diff options
Diffstat (limited to 'platform/osx')
| -rw-r--r-- | platform/osx/detect.py | 2 | ||||
| -rw-r--r-- | platform/osx/export/export.cpp | 23 |
2 files changed, 17 insertions, 8 deletions
diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 8024897195..4c88f91d13 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -126,7 +126,7 @@ def configure(env): ## Flags - env.Append(CPPPATH=['#platform/osx']) + env.Prepend(CPPPATH=['#platform/osx']) env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED', '-DCOREMIDI_ENABLED']) env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'CoreVideo']) env.Append(LIBS=['pthread']) diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 1a63d6ff75..d0e39d1638 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -121,7 +121,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); @@ -441,7 +441,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p return ERR_FILE_NOT_FOUND; } - ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN); int ret = unzGoToFirstFile(src_pkg_zip); String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".64"; @@ -543,11 +542,21 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p iconpath = ProjectSettings::get_singleton()->get("application/config/icon"); if (iconpath != "") { - Ref<Image> icon; - icon.instance(); - icon->load(iconpath); - if (!icon->empty()) { - _make_icon(icon, data); + if (iconpath.get_extension() == "icns") { + FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ); + if (icon) { + data.resize(icon->get_len()); + icon->get_buffer(&data.write[0], icon->get_len()); + icon->close(); + memdelete(icon); + } + } else { + Ref<Image> icon; + icon.instance(); + icon->load(iconpath); + if (!icon->empty()) { + _make_icon(icon, data); + } } } //bleh? |