + CameraFeedOSX(); + ~CameraFeedOSX(); + + void set_device(AVCaptureDevice *p_device); + + bool activate_feed(); + void deactivate_feed(); +}; + +AVCaptureDevice *CameraFeedOSX::get_device() const { + return device; +}; + +CameraFeedOSX::CameraFeedOSX() { + device = NULL; + capture_session = NULL; +}; + +void CameraFeedOSX::set_device(AVCaptureDevice *p_device) { + device = p_device; + [device retain]; + + // get some info + NSString *device_name = p_device.localizedName; + name = device_name.UTF8String; + position = CameraFeed::FEED_UNSPECIFIED; + if ([p_device position] == AVCaptureDevicePositionBack) { + position = CameraFeed::FEED_BACK; + } else if ([p_device position] == AVCaptureDevicePositionFront) { + position = CameraFeed::FEED_FRONT; + }; +}; + +CameraFeedOSX::~CameraFeedOSX() { + if (capture_session != NULL) { + [capture_session release]; + capture_session = NULL; + }; + + if (device != NULL) { + [device release]; + device = NULL; + }; +}; + +bool CameraFeedOSX::activate_feed() { + if (capture_session) { + // already recording! + } else { + // start camera capture + capture_session = [[MyCaptureSession alloc] initForFeed:this andDevice:device]; + }; + + return true; +}; + +void CameraFeedOSX::deactivate_feed() { + // end camera capture if we have one + if (capture_session) { + [capture_session cleanup]; + [capture_session release]; + capture_session = NULL; + }; +}; + +////////////////////////////////////////////////////////////////////////// +// MyDeviceNotifications - This is a little helper class gets notifications +// when devices are connected/disconnected + +@interface MyDeviceNotifications : NSObject { + CameraOSX *camera_server; +} + +@end + +@implementation MyDeviceNotifications + +- (void)devices_changed:(NSNotification *)notification { + camera_server->update_feeds(); +} + +- (id)initForServer:(CameraOSX *)p_server { + if (self = [super init]) { + camera_server = p_server; + + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasConnectedNotification object:nil]; + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(devices_changed:) name:AVCaptureDeviceWasDisconnectedNotification object:nil]; + }; + return self; +} + +- (void)dealloc { + // remove notifications + [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil]; + [[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil]; + + [super dealloc]; +} + +@end + +MyDeviceNotifications *device_notifications = nil; + +////////////////////////////////////////////////////////////////////////// +// CameraOSX - Subclass for our camera server on OSX + +void CameraOSX::update_feeds() { + NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo]; + + // remove devices that are gone.. + for (int i = feeds.size() - 1; i >= 0; i--) { + Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i]; + + if (![devices containsObject:feed->get_device()]) { + // remove it from our array, this will also destroy it ;) + remove_feed(feed); + }; + }; + + // add new devices.. + for (AVCaptureDevice *device in devices) { + bool found = false; + for (int i = 0; i < feeds.size() && !found; i++) { + Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i]; + if (feed->get_device() == device) { + found = true; + }; + }; + + if (!found) { + Ref<CameraFeedOSX> newfeed; + newfeed.instance(); + newfeed->set_device(device); + + // assume display camera so inverse + Transform2D transform = Transform2D(-1.0, 0.0, 0.0, -1.0, 1.0, 1.0); + newfeed->set_transform(transform); + + add_feed(newfeed); + }; + }; +}; + +CameraOSX::CameraOSX() { + // Find available cameras we have at this time + update_feeds(); + + // should only have one of these.... + device_notifications = [[MyDeviceNotifications alloc] initForServer:this]; +}; + +CameraOSX::~CameraOSX() { + [device_notifications release]; +}; diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h index 5d93afb22d..6a72ce8ae9 100644 --- a/platform/osx/crash_handler_osx.h +++ b/platform/osx/crash_handler_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,4 +45,4 @@ public: ~CrashHandler(); }; -#endif +#endif // CRASH_HANDLER_OSX_H diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 9ad3437f0f..e19fdf1b9f 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,9 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "crash_handler_osx.h" + +#include "core/os/os.h" #include "core/project_settings.h" #include "main/main.h" -#include "os_osx.h" #include <string.h> #include <unistd.h> @@ -68,13 +70,19 @@ static uint64_t load_address() { } static void handle_crash(int sig) { - if (OS::get_singleton() == NULL) - return; + if (OS::get_singleton() == NULL) { + abort(); + } void *bt_buffer[256]; size_t size = backtrace(bt_buffer, 256); String _execpath = OS::get_singleton()->get_executable_path(); - String msg = GLOBAL_GET("debug/settings/crash_handler/message"); + + String msg; + const ProjectSettings *proj_settings = ProjectSettings::get_singleton(); + if (proj_settings) { + msg = proj_settings->get("debug/settings/crash_handler/message"); + } // Dump the backtrace to stderr with a message to the user fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); @@ -151,6 +159,7 @@ CrashHandler::CrashHandler() { } CrashHandler::~CrashHandler() { + disable(); } void CrashHandler::disable() { diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 8a0883eca3..881ed05025 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -1,5 +1,6 @@ import os import sys +from methods import detect_darwin_sdk_path def is_active(): @@ -23,6 +24,7 @@ def get_opts(): return [ ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'), + ('MACOS_SDK_PATH', 'Path to the macOS SDK', ''), EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')), BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False), ] @@ -40,7 +42,7 @@ def configure(env): if (env["target"] == "release"): if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O3', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2']) + env.Prepend(CCFLAGS=['-O3', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2']) else: #optimize for size env.Prepend(CCFLAGS=['-Os','-ftree-vectorize', '-msse2']) @@ -51,16 +53,18 @@ def configure(env): elif (env["target"] == "release_debug"): if (env["optimize"] == "speed"): #optimize for speed (default) - env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + env.Prepend(CCFLAGS=['-O2']) else: #optimize for size - env.Prepend(CCFLAGS=['-Os', '-DDEBUG_ENABLED']) + env.Prepend(CCFLAGS=['-Os']) + env.Prepend(CPPDEFINES=['DEBUG_ENABLED']) if (env["debug_symbols"] == "yes"): env.Prepend(CCFLAGS=['-g1']) if (env["debug_symbols"] == "full"): env.Prepend(CCFLAGS=['-g2']) elif (env["target"] == "debug"): - env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + env.Prepend(CCFLAGS=['-g3']) + env.Prepend(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) ## Architecture @@ -70,7 +74,11 @@ def configure(env): ## Compiler configuration - if "OSXCROSS_ROOT" not in os.environ: # regular native build + # Save this in environment for use by other modules + if "OSXCROSS_ROOT" in os.environ: + env["osxcross"] = True + + if not "osxcross" in env: # regular native build env.Append(CCFLAGS=['-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'x86_64']) if (env["macports_clang"] != 'no'): @@ -82,14 +90,18 @@ def configure(env): env['AR'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar" env['RANLIB'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" env['AS'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as" - env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define + env.Append(CPPDEFINES=['__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define + + detect_darwin_sdk_path('osx', env) + env.Append(CCFLAGS=['-isysroot', '$MACOS_SDK_PATH']) + env.Append(LINKFLAGS=['-isysroot', '$MACOS_SDK_PATH']) else: # osxcross build root = os.environ.get("OSXCROSS_ROOT", 0) basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" ccache_path = os.environ.get("CCACHE") - if ccache_path == None: + if ccache_path is None: env['CC'] = basecmd + "cc" env['CXX'] = basecmd + "c++" else: @@ -100,10 +112,10 @@ def configure(env): env['AR'] = basecmd + "ar" env['RANLIB'] = basecmd + "ranlib" env['AS'] = basecmd + "as" - env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define + env.Append(CPPDEFINES=['__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define if (env["CXX"] == "clang++"): - env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) + env.Append(CPPDEFINES=['TYPED_METHOD_BIND']) env["CC"] = "clang" env["LINK"] = "clang++" @@ -114,10 +126,10 @@ def configure(env): ## Flags - env.Append(CPPPATH=['#platform/osx']) - env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED', '-DCOREMIDI_ENABLED']) - env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) + env.Prepend(CPPPATH=['#platform/osx']) + env.Append(CPPDEFINES=['OSX_ENABLED', 'UNIX_ENABLED', 'GLES_ENABLED', 'APPLE_STYLE_KEYS', 'COREAUDIO_ENABLED', 'COREMIDI_ENABLED']) + env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'AVFoundation', '-framework', 'CoreMedia', '-framework', 'CoreVideo']) env.Append(LIBS=['pthread']) - env.Append(CPPFLAGS=['-mmacosx-version-min=10.9']) + env.Append(CCFLAGS=['-mmacosx-version-min=10.9']) env.Append(LINKFLAGS=['-mmacosx-version-min=10.9']) diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index a9d6d63a8e..c5951a570e 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,9 +41,6 @@ #include "core/os/dir_access.h" #include "drivers/unix/dir_access_unix.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class DirAccessOSX : public DirAccessUnix { protected: virtual String fix_unicode_name(const char *p_name) const; diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index cf66cab060..ada142005b 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index b0232e2990..c8ecbd5a2d 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,9 +29,11 @@ /*************************************************************************/ #include "export.h" + #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" +#include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" #include "core/project_settings.h" @@ -74,7 +76,14 @@ public: virtual String get_os_name() const { return "OSX"; } virtual Ref<Texture> get_logo() const { return logo; } - virtual String get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { return use_dmg() ? "dmg" : "zip"; } + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + List<String> list; + if (use_dmg()) { + list.push_back("dmg"); + } + list.push_back("zip"); + return list; + } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; @@ -114,7 +123,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); @@ -124,7 +133,9 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) #ifdef OSX_ENABLED r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); #endif r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true)); @@ -132,10 +143,76 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false)); } +void _rgba8_to_packbits_encode(int p_ch, int p_size, PoolVector<uint8_t> &p_source, Vector<uint8_t> &p_dest) { + + int src_len = p_size * p_size; + + Vector<uint8_t> result; + result.resize(src_len * 1.25); //temp vector for rle encoded data, make it 25% larger for worst case scenario + int res_size = 0; + + uint8_t buf[128]; + int buf_size = 0; + + int i = 0; + while (i < src_len) { + uint8_t cur = p_source.read()[i * 4 + p_ch]; + + if (i < src_len - 2) { + + if ((p_source.read()[(i + 1) * 4 + p_ch] == cur) && (p_source.read()[(i + 2) * 4 + p_ch] == cur)) { + if (buf_size > 0) { + result.write[res_size++] = (uint8_t)(buf_size - 1); + copymem(&result.write[res_size], &buf, buf_size); + res_size += buf_size; + buf_size = 0; + } + + uint8_t lim = i + 130 >= src_len ? src_len - i - 1 : 130; + bool hit_lim = true; + + for (int j = 3; j <= lim; j++) { + if (p_source.read()[(i + j) * 4 + p_ch] != cur) { + hit_lim = false; + i = i + j - 1; + result.write[res_size++] = (uint8_t)(j - 3 + 0x80); + result.write[res_size++] = cur; + break; + } + } + if (hit_lim) { + result.write[res_size++] = (uint8_t)(lim - 3 + 0x80); + result.write[res_size++] = cur; + i = i + lim; + } + } else { + buf[buf_size++] = cur; + if (buf_size == 128) { + result.write[res_size++] = (uint8_t)(buf_size - 1); + copymem(&result.write[res_size], &buf, buf_size); + res_size += buf_size; + buf_size = 0; + } + } + } else { + buf[buf_size++] = cur; + result.write[res_size++] = (uint8_t)(buf_size - 1); + copymem(&result.write[res_size], &buf, buf_size); + res_size += buf_size; + buf_size = 0; + } + + i++; + } + + int ofs = p_dest.size(); + p_dest.resize(p_dest.size() + res_size); + copymem(&p_dest.write[ofs], result.ptr(), res_size); +} + void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) { Ref<ImageTexture> it = memnew(ImageTexture); - int size = 512; Vector<uint8_t> data; @@ -145,32 +222,90 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_ data.write[2] = 'n'; data.write[3] = 's'; - const char *name[] = { "ic09", "ic08", "ic07", "icp6", "icp5", "icp4" }; - int index = 0; - - while (size >= 16) { - + struct MacOSIconInfo { + const char *name; + const char *mask_name; + bool is_png; + int size; + }; + + static const MacOSIconInfo icon_infos[] = { + { "ic10", "", true, 1024 }, //1024x1024 32-bit PNG and 512x512@2x 32-bit "retina" PNG + { "ic09", "", true, 512 }, //512×512 32-bit PNG + { "ic14", "", true, 512 }, //256x256@2x 32-bit "retina" PNG + { "ic08", "", true, 256 }, //256×256 32-bit PNG + { "ic13", "", true, 256 }, //128x128@2x 32-bit "retina" PNG + { "ic07", "", true, 128 }, //128x128 32-bit PNG + { "ic12", "", true, 64 }, //32x32@2x 32-bit "retina" PNG + { "ic11", "", true, 32 }, //16x16@2x 32-bit "retina" PNG + { "il32", "l8mk", false, 32 }, //32x32 24-bit RLE + 8-bit uncompressed mask + { "is32", "s8mk", false, 16 } //16x16 24-bit RLE + 8-bit uncompressed mask + }; + + for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy? copy->convert(Image::FORMAT_RGBA8); - copy->resize(size, size); - it->create_from_image(copy); - String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("icon.png"); - ResourceSaver::save(path, it); - - FileAccess *f = FileAccess::open(path, FileAccess::READ); - ERR_FAIL_COND(!f); - - int ofs = data.size(); - uint32_t len = f->get_len(); - data.resize(data.size() + len + 8); - f->get_buffer(&data.write[ofs + 8], len); - memdelete(f); - len += 8; - len = BSWAP32(len); - copymem(&data.write[ofs], name[index], 4); - encode_uint32(len, &data.write[ofs + 4]); - index++; - size /= 2; + copy->resize(icon_infos[i].size, icon_infos[i].size); + + if (icon_infos[i].is_png) { + // Encode PNG icon. + it->create_from_image(copy); + String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("icon.png"); + ResourceSaver::save(path, it); + + FileAccess *f = FileAccess::open(path, FileAccess::READ); + if (!f) { + // Clean up generated file. + DirAccess::remove_file_or_error(path); + ERR_FAIL(); + } + + int ofs = data.size(); + uint32_t len = f->get_len(); + data.resize(data.size() + len + 8); + f->get_buffer(&data.write[ofs + 8], len); + memdelete(f); + len += 8; + len = BSWAP32(len); + copymem(&data.write[ofs], icon_infos[i].name, 4); + encode_uint32(len, &data.write[ofs + 4]); + + // Clean up generated file. + DirAccess::remove_file_or_error(path); + + } else { + PoolVector<uint8_t> src_data = copy->get_data(); + + //encode 24bit RGB RLE icon + { + int ofs = data.size(); + data.resize(data.size() + 8); + + _rgba8_to_packbits_encode(0, icon_infos[i].size, src_data, data); // encode R + _rgba8_to_packbits_encode(1, icon_infos[i].size, src_data, data); // encode G + _rgba8_to_packbits_encode(2, icon_infos[i].size, src_data, data); // encode B + + int len = data.size() - ofs; + len = BSWAP32(len); + copymem(&data.write[ofs], icon_infos[i].name, 4); + encode_uint32(len, &data.write[ofs + 4]); + } + + //encode 8bit mask uncompressed icon + { + int ofs = data.size(); + int len = copy->get_width() * copy->get_height(); + data.resize(data.size() + len + 8); + + for (int j = 0; j < len; j++) { + data.write[ofs + 8 + j] = src_data.read()[j * 4 + 3]; + } + len += 8; + len = BSWAP32(len); + copymem(&data.write[ofs], icon_infos[i].mask_name, 4); + encode_uint32(len, &data.write[ofs + 4]); + } + } } uint32_t total_len = data.size(); @@ -227,9 +362,17 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { List<String> args; + if (p_preset->get("codesign/timestamp")) { + args.push_back("--timestamp"); + } + if (p_preset->get("codesign/hardened_runtime")) { + args.push_back("--options"); + args.push_back("runtime"); + } + if (p_preset->get("codesign/entitlements") != "") { /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */ - args.push_back("-entitlements"); + args.push_back("--entitlements"); args.push_back(p_preset->get("codesign/entitlements")); } args.push_back("-s"); @@ -246,6 +389,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese EditorNode::add_io_error("codesign: no identity found"); return FAILED; } + if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) { + EditorNode::add_io_error("codesign: invalid entitlements file"); + return FAILED; + } return OK; } @@ -253,7 +400,9 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) { List<String> args; - OS::get_singleton()->move_to_trash(p_dmg_path); + if (FileAccess::exists(p_dmg_path)) { + OS::get_singleton()->move_to_trash(p_dmg_path); + } args.push_back("create"); args.push_back(p_dmg_path); @@ -286,7 +435,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p String src_pkg_name; - EditorProgress ep("export", "Exporting for OSX", 3); + EditorProgress ep("export", "Exporting for OSX", 3, true); if (p_debug) src_pkg_name = p_preset->get("custom_package/debug"); @@ -302,10 +451,16 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } } + if (!DirAccess::exists(p_path.get_base_dir())) { + return ERR_FILE_BAD_PATH; + } + FileAccess *src_f = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - ep.step("Creating app", 0); + if (ep.step("Creating app", 0)) { + return ERR_SKIP; + } unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io); if (!src_pkg_zip) { @@ -314,7 +469,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p return ERR_FILE_NOT_FOUND; } - ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN); int ret = unzGoToFirstFile(src_pkg_zip); String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64"; @@ -334,7 +488,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p io2.opaque = &dst_f; zipFile dst_pkg_zip = NULL; - if (use_dmg()) { + String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip"; + if (export_format == "dmg") { // We're on OSX so we can export to DMG, but first we create our application bundle tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app"); print_line("Exporting to " + tmp_app_path_name); @@ -415,23 +570,32 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p iconpath = ProjectSettings::get_singleton()->get("application/config/icon"); if (iconpath != "") { - Ref<Image> icon; - icon.instance(); - icon->load(iconpath); - if (!icon->empty()) { - _make_icon(icon, data); + if (iconpath.get_extension() == "icns") { + FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ); + if (icon) { + data.resize(icon->get_len()); + icon->get_buffer(&data.write[0], icon->get_len()); + icon->close(); + memdelete(icon); + } + } else { + Ref<Image> icon; + icon.instance(); + icon->load(iconpath); + if (!icon->empty()) { + _make_icon(icon, data); + } } } - //bleh? } if (data.size() > 0) { print_line("ADDING: " + file + " size: " + itos(data.size())); total_size += data.size(); - if (use_dmg()) { + if (export_format == "dmg") { // write it into our application bundle - file = tmp_app_path_name + "/" + file; + file = tmp_app_path_name.plus_file(file); // write the file, need to add chmod FileAccess *f = FileAccess::open(file, FileAccess::WRITE); @@ -440,7 +604,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p f->close(); if (is_execute) { // Chmod with 0755 if the file is executable - f->_chmod(file, 0755); + FileAccess::set_unix_permissions(file, 0755); } memdelete(f); } else { @@ -461,7 +625,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p fi.internal_fa = info.internal_fa; fi.external_fa = info.external_fa; - int zerr = zipOpenNewFileInZip(dst_pkg_zip, + zipOpenNewFileInZip(dst_pkg_zip, file.utf8().get_data(), &fi, NULL, @@ -472,7 +636,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p Z_DEFLATED, Z_DEFAULT_COMPRESSION); - zerr = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size()); + zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size()); zipCloseFileInZip(dst_pkg_zip); } } @@ -489,9 +653,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } if (err == OK) { - ep.step("Making PKG", 1); + if (ep.step("Making PKG", 1)) { + return ERR_SKIP; + } - if (use_dmg()) { + if (export_format == "dmg") { String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck"; Vector<SharedObject> shared_objects; err = save_pack(p_preset, pack_path, &shared_objects); @@ -511,7 +677,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } if (err == OK && identity != "") { - ep.step("Code signing bundle", 2); + if (ep.step("Code signing bundle", 2)) { + return ERR_SKIP; + } // the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP @@ -521,28 +689,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign } - if (err == OK && identity != "") { - // we should probably loop through all resources and sign them? - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns"); - } - - if (err == OK && identity != "") { - err = _code_sign(p_preset, pack_path); - } - - if (err == OK && identity != "") { - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist"); - } - // and finally create a DMG if (err == OK) { - ep.step("Making DMG", 3); + if (ep.step("Making DMG", 3)) { + return ERR_SKIP; + } err = _create_dmg(p_path, pkg_name, tmp_app_path_name); } // Clean up temporary .app dir OS::get_singleton()->move_to_trash(tmp_app_path_name); - } else { + + } else { // pck String pack_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".pck"); @@ -602,6 +760,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p zipCloseFileInZip(dst_pkg_zip); } } + + // Clean up generated file. + DirAccess::remove_file_or_error(pack_path); } } @@ -625,7 +786,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset if (FileAccess::exists(p_preset->get("custom_package/debug"))) { valid = true; } else { - err += "Custom debug package not found.\n"; + err += TTR("Custom debug template not found.") + "\n"; } } @@ -633,7 +794,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset if (FileAccess::exists(p_preset->get("custom_package/release"))) { valid = true; } else { - err += "Custom release package not found.\n"; + err += TTR("Custom release template not found.") + "\n"; } } diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 08294fc33c..7e7e697488 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 64116fa1e0..79364314aa 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 365b39c573..fa124dac11 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index addbefc5ad..255a674f09 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 6fd52f09d1..f1f37e24d2 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,11 @@ #ifndef OS_OSX_H #define OS_OSX_H +#include "camera_osx.h" #include "core/os/input.h" #include "crash_handler_osx.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" -#include "drivers/coremidi/core_midi.h" +#include "drivers/coremidi/midi_driver_coremidi.h" #include "drivers/unix/os_unix.h" #include "joypad_osx.h" #include "main/input_default.h" @@ -43,13 +44,13 @@ #include "servers/visual/rasterizer.h" #include "servers/visual/visual_server_wrap_mt.h" #include "servers/visual_server.h" + +#include <AppKit/AppKit.h> #include <AppKit/NSCursor.h> #include <ApplicationServices/ApplicationServices.h> +#include <CoreVideo/CoreVideo.h> #undef CursorShape -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ class OS_OSX : public OS_Unix { public: @@ -57,6 +58,7 @@ public: unsigned int osx_state; bool pressed; bool echo; + bool raw; uint32_t scancode; uint32_t unicode; }; @@ -69,13 +71,19 @@ public: //Rasterizer *rasterizer; VisualServer *visual_server; + CameraServer *camera_server; + List<String> args; MainLoop *main_loop; IP_Unix *ip_unix; +#ifdef COREAUDIO_ENABLED AudioDriverCoreAudio audio_driver; +#endif +#ifdef COREMIDI_ENABLED MIDIDriverCoreMidi midi_driver; +#endif InputDefault *input; JoypadOSX *joypad_osx; @@ -98,13 +106,17 @@ public: id window_view; id autoreleasePool; id cursor; - id pixelFormat; - id context; + NSOpenGLPixelFormat *pixelFormat; + NSOpenGLContext *context; bool layered_window; + bool waiting_for_vsync; + NSCondition *vsync_condition; + CVDisplayLinkRef displayLink; CursorShape cursor_shape; NSCursor *cursors[CURSOR_MAX]; + Map<CursorShape, Vector<Variant> > cursors_cache; MouseMode mouse_mode; String title; @@ -120,10 +132,13 @@ public: Point2 im_position; bool im_active; - ImeCallback im_callback; - void *im_target; + String im_text; + Point2 im_selection; + + Size2 min_size; + Size2 max_size; - power_osx *power_manager; + PowerOSX *power_manager; CrashHandler crash_handler; @@ -142,6 +157,26 @@ public: int video_driver_index; virtual int get_current_video_driver() const; + struct GlobalMenuItem { + String label; + Variant signal; + Variant meta; + + GlobalMenuItem() { + //NOP + } + + GlobalMenuItem(const String &p_label, const Variant &p_signal, const Variant &p_meta) { + label = p_label; + signal = p_signal; + meta = p_meta; + } + }; + + Map<String, Vector<GlobalMenuItem> > global_menus; + + void _update_global_menu(); + protected: virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); @@ -153,15 +188,21 @@ protected: public: static OS_OSX *singleton; + void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta); + void global_menu_add_separator(const String &p_menu); + void global_menu_remove_item(const String &p_menu, int p_idx); + void global_menu_clear(const String &p_menu); + void wm_minimized(bool p_minimized); - virtual String get_name(); + virtual String get_name() const; virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); virtual void set_cursor_shape(CursorShape p_shape); + virtual CursorShape get_cursor_shape() const; virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); virtual void set_mouse_show(bool p_show); @@ -170,11 +211,13 @@ public: virtual void warp_mouse_position(const Point2 &p_to); virtual Point2 get_mouse_position() const; virtual int get_mouse_button_state() const; + void update_real_mouse_position(); virtual void set_window_title(const String &p_title); virtual Size2 get_window_size() const; virtual Size2 get_real_window_size() const; + virtual void set_native_icon(const String &p_filename); virtual void set_icon(const Ref<Image> &p_icon); virtual MainLoop *get_main_loop() const; @@ -219,6 +262,10 @@ public: virtual Point2 get_window_position() const; virtual void set_window_position(const Point2 &p_position); + virtual Size2 get_max_window_size() const; + virtual Size2 get_min_window_size() const; + virtual void set_min_window_size(const Size2 p_size); + virtual void set_max_window_size(const Size2 p_size); virtual void set_window_size(const Size2 p_size); virtual void set_window_fullscreen(bool p_enabled); virtual bool is_window_fullscreen() const; @@ -241,7 +288,8 @@ public: virtual void set_ime_active(const bool p_active); virtual void set_ime_position(const Point2 &p_pos); - virtual void set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp); + virtual Point2 get_ime_selection() const; + virtual String get_ime_text() const; virtual String get_unique_id() const; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 886ff4b332..d30cb1c092 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,7 +37,7 @@ #include "drivers/gles2/rasterizer_gles2.h" #include "drivers/gles3/rasterizer_gles3.h" #include "main/main.h" -#include "sem_osx.h" +#include "semaphore_osx.h" #include "servers/visual/visual_server_raster.h" #include <mach-o/dyld.h> @@ -76,10 +76,12 @@ #define NSWindowStyleMaskBorderless NSBorderlessWindowMask #endif -static NSRect convertRectToBacking(NSRect contentRect) { - - return [OS_OSX::singleton->window_view convertRectToBacking:contentRect]; -} +#ifndef NSAppKitVersionNumber10_12 +#define NSAppKitVersionNumber10_12 1504 +#endif +#ifndef NSAppKitVersionNumber10_14 +#define NSAppKitVersionNumber10_14 1671 +#endif static void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> state) { @@ -100,20 +102,34 @@ static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) { static int mouse_x = 0; static int mouse_y = 0; -static int prev_mouse_x = 0; -static int prev_mouse_y = 0; static int button_mask = 0; static bool mouse_down_control = false; -static Vector2 get_mouse_pos(NSEvent *event) { +static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFactor) { const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSPoint p = [event locationInWindow]; - mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); + const NSPoint p = locationInWindow; + const float s = OS_OSX::singleton->_mouse_scale(backingScaleFactor); + mouse_x = p.x * s; + mouse_y = (contentRect.size.height - p.y) * s; return Vector2(mouse_x, mouse_y); } +// DisplayLinkCallback is called from our DisplayLink OS thread informing us right before +// a screen update is required. We can use it to work around the broken vsync. +static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeStamp *now, const CVTimeStamp *outputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) { + OS_OSX *os = (OS_OSX *)displayLinkContext; + + // Set flag so we know we can output our next frame and signal our conditional lock + // if we're not doing vsync this will be ignored + [os->vsync_condition lock]; + os->waiting_for_vsync = false; + [os->vsync_condition signal]; + [os->vsync_condition unlock]; + + return kCVReturnSuccess; +} + @interface GodotApplication : NSApplication @end @@ -188,11 +204,53 @@ static Vector2 get_mouse_pos(NSEvent *event) { } } +- (void)globalMenuCallback:(id)sender { + + if (![sender representedObject]) + return; + + OS_OSX::GlobalMenuItem *item = (OS_OSX::GlobalMenuItem *)[[sender representedObject] pointerValue]; + + if (!item) + return; + + OS_OSX::singleton->main_loop->global_menu_action(item->signal, item->meta); +} + +- (NSMenu *)applicationDockMenu:(NSApplication *)sender { + + NSMenu *menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; + + Vector<OS_OSX::GlobalMenuItem> &E = OS_OSX::singleton->global_menus["_dock"]; + for (int i = 0; i < E.size(); i++) { + if (E[i].label == String()) { + [menu addItem:[NSMenuItem separatorItem]]; + } else { + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:E[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; + [menu_item setRepresentedObject:[NSValue valueWithPointer:&(E[i])]]; + } + } + + return menu; +} + - (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { - // Note: called before main loop init! + // Note: may be called called before main loop init! char *utfs = strdup([filename UTF8String]); OS_OSX::singleton->open_with_filename.parse_utf8(utfs); free(utfs); + +#ifdef TOOLS_ENABLED + // Open new instance + if (OS_OSX::singleton->get_main_loop()) { + List<String> args; + args.push_back(OS_OSX::singleton->open_with_filename); + String exec = OS::get_singleton()->get_executable_path(); + + OS::ProcessID pid = 0; + OS::get_singleton()->execute(exec, args, false, &pid); + } +#endif return YES; } @@ -251,10 +309,25 @@ static Vector2 get_mouse_pos(NSEvent *event) { - (void)windowDidEnterFullScreen:(NSNotification *)notification { OS_OSX::singleton->zoomed = true; + + [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(0, 0)]; + [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; } - (void)windowDidExitFullScreen:(NSNotification *)notification { OS_OSX::singleton->zoomed = false; + + if (OS_OSX::singleton->min_size != Size2()) { + Size2 size = OS_OSX::singleton->min_size / OS_OSX::singleton->_display_scale(); + [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } + if (OS_OSX::singleton->max_size != Size2()) { + Size2 size = OS_OSX::singleton->max_size / OS_OSX::singleton->_display_scale(); + [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } + + if (!OS_OSX::singleton->resizable) + [OS_OSX::singleton->window_object setStyleMask:[OS_OSX::singleton->window_object styleMask] & ~NSWindowStyleMaskResizable]; } - (void)windowDidChangeBackingProperties:(NSNotification *)notification { @@ -264,14 +337,16 @@ static Vector2 get_mouse_pos(NSEvent *event) { NSWindow *window = (NSWindow *)[notification object]; CGFloat newBackingScaleFactor = [window backingScaleFactor]; CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; - [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES]; + if (OS_OSX::singleton->is_hidpi_allowed()) { + [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES]; + } if (newBackingScaleFactor != oldBackingScaleFactor) { //Set new display scale and window size float newDisplayScale = OS_OSX::singleton->is_hidpi_allowed() ? newBackingScaleFactor : 1.0; const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSRect fbRect = contentRect; //convertRectToBacking(contentRect); + const NSRect fbRect = contentRect; OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale; OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale; @@ -292,7 +367,7 @@ static Vector2 get_mouse_pos(NSEvent *event) { [OS_OSX::singleton->context update]; const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSRect fbRect = contentRect; //convertRectToBacking(contentRect); + const NSRect fbRect = contentRect; float displayScale = OS_OSX::singleton->_display_scale(); OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale; @@ -301,7 +376,9 @@ static Vector2 get_mouse_pos(NSEvent *event) { if (OS_OSX::singleton->main_loop) { Main::force_redraw(); //Event retrieval blocks until resize is over. Call Main::iteration() directly. - Main::iteration(); + if (!Main::is_iterating()) { //avoid cyclic loop + Main::iteration(); + } } /* @@ -315,6 +392,11 @@ static Vector2 get_mouse_pos(NSEvent *event) { } - (void)windowDidMove:(NSNotification *)notification { + + if (OS_OSX::singleton->get_main_loop()) { + OS_OSX::singleton->input->release_pressed_events(); + } + /* [window->nsgl.context update]; @@ -330,8 +412,15 @@ static Vector2 get_mouse_pos(NSEvent *event) { - (void)windowDidBecomeKey:(NSNotification *)notification { //_GodotInputWindowFocus(window, GL_TRUE); //_GodotPlatformSetCursorMode(window, window->cursorMode); - if (OS_OSX::singleton->get_main_loop()) + + if (OS_OSX::singleton->get_main_loop()) { + get_mouse_pos( + [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream], + [OS_OSX::singleton->window_view backingScaleFactor]); + OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y)); + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + } } - (void)windowDidResignKey:(NSNotification *)notification { @@ -358,9 +447,11 @@ static Vector2 get_mouse_pos(NSEvent *event) { @interface GodotContentView : NSView <NSTextInputClient> { NSTrackingArea *trackingArea; NSMutableAttributedString *markedText; - bool imeMode; + bool imeInputEventInProgress; } - (void)cancelComposition; +- (BOOL)wantsUpdateLayer; +- (void)updateLayer; @end @implementation GodotContentView @@ -371,10 +462,18 @@ static Vector2 get_mouse_pos(NSEvent *event) { } } +- (BOOL)wantsUpdateLayer { + return YES; +} + +- (void)updateLayer { + [OS_OSX::singleton->context update]; +} + - (id)init { self = [super init]; trackingArea = nil; - imeMode = false; + imeInputEventInProgress = false; [self updateTrackingAreas]; [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; markedText = [[NSMutableAttributedString alloc] init]; @@ -407,11 +506,13 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; } else { [markedText initWithString:aString]; } - if (OS_OSX::singleton->im_callback) { - imeMode = true; - String ret; - ret.parse_utf8([[markedText mutableString] UTF8String]); - OS_OSX::singleton->im_callback(OS_OSX::singleton->im_target, ret, Point2(selectedRange.location, selectedRange.length)); + if (OS_OSX::singleton->im_active) { + imeInputEventInProgress = true; + OS_OSX::singleton->im_text.parse_utf8([[markedText mutableString] UTF8String]); + OS_OSX::singleton->im_selection = Point2(selectedRange.location, selectedRange.length); + + if (OS_OSX::singleton->get_main_loop()) + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); } } @@ -421,10 +522,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; } - (void)unmarkText { - imeMode = false; + imeInputEventInProgress = false; [[markedText mutableString] setString:@""]; - if (OS_OSX::singleton->im_callback) - OS_OSX::singleton->im_callback(OS_OSX::singleton->im_target, "", Point2()); + if (OS_OSX::singleton->im_active) { + OS_OSX::singleton->im_text = String(); + OS_OSX::singleton->im_selection = Point2(); + + if (OS_OSX::singleton->get_main_loop()) + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); + } } - (NSArray *)validAttributesForMarkedText { @@ -489,6 +595,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = false; + ke.raw = false; // IME input event ke.scancode = 0; ke.unicode = codepoint; @@ -555,12 +662,13 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { Ref<InputEventMouseButton> mb; mb.instance(); - + const CGFloat backingScaleFactor = [[event window] backingScaleFactor]; + const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor); get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(index); mb->set_pressed(pressed); - mb->set_position(Vector2(mouse_x, mouse_y)); - mb->set_global_position(Vector2(mouse_x, mouse_y)); + mb->set_position(pos); + mb->set_global_position(pos); mb->set_button_mask(button_mask); if (index == BUTTON_LEFT && pressed) { mb->set_doubleclick([event clickCount] == 2); @@ -596,14 +704,14 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { mm.instance(); mm->set_button_mask(button_mask); - prev_mouse_x = mouse_x; - prev_mouse_y = mouse_y; - const Vector2 pos = get_mouse_pos(event); + const CGFloat backingScaleFactor = [[event window] backingScaleFactor]; + const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor); mm->set_position(pos); mm->set_global_position(pos); + mm->set_speed(OS_OSX::singleton->input->get_last_mouse_speed()); Vector2 relativeMotion = Vector2(); - relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]); - relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]); + relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor); + relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor); mm->set_relative(relativeMotion); get_key_modifier_state([event modifierFlags], mm); @@ -665,8 +773,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); - if (OS_OSX::singleton->input) - OS_OSX::singleton->input->set_mouse_in_window(false); } - (void)mouseEntered:(NSEvent *)event { @@ -674,8 +780,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { return; if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); - if (OS_OSX::singleton->input) - OS_OSX::singleton->input->set_mouse_in_window(true); OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape; OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX; @@ -686,7 +790,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { Ref<InputEventMagnifyGesture> ev; ev.instance(); get_key_modifier_state([event modifierFlags], ev); - ev->set_position(get_mouse_pos(event)); + ev->set_position(get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor])); ev->set_factor([event magnification] + 1.0); OS_OSX::singleton->push_input(ev); } @@ -717,9 +821,41 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { [super updateTrackingAreas]; } +static bool isNumpadKey(unsigned int key) { + + static const unsigned int table[] = { + 0x41, /* kVK_ANSI_KeypadDecimal */ + 0x43, /* kVK_ANSI_KeypadMultiply */ + 0x45, /* kVK_ANSI_KeypadPlus */ + 0x47, /* kVK_ANSI_KeypadClear */ + 0x4b, /* kVK_ANSI_KeypadDivide */ + 0x4c, /* kVK_ANSI_KeypadEnter */ + 0x4e, /* kVK_ANSI_KeypadMinus */ + 0x51, /* kVK_ANSI_KeypadEquals */ + 0x52, /* kVK_ANSI_Keypad0 */ + 0x53, /* kVK_ANSI_Keypad1 */ + 0x54, /* kVK_ANSI_Keypad2 */ + 0x55, /* kVK_ANSI_Keypad3 */ + 0x56, /* kVK_ANSI_Keypad4 */ + 0x57, /* kVK_ANSI_Keypad5 */ + 0x58, /* kVK_ANSI_Keypad6 */ + 0x59, /* kVK_ANSI_Keypad7 */ + 0x5b, /* kVK_ANSI_Keypad8 */ + 0x5c, /* kVK_ANSI_Keypad9 */ + 0x5f, /* kVK_JIS_KeypadComma */ + 0x00 + }; + for (int i = 0; table[i] != 0; i++) { + if (key == table[i]) + return true; + } + return false; +} + // Translates a OS X keycode to a Godot keycode // static int translateKey(unsigned int key) { + // Keyboard symbol translation table static const unsigned int table[128] = { /* 00 */ KEY_A, @@ -732,7 +868,7 @@ static int translateKey(unsigned int key) { /* 07 */ KEY_X, /* 08 */ KEY_C, /* 09 */ KEY_V, - /* 0a */ KEY_UNKNOWN, + /* 0a */ KEY_SECTION, /* ISO Section */ /* 0b */ KEY_B, /* 0c */ KEY_Q, /* 0d */ KEY_W, @@ -786,7 +922,7 @@ static int translateKey(unsigned int key) { /* 3d */ KEY_ALT, /* 3e */ KEY_CONTROL, /* 3f */ KEY_UNKNOWN, /* Function */ - /* 40 */ KEY_UNKNOWN, + /* 40 */ KEY_UNKNOWN, /* F17 */ /* 41 */ KEY_KP_PERIOD, /* 42 */ KEY_UNKNOWN, /* 43 */ KEY_KP_MULTIPLY, @@ -794,16 +930,16 @@ static int translateKey(unsigned int key) { /* 45 */ KEY_KP_ADD, /* 46 */ KEY_UNKNOWN, /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ - /* 48 */ KEY_UNKNOWN, /* VolumeUp */ - /* 49 */ KEY_UNKNOWN, /* VolumeDown */ - /* 4a */ KEY_UNKNOWN, /* Mute */ + /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ + /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ + /* 4a */ KEY_VOLUMEMUTE, /* Mute */ /* 4b */ KEY_KP_DIVIDE, /* 4c */ KEY_KP_ENTER, /* 4d */ KEY_UNKNOWN, /* 4e */ KEY_KP_SUBTRACT, - /* 4f */ KEY_UNKNOWN, - /* 50 */ KEY_UNKNOWN, - /* 51 */ KEY_EQUAL, //wtf equal? + /* 4f */ KEY_UNKNOWN, /* F18 */ + /* 50 */ KEY_UNKNOWN, /* F19 */ + /* 51 */ KEY_EQUAL, /* KeypadEqual */ /* 52 */ KEY_KP_0, /* 53 */ KEY_KP_1, /* 54 */ KEY_KP_2, @@ -812,27 +948,27 @@ static int translateKey(unsigned int key) { /* 57 */ KEY_KP_5, /* 58 */ KEY_KP_6, /* 59 */ KEY_KP_7, - /* 5a */ KEY_UNKNOWN, + /* 5a */ KEY_UNKNOWN, /* F20 */ /* 5b */ KEY_KP_8, /* 5c */ KEY_KP_9, - /* 5d */ KEY_UNKNOWN, - /* 5e */ KEY_UNKNOWN, - /* 5f */ KEY_UNKNOWN, + /* 5d */ KEY_YEN, /* JIS Yen */ + /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ + /* 5f */ KEY_COMMA, /* JIS KeypadComma */ /* 60 */ KEY_F5, /* 61 */ KEY_F6, /* 62 */ KEY_F7, /* 63 */ KEY_F3, /* 64 */ KEY_F8, /* 65 */ KEY_F9, - /* 66 */ KEY_UNKNOWN, + /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ /* 67 */ KEY_F11, - /* 68 */ KEY_UNKNOWN, + /* 68 */ KEY_UNKNOWN, /* JIS Kana */ /* 69 */ KEY_F13, /* 6a */ KEY_F16, /* 6b */ KEY_F14, /* 6c */ KEY_UNKNOWN, /* 6d */ KEY_F10, - /* 6e */ KEY_UNKNOWN, + /* 6e */ KEY_MENU, /* 6f */ KEY_F12, /* 70 */ KEY_UNKNOWN, /* 71 */ KEY_F15, @@ -890,10 +1026,10 @@ static const _KeyCodeMap _keycodes[55] = { { 'i', KEY_I }, { 'o', KEY_O }, { 'p', KEY_P }, - { '[', KEY_BRACERIGHT }, - { ']', KEY_BRACELEFT }, - { '{', KEY_BRACERIGHT }, - { '}', KEY_BRACELEFT }, + { '[', KEY_BRACELEFT }, + { ']', KEY_BRACERIGHT }, + { '{', KEY_BRACELEFT }, + { '}', KEY_BRACERIGHT }, { 'a', KEY_A }, { 's', KEY_S }, { 'd', KEY_D }, @@ -921,7 +1057,10 @@ static const _KeyCodeMap _keycodes[55] = { { '/', KEY_SLASH } }; -static int remapKey(unsigned int key) { +static int remapKey(unsigned int key, unsigned int state) { + + if (isNumpadKey(key)) + return translateKey(key); TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); if (!currentKeyboard) @@ -929,7 +1068,7 @@ static int remapKey(unsigned int key) { CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); if (!layoutData) - return 0; + return translateKey(key); const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); @@ -940,7 +1079,7 @@ static int remapKey(unsigned int key) { OSStatus err = UCKeyTranslate(keyboardLayout, key, kUCKeyActionDisplay, - 0, + (state >> 8) & 0xFF, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &keysDown, @@ -962,29 +1101,52 @@ static int remapKey(unsigned int key) { - (void)keyDown:(NSEvent *)event { - //disable raw input in IME mode - if (!imeMode) { - OS_OSX::KeyEvent ke; + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + NSString *characters = [event characters]; + NSUInteger length = [characters length]; - ke.osx_state = [event modifierFlags]; - ke.pressed = true; - ke.echo = [event isARepeat]; - ke.scancode = remapKey([event keyCode]); - ke.unicode = 0; + if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { + // Fallback unicode character handler used if IME is not active + for (NSUInteger i = 0; i < length; i++) { + OS_OSX::KeyEvent ke; - push_to_key_event_buffer(ke); + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = [event isARepeat]; + ke.scancode = remapKey([event keyCode], [event modifierFlags]); + ke.raw = true; + ke.unicode = [characters characterAtIndex:i]; + + push_to_key_event_buffer(ke); + } + } else { + OS_OSX::KeyEvent ke; + + ke.osx_state = [event modifierFlags]; + ke.pressed = true; + ke.echo = [event isARepeat]; + ke.scancode = remapKey([event keyCode], [event modifierFlags]); + ke.raw = false; + ke.unicode = 0; + + push_to_key_event_buffer(ke); + } } - if (OS_OSX::singleton->im_active == true) + // Pass events to IME handler + if (OS_OSX::singleton->im_active) [self interpretKeyEvents:[NSArray arrayWithObject:event]]; } - (void)flagsChanged:(NSEvent *)event { - if (!imeMode) { + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { OS_OSX::KeyEvent ke; ke.echo = false; + ke.raw = true; int key = [event keyCode]; int mod = [event modifierFlags]; @@ -1022,7 +1184,7 @@ static int remapKey(unsigned int key) { } ke.osx_state = mod; - ke.scancode = remapKey(key); + ke.scancode = remapKey(key, mod); ke.unicode = 0; push_to_key_event_buffer(ke); @@ -1031,22 +1193,45 @@ static int remapKey(unsigned int key) { - (void)keyUp:(NSEvent *)event { - if (!imeMode) { + // Ignore all input if IME input is in progress + if (!imeInputEventInProgress) { + NSString *characters = [event characters]; + NSUInteger length = [characters length]; - OS_OSX::KeyEvent ke; + // Fallback unicode character handler used if IME is not active + if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { + for (NSUInteger i = 0; i < length; i++) { + OS_OSX::KeyEvent ke; - ke.osx_state = [event modifierFlags]; - ke.pressed = false; - ke.echo = false; - ke.scancode = remapKey([event keyCode]); - ke.unicode = 0; + ke.osx_state = [event modifierFlags]; + ke.pressed = false; + ke.echo = [event isARepeat]; + ke.scancode = remapKey([event keyCode], [event modifierFlags]); + ke.raw = true; + ke.unicode = [characters characterAtIndex:i]; - push_to_key_event_buffer(ke); + push_to_key_event_buffer(ke); + } + } else { + OS_OSX::KeyEvent ke; + + ke.osx_state = [event modifierFlags]; + ke.pressed = false; + ke.echo = [event isARepeat]; + ke.scancode = remapKey([event keyCode], [event modifierFlags]); + ke.raw = true; + ke.unicode = 0; + + push_to_key_event_buffer(ke); + } } } inline void sendScrollEvent(int button, double factor, int modifierFlags) { + unsigned int mask = 1 << (button - 1); + Vector2 mouse_pos = Vector2(mouse_x, mouse_y); + Ref<InputEventMouseButton> sc; sc.instance(); @@ -1054,12 +1239,20 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) { sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(true); - Vector2 mouse_pos = Vector2(mouse_x, mouse_y); sc->set_position(mouse_pos); sc->set_global_position(mouse_pos); + button_mask |= mask; sc->set_button_mask(button_mask); OS_OSX::singleton->push_input(sc); + + sc.instance(); + sc->set_button_index(button); + sc->set_factor(factor); sc->set_pressed(false); + sc->set_position(mouse_pos); + sc->set_global_position(mouse_pos); + button_mask &= ~mask; + sc->set_button_mask(button_mask); OS_OSX::singleton->push_input(sc); } @@ -1078,6 +1271,8 @@ inline void sendPanEvent(double dx, double dy, int modifierFlags) { - (void)scrollWheel:(NSEvent *)event { double deltaX, deltaY; + get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]); + deltaX = [event scrollingDeltaX]; deltaY = [event scrollingDeltaY]; @@ -1113,14 +1308,66 @@ inline void sendPanEvent(double dx, double dy, int modifierFlags) { @end -void OS_OSX::set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp) { - im_callback = p_callback; - im_target = p_inp; - if (!im_callback) { - [window_view cancelComposition]; +void OS_OSX::_update_global_menu() { + + NSMenu *main_menu = [NSApp mainMenu]; + + for (int i = 1; i < [main_menu numberOfItems]; i++) { + [main_menu removeItemAtIndex:i]; + } + for (Map<String, Vector<GlobalMenuItem> >::Element *E = global_menus.front(); E; E = E->next()) { + if (E->key() != "_dock") { + NSMenu *menu = [[[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:E->key().utf8().get_data()]] autorelease]; + for (int i = 0; i < E->get().size(); i++) { + if (E->get()[i].label == String()) { + [menu addItem:[NSMenuItem separatorItem]]; + } else { + NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:E->get()[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; + [menu_item setRepresentedObject:[NSValue valueWithPointer:&(E->get()[i])]]; + } + } + NSMenuItem *menu_item = [main_menu addItemWithTitle:[NSString stringWithUTF8String:E->key().utf8().get_data()] action:nil keyEquivalent:@""]; + [main_menu setSubmenu:menu forItem:menu_item]; + } } } +void OS_OSX::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { + + global_menus[p_menu].push_back(GlobalMenuItem(p_label, p_signal, p_meta)); + _update_global_menu(); +} + +void OS_OSX::global_menu_add_separator(const String &p_menu) { + + global_menus[p_menu].push_back(GlobalMenuItem()); + _update_global_menu(); +} + +void OS_OSX::global_menu_remove_item(const String &p_menu, int p_idx) { + + ERR_FAIL_INDEX(p_idx, global_menus[p_menu].size()); + + global_menus[p_menu].remove(p_idx); + _update_global_menu(); +} + +void OS_OSX::global_menu_clear(const String &p_menu) { + + global_menus[p_menu].clear(); + _update_global_menu(); +} + +Point2 OS_OSX::get_ime_selection() const { + + return im_selection; +} + +String OS_OSX::get_ime_text() const { + + return im_text; +} + String OS_OSX::get_unique_id() const { static String serial_number; @@ -1146,10 +1393,14 @@ String OS_OSX::get_unique_id() const { } void OS_OSX::set_ime_active(const bool p_active) { + im_active = p_active; + if (!im_active) + [window_view cancelComposition]; } void OS_OSX::set_ime_position(const Point2 &p_pos) { + im_position = p_pos; } @@ -1221,6 +1472,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE); window_view = [[GodotContentView alloc] init]; + if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { + [window_view setWantsLayer:TRUE]; + } float displayScale = 1.0; if (is_hidpi_allowed()) { @@ -1318,6 +1572,15 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a [context makeCurrentContext]; + // setup our display link, this will inform us when a refresh is needed + CVDisplayLinkCreateWithActiveCGDisplays(&displayLink); + CVDisplayLinkSetOutputCallback(displayLink, &DisplayLinkCallback, this); + CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, context.CGLContextObj, pixelFormat.CGLPixelFormatObj); + CVDisplayLinkStart(displayLink); + + // initialise a conditional lock object + vsync_condition = [[NSCondition alloc] init]; + set_use_vsync(p_desired.use_vsync); [NSApp activateIgnoringOtherApps:YES]; @@ -1346,7 +1609,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a RasterizerGLES3::make_current(); break; } else { - if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) { + if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { p_video_driver = VIDEO_DRIVER_GLES2; gles3 = false; continue; @@ -1378,40 +1641,57 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a visual_server = memnew(VisualServerRaster); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } visual_server->init(); AudioDriverManager::initialize(p_audio_driver); + camera_server = memnew(CameraOSX); + input = memnew(InputDefault); joypad_osx = memnew(JoypadOSX); - power_manager = memnew(power_osx); + power_manager = memnew(PowerOSX); _ensure_user_data_dir(); restore_rect = Rect2(get_window_position(), get_window_size()); - if (p_desired.layered_splash) { + if (p_desired.layered) { set_window_per_pixel_transparency_enabled(true); } + + update_real_mouse_position(); + return OK; } void OS_OSX::finalize() { +#ifdef COREMIDI_ENABLED midi_driver.close(); +#endif + + if (displayLink) { + CVDisplayLinkRelease(displayLink); + } + [vsync_condition release]; CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); delete_main_loop(); + if (camera_server) { + memdelete(camera_server); + camera_server = NULL; + } + memdelete(joypad_osx); memdelete(input); + cursors_cache.clear(); visual_server->finish(); memdelete(visual_server); //memdelete(rasterizer); @@ -1431,7 +1711,7 @@ void OS_OSX::delete_main_loop() { main_loop = NULL; } -String OS_OSX::get_name() { +String OS_OSX::get_name() const { return "OSX"; } @@ -1452,7 +1732,7 @@ public: switch (p_type) { case ERR_WARNING: - if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) { + if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_info(OS_LOG_DEFAULT, "WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); @@ -1462,7 +1742,7 @@ public: logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line); break; case ERR_SCRIPT: - if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) { + if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_error(OS_LOG_DEFAULT, "SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); @@ -1472,7 +1752,7 @@ public: logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line); break; case ERR_SHADER: - if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) { + if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_error(OS_LOG_DEFAULT, "SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); @@ -1483,7 +1763,7 @@ public: break; case ERR_ERROR: default: - if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) { + if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_error(OS_LOG_DEFAULT, "ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); @@ -1531,10 +1811,7 @@ Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, } p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); - if (!p_library_handle) { - ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror()); - ERR_FAIL_V(ERR_CANT_OPEN); - } + ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); return OK; } @@ -1569,15 +1846,34 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) { case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; case CURSOR_HELP: [[NSCursor arrowCursor] set]; break; - default: {}; + default: { + }; } } cursor_shape = p_shape; } +OS::CursorShape OS_OSX::get_cursor_shape() const { + + return cursor_shape; +} + void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + if (p_cursor.is_valid()) { + + Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape); + + if (cursor_c) { + if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { + set_cursor_shape(p_shape); + return; + } + + cursors_cache.erase(p_shape); + } + Ref<Texture> texture = p_cursor; Ref<AtlasTexture> atlas_texture = p_cursor; Ref<Image> image; @@ -1662,6 +1958,11 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c [cursors[p_shape] release]; cursors[p_shape] = cursor; + Vector<Variant> params; + params.push_back(p_cursor); + params.push_back(p_hotspot); + cursors_cache.insert(p_shape, params); + if (p_shape == cursor_shape) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { [cursor set]; @@ -1672,11 +1973,16 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c [nsimage release]; } else { // Reset to default system cursor - cursors[p_shape] = NULL; + if (cursors[p_shape] != NULL) { + [cursors[p_shape] release]; + cursors[p_shape] = NULL; + } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); + + cursors_cache.erase(p_shape); } } @@ -1717,6 +2023,12 @@ void OS_OSX::warp_mouse_position(const Point2 &p_to) { } } +void OS_OSX::update_real_mouse_position() { + + get_mouse_pos([window_object mouseLocationOutsideOfEventStream], [window_view backingScaleFactor]); + input->set_mouse_position(Point2(mouse_x, mouse_y)); +} + Point2 OS_OSX::get_mouse_position() const { return Vector2(mouse_x, mouse_y); @@ -1732,6 +2044,26 @@ void OS_OSX::set_window_title(const String &p_title) { [window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; } +void OS_OSX::set_native_icon(const String &p_filename) { + + FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); + ERR_FAIL_COND(!f); + + Vector<uint8_t> data; + uint32_t len = f->get_len(); + data.resize(len); + f->get_buffer((uint8_t *)&data.write[0], len); + memdelete(f); + + NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease]; + ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); + + NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease]; + ERR_FAIL_COND_MSG(!icon, "Error loading icon."); + + [NSApp setApplicationIconImage:icon]; +} + void OS_OSX::set_icon(const Ref<Image> &p_icon) { Ref<Image> img = p_icon; @@ -1864,28 +2196,30 @@ bool OS_OSX::can_draw() const { void OS_OSX::set_clipboard(const String &p_text) { - NSArray *types = [NSArray arrayWithObjects:NSStringPboardType, nil]; + NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; + NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; - [pasteboard declareTypes:types owner:nil]; - [pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()] - forType:NSStringPboardType]; + [pasteboard clearContents]; + [pasteboard writeObjects:copiedStringArray]; } String OS_OSX::get_clipboard() const { NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; + NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; + NSDictionary *options = [NSDictionary dictionary]; - if (![[pasteboard types] containsObject:NSStringPboardType]) { - return ""; - } + BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; - NSString *object = [pasteboard stringForType:NSStringPboardType]; - if (!object) { + if (!ok) { return ""; } - char *utfs = strdup([object UTF8String]); + NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; + NSString *string = [objectsToPaste objectAtIndex:0]; + + char *utfs = strdup([string UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); @@ -1915,6 +2249,17 @@ String OS_OSX::get_locale() const { } void OS_OSX::swap_buffers() { + if (is_vsync_enabled()) { + // Wait until our DisplayLink callback unsets our flag... + [vsync_condition lock]; + while (waiting_for_vsync) + [vsync_condition wait]; + + // Make sure we wait again next frame around + waiting_for_vsync = true; + + [vsync_condition unlock]; + } [context flushBuffer]; } @@ -2129,6 +2474,8 @@ void OS_OSX::set_window_position(const Point2 &p_position) { // Godot passes a positive value position.y *= -1; set_native_window_position(get_screens_origin() + position); + + update_real_mouse_position(); }; Size2 OS_OSX::get_window_size() const { @@ -2139,12 +2486,52 @@ Size2 OS_OSX::get_window_size() const { Size2 OS_OSX::get_real_window_size() const { NSRect frame = [window_object frame]; - return Size2(frame.size.width, frame.size.height); + return Size2(frame.size.width, frame.size.height) * _display_scale(); +} + +Size2 OS_OSX::get_max_window_size() const { + return max_size; +} + +Size2 OS_OSX::get_min_window_size() const { + return min_size; +} + +void OS_OSX::set_min_window_size(const Size2 p_size) { + + if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) { + ERR_PRINT("Minimum window size can't be larger than maximum window size!"); + return; + } + min_size = p_size; + + if ((min_size != Size2()) && !zoomed) { + Size2 size = min_size / _display_scale(); + [window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } else { + [window_object setContentMinSize:NSMakeSize(0, 0)]; + } +} + +void OS_OSX::set_max_window_size(const Size2 p_size) { + + if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) { + ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); + return; + } + max_size = p_size; + + if ((max_size != Size2()) && !zoomed) { + Size2 size = max_size / _display_scale(); + [window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } else { + [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + } } void OS_OSX::set_window_size(const Size2 p_size) { - Size2 size = p_size; + Size2 size = p_size / _display_scale(); if (get_borderless_window() == false) { // NSRect used by setFrame includes the title bar, so add it to our size.y @@ -2152,11 +2539,7 @@ void OS_OSX::set_window_size(const Size2 p_size) { if (menuBarHeight != 0.f) { size.y += menuBarHeight; } else { -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 if (floor(NSAppKitVersionNumber) < NSAppKitVersionNumber10_12) { -#else - { -#endif size.y += [[NSStatusBar systemStatusBar] thickness]; } } @@ -2173,6 +2556,21 @@ void OS_OSX::set_window_fullscreen(bool p_enabled) { if (zoomed != p_enabled) { if (layered_window) set_window_per_pixel_transparency_enabled(false); + if (!resizable) + [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable]; + if (p_enabled) { + [window_object setContentMinSize:NSMakeSize(0, 0)]; + [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + } else { + if (min_size != Size2()) { + Size2 size = min_size / _display_scale(); + [window_object setContentMinSize:NSMakeSize(size.x, size.y)]; + } + if (max_size != Size2()) { + Size2 size = max_size / _display_scale(); + [window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; + } + } [window_object toggleFullScreen:nil]; } zoomed = p_enabled; @@ -2187,7 +2585,7 @@ void OS_OSX::set_window_resizable(bool p_enabled) { if (p_enabled) [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable]; - else + else if (!zoomed) [window_object setStyleMask:[window_object styleMask] & ~NSWindowStyleMaskResizable]; resizable = p_enabled; @@ -2234,7 +2632,8 @@ bool OS_OSX::is_window_maximized() const { void OS_OSX::move_window_to_foreground() { - [window_object orderFrontRegardless]; + [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; + [window_object makeKeyAndOrderFront:nil]; } void OS_OSX::set_window_always_on_top(bool p_enabled) { @@ -2438,6 +2837,8 @@ void OS_OSX::process_events() { [autoreleasePool drain]; autoreleasePool = [[NSAutoreleasePool alloc] init]; + + input->flush_accumulated_events(); } void OS_OSX::process_key_events() { @@ -2447,30 +2848,44 @@ void OS_OSX::process_key_events() { const KeyEvent &ke = key_event_buffer[i]; - if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) { + if (ke.raw) { + // Non IME input - no composite characters, pass events as is k.instance(); get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); - k->set_scancode(0); + k->set_scancode(ke.scancode); k->set_unicode(ke.unicode); push_input(k); - } - if (ke.scancode != 0) { - k.instance(); + } else { + // IME input + if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) { + k.instance(); - get_key_modifier_state(ke.osx_state, k); - k->set_pressed(ke.pressed); - k->set_echo(ke.echo); - k->set_scancode(ke.scancode); + get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_scancode(0); + k->set_unicode(ke.unicode); - if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) { - k->set_unicode(key_event_buffer[i + 1].unicode); + push_input(k); } + if (ke.scancode != 0) { + k.instance(); - push_input(k); + get_key_modifier_state(ke.osx_state, k); + k->set_pressed(ke.pressed); + k->set_echo(ke.echo); + k->set_scancode(ke.scancode); + + if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) { + k->set_unicode(key_event_buffer[i + 1].unicode); + } + + push_input(k); + } } } @@ -2480,7 +2895,7 @@ void OS_OSX::process_key_events() { void OS_OSX::push_input(const Ref<InputEvent> &p_event) { Ref<InputEvent> ev = p_event; - input->parse_input_event(ev); + input->accumulate_input_event(ev); } void OS_OSX::force_process_input() { @@ -2585,22 +3000,22 @@ Error OS_OSX::move_to_trash(const String &p_path) { } void OS_OSX::_set_use_vsync(bool p_enable) { - CGLContextObj ctx = CGLGetCurrentContext(); + // CGLCPSwapInterval broke in OSX 10.14 and it seems Apple is not interested in fixing + // it as OpenGL is now deprecated and Metal solves this differently. + // Following SDLs example we're working around this using DisplayLink + // When vsync is enabled we set a flag "waiting_for_vsync" to true. + // This flag is set to false when DisplayLink informs us our display is about to refresh. + + /* CGLContextObj ctx = CGLGetCurrentContext(); if (ctx) { GLint swapInterval = p_enable ? 1 : 0; CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval); - } -} -/* -bool OS_OSX::is_vsync_enabled() const { - GLint swapInterval = 0; - CGLContextObj ctx = CGLGetCurrentContext(); - if (ctx) { - CGLGetParameter(ctx, kCGLCPSwapInterval, &swapInterval); - } - return swapInterval ? true : false; + }*/ + + ///TODO Maybe pause/unpause display link? + waiting_for_vsync = p_enable; } -*/ + OS_OSX *OS_OSX::singleton = NULL; OS_OSX::OS_OSX() { @@ -2612,8 +3027,6 @@ OS_OSX::OS_OSX() { singleton = this; im_active = false; im_position = Point2(); - im_callback = NULL; - im_target = NULL; layered_window = false; autoreleasePool = [[NSAutoreleasePool alloc] init]; @@ -2717,11 +3130,13 @@ OS_OSX::OS_OSX() { [NSApp sendEvent:event]; } +#ifdef COREAUDIO_ENABLED AudioDriverManager::add_driver(&audio_driver); +#endif } bool OS_OSX::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc" || p_feature == "s3tc"; + return p_feature == "pc"; } void OS_OSX::disable_crash_handler() { diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 3f72831d77..ddb533cb79 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,6 @@ #include <alloca.h> -#define GLES3_INCLUDE_H "glad/glad.h" -#define GLES2_INCLUDE_H "glad/glad.h" +#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h" +#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" #define PTHREAD_RENAME_SELF diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp index 22e279dfa7..04d423d8c5 100644 --- a/platform/osx/power_osx.cpp +++ b/platform/osx/power_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -67,7 +67,7 @@ Adapted from corresponding SDL 2.0 code. CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v) /* Note that AC power sources also include a laptop battery it is charging. */ -void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) { +void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) { CFStringRef strval; /* don't CFRelease() this. */ CFBooleanRef bval; CFNumberRef numval; @@ -169,7 +169,7 @@ void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, #undef STRMATCH // CODE CHUNK IMPORTED FROM SDL 2.0 -bool power_osx::GetPowerInfo_MacOSX() { +bool PowerOSX::GetPowerInfo_MacOSX() { CFTypeRef blob = IOPSCopyPowerSourcesInfo(); nsecs_left = -1; @@ -211,14 +211,14 @@ bool power_osx::GetPowerInfo_MacOSX() { return true; /* always the definitive answer on Mac OS X. */ } -bool power_osx::UpdatePowerInfo() { +bool PowerOSX::UpdatePowerInfo() { if (GetPowerInfo_MacOSX()) { return true; } return false; } -OS::PowerState power_osx::get_power_state() { +OS::PowerState PowerOSX::get_power_state() { if (UpdatePowerInfo()) { return power_state; } else { @@ -226,7 +226,7 @@ OS::PowerState power_osx::get_power_state() { } } -int power_osx::get_power_seconds_left() { +int PowerOSX::get_power_seconds_left() { if (UpdatePowerInfo()) { return nsecs_left; } else { @@ -234,7 +234,7 @@ int power_osx::get_power_seconds_left() { } } -int power_osx::get_power_percent_left() { +int PowerOSX::get_power_percent_left() { if (UpdatePowerInfo()) { return percent_left; } else { @@ -242,11 +242,11 @@ int power_osx::get_power_percent_left() { } } -power_osx::power_osx() : +PowerOSX::PowerOSX() : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { } -power_osx::~power_osx() { +PowerOSX::~PowerOSX() { } diff --git a/platform/osx/power_osx.h b/platform/osx/power_osx.h index 9ad51e505b..40d0d40fd4 100644 --- a/platform/osx/power_osx.h +++ b/platform/osx/power_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,15 +28,16 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PLATFORM_OSX_POWER_OSX_H_ -#define PLATFORM_OSX_POWER_OSX_H_ +#ifndef POWER_OSX_H +#define POWER_OSX_H #include "core/os/file_access.h" #include "core/os/os.h" #include "dir_access_osx.h" + #include <CoreFoundation/CoreFoundation.h> -class power_osx { +class PowerOSX { private: int nsecs_left; @@ -47,12 +48,12 @@ private: bool UpdatePowerInfo(); public: - power_osx(); - virtual ~power_osx(); + PowerOSX(); + virtual ~PowerOSX(); OS::PowerState get_power_state(); int get_power_seconds_left(); int get_power_percent_left(); }; -#endif /* PLATFORM_OSX_POWER_OSX_H_ */ +#endif // POWER_OSX_H diff --git a/platform/osx/sem_osx.cpp b/platform/osx/semaphore_osx.cpp index 9b42abdb8d..fe7d19bd9e 100644 --- a/platform/osx/sem_osx.cpp +++ b/platform/osx/semaphore_osx.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* sem_osx.cpp */ +/* semaphore_osx.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "sem_osx.h" +#include "semaphore_osx.h" #include <fcntl.h> #include <unistd.h> @@ -66,6 +66,7 @@ void cgsem_destroy(cgsem_t *cgsem) { } #include "core/os/memory.h" + #include <errno.h> Error SemaphoreOSX::wait() { diff --git a/platform/osx/sem_osx.h b/platform/osx/semaphore_osx.h index 0ab82873c6..c8e7c45227 100644 --- a/platform/osx/sem_osx.h +++ b/platform/osx/semaphore_osx.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* sem_osx.h */ +/* semaphore_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SEM_OSX_H -#define SEM_OSX_H +#ifndef SEMAPHORE_OSX_H +#define SEMAPHORE_OSX_H struct cgsem { int pipefd[2]; @@ -56,4 +56,4 @@ public: ~SemaphoreOSX(); }; -#endif +#endif // SEMAPHORE_OSX_H |