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-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/export/export.cpp456
-rw-r--r--platform/osx/os_osx.h7
-rw-r--r--platform/osx/os_osx.mm106
4 files changed, 243 insertions, 328 deletions
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index f66c3f00da..31032659b6 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -62,7 +62,7 @@ def configure(env):
## Compiler configuration
- if (not os.environ.has_key("OSXCROSS_ROOT")): # regular native build
+ if "OSXCROSS_ROOT" not in os.environ: # regular native build
if (env["bits"] == "fat"):
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 0fd21d62ee..0ba0ddec7d 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -53,9 +53,16 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
-#ifdef OSX_ENABLED
+
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
+
+#ifdef OSX_ENABLED
+ bool use_codesign() const { return true; }
+ bool use_dmg() const { return true; }
+#else
+ bool use_codesign() const { return false; }
+ bool use_dmg() const { return false; }
#endif
protected:
@@ -67,11 +74,7 @@ public:
virtual String get_os_name() const { return "OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
-#ifdef OSX_ENABLED
- virtual String get_binary_extension() const { return "dmg"; }
-#else
- virtual String get_binary_extension() const { return "zip"; }
-#endif
+ virtual String get_binary_extension() const { return use_dmg() ? "dmg" : "zip"; }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -220,7 +223,6 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
}
}
-#ifdef OSX_ENABLED
/**
If we're running the OSX version of the Godot editor we'll:
- export our application bundle to a temporary folder
@@ -230,6 +232,7 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
List<String> args;
+
if (p_preset->get("codesign/entitlements") != "") {
/* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
args.push_back("-entitlements");
@@ -239,14 +242,25 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
args.push_back(p_preset->get("codesign/identity"));
args.push_back("-v"); /* provide some more feedback */
args.push_back(p_path);
- Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true);
- ERR_FAIL_COND_V(err, err);
+
+ String str;
+ Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true, NULL, &str, NULL, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("codesign: " + str);
+ if (str.find("no identity found") != -1) {
+ EditorNode::add_io_error("codesign: no identity found");
+ return FAILED;
+ }
return OK;
}
Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
List<String> args;
+
+ OS::get_singleton()->move_to_trash(p_dmg_path);
+
args.push_back("create");
args.push_back(p_dmg_path);
args.push_back("-volname");
@@ -255,8 +269,20 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin
args.push_back("HFS+");
args.push_back("-srcfolder");
args.push_back(p_app_path_name);
- Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true);
- ERR_FAIL_COND_V(err, err);
+
+ String str;
+ Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true, NULL, &str, NULL, true);
+ ERR_FAIL_COND_V(err != OK, err);
+
+ print_line("hdiutil returned: " + str);
+ if (str.find("create failed") != -1) {
+ if (str.find("File exists") != -1) {
+ EditorNode::add_io_error("hdiutil: create failed - file exists");
+ } else {
+ EditorNode::add_io_error("hdiutil: create failed");
+ }
+ return FAILED;
+ }
return OK;
}
@@ -309,28 +335,45 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
else
pkg_name = "Unnamed";
- // We're on OSX so we can export to DMG, but first we create our application bundle
- String tmp_app_path_name = p_path.get_base_dir() + "/" + pkg_name + ".app";
- print_line("Exporting to " + tmp_app_path_name);
- DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
- ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+ Error err = OK;
+ String tmp_app_path_name = "";
+ zlib_filefunc_def io2 = io;
+ FileAccess *dst_f = NULL;
+ io2.opaque = &dst_f;
+ zipFile dst_pkg_zip = NULL;
+
+ if (use_dmg()) {
+ // We're on OSX so we can export to DMG, but first we create our application bundle
+ tmp_app_path_name = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".app";
+ print_line("Exporting to " + tmp_app_path_name);
+ DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
+ if (!tmp_app_path) {
+ err = ERR_CANT_CREATE;
+ }
- ///@TODO We should delete the existing application bundle especially if we attempt to code sign it, but what is a safe way to do this? Maybe call system function so it moves to trash?
- // tmp_app_path->erase_contents_recursive();
+ // Create our folder structure or rely on unzip?
+ if (err == OK) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
+ err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+ }
- // Create our folder structure or rely on unzip?
- print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
- Error dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
- ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
- print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
- dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
- ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+ if (err == OK) {
+ print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
+ err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+ }
+ } else {
+ // Open our destination zip file
+ dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+ if (!dst_pkg_zip) {
+ err = ERR_CANT_CREATE;
+ }
+ }
- /* Now process our template */
+ // Now process our template
bool found_binary = false;
int total_size = 0;
- while (ret == UNZ_OK) {
+ while (ret == UNZ_OK && err == OK) {
bool is_execute = false;
//get filename
@@ -392,287 +435,152 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
- /* write it into our application bundle */
- file = tmp_app_path_name + "/" + file;
-
- /* write the file, need to add chmod */
- FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
- ERR_FAIL_COND_V(!f, ERR_CANT_CREATE)
- f->store_buffer(data.ptr(), data.size());
- f->close();
- memdelete(f);
-
- if (is_execute) {
- // we need execute rights on this file
- chmod(file.utf8().get_data(), 0755);
+ if (use_dmg()) {
+ // write it into our application bundle
+ file = tmp_app_path_name + "/" + file;
+
+ // write the file, need to add chmod
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ if (f) {
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ if (is_execute) {
+ // Chmod with 0755 if the file is executable
+ f->_chmod(file, 0755);
+ }
+ memdelete(f);
+ } else {
+ err = ERR_CANT_CREATE;
+ }
} else {
- // seems to already be set correctly
- // chmod(file.utf8().get_data(), 0644);
+ // add it to our zip file
+ file = pkg_name + ".app/" + file;
+
+ zip_fileinfo fi;
+ fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
+ fi.tmz_date.tm_min = info.tmu_date.tm_min;
+ fi.tmz_date.tm_sec = info.tmu_date.tm_sec;
+ fi.tmz_date.tm_mon = info.tmu_date.tm_mon;
+ fi.tmz_date.tm_mday = info.tmu_date.tm_mday;
+ fi.tmz_date.tm_year = info.tmu_date.tm_year;
+ fi.dosDate = info.dosDate;
+ fi.internal_fa = info.internal_fa;
+ fi.external_fa = info.external_fa;
+
+ int zerr = zipOpenNewFileInZip(dst_pkg_zip,
+ file.utf8().get_data(),
+ &fi,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+
+ print_line("OPEN ERR: " + itos(zerr));
+ zerr = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
+ print_line("WRITE ERR: " + itos(zerr));
+ zipCloseFileInZip(dst_pkg_zip);
}
}
ret = unzGoToNextFile(src_pkg_zip);
}
- /* we're done with our source zip */
+ // we're done with our source zip
unzClose(src_pkg_zip);
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- unzClose(src_pkg_zip);
- return ERR_FILE_NOT_FOUND;
- }
-
- ep.step("Making PKG", 1);
-
- String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
- Error err = save_pack(p_preset, pack_path);
- // chmod(pack_path.utf8().get_data(), 0644);
-
- if (err) {
- return err;
+ err = ERR_FILE_NOT_FOUND;
}
- /* see if we can code sign our new package */
- if (p_preset->get("codesign/identity") != "") {
- ep.step("Code signing bundle", 2);
+ if (err == OK) {
+ ep.step("Making PKG", 1);
- /* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */
+ if (use_dmg()) {
+ String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
+ err = save_pack(p_preset, pack_path);
- // start with our application
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
- ERR_FAIL_COND_V(err, err);
+ // see if we can code sign our new package
+ String identity = p_preset->get("codesign/identity");
+ if (err == OK && identity != "") {
+ ep.step("Code signing bundle", 2);
- ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
+ // the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP
- // we should probably loop through all resources and sign them?
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
- ERR_FAIL_COND_V(err, err);
- err = _code_sign(p_preset, pack_path);
- ERR_FAIL_COND_V(err, err);
- err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
- ERR_FAIL_COND_V(err, err);
- }
+ // start with our application
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
- /* and finally create a DMG */
- ep.step("Making DMG", 3);
- err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
- ERR_FAIL_COND_V(err, err);
-
- return OK;
-}
-
-#else
-
-/**
- When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
-
- Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
- messy with switches inside of it.
-**/
-Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
-
- String src_pkg_name;
-
- EditorProgress ep("export", "Exporting for OSX", 104);
-
- if (p_debug)
- src_pkg_name = p_preset->get("custom_package/debug");
- else
- src_pkg_name = p_preset->get("custom_package/release");
-
- if (src_pkg_name == "") {
- String err;
- src_pkg_name = find_export_template("osx.zip", &err);
- if (src_pkg_name == "") {
- EditorNode::add_io_error(err);
- return ERR_FILE_NOT_FOUND;
- }
- }
-
- FileAccess *src_f = NULL;
- zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
-
- ep.step("Creating app", 0);
-
- unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
- if (!src_pkg_zip) {
-
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
- return ERR_FILE_NOT_FOUND;
- }
-
- ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
- int ret = unzGoToFirstFile(src_pkg_zip);
-
- String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
- int bits_mode = p_preset->get("application/bits_mode");
- binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
-
- print_line("binary: " + binary_to_use);
- String pkg_name;
- if (p_preset->get("application/name") != "")
- pkg_name = p_preset->get("application/name"); // app_name
- else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "")
- pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
- else
- pkg_name = "Unnamed";
-
- /* Open our destination zip file */
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = NULL;
- io2.opaque = &dst_f;
- zipFile dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
-
- bool found_binary = false;
-
- while (ret == UNZ_OK) {
-
- //get filename
- unz_file_info info;
- char fname[16384];
- ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
-
- String file = fname;
-
- print_line("READ: " + file);
- Vector<uint8_t> data;
- data.resize(info.uncompressed_size);
-
- //read
- unzOpenCurrentFile(src_pkg_zip);
- unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
- unzCloseCurrentFile(src_pkg_zip);
-
- //write
+ ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
+ }
- file = file.replace_first("osx_template.app/", "");
+ if (err == OK && identity != "") {
+ // we should probably loop through all resources and sign them?
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
+ }
- if (file == "Contents/Info.plist") {
- print_line("parse plist");
- _fix_plist(p_preset, data, pkg_name);
- }
+ if (err == OK && identity != "") {
+ err = _code_sign(p_preset, pack_path);
+ }
- if (file.begins_with("Contents/MacOS/godot_")) {
- if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
+ if (err == OK && identity != "") {
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
}
- found_binary = true;
- file = "Contents/MacOS/" + pkg_name;
- }
- if (file == "Contents/Resources/icon.icns") {
- //see if there is an icon
- String iconpath;
- if (p_preset->get("application/icon") != "")
- iconpath = p_preset->get("application/icon");
- else
- iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
- print_line("icon? " + iconpath);
- if (iconpath != "") {
- Ref<Image> icon;
- icon.instance();
- icon->load(iconpath);
- if (!icon->empty()) {
- print_line("loaded?");
- _make_icon(icon, data);
- }
+ // and finally create a DMG
+ if (err == OK) {
+ ep.step("Making DMG", 3);
+ err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
}
- //bleh?
- }
- if (data.size() > 0) {
- print_line("ADDING: " + file + " size: " + itos(data.size()));
+ // Clean up temporary .app dir
+ OS::get_singleton()->move_to_trash(tmp_app_path_name);
+ } else {
- /* add it to our zip file */
- file = pkg_name + ".app/" + file;
-
- zip_fileinfo fi;
- fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
- fi.tmz_date.tm_min = info.tmu_date.tm_min;
- fi.tmz_date.tm_sec = info.tmu_date.tm_sec;
- fi.tmz_date.tm_mon = info.tmu_date.tm_mon;
- fi.tmz_date.tm_mday = info.tmu_date.tm_mday;
- fi.tmz_date.tm_year = info.tmu_date.tm_year;
- fi.dosDate = info.dosDate;
- fi.internal_fa = info.internal_fa;
- fi.external_fa = info.external_fa;
-
- int err = zipOpenNewFileInZip(dst_pkg_zip,
- file.utf8().get_data(),
- &fi,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
-
- print_line("OPEN ERR: " + itos(err));
- err = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
- print_line("WRITE ERR: " + itos(err));
- zipCloseFileInZip(dst_pkg_zip);
+ String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
+ Error err = save_pack(p_preset, pack_path);
+
+ if (err == OK) {
+ zipOpenNewFileInZip(dst_pkg_zip,
+ (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
+ NULL,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+
+ FileAccess *pf = FileAccess::open(pack_path, FileAccess::READ);
+ if (pf) {
+ const int BSIZE = 16384;
+ uint8_t buf[BSIZE];
+
+ while (true) {
+
+ int r = pf->get_buffer(buf, BSIZE);
+ if (r <= 0)
+ break;
+ zipWriteInFileInZip(dst_pkg_zip, buf, r);
+ }
+ zipCloseFileInZip(dst_pkg_zip);
+ memdelete(pf);
+ } else {
+ err = ERR_CANT_OPEN;
+ }
+ }
}
-
- ret = unzGoToNextFile(src_pkg_zip);
}
- if (!found_binary) {
- ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
+ if (dst_pkg_zip) {
zipClose(dst_pkg_zip, NULL);
- unzClose(src_pkg_zip);
- return ERR_FILE_NOT_FOUND;
}
- ep.step("Making PKG", 1);
-
- String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
- Error err = save_pack(p_preset, pack_path);
-
- if (err) {
- zipClose(dst_pkg_zip, NULL);
- unzClose(src_pkg_zip);
- return err;
- }
-
- {
- //write datapack
-
- zipOpenNewFileInZip(dst_pkg_zip,
- (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
- NULL,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
-
- FileAccess *pf = FileAccess::open(pack_path, FileAccess::READ);
- ERR_FAIL_COND_V(!pf, ERR_CANT_OPEN);
- const int BSIZE = 16384;
- uint8_t buf[BSIZE];
-
- while (true) {
-
- int r = pf->get_buffer(buf, BSIZE);
- if (r <= 0)
- break;
- zipWriteInFileInZip(dst_pkg_zip, buf, r);
- }
- zipCloseFileInZip(dst_pkg_zip);
- memdelete(pf);
- }
-
- zipClose(dst_pkg_zip, NULL);
- unzClose(src_pkg_zip);
-
return OK;
}
-#endif
bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index eb8c0566b4..05adfeb0f5 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -112,15 +112,16 @@ public:
CrashHandler crash_handler;
float _mouse_scale(float p_scale) {
- if (display_scale > 1.0)
+ if (_display_scale() > 1.0)
return p_scale;
else
return 1.0;
}
- void _update_window();
+ float _display_scale() const;
+ float _display_scale(id screen) const;
- float display_scale;
+ void _update_window();
protected:
virtual int get_video_driver_count() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 8323aa84a8..2c81a02014 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -180,13 +180,13 @@ static bool mouse_down_control = false;
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
- OS_OSX::singleton->display_scale = newBackingScaleFactor;
+ float newDisplayScale = OS_OSX::singleton->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
- OS_OSX::singleton->window_size.width = fbRect.size.width * OS_OSX::singleton->display_scale;
- OS_OSX::singleton->window_size.height = fbRect.size.height * OS_OSX::singleton->display_scale;
+ OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale;
+ OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale;
//Update context
if (OS_OSX::singleton->main_loop) {
@@ -206,8 +206,9 @@ static bool mouse_down_control = false;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSRect fbRect = contentRect; //convertRectToBacking(contentRect);
- OS_OSX::singleton->window_size.width = fbRect.size.width * OS_OSX::singleton->display_scale;
- OS_OSX::singleton->window_size.height = fbRect.size.height * OS_OSX::singleton->display_scale;
+ float displayScale = OS_OSX::singleton->_display_scale();
+ OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale;
+ OS_OSX::singleton->window_size.height = fbRect.size.height * displayScale;
if (OS_OSX::singleton->main_loop) {
Main::force_redraw();
@@ -352,7 +353,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
- NSRect pointInWindowRect = NSMakeRect(OS_OSX::singleton->im_position.x / OS_OSX::singleton->display_scale, contentRect.size.height - (OS_OSX::singleton->im_position.y / OS_OSX::singleton->display_scale) - 1, 0, 0);
+ float displayScale = OS_OSX::singleton->_display_scale();
+ NSRect pointInWindowRect = NSMakeRect(OS_OSX::singleton->im_position.x / displayScale, contentRect.size.height - (OS_OSX::singleton->im_position.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [[OS_OSX::singleton->window_view window] convertRectToScreen:pointInWindowRect].origin;
return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
@@ -940,15 +942,6 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
CFNotificationSuspensionBehaviorDeliverImmediately);
- if (is_hidpi_allowed() && [[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)]) {
- for (NSScreen *screen in [NSScreen screens]) {
- float s = [screen backingScaleFactor];
- if (s > display_scale) {
- display_scale = s;
- }
- }
- }
-
window_delegate = [[GodotWindowDelegate alloc] init];
// Don't use accumulation buffer support; it's not accelerated
@@ -972,10 +965,19 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
window_view = [[GodotContentView alloc] init];
- window_size.width = p_desired.width * display_scale;
- window_size.height = p_desired.height * display_scale;
+ float displayScale = 1.0;
+ if (is_hidpi_allowed()) {
+ // note that mainScreen is not screen #0 but the one with the keyboard focus.
+ NSScreen *screen = [NSScreen mainScreen];
+ if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
+ displayScale = fmax(displayScale, [screen backingScaleFactor]);
+ }
+ }
+
+ window_size.width = p_desired.width * displayScale;
+ window_size.height = p_desired.height * displayScale;
- if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale > 1) {
+ if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && displayScale > 1.0) {
[window_view setWantsBestResolutionOpenGLSurface:YES];
//if (current_videomode.resizable)
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
@@ -1274,7 +1276,8 @@ void OS_OSX::warp_mouse_position(const Point2 &p_to) {
//local point in window coords
const NSRect contentRect = [window_view frame];
- NSRect pointInWindowRect = NSMakeRect(p_to.x / display_scale, contentRect.size.height - (p_to.y / display_scale) - 1, 0, 0);
+ float displayScale = _display_scale();
+ NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin;
//point in scren coords
@@ -1475,17 +1478,17 @@ int OS_OSX::get_screen_count() const {
return [screenArray count];
};
+static int get_screen_index(NSScreen *screen) {
+ const NSUInteger index = [[NSScreen screens] indexOfObject:screen];
+ return index == NSNotFound ? 0 : index;
+}
+
int OS_OSX::get_current_screen() const {
- Vector2 wpos = get_window_position();
-
- int count = get_screen_count();
- for (int i = 0; i < count; i++) {
- Point2 pos = get_screen_position(i);
- Size2 size = get_screen_size(i);
- if ((wpos.x >= pos.x && wpos.x < pos.x + size.width) && (wpos.y >= pos.y && wpos.y < pos.y + size.height))
- return i;
+ if (window_object) {
+ return get_screen_index([window_object screen]);
+ } else {
+ return get_screen_index([NSScreen mainScreen]);
}
- return 0;
};
void OS_OSX::set_current_screen(int p_screen) {
@@ -1500,12 +1503,7 @@ Point2 OS_OSX::get_screen_position(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
- float displayScale = 1.0;
-
- if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
- }
-
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Point2(nsrect.origin.x, nsrect.origin.y) * displayScale;
}
@@ -1520,12 +1518,7 @@ int OS_OSX::get_screen_dpi(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
- float displayScale = 1.0;
-
- if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
- }
-
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize displayPhysicalSize = CGDisplayScreenSize(
@@ -1544,12 +1537,7 @@ Size2 OS_OSX::get_screen_size(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
- float displayScale = 1.0;
-
- if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
- }
-
+ float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
// Note: Use frame to get the whole screen size
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Size2(nsrect.size.width, nsrect.size.height) * displayScale;
@@ -1583,10 +1571,28 @@ void OS_OSX::_update_window() {
}
}
+float OS_OSX::_display_scale() const {
+ if (window_object) {
+ return _display_scale([window_object screen]);
+ } else {
+ return _display_scale([NSScreen mainScreen]);
+ }
+}
+
+float OS_OSX::_display_scale(id screen) const {
+ if (is_hidpi_allowed()) {
+ if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
+ return fmax(1.0, [screen backingScaleFactor]);
+ }
+ } else {
+ return 1.0;
+ }
+}
+
Point2 OS_OSX::get_window_position() const {
Size2 wp([window_object frame].origin.x, [window_object frame].origin.y);
- wp *= display_scale;
+ wp *= _display_scale();
return wp;
};
@@ -1594,10 +1600,11 @@ void OS_OSX::set_window_position(const Point2 &p_position) {
Size2 scr = get_screen_size();
NSPoint pos;
+ float displayScale = _display_scale();
- pos.x = p_position.x / display_scale;
+ pos.x = p_position.x / displayScale;
// For OS X the y starts at the bottom
- pos.y = (scr.height - p_position.y) / display_scale;
+ pos.y = (scr.height - p_position.y) / displayScale;
[window_object setFrameTopLeftPoint:pos];
@@ -2039,7 +2046,6 @@ OS_OSX::OS_OSX() {
minimized = false;
window_size = Vector2(1024, 600);
zoomed = false;
- display_scale = 1.0;
_set_logger(memnew(OSXTerminalLogger));
}