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-rw-r--r--platform/osx/SCsub1
-rw-r--r--platform/osx/context_gl_osx.cpp103
-rw-r--r--platform/osx/context_gl_osx.h64
-rw-r--r--platform/osx/godot_osx.h38
-rw-r--r--platform/osx/godot_osx.mm208
-rw-r--r--platform/osx/os_osx.h4
-rw-r--r--platform/osx/os_osx.mm395
7 files changed, 152 insertions, 661 deletions
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 1427c2e00d..27117c2e8d 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -7,7 +7,6 @@ files = [
'godot_main_osx.mm',
'audio_driver_osx.cpp',
'sem_osx.cpp',
- # 'context_gl_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',
'power_osx.cpp',
diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp
deleted file mode 100644
index 1377d829b0..0000000000
--- a/platform/osx/context_gl_osx.cpp
+++ /dev/null
@@ -1,103 +0,0 @@
-/*************************************************************************/
-/* context_gl_osx.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "context_gl_osx.h"
-
-#ifdef OSX_ENABLED
-#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-
-void ContextGL_OSX::release_current() {
-
- aglSetCurrentContext(context);
-}
-
-void ContextGL_OSX::make_current() {
-
- aglSetCurrentContext(NULL);
-}
-void ContextGL_OSX::swap_buffers() {
-
- aglSwapBuffers(context);
-}
-
-Error ContextGL_OSX::initialize() {
-
- if ((Ptr)kUnresolvedCFragSymbolAddress == (Ptr)aglChoosePixelFormat)
- return FAILED;
-
- GLint attributes[] = { AGL_RGBA,
- AGL_DOUBLEBUFFER,
- AGL_DEPTH_SIZE, 32,
- AGL_NO_RECOVERY,
- AGL_NONE,
- AGL_NONE };
-
- AGLPixelFormat format = NULL;
-
- format = aglChoosePixelFormat(NULL, 0, attributes);
-
- if (!format)
- return FAILED;
-
- context = aglCreateContext(format, 0);
-
- if (!context)
- return FAILED;
-
- aglDestroyPixelFormat(format);
-
- aglSetWindowRef(context, window);
-
- GLint swapInterval = 1;
- aglSetInteger(context, AGL_SWAP_INTERVAL, &swapInterval);
-
- aglSetCurrentContext(context);
-
- return OK;
-}
-
-ContextGL_OSX::ContextGL_OSX(WindowRef p_window) {
-
- window = p_window;
-}
-
-ContextGL_OSX::~ContextGL_OSX() {
-
- if (context)
- aglDestroyContext(context);
-}
-
-#endif
-#endif
diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h
deleted file mode 100644
index d0e2a2c0d3..0000000000
--- a/platform/osx/context_gl_osx.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*************************************************************************/
-/* context_gl_osx.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef CONTEXT_GL_OSX_H
-#define CONTEXT_GL_OSX_H
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-#ifdef OSX_ENABLED
-
-#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
-
-#include "drivers/gl_context/context_gl.h"
-#include "os/os.h"
-#include <AGL/agl.h>
-#include <Carbon/Carbon.h>
-
-class ContextGL_OSX : public ContextGL {
-
- AGLContext context;
- WindowRef window;
-
-public:
- virtual void release_current();
- virtual void make_current();
- virtual void swap_buffers();
-
- virtual Error initialize();
-
- ContextGL_OSX(WindowRef window);
- ~ContextGL_OSX();
-};
-
-#endif
-
-#endif
-#endif
diff --git a/platform/osx/godot_osx.h b/platform/osx/godot_osx.h
deleted file mode 100644
index 48784ab7d5..0000000000
--- a/platform/osx/godot_osx.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*************************************************************************/
-/* godot_osx.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GODOT_OSX_H
-#define GODOT_OSX_H
-
-#import <Cocoa/Cocoa.h>
-
-@interface GodotMain : NSObject
-@end
-
-#endif
diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm
deleted file mode 100644
index 626406ad1d..0000000000
--- a/platform/osx/godot_osx.mm
+++ /dev/null
@@ -1,208 +0,0 @@
-/*************************************************************************/
-/* godot_osx.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "godot_osx.h"
-
-#include <sys/param.h> /* for MAXPATHLEN */
-#include <unistd.h>
-
-/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
- but the method still is there and works. To avoid warnings, we declare
- it ourselves here. */
-@interface NSApplication ()
-- (void)setAppleMenu:(NSMenu *)menu;
-@end
-
-static int global_argc;
-static char **global_argv;
-static BOOL gCalledAppMainline = FALSE;
-
-static NSString *getApplicationName(void) {
- const NSDictionary *dict;
- NSString *appName = 0;
-
- /* Determine the application name */
- dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
- if (dict)
- appName = [dict objectForKey:@"CFBundleName"];
-
- if (![appName length])
- appName = [[NSProcessInfo processInfo] processName];
-
- return appName;
-}
-
-/* The main class of the application, the application's delegate */
-@implementation GodotMain
-
-static void setApplicationMenu(void) {
- /* warning: this code is very odd */
- NSMenu *appleMenu;
- NSMenuItem *menuItem;
- NSString *title;
- NSString *appName;
-
- appName = getApplicationName();
- appleMenu = [[NSMenu alloc] initWithTitle:@""];
-
- /* Add menu items */
- title = [@"About " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Hide " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
-
- menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
- [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask | NSCommandKeyMask)];
-
- [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Quit " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
-
- /* Put menu into the menubar */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
- [menuItem setSubmenu:appleMenu];
- [[NSApp mainMenu] addItem:menuItem];
-
- /* Tell the application object that this is now the application menu */
- [NSApp setAppleMenu:appleMenu];
-
- /* Finally give up our references to the objects */
- [appleMenu release];
- [menuItem release];
-}
-
-/* Create a window menu */
-static void setupWindowMenu(void) {
- NSMenu *windowMenu;
- NSMenuItem *windowMenuItem;
- NSMenuItem *menuItem;
-
- windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
-
- /* "Minimize" item */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
- [windowMenu addItem:menuItem];
- [menuItem release];
-
- /* Put menu into the menubar */
- windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
- [windowMenuItem setSubmenu:windowMenu];
- [[NSApp mainMenu] addItem:windowMenuItem];
-
- /* Tell the application object that this is now the window menu */
- [NSApp setWindowsMenu:windowMenu];
-
- /* Finally give up our references to the objects */
- [windowMenu release];
- [windowMenuItem release];
-}
-
-/* Replacement for NSApplicationMain */
-static void CustomApplicationMain(int argc, char **argv) {
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- GodotMain *main;
-
- /* Ensure the application object is initialised */
- [NSApplication sharedApplication];
-
- /* Set up the menubar */
- [NSApp setMainMenu:[[NSMenu alloc] init]];
- setApplicationMenu();
- setupWindowMenu();
-
- main = [[main alloc] init];
- [NSApp setDelegate:main];
-
- /* Start the main event loop */
- [NSApp run];
-
- [main release];
- [pool release];
-}
-
-extern int godot_main(int argc, char **argv);
-
-/* Called when the internal event loop has just started running */
-- (void)applicationDidFinishLaunching:(NSNotification *)note {
- int status;
-
- /* Hand off to main application code */
- gCalledAppMainline = TRUE;
-
- int ret = godot_main(global_argc, global_argv);
-
- exit(ret);
-}
-@end
-
-#ifdef main
-#undef main
-#endif
-
-int main(int argc, char **argv) {
- /* Copy the arguments into a global variable */
- /* This is passed if we are launched by double-clicking */
- if (argc >= 2 && strncmp(argv[1], "-psn", 4) == 0) {
- global_argv = (char **)malloc(sizeof(char *) * 2);
- global_argv[0] = argv[0];
- global_argv[1] = NULL;
- global_argc = 1;
-
- // chdir to binary's dir when launched from finder
- int len = strlen(global_argv[0]);
-
- while (len--) {
- if (global_argv[0][len] == '/') break;
- }
-
- if (len >= 0) {
- char *path = (char *)malloc(len + 1);
- memcpy(path, global_argv[0], len);
- path[len] = 0;
- printf("Path: %s\n", path);
- chdir(path);
- }
-
- } else {
- int i;
- global_argc = argc;
- global_argv = (char **)malloc(sizeof(char *) * (argc + 1));
- for (i = 0; i <= argc; i++)
- global_argv[i] = argv[i];
- }
-
- CustomApplicationMain(argc, argv);
- return 0;
-}
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 2ecc379a7f..3a37d663ad 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -151,7 +151,7 @@ public:
virtual Size2 get_window_size() const;
- virtual void set_icon(const Image &p_icon);
+ virtual void set_icon(const Ref<Image> &p_icon);
virtual MainLoop *get_main_loop() const;
@@ -165,7 +165,7 @@ public:
virtual void swap_buffers();
Error shell_open(String p_uri);
- void push_input(const InputEvent &p_event);
+ void push_input(const Ref<InputEvent> &p_event);
String get_locale() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 7a914a88fb..d13486b490 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -53,35 +53,6 @@
#include <sys/types.h>
#include <unistd.h>
-//uses portions of glfw
-
-//========================================================================
-// GLFW 3.0 - www.glfw.org
-//------------------------------------------------------------------------
-// Copyright (c) 2002-2006 Marcus Geelnard
-// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-
static NSRect convertRectToBacking(NSRect contentRect) {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
@@ -92,15 +63,12 @@ static NSRect convertRectToBacking(NSRect contentRect) {
return contentRect;
}
-static InputModifierState translateFlags(NSUInteger flags) {
- InputModifierState mod;
-
- mod.shift = (flags & NSShiftKeyMask);
- mod.control = (flags & NSControlKeyMask);
- mod.alt = (flags & NSAlternateKeyMask);
- mod.meta = (flags & NSCommandKeyMask);
+static void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> state) {
- return mod;
+ state->set_shift((p_osx_state & NSShiftKeyMask));
+ state->set_control((p_osx_state & NSControlKeyMask));
+ state->set_alt((p_osx_state & NSAlternateKeyMask));
+ state->set_metakey((p_osx_state & NSCommandKeyMask));
}
static int mouse_x = 0;
@@ -249,14 +217,7 @@ static int button_mask = 0;
+ (void)initialize {
if (self == [GodotContentView class]) {
- /*
- if (_glfw.ns.cursor == nil) {
- NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)];
- _glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
- hotSpot:NSZeroPoint];
- [data release];
- }
-*/
+ // nothing left to do here at the moment..
}
}
@@ -322,27 +283,19 @@ static int button_mask = 0;
- (void)mouseDown:(NSEvent *)event {
- //print_line("mouse down:");
button_mask |= BUTTON_MASK_LEFT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.doubleclick = [event clickCount] == 2;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_LEFT,
- GLFW_PRESS,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_LEFT);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)mouseDragged:(NSEvent *)event {
@@ -352,81 +305,58 @@ static int button_mask = 0;
- (void)mouseUp:(NSEvent *)event {
button_mask &= ~BUTTON_MASK_LEFT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_LEFT,
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));
-*/
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_LEFT);
+ mb->set_pressed(false);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)mouseMoved:(NSEvent *)event {
- InputEvent ev;
- ev.type = InputEvent::MOUSE_MOTION;
- ev.mouse_motion.button_mask = button_mask;
+ Ref<InputEventMouseMotion> mm;
+ mm.instance();
+
+ mm->set_button_mask(button_mask);
prev_mouse_x = mouse_x;
prev_mouse_y = mouse_y;
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSPoint p = [event locationInWindow];
mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.x = mouse_x;
- ev.mouse_motion.y = mouse_y;
- ev.mouse_motion.global_x = mouse_x;
- ev.mouse_motion.global_y = mouse_y;
- ev.mouse_motion.relative_x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.relative_y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
- ev.mouse_motion.mod = translateFlags([event modifierFlags]);
+ mm->set_pos(Vector2(mouse_x, mouse_y));
+ mm->set_global_pos(Vector2(mouse_x, mouse_y));
+ Vector2 relativeMotion = Vector2();
+ relativeMotion.x = [event deltaX] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ relativeMotion.y = [event deltaY] * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]);
+ mm->set_relative(relativeMotion);
+ get_key_modifier_state([event modifierFlags], mm);
OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y));
- OS_OSX::singleton->push_input(ev);
-
- /*
- if (window->cursorMode == GLFW_CURSOR_DISABLED)
- _glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
- else {
- const NSRect contentRect = [window->ns.view frame];
- const NSPoint p = [event locationInWindow];
-
- _glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y);
- }
-*/
+ OS_OSX::singleton->push_input(mm);
}
- (void)rightMouseDown:(NSEvent *)event {
button_mask |= BUTTON_MASK_RIGHT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_RIGHT;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_RIGHT,
- GLFW_PRESS,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_RIGHT);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)rightMouseDragged:(NSEvent *)event {
@@ -435,25 +365,19 @@ static int button_mask = 0;
- (void)rightMouseUp:(NSEvent *)event {
- button_mask &= ~BUTTON_MASK_RIGHT;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_RIGHT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
+ button_mask |= BUTTON_MASK_RIGHT;
- /*
- _glfwInputMouseClick(window,
- GLFW_MOUSE_BUTTON_RIGHT,
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_RIGHT);
+ mb->set_pressed(false);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)otherMouseDown:(NSEvent *)event {
@@ -462,24 +386,18 @@ static int button_mask = 0;
return;
button_mask |= BUTTON_MASK_MIDDLE;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_MIDDLE;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
- /*
- _glfwInputMouseClick(window,
- (int) [event buttonNumber],
- GLFW_PRESS,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_MIDDLE);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)otherMouseDragged:(NSEvent *)event {
@@ -491,25 +409,19 @@ static int button_mask = 0;
if ((int)[event buttonNumber] != 2)
return;
- button_mask &= ~BUTTON_MASK_MIDDLE;
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = BUTTON_MIDDLE;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- ev.mouse_button.mod = translateFlags([event modifierFlags]);
- OS_OSX::singleton->push_input(ev);
+ button_mask |= BUTTON_MASK_MIDDLE;
- /*
- _glfwInputMouseClick(window,
- (int) [event buttonNumber],
- GLFW_RELEASE,
- translateFlags([event modifierFlags]));
-*/
+ Ref<InputEventMouseButton> mb;
+ mb.instance();
+
+ get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(BUTTON_MIDDLE);
+ mb->set_pressed(true);
+ mb->set_pos(Vector2(mouse_x, mouse_y));
+ mb->set_global_pos(Vector2(mouse_x, mouse_y));
+ mb->set_button_mask(button_mask);
+ mb->set_doubleclick([event clickCount] == 2);
+ OS_OSX::singleton->push_input(mb);
}
- (void)mouseExited:(NSEvent *)event {
@@ -520,11 +432,9 @@ static int button_mask = 0;
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
if (OS_OSX::singleton->input)
OS_OSX::singleton->input->set_mouse_in_window(false);
- //_glfwInputCursorEnter(window, GL_FALSE);
}
- (void)mouseEntered:(NSEvent *)event {
- //_glfwInputCursorEnter(window, GL_TRUE);
if (!OS_OSX::singleton)
return;
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
@@ -534,12 +444,7 @@ static int button_mask = 0;
}
- (void)viewDidChangeBackingProperties {
- /*
- const NSRect contentRect = [window->ns.view frame];
- const NSRect fbRect = convertRectToBacking(window, contentRect);
-
- _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
-*/
+ // nothing left to do here
}
- (void)updateTrackingAreas {
@@ -706,102 +611,102 @@ static int translateKey(unsigned int key) {
}
- (void)keyDown:(NSEvent *)event {
- InputEvent ev;
- ev.type = InputEvent::KEY;
- ev.key.pressed = true;
- ev.key.mod = translateFlags([event modifierFlags]);
- ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
- ev.key.echo = [event isARepeat];
+
+ Ref<InputEventKey> k;
+ k.instance();
+
+ get_key_modifier_state([event modifierFlags], k);
+ k->set_pressed(true);
+ k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
+ k->set_echo([event isARepeat]);
NSString *characters = [event characters];
NSUInteger i, length = [characters length];
- if (length > 0 && keycode_has_unicode(ev.key.scancode)) {
+ if (length > 0 && keycode_has_unicode(k->get_scancode())) {
for (i = 0; i < length; i++) {
- ev.key.unicode = [characters characterAtIndex:i];
- OS_OSX::singleton->push_input(ev);
- ev.key.scancode = 0;
+ k->set_unicode([characters characterAtIndex:i]);
+ OS_OSX::singleton->push_input(k);
+ k->set_scancode(0);
}
} else {
- OS_OSX::singleton->push_input(ev);
+ OS_OSX::singleton->push_input(k);
}
}
- (void)flagsChanged:(NSEvent *)event {
- InputEvent ev;
+ Ref<InputEventKey> k;
+ k.instance();
+
int key = [event keyCode];
int mod = [event modifierFlags];
- ev.type = InputEvent::KEY;
-
if (key == 0x36 || key == 0x37) {
if (mod & NSCommandKeyMask) {
mod &= ~NSCommandKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else if (key == 0x38 || key == 0x3c) {
if (mod & NSShiftKeyMask) {
mod &= ~NSShiftKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else if (key == 0x3a || key == 0x3d) {
if (mod & NSAlternateKeyMask) {
mod &= ~NSAlternateKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else if (key == 0x3b || key == 0x3e) {
if (mod & NSControlKeyMask) {
mod &= ~NSControlKeyMask;
- ev.key.pressed = true;
+ k->set_pressed(true);
} else {
- ev.key.pressed = false;
+ k->set_pressed(false);
}
} else {
return;
}
- ev.key.mod = translateFlags(mod);
- ev.key.scancode = latin_keyboard_keycode_convert(translateKey(key));
+ get_key_modifier_state(mod, k);
+ k->set_scancode(latin_keyboard_keycode_convert(translateKey(key)));
- OS_OSX::singleton->push_input(ev);
+ OS_OSX::singleton->push_input(k);
}
- (void)keyUp:(NSEvent *)event {
- InputEvent ev;
- ev.type = InputEvent::KEY;
- ev.key.pressed = false;
- ev.key.mod = translateFlags([event modifierFlags]);
- ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
- OS_OSX::singleton->push_input(ev);
+ Ref<InputEventKey> k;
+ k.instance();
- /*
- const int key = translateKey([event keyCode]);
- const int mods = translateFlags([event modifierFlags]);
- _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
-*/
+ get_key_modifier_state([event modifierFlags], k);
+ k->set_pressed(false);
+ k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
+
+ OS_OSX::singleton->push_input(k);
}
-inline void sendScrollEvent(int button, double factor) {
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.mouse_button.button_index = button;
- ev.mouse_button.factor = factor;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = mouse_x;
- ev.mouse_button.y = mouse_y;
- ev.mouse_button.global_x = mouse_x;
- ev.mouse_button.global_y = mouse_y;
- ev.mouse_button.button_mask = button_mask;
- OS_OSX::singleton->push_input(ev);
- ev.mouse_button.pressed = false;
- OS_OSX::singleton->push_input(ev);
+inline void sendScrollEvent(int button, double factor, int modifierFlags) {
+
+ Ref<InputEventMouseButton> sc;
+ sc.instance();
+
+ get_key_modifier_state(modifierFlags, sc);
+ sc->set_button_index(button);
+ sc->set_factor(factor);
+ sc->set_pressed(true);
+ Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
+ sc->set_pos(mouse_pos);
+ sc->set_global_pos(mouse_pos);
+ sc->set_button_mask(button_mask);
+ OS_OSX::singleton->push_input(sc);
+ sc->set_pressed(false);
+ OS_OSX::singleton->push_input(sc);
}
- (void)scrollWheel:(NSEvent *)event {
@@ -822,12 +727,11 @@ inline void sendScrollEvent(int button, double factor) {
deltaX = [event deltaX];
deltaY = [event deltaY];
}
-
if (fabs(deltaX)) {
- sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3));
+ sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
}
if (fabs(deltaY)) {
- sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3));
+ sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
}
}
@@ -1227,26 +1131,27 @@ void OS_OSX::set_window_title(const String &p_title) {
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
-void OS_OSX::set_icon(const Image &p_icon) {
+void OS_OSX::set_icon(const Ref<Image> &p_icon) {
- Image img = p_icon;
- img.convert(Image::FORMAT_RGBA8);
+ Ref<Image> img = p_icon;
+ img = img->duplicate();
+ img->convert(Image::FORMAT_RGBA8);
NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
- pixelsWide:p_icon.get_width()
- pixelsHigh:p_icon.get_height()
+ pixelsWide:img->get_width()
+ pixelsHigh:img->get_height()
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
- bytesPerRow:p_icon.get_width() * 4
+ bytesPerRow:img->get_width() * 4
bitsPerPixel:32] autorelease];
ERR_FAIL_COND(imgrep == nil);
uint8_t *pixels = [imgrep bitmapData];
- int len = img.get_width() * img.get_height();
- PoolVector<uint8_t> data = img.get_data();
+ int len = img->get_width() * img->get_height();
+ PoolVector<uint8_t> data = img->get_data();
PoolVector<uint8_t>::Read r = data.read();
/* Premultiply the alpha channel */
@@ -1258,7 +1163,7 @@ void OS_OSX::set_icon(const Image &p_icon) {
pixels[i * 4 + 3] = alpha;
}
- NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img.get_width(), img.get_height())] autorelease];
+ NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())] autorelease];
ERR_FAIL_COND(nsimg == nil);
[nsimg addRepresentation:imgrep];
@@ -1616,9 +1521,9 @@ void OS_OSX::process_events() {
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
-void OS_OSX::push_input(const InputEvent &p_event) {
+void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
- InputEvent ev = p_event;
+ Ref<InputEvent> ev = p_event;
input->parse_input_event(ev);
}